- fixed bug (missing array boundary check) which could crash the game
- fixed problem with setting mouse cursor in SDL version in fullscreen
- fixed problem with flickering when drawing toon animations
+ - fixed problem with player animation when snapping and moving
Release Version 3.0.2 [22 AUG 2003]
-----------------------------------
-#define COMPILE_DATE_STRING "[2003-08-29 22:16]"
+#define COMPILE_DATE_STRING "[2003-08-24 19:50]"
#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
/* values for counter gadgets */
+#define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
+#define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
+#define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
+
#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
6 * (n / 4) * MINI_TILEY)
/* custom change target */
+#define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
ED_GADGET_DISTANCE)
/* optional custom graphic */
+#define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
ED_GADGET_DISTANCE)
/* custom element content */
#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
ED_GADGET_DISTANCE - MINI_TILEY)
/* custom change trigger element */
+#define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
ED_GADGET_DISTANCE)
/* extended custom change target */
ED_GADGET_DISTANCE - MINI_TILEY)
/* values for random placement background drawing area */
+#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
/* values for scrolling gadgets for drawing area */
#define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
#define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
#define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
-#define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
-#define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
-#define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 29)
-#define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 30)
-#define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 31)
-#define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 32)
-#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 33)
-#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 34)
-#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 35)
-#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
-#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
-#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 38)
-#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
-#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
-#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
-#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
-#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
-#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
-#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
-#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
-#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
-#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
-#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
-#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
+#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
/* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
-/* text area identifiers */
-#define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
-
-#define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
-
/* selectbox identifiers */
-#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
+#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
#define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 15)
/* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
#define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
-#define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
-#define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 5)
-
-/* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 6)
-
-#define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
-#define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
/* gadgets for scrolling of drawing area */
-#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
+#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
#define ED_COUNTER_ID_LEVEL_RANDOM 6
#define ED_COUNTER_ID_ELEMENT_SCORE 7
#define ED_COUNTER_ID_ELEMENT_CONTENT 8
-#define ED_COUNTER_ID_ENVELOPE_XSIZE 9
-#define ED_COUNTER_ID_ENVELOPE_YSIZE 10
-#define ED_COUNTER_ID_CUSTOM_SCORE 11
-#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 12
-#define ED_COUNTER_ID_PUSH_DELAY_FIX 13
-#define ED_COUNTER_ID_PUSH_DELAY_RND 14
-#define ED_COUNTER_ID_MOVE_DELAY_FIX 15
-#define ED_COUNTER_ID_MOVE_DELAY_RND 16
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 17
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 18
-#define ED_COUNTER_ID_CHANGE_CONT_RND 19
-
-#define ED_NUM_COUNTERBUTTONS 20
+#define ED_COUNTER_ID_CUSTOM_SCORE 9
+#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
+#define ED_COUNTER_ID_PUSH_DELAY_FIX 11
+#define ED_COUNTER_ID_PUSH_DELAY_RND 12
+#define ED_COUNTER_ID_MOVE_DELAY_FIX 13
+#define ED_COUNTER_ID_MOVE_DELAY_RND 14
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 16
+#define ED_COUNTER_ID_CHANGE_CONT_RND 17
+
+#define ED_NUM_COUNTERBUTTONS 18
#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
-/* values for text area gadgets */
-#define ED_TEXTAREA_ID_ENVELOPE_INFO 0
-
-#define ED_NUM_TEXTAREAS 1
-
-#define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
-#define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
-
/* values for selectbox gadgets */
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
#define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
#define ED_SELECTBOX_ID_CHANGE_POWER 14
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 15
-#define ED_NUM_SELECTBOX 16
