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fixed setting player network flag without being connected to network server
author
Holger Schemel
<info@artsoft.org>
Tue, 3 Jul 2018 21:57:33 +0000
(23:57 +0200)
committer
Holger Schemel
<info@artsoft.org>
Tue, 3 Jul 2018 21:57:33 +0000
(23:57 +0200)
src/init.c
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diff --git
a/src/init.c
b/src/init.c
index 71cc90db93ac2befb78b0c822c054281ad3cdcc7..1d3085c5c4b9bb47c0fe5f191ea3664b29fd8f7c 100644
(file)
--- a/
src/init.c
+++ b/
src/init.c
@@
-5087,7
+5087,6
@@
static void InitPlayerInfo()
}
local_player->connected_locally = TRUE;
- local_player->connected_network = TRUE;
}
static void InitArtworkInfo()