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removed redundant closing of game panel door before starting game
author
Holger Schemel
<holger.schemel@virtion.de>
Mon, 6 Jan 2025 14:03:31 +0000
(15:03 +0100)
committer
Holger Schemel
<holger.schemel@virtion.de>
Mon, 6 Jan 2025 14:03:31 +0000
(15:03 +0100)
src/game.c
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diff --git
a/src/game.c
b/src/game.c
index f64ced6b578339bb8cdccbf72fec4add0bc3731b..d9291bdf7386aaf68a4377ae995fcb3715dc4355 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-5328,8
+5328,6
@@
void GameEnd(void)
if (restart_game)
{
- CloseDoor(DOOR_CLOSE_1);
-
StartGameActions(network.enabled, setup.autorecord, level.random_seed);
return;