+#define ED_NUM_SELECTBOX 15
#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
-#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
+#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
/* values for textbutton gadgets */
#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
#define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 4
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 5
-#define ED_NUM_TEXTBUTTONS 6
-
-#define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
-#define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
-
-#define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE
-#define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
-
-/* values for graphicbutton gadgets */
-#define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
-#define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
-
-#define ED_NUM_GRAPHICBUTTONS 2
-
-#define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
-#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
+#define ED_NUM_TEXTBUTTON 4
/* values for checkbutton gadgets */
#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
static boolean stick_element_properties_window = FALSE;
static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
-static struct ElementChangeInfo custom_element_change;
static struct ElementInfo custom_element;
static struct
"playfield size:", NULL, "width",
},
{
- -1, ED_COUNTER_YPOS(2),
+ ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
MIN_LEV_FIELDY, MAX_LEV_FIELDY,
GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
&level.num_yamyam_contents,
NULL, NULL, "number of content areas"
},
- {
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
- MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
- GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
- GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
- &level.envelope_xsize,
- NULL, NULL, "width",
- },
- {
- -1, ED_SETTINGS_YPOS(0),
- MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
- GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
- GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
- &level.envelope_ysize,
- NULL, " ", "height",
- },
/* ---------- element settings: configure (custom elements) ------------- */
GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
&custom_element.collect_score,
- NULL, "score", " "
+ NULL, "score", NULL
},
{
- -1, ED_SETTINGS_YPOS(3),
+ ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
NULL, "push delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(4),
+ ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
0, 999,
GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
NULL, "move delay", NULL
},
{
- -1, ED_SETTINGS_YPOS(7),
+ ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
0, 999,
GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
- &custom_element_change.delay_fixed,
+ &custom_element.change.delay_fixed,
NULL, "delay", NULL,
},
{
- -1, ED_SETTINGS_YPOS(3),
+ ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3),
0, 999,
GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
- &custom_element_change.delay_random,
+ &custom_element.change.delay_random,
NULL, "+random", NULL
},
{
0, 100,
GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
- &custom_element_change.random,
+ &custom_element.change.random,
NULL, "use random change:", "(%)"
},
};
int gadget_id;
int size;
char *value;
- char *text_above, *infotext;
+ char *infotext;
} textinput_info[ED_NUM_TEXTINPUT] =
{
{
GADGET_ID_LEVEL_NAME,
MAX_LEVEL_NAME_LEN,
level.name,
- "Title:", "Title"
+ "Title"
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_LEVEL_AUTHOR,
MAX_LEVEL_AUTHOR_LEN,
level.author,
- "Author:", "Author"
+ "Author"
},
{
5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
GADGET_ID_ELEMENT_NAME,
MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
custom_element.description,
- NULL, "Element name"
- }
-};
-
-static struct
-{
- int x, y;
- int gadget_id;
- int xsize, ysize;
- char *value;
- char *text_above, *infotext;
-} textarea_info[ED_NUM_TEXTAREAS] =
-{
- {
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
- GADGET_ID_ENVELOPE_INFO,
- MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
- level.envelope,
- "Envelope Info:", "Envelope Info"
+ "Element name"
}
};
static struct ValueTextInfo options_time_units[] =
{
- { FRAMES_PER_SECOND, "seconds" },
+ { 50, "seconds" },
{ 1, "frames" },
{ -1, NULL }
};
{ -1, NULL }
};
-static char options_change_page_strings[MAX_CHANGE_PAGES][10];
-static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
-{
- { -1, NULL }
-};
-
static struct
{
int x, y;
"player can", NULL, "type of access to this field"
},
{
- -1, ED_SETTINGS_YPOS(1),
+ ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
-1,
options_access_layer,
"move/fall speed", NULL, "speed of element movement"
},
{
- -1, ED_SETTINGS_YPOS(9),
+ ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
-1,
options_smash_targets,
GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
-1,
options_time_units,
- &custom_element_change.delay_frames,
+ &custom_element.change.delay_frames,
"delay time given in", NULL, "delay time units for change"
},
{
GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
-1,
options_change_player_action,
- &custom_element_change.player_action,
+ &custom_element.change_player_action,
NULL, "by player", "type of player contact"
},
{
GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
-1,
options_change_collide_action,
- &custom_element_change.collide_action,
+ &custom_element.change_collide_action,
NULL, NULL, "change after impact or smash"
},
{
GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
-1,
options_change_other_action,
- &custom_element_change.other_action,
+ &custom_element.change_other_action,
