#if 1
/* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */
- /* (for testing, change filename back to "emc_object dot pcx") */
- { "emc_object", "emc_objects.pcx" },
+ /* (for testing, change filename back to "emc_objects dot pcx") */
+ { "emc_object", "RocksEMC.pcx" },
#if 0
{ "emc_object.scale_up_factor", "2" },
#endif
- /* (for testing, change filename back to "emc_sprite dot pcx") */
- { "emc_sprite", "emc_players.pcx" },
+ /* (for testing, change filename back to "emc_players dot pcx") */
+ { "emc_sprite", "RocksEMC.pcx" },
#if 0
{ "emc_sprite.scale_up_factor", "2" },
#endif
NULL, " ", "height",
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
0, 999,
GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
NULL, "number of gems to collect:", NULL
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
0, 9999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
"time or step limit to solve level:", NULL, NULL
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
0, 255,
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
/* ---------- level and editor settings ---------------------------------- */
{
- -1, ED_LEVEL_SETTINGS_YPOS(8),
+ -1, ED_LEVEL_SETTINGS_YPOS(7),
GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
-1,
options_time_or_steps,
NULL, "(0 => no limit)", "time or step limit"
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
-1,
options_game_engine_type,
"game engine:", NULL, "game engine"
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
-1,
options_wind_direction,