if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_death = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
TapeSetDateFromNow();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
{
int state = 0;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_PBEND_OFF;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_FFWD_OFF;
-
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
if (tape.single_step && toggle_manual)
tape.single_step = FALSE;
state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+
+ if (tape.pause_before_death)
+ state |= (tape.pausing ? VIDEO_STATE_PBEND_OFF : VIDEO_STATE_PBEND_ON);
+ else if (tape.fast_forward)
+ state |= (tape.pausing ? VIDEO_STATE_FFWD_OFF : VIDEO_STATE_FFWD_ON);
+
if (tape.playing)
state |= VIDEO_STATE_PLAY_ON;
else
if (tape.warp_forward)
{
- TapeStopWarpForward();
+ if (tape.pausing)
+ {
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ }
+ else
+ {
+ if (tape.deactivate_display)
+ TapeDeactivateDisplayOn();
+
+ DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ }
if (tape.quick_resume)
{
tape.quick_resume = FALSE;
+ TapeStopWarpForward();
TapeAppendRecording();
if (!CheckEngineSnapshotSingle())
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+ // stop some seconds before player gets killed
+ if (tape.pause_before_death)
{
- if (!(FrameCounter % 20))
+ if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
+ tape.fast_forward = FALSE;
+ tape.pause_before_death = FALSE;
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
+ DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, 0);
- if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
- {
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
- else if (tape.fast_forward)
+
+ if (!tape.deactivate_display)
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ if (tape.pause_before_death)
+ {
+ if (!(FrameCounter % 20))
+ {
+ if ((FrameCounter / 20) % 2)
+ DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
+ else
+ DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ }
- if (tape.warp_forward)
+ if (tape.warp_forward)
+ {
+ if (tape.deactivate_display)
+ DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ else
+ DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ }
+ }
+ else if (tape.fast_forward)
{
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ if ((FrameCounter / 20) % 2)
+ DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+
+ if (tape.warp_forward)
+ {
+ if (tape.deactivate_display)
+ DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ else
+ DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ }
}
}
if (!tape.fast_forward && !tape.pause_before_death)
{
tape.pausing = FALSE;
+ tape.pause_before_death = TRUE;
tape.deactivate_display = TRUE;
TapeDeactivateDisplayOn();
- }
- if (tape.fast_forward || tape.pause_before_death)
+ DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ }
else
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+ {
+ DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ }
}
static void TapeStopWarpForward()
{
int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+ if (tape.deactivate_display)
+ tape.pause_before_death = FALSE;
+
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
{
TapeStartWarpForward();
}
+ else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
+ {
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else /* WARP FORWARD PLAY -> PLAY */
{
TapeStopWarpForward();
{
if (tape.pausing) /* PAUSE -> PLAY */
{
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_death = FALSE;
+ tape.deactivate_display = FALSE;
+
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+ else if (tape.warp_forward &&
+ !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
+ {
+ TapeStopWarpForward();
+ }
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;