NULL, "element:", "type of other element action"
},
{
GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
-1,
options_change_power,
- &custom_element_change.power,
+ &custom_element.change.power,
"power:", NULL, "power of extended change"
},
- {
- ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14),
- GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
- 3,
- options_change_page,
- &custom_element.current_change_page,
- NULL, NULL, "element config page"
- },
};
static struct
int gadget_id;
int gadget_id_align;
int size;
- char *text;
- char *text_left, *text_right, *infotext;
-} textbutton_info[ED_NUM_TEXTBUTTONS] =
+ char *text, *infotext;
+} textbutton_info[ED_NUM_TEXTBUTTON] =
{
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
- 11, "Information",
- NULL, NULL, "Show information about element"
+ 11, "Information", "Show information about element"
},
{
ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
- 11, "Configure",
- NULL, NULL, "Configure element properties"
+ 11, "Configure", "Configure element properties"
},
{
ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE,
- 11, "Advanced",
- NULL, NULL, "Advanced element configuration"
+ 11, "Advanced", "Advanced element configuration"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
- -1, "Save as template",
- " ", NULL, "Save current settings as new template"
- },
- {
- -1, ED_SETTINGS_YPOS(14),
- GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
- -1, "New",
- " ", NULL, "Add new config page"
- },
- {
- -1, ED_SETTINGS_YPOS(14),
- GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
- -1, "Delete",
- NULL, NULL, "Delete current config page"
- },
-};
-
-static struct
-{
- int gd_x, gd_y;
- int x, y;
- int width, height;
- int gadget_id;
- int gadget_id_align;
- char *text_left, *text_right, *infotext;
-} graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
-{
- {
- ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
- ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14),
- ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
- GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
- NULL, NULL, "select previous config page"
- },
- {
- ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
- -1, ED_SETTINGS_YPOS(14),
- ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
- GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
- NULL, "config page", "select next config page"
+ -1, "Save as template", "Save current settings as new template"
},
};
},
{
ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
- ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
+ ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
GADGET_ID_SCROLL_LIST_DOWN,
"scroll element list down ('Page Down')"
- },
+ }
};
static struct
} radiobutton_info[ED_NUM_RADIOBUTTONS] =
{
{
- -1, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_PERCENTAGE,
" ", "percentage", "use percentage for random elements"
},
{
- -1, ED_COUNTER2_YPOS(8),
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_QUANTITY,
NULL, "double speed movement", "set movement speed of player"
},
{
- -1, ED_COUNTER_YPOS(6) - MINI_TILEY,
+ ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
&level.gravity,
" ", "gravity", "set level gravity"
NULL, "can fall", "element can fall down"
},
{
- -1, ED_SETTINGS_YPOS(9),
+ ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
" ", NULL, "element can smash other elements"
NULL, "by fire", "element can explode by fire/explosion"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
&custom_element.can_explode_smashed,
" ", "smashed", "element can explode when smashed"
},
{
- -1, ED_SETTINGS_YPOS(13),
+ ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
&custom_element.can_explode_impact,
" ", "impact", "element can explode on impact"
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
- &custom_element_change.can_change,
+ &custom_element_properties[EP_CAN_CHANGE],
NULL, "element changes to:", "element can change to other element"
},
{
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
- &custom_element_change.explode,
+ &custom_element.change.explode,
NULL, "explode instead of change", "element explodes instead of change"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
- &custom_element_change.use_content,
+ &custom_element.change.use_content,
NULL, "use extended change target:","element changes to more elements"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
- &custom_element_change.only_complete,
+ &custom_element.change.only_complete,
NULL, "only use complete change", "only use complete extended content"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
- &custom_element_change.use_random_change,
+ &custom_element.change.use_random_change,
NULL, NULL, "use random value for new content"
},
{
/* ---------- custom graphic --------------------------------------------- */
{
- -1, ED_AREA_ELEM_CONTENT3_YPOS,
+ ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1, 1,
GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
NULL, NULL, NULL
/* ---------- custom change target --------------------------------------- */
{
- -1, ED_AREA_ELEM_CONTENT2_YPOS,
+ ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1, 1,
GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
NULL, "after/when:", NULL
/* ---------- custom change trigger (element causing change) ------------- */
{
- -1, ED_AREA_ELEM_CONTENT5_YPOS,
+ ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1, 1,
GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
NULL, NULL, NULL
/* ---------- random background (for random painting) -------------------- */
{
- -1, ED_AREA_RANDOM_BACKGROUND_YPOS,
+ ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1, 1,
GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
