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fixed element mapping for amoeba drop for use with EM game engine
author
Holger Schemel
<info@artsoft.org>
Sun, 23 Aug 2020 22:42:04 +0000
(
00:42
+0200)
committer
Holger Schemel
<info@artsoft.org>
Sun, 23 Aug 2020 22:42:04 +0000
(
00:42
+0200)
src/tools.c
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diff --git
a/src/tools.c
b/src/tools.c
index 473e652f687d2167c401fd63be5b53f4936340f2..db0ab8b12ba048cecef932c48f7e676b475e5474 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-6852,11
+6852,11
@@
em_object_mapping_list[GAME_TILE_MAX + 1] =
},
{
- Xdrip,
FALSE,
FALSE,
+ Xdrip,
TRUE,
FALSE,
EL_AMOEBA_DROP, ACTION_GROWING, -1
},
{
- Xdrip_fall,
TRUE,
FALSE,
+ Xdrip_fall,
FALSE,
FALSE,
EL_AMOEBA_DROP, -1, -1
},
{