-This is a (BD style) magic wall. It gets activated for about 10 seconds by
-rocks or gems that fall on it. Rocks that fall through it become BD style
-diamonds, and gems that fall through it become BD style rocks. After it has
-stopped running, it cannot be activated again.
+This is a BD style magic wall. It gets activated for a limited duration by
+rocks or gems that fall on it. While activated, they can fall through it, and
+rocks turn into BD style diamonds, and gems turn into BD style rocks.
+After the magic wall has stopped running, it cannot be activated again.
-All BD magic walls run on the same timer; however, regular magic walls run
-on a seperate timer.
+The duration in seconds for which magic walls are active is configurable.
+A duration of zero will let the wall run forever.
+All magic walls share the same timer.
-This is a (DC style) magic wall. It gets activated for a limited
-time by rocks or gems that fall on it. Objects falling though
-it will be changed to other objects. After it has stopped running,
-it cannot be activated again.
+This is a DC style magic wall. It gets activated for a limited duration by
+rocks or gems that fall on it. While activated, they can fall through it, and
+rocks turn into emeralds, emeralds turn into diamonds, diamonds turn into
+rocks, pearls turn into bombs, and crystals do not change.
+After the magic wall has stopped running, it cannot be activated again.
-The duration is expressed in seconds. A duration of zero will let the wall
-run forever. All regular magic walls run together; however, BD style magic
-walls have a separate counter.
+The duration in seconds for which magic walls are active is configurable.
+A duration of zero will let the wall run forever.
+All magic walls share the same timer.
-This is a (EM style) magic wall. It gets activated for a limited
-time by rocks or gems that fall on it. Objects falling though
-it will be changed to other objects. After it has stopped running,
-it cannot be activated again.
+This is an EM style magic wall. It gets activated for a limited duration by
+rocks or gems that fall on it. While activated, they can fall through it, and
+rocks turn into emeralds, emeralds turn into diamonds, and diamonds turn into
+rocks.
+After the magic wall has stopped running, it cannot be activated again.
-The duration is expressed in seconds. A duration of zero will let the wall
-run forever. All regular magic walls run together; however, BD style magic
-walls have a separate counter.
+The duration in seconds for which magic walls are active is configurable.
+A duration of zero will let the wall run forever.
+All magic walls share the same timer.