NULL, NULL, NULL
static void HandleDrawingAreas(struct GadgetInfo *);
static void HandleCounterButtons(struct GadgetInfo *);
static void HandleTextInputGadgets(struct GadgetInfo *);
-static void HandleTextAreaGadgets(struct GadgetInfo *);
static void HandleSelectboxGadgets(struct GadgetInfo *);
static void HandleTextbuttonGadgets(struct GadgetInfo *);
-static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
static void HandleRadiobuttons(struct GadgetInfo *);
static void HandleCheckbuttons(struct GadgetInfo *);
static void HandleControlButtons(struct GadgetInfo *);
el2edimg(custom_element.content[x][y]));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
DrawMiniGraphicExt(drawto, gi->x, gi->y,
- el2edimg(custom_element_change.target_element));
+ el2edimg(custom_element.change.target_element));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
for (y=0; y < 3; y++)
for (x=0; x < 3; x++)
DrawMiniGraphicExt(drawto,
gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
- el2edimg(custom_element_change.content[x][y]));
+ el2edimg(custom_element.change.content[x][y]));
else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
DrawMiniGraphicExt(drawto, gi->x, gi->y,
- el2edimg(custom_element_change.trigger_element));
+ el2edimg(custom_element.change.trigger_element));
else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
{
GDI_INFO_TEXT, "enter counter value",
GDI_X, x,
GDI_Y, y,
- GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
GDI_NUMBER_VALUE, 0,
GDI_NUMBER_MIN, counterbutton_info[i].min_value,
GDI_NUMBER_MAX, counterbutton_info[i].max_value,
GDI_INFO_TEXT, infotext,
GDI_X, SX + textinput_info[i].x,
GDI_Y, SY + textinput_info[i].y,
- GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
+ GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
GDI_TEXT_VALUE, textinput_info[i].value,
GDI_TEXT_SIZE, textinput_info[i].size,
GDI_TEXT_FONT, FONT_INPUT_1,
}
}
-static void CreateTextAreaGadgets()
-{
- int max_infotext_len = getMaxInfoTextLength();
- int i;
-
- for (i=0; i<ED_NUM_TEXTAREAS; i++)
- {
- Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
- int gd_x, gd_y;
- struct GadgetInfo *gi;
- unsigned long event_mask;
- char infotext[MAX_OUTPUT_LINESIZE + 1];
- int id = textarea_info[i].gadget_id;
- int area_xsize = textarea_info[i].xsize;
- int area_ysize = textarea_info[i].ysize;
-
- event_mask = GD_EVENT_TEXT_LEAVING;
-
- gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
- gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
-
- sprintf(infotext, "Enter %s", textarea_info[i].infotext);
- infotext[max_infotext_len] = '\0';
-
- gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_CUSTOM_TYPE_ID, i,
- GDI_INFO_TEXT, infotext,
- GDI_X, SX + textarea_info[i].x,
- GDI_Y, SY + textarea_info[i].y,
- GDI_TYPE, GD_TYPE_TEXT_AREA,
- GDI_AREA_SIZE, area_xsize, area_ysize,
- GDI_TEXT_FONT, FONT_INPUT_1,
- GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
- GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
- GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
- GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
- GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
- GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
- GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
- GDI_END);
-
- if (gi == NULL)
- Error(ERR_EXIT, "cannot create gadget");
-
- level_editor_gadget[id] = gi;
- }
-}
-
static void CreateSelectboxGadgets()
{
int max_infotext_len = getMaxInfoTextLength();
int max_infotext_len = getMaxInfoTextLength();
int i;
- for (i=0; i<ED_NUM_TEXTBUTTONS; i++)
+ for (i=0; i<ED_NUM_TEXTBUTTON; i++)
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x1, gd_x2, gd_y1, gd_y2;
x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
ED_GADGET_TEXT_DISTANCE);
- /* determine horizontal offset for leading text */
- if (textbutton_info[i].text_left != NULL)
- x += getTextWidthForGadget(textbutton_info[i].text_left);
-
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, infotext,
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
- right_gadget_border[id] =
- getRightGadgetBorder(gi, textbutton_info[i].text_right);
- }
-}
-
-static void CreateGraphicbuttonGadgets()
-{
- Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
- struct GadgetInfo *gi;
- unsigned long event_mask;
- int i;
-
- /* create buttons for scrolling of drawing area and element list */
- for (i=0; i < ED_NUM_GRAPHICBUTTONS; i++)
- {
- int id = graphicbutton_info[i].gadget_id;
- int gd_x1, gd_x2, gd_y1, gd_y2;
- int x = SX + graphicbutton_info[i].x;
- int y = SY + graphicbutton_info[i].y;
-
- event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
-
- gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
- gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
- gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
- gd_y2 = gd_y1;
-
- /* determine horizontal position to the right of specified gadget */
- if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
- x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
- ED_GADGET_TEXT_DISTANCE);
-
- /* determine horizontal offset for leading text */
- if (graphicbutton_info[i].text_left != NULL)
- x += getTextWidthForGadget(graphicbutton_info[i].text_left);
-
- gi = CreateGadget(GDI_CUSTOM_ID, id,
- GDI_CUSTOM_TYPE_ID, i,
- GDI_INFO_TEXT, graphicbutton_info[i].infotext,
- GDI_X, x,
- GDI_Y, y,
- GDI_WIDTH, graphicbutton_info[i].width,
- GDI_HEIGHT, graphicbutton_info[i].height,
- GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
- GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
- GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
- GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
- GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
- GDI_END);
-
- if (gi == NULL)
