added comment regarding required value for loading ultra-long MPX demo files
authorHolger Schemel <info@artsoft.org>
Mon, 8 Jan 2018 20:14:36 +0000 (21:14 +0100)
committerHolger Schemel <info@artsoft.org>
Mon, 8 Jan 2018 20:21:10 +0000 (21:21 +0100)
src/game_sp/export.h

index 4edac4768415504aa13e44cbeae9b24a746c6785..647006866e6fa180911a5734dc00022f08cb2b43 100644 (file)
 #define SP_STD_LEVEL_SIZE              (SP_HEADER_SIZE + SP_STD_PLAYFIELD_SIZE)
 
 #define SP_FRAMES_PER_SECOND           35
+
+// use a much higher value to be able to load ultra-long MPX demo files
+// (like for level collection 78, level 88 ("WAITING FOR GODOT AGAIN"))
+// #define SP_MAX_TAPE_LEN                     500000
 #define SP_MAX_TAPE_LEN                        64010   /* (see "spfix63.doc") */