- Error(ERR_EXIT, "cannot create gadget");
-
- level_editor_gadget[id] = gi;
- right_gadget_border[id] =
- getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
}
}
CreateCounterButtons();
CreateRadiobuttonGadgets();
CreateTextInputGadgets();
- CreateTextAreaGadgets();
- CreateSelectboxGadgets();
- CreateGraphicbuttonGadgets();
CreateTextbuttonGadgets();
+ CreateSelectboxGadgets();
CreateDrawingAreas();
game_status = old_game_status;
static void MapTextInputGadget(int id)
{
struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
+ char infotext[MAX_OUTPUT_LINESIZE + 1];
+ int max_infotext_len = getMaxInfoTextLength();
int xoffset_above = 0;
int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
- int x_above = textinput_info[id].x + xoffset_above;
- int y_above = textinput_info[id].y + yoffset_above;
+ int x = textinput_info[id].x + xoffset_above;
+ int y = textinput_info[id].y + yoffset_above;
- if (textinput_info[id].text_above)
- DrawTextF(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
+ if (textinput_info[id].infotext)
+ {
+ sprintf(infotext, "%s:", textinput_info[id].infotext);
+ infotext[max_infotext_len] = '\0';
+ DrawTextF(x, y, FONT_TEXT_1, infotext);
+ }
ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
MapGadget(gi);
}
-static void MapTextAreaGadget(int id)
-{
- struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
- int xoffset_above = 0;
- int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
- int x_above = textarea_info[id].x + xoffset_above;
- int y_above = textarea_info[id].y + yoffset_above;
-
- if (textarea_info[id].text_above)
- DrawTextF(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
-
- ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
-
- MapGadget(gi);
-}
-
static void MapSelectboxGadget(int id)
{
struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
static void MapTextbuttonGadget(int id)
{
struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
- int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
- int xoffset_right = ED_GADGET_TEXT_DISTANCE;
- int yoffset = ED_BORDER_SIZE;
- int x_left = gi->x - xoffset_left;
- int x_right = gi->x + gi->width + xoffset_right;
- int y = gi->y + yoffset;
-
- /* only show button to delete change pages when more than minimum pages */
- if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
- custom_element.num_change_pages == MIN_CHANGE_PAGES)
- return;
-
- if (textbutton_info[id].text_left)
- DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
-
- if (textbutton_info[id].text_right)
- DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
-
- MapGadget(gi);
-}
-
-static void MapGraphicbuttonGadget(int id)
-{
- struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
- int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
- int xoffset_right = ED_GADGET_TEXT_DISTANCE;
- int yoffset = ED_BORDER_SIZE;
- int x_left = gi->x - xoffset_left;
- int x_right = gi->x + gi->width + xoffset_right;
- int y = gi->y + yoffset;
-
- if (graphicbutton_info[id].text_left)
- DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
-
- if (graphicbutton_info[id].text_right)
- DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
MapGadget(gi);
}
static void MapRadiobuttonGadget(int id)
{
struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
+#if 0
+ int xoffset_right = ED_XOFFSET_CHECKBOX;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = radiobutton_info[id].x + xoffset_right;
+ int y = radiobutton_info[id].y + yoffset_right;
+#else
int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
int yoffset = ED_BORDER_SIZE;
int x_left = gi->x - xoffset_left;
int x_right = gi->x + gi->width + xoffset_right;
int y = gi->y + yoffset;
+#endif
boolean checked =
(*radiobutton_info[id].value == radiobutton_info[id].checked_value);
static void MapCheckbuttonGadget(int id)
{
struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
+#if 0
+ int xoffset_right = ED_XOFFSET_CHECKBOX;
+ int yoffset_right = ED_BORDER_SIZE;
+ int x = checkbutton_info[id].x + xoffset_right;
+ int y = checkbutton_info[id].y + yoffset_right;
+#else
int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
int yoffset = ED_BORDER_SIZE;
int x_left = gi->x - xoffset_left;
int x_right = gi->x + gi->width + xoffset_right;
int y = gi->y + yoffset;
+#endif
/* special case needed for "sticky" gadget */
ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
dst[x][y] = src[x][y];
}
-static int setSelectboxValue(int selectbox_id, int new_value)
+static int SetSelectboxValue(int selectbox_id, int new_value)
{
int new_index_value = 0;
int i;
static void CopyCustomElementPropertiesToEditor(int element)
{
int i;
- int current_change_page = element_info[element].current_change_page;
-
- /* dynamically (re)build selectbox for selecting change page */
- for (i=0; i < element_info[element].num_change_pages; i++)
- {
- sprintf(options_change_page_strings[i], "%d", i + 1);
-
- options_change_page[i].value = i;
- options_change_page[i].text = options_change_page_strings[i];
- }
-
- options_change_page[i].value = -1;
- options_change_page[i].text = NULL;
/* needed here to initialize combined element properties */
InitElementPropertiesEngine(level.game_version);
- element_info[element].change =
- &element_info[element].change_page[current_change_page];
-
custom_element = element_info[element];
- custom_element_change = *element_info[element].change;
/* needed to initially set selectbox value variables to reliable defaults */
for (i=0; i < ED_NUM_SELECTBOX; i++)
- setSelectboxValue(i, *selectbox_info[i].value);
+ SetSelectboxValue(i, *selectbox_info[i].value);
for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
custom_element_properties[i] = HAS_PROPERTY(element, i);
/* ---------- element settings: advanced (custom elements) --------------- */
/* set change by player selectbox help value */
- custom_element_change.player_action =
+ custom_element.change_player_action =
(HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
- custom_element_change.player_action);
+ custom_element.change_player_action);
/* set change by collision selectbox help value */
- custom_element_change.collide_action =
+ custom_element.change_collide_action =
(HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
- custom_element_change.collide_action);
+ custom_element.change_collide_action);
/* set change by other element action selectbox help value */
- custom_element_change.other_action =
+ custom_element.change_other_action =
(HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
- custom_element_change.other_action);
+ custom_element.change_other_action);
}
static void CopyCustomElementPropertiesToGame(int element)
}
element_info[element] = custom_element;
- *element_info[element].change = custom_element_change;
/* ---------- element settings: configure (custom elements) ------------- */
custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
- custom_element_change_events[custom_element_change.player_action] =
+ custom_element_change_events[custom_element.change_player_action] =
custom_element_change_events[CE_BY_PLAYER];
/* set collision change event from checkbox and selectbox */
custom_element_change_events[CE_COLLISION] = FALSE;
custom_element_change_events[CE_IMPACT] = FALSE;
custom_element_change_events[CE_SMASHED] = FALSE;
- custom_element_change_events[custom_element_change.collide_action] =
+ custom_element_change_events[custom_element.change_collide_action] =
custom_element_change_events[CE_BY_COLLISION];
/* set other element action change event from checkbox and selectbox */
custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
- custom_element_change_events[custom_element_change.other_action] =
+ custom_element_change_events[custom_element.change_other_action] =
custom_element_change_events[CE_BY_OTHER];
for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
/* copy change events also to special level editor variable */
custom_element = element_info[element];
- custom_element_change = *element_info[element].change;
}
void DrawLevelEd()
ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
if (counter_value != NULL)
- *counter_value = gi->textinput.number_value;
+ *counter_value = gi->text.number_value;
}
static void ModifyEditorCounterLimits(int counter_id, int min, int max)
{
int gadget_id = selectbox_info[selectbox_id].gadget_id;
struct GadgetInfo *gi = level_editor_gadget[gadget_id];
- int new_index_value = setSelectboxValue(selectbox_id, new_value);
+ int new_index_value = SetSelectboxValue(selectbox_id, new_value);
ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
}
DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
}
-static void DrawEnvelopeTextArea()
-{
- int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
- struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
-
- UnmapGadget(gi);
- DrawBackground(gi->x, gi->y, gi->width, gi->height);
-
- ModifyGadget(gi, GDI_AREA_SIZE, level.envelope_xsize, level.envelope_ysize,
- GDI_END);
- MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
-}
-
char *getElementDescriptionFilename(int element)
{
char *docs_dir = options.docs_directory;
if (IS_GEM(properties_element) ||
IS_CUSTOM_ELEMENT(properties_element) ||
- HAS_CONTENT(properties_element) ||
- properties_element == EL_ENVELOPE)
+ HAS_CONTENT(properties_element))
return TRUE;
else
for (i=0; elements_with_counter[i].element != -1; i++)
if (IS_GEM(properties_element))
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
- if (properties_element == EL_ENVELOPE)
- {
- /* display counter to choose size of envelope text area */
- MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
- MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
-
- DrawEnvelopeTextArea();
- }
-
if (IS_CUSTOM_ELEMENT(properties_element))
{
/* draw stickybutton gadget */
MapSelectboxGadget(i);
/* draw textbutton gadgets */
- for (i=ED_TEXTBUTTON_ID_CHANGE_FIRST; i<=ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
- MapTextbuttonGadget(i);
-
- /* draw graphicbutton gadgets */
- for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
- i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
- MapGraphicbuttonGadget(i);
+ MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
/* draw drawing area gadgets */
DrawPropertiesAdvancedDrawingAreas();
}
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
{
- custom_element_change.target_element = new_element;
+ custom_element.change.target_element = new_element;
CopyCustomElementPropertiesToGame(properties_element);
}
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
{
- custom_element_change.content[sx][sy] = new_element;
+ custom_element.change.content[sx][sy] = new_element;
CopyCustomElementPropertiesToGame(properties_element);
}
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
{
- custom_element_change.trigger_element = new_element;
+ custom_element.change.trigger_element = new_element;
CopyCustomElementPropertiesToGame(properties_element);
}
else if (id == GADGET_ID_CUSTOM_CONTENT)
PickDrawingElement(button, custom_element.content[sx][sy]);
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
- PickDrawingElement(button, custom_element_change.target_element);
+ PickDrawingElement(button, custom_element.change.target_element);
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
- PickDrawingElement(button, custom_element_change.content[sx][sy]);
+ PickDrawingElement(button, custom_element.change.content[sx][sy]);
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
- PickDrawingElement(button, custom_element_change.trigger_element);
+ PickDrawingElement(button, custom_element.change.trigger_element);
else if (id == GADGET_ID_RANDOM_BACKGROUND)
PickDrawingElement(button, random_placement_background_element);
else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
}
if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
- *counter_value = gi->textinput.number_value;
+ *counter_value = gi->text.number_value;
else
ModifyEditorCounter(counter_id, *counter_value + step);
DrawElementContentAreas();
break;
- case ED_COUNTER_ID_ENVELOPE_XSIZE:
- case ED_COUNTER_ID_ENVELOPE_YSIZE:
- DrawEnvelopeTextArea();
- break;
-
case ED_COUNTER_ID_LEVEL_XSIZE:
case ED_COUNTER_ID_LEVEL_YSIZE:
lev_fieldx = level.fieldx;
{
int type_id = gi->custom_type_id;
- strcpy(textinput_info[type_id].value, gi->textinput.value);
+ strcpy(textinput_info[type_id].value, gi->text.value);
if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
{
}
}
-static void HandleTextAreaGadgets(struct GadgetInfo *gi)
-{
- int type_id = gi->custom_type_id;
-
- strcpy(textarea_info[type_id].value, gi->textarea.value);
-}
-
static void HandleSelectboxGadgets(struct GadgetInfo *gi)
{
int type_id = gi->custom_type_id;
*selectbox_info[type_id].value =
selectbox_info[type_id].options[gi->selectbox.index].value;
- if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
- {
- element_info[properties_element].current_change_page = gi->selectbox.index;
-
- DrawPropertiesWindow();
- }
- else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
- type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
- (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
- type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
+ if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
+ (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
+ type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
CopyCustomElementPropertiesToGame(properties_element);
}
static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
{
int type_id = gi->custom_type_id;
- int i;
- if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
- type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
+ if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
+ type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
{
edit_mode_properties = gi->custom_type_id;
if (new_template)
Request("Tem- plate saved !", REQ_CONFIRM);
}
- else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
- custom_element.num_change_pages < MAX_CHANGE_PAGES)
- {
- struct ElementInfo *ei = &element_info[properties_element];
-
- setElementChangePages(ei, ei->num_change_pages + 1);
-
- /* set new change page to be new current change page */
- ei->current_change_page = ei->num_change_pages - 1;
- ei->change = &ei->change_page[ei->current_change_page];
-
- setElementChangeInfoToDefaults(ei->change);
-
- DrawPropertiesWindow();
- }
- else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
- custom_element.num_change_pages > MIN_CHANGE_PAGES)
- {
- struct ElementInfo *ei = &element_info[properties_element];
-
- /* copy all change pages after change page to be deleted */
- for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
- ei->change_page[i] = ei->change_page[i + 1];
-
- setElementChangePages(ei, ei->num_change_pages - 1);
-
- DrawPropertiesWindow();
- }
-}
-
-static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
-{
- int type_id = gi->custom_type_id;
-
- if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
- type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
- {
- struct ElementInfo *ei = &element_info[properties_element];
- int step = BUTTON_STEPSIZE(gi->event.button);
-
- step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
- ei->current_change_page += step;
-
- if (ei->current_change_page < 0)
- ei->current_change_page = 0;
- else if (ei->current_change_page >= ei->num_change_pages)
- ei->current_change_page = ei->num_change_pages - 1;
-
- DrawPropertiesWindow();
- }
}
static void HandleRadiobuttons(struct GadgetInfo *gi)
getElementInfoText(custom_element.content[sx][sy]));
else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element_change.target_element));
+ getElementInfoText(custom_element.change.target_element));
else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element_change.content[sx][sy]));
+ getElementInfoText(custom_element.change.content[sx][sy]));
else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
- getElementInfoText(custom_element_change.trigger_element));
+ getElementInfoText(custom_element.change.trigger_element));
else if (id == GADGET_ID_RANDOM_BACKGROUND)
DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
getElementInfoText(random_placement_background_element));
/* level file functions */
/* ========================================================================= */
-void setElementChangePages(struct ElementInfo *ei, int change_pages)
-{
- int change_page_size = sizeof(struct ElementChangeInfo);
-
- ei->num_change_pages = MAX(1, change_pages);
-
- ei->change_page =
- checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
-
- if (ei->current_change_page >= ei->num_change_pages)
- ei->current_change_page = ei->num_change_pages - 1;
-
- ei->change = &ei->change_page[ei->current_change_page];
-}
-
-void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
-{
- int x, y;
-
- change->can_change = FALSE;
-
- change->events = CE_BITMASK_DEFAULT;
- change->target_element = EL_EMPTY_SPACE;
-
- change->delay_fixed = 0;
- change->delay_random = 0;
- change->delay_frames = -1; /* later set to reliable default value */
-
- change->trigger_element = EL_EMPTY_SPACE;
-
- change->explode = FALSE;
- change->use_content = FALSE;
- change->only_complete = FALSE;
- change->use_random_change = FALSE;
- change->random = 0;
- change->power = CP_NON_DESTRUCTIVE;
-
- for(x=0; x<3; x++)
- for(y=0; y<3; y++)
- change->content[x][y] = EL_EMPTY_SPACE;
-
- change->player_action = 0;
- change->collide_action = 0;
- change->other_action = 0;
-
- change->pre_change_function = NULL;
- change->change_function = NULL;
- change->post_change_function = NULL;
-}
-
static void setLevelInfoToDefaults(struct LevelInfo *level)
{
int i, j, x, y;
strcpy(level->name, NAMELESS_LEVEL_NAME);
strcpy(level->author, ANONYMOUS_NAME);
- level->envelope[0] = '\0';
- level->envelope_xsize = MAX_ENVELOPE_XSIZE;
- level->envelope_ysize = MAX_ENVELOPE_YSIZE;
-
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
level->score[i] = 10;
level->field[0][0] = EL_PLAYER_1;
level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
- for (i=0; i < MAX_NUM_ELEMENTS; i++)
- {
- setElementChangePages(&element_info[i], 1);
- setElementChangeInfoToDefaults(element_info[i].change);
- }
-
for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
- for(j=0; j < MAX_ELEMENT_NAME_LEN + 1; j++)
+ for(j=0; j<MAX_ELEMENT_NAME_LEN + 1; j++)
element_info[element].description[j] = '\0';
if (element_info[element].custom_description != NULL)
strncpy(element_info[element].description,
for(y=0; y<3; y++)
element_info[element].content[x][y] = EL_EMPTY_SPACE;
+ element_info[element].change.events = CE_BITMASK_DEFAULT;
+ element_info[element].change.target_element = EL_EMPTY_SPACE;
+
+ element_info[element].change.delay_fixed = 0;
+ element_info[element].change.delay_random = 0;
+ element_info[element].change.delay_frames = -1; /* use default */
+
+ element_info[element].change.trigger_element = EL_EMPTY_SPACE;
+
+ element_info[element].change.explode = FALSE;
+ element_info[element].change.use_content = FALSE;
+ element_info[element].change.only_complete = FALSE;
+ element_info[element].change.use_random_change = FALSE;
+ element_info[element].change.random = 0;
+ element_info[element].change.power = CP_NON_DESTRUCTIVE;
+
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ element_info[element].change.content[x][y] = EL_EMPTY_SPACE;
+
element_info[element].access_type = 0;
element_info[element].access_layer = 0;
element_info[element].walk_to_action = 0;
element_info[element].smash_targets = 0;
element_info[element].deadliness = 0;
element_info[element].consistency = 0;
+ element_info[element].change_player_action = 0;
+ element_info[element].change_collide_action = 0;
+ element_info[element].change_other_action = 0;
element_info[element].can_explode_by_fire = FALSE;
element_info[element].can_explode_smashed = FALSE;
element_info[element].can_explode_impact = FALSE;
- element_info[element].current_change_page = 0;
-
/* start with no properties at all */
for (j=0; j < NUM_EP_BITFIELDS; j++)
Properties[element][j] = EP_BITMASK_DEFAULT;
int custom_target_element = getFile16BitBE(file);
if (IS_CUSTOM_ELEMENT(element))
- element_info[element].change->target_element = custom_target_element;
+ element_info[element].change.target_element = custom_target_element;
else
Error(ERR_WARN, "invalid custom element number %d", element);
}
element_info[element].content[x][y] =
checkLevelElement(getFile16BitBE(file));
- element_info[element].change->events = getFile32BitBE(file);
+ element_info[element].change.events = getFile32BitBE(file);
- element_info[element].change->target_element =
+ element_info[element].change.target_element =
checkLevelElement(getFile16BitBE(file));
- element_info[element].change->delay_fixed = getFile16BitBE(file);
- element_info[element].change->delay_random = getFile16BitBE(file);
- element_info[element].change->delay_frames = getFile16BitBE(file);
+ element_info[element].change.delay_fixed = getFile16BitBE(file);
+ element_info[element].change.delay_random = getFile16BitBE(file);
+ element_info[element].change.delay_frames = getFile16BitBE(file);
- element_info[element].change->trigger_element =
+ element_info[element].change.trigger_element =
checkLevelElement(getFile16BitBE(file));
- element_info[element].change->explode = getFile8Bit(file);
- element_info[element].change->use_content = getFile8Bit(file);
- element_info[element].change->only_complete = getFile8Bit(file);
- element_info[element].change->use_random_change = getFile8Bit(file);
+ element_info[element].change.explode = getFile8Bit(file);
+ element_info[element].change.use_content = getFile8Bit(file);
+ element_info[element].change.only_complete = getFile8Bit(file);
+ element_info[element].change.use_random_change = getFile8Bit(file);
- element_info[element].change->random = getFile8Bit(file);
- element_info[element].change->power = getFile8Bit(file);
+ element_info[element].change.random = getFile8Bit(file);
+ element_info[element].change.power = getFile8Bit(file);
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- element_info[element].change->content[x][y] =
+ element_info[element].change.content[x][y] =
checkLevelElement(getFile16BitBE(file));
element_info[element].slippery_type = getFile8Bit(file);
}
}
- /* initialize "can_change" field for old levels with only one change page */
- if (level->game_version <= VERSION_IDENT(3,0,2))
- {
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
- {
- int element = EL_CUSTOM_START + i;
-
- if (CAN_CHANGE(element))
- element_info[element].change->can_change = TRUE;
- }
- }
-
/* copy elements to runtime playfield array */
for(x=0; x<MAX_LEV_FIELDX; x++)
for(y=0; y<MAX_LEV_FIELDY; y++)
{
int element = EL_CUSTOM_START + i;
- if (element_info[element].change->target_element != EL_EMPTY_SPACE)
+ if (element_info[element].change.target_element != EL_EMPTY_SPACE)
{
if (check < num_changed_custom_elements)
{
putFile16BitBE(file, element);
- putFile16BitBE(file, element_info[element].change->target_element);
+ putFile16BitBE(file, element_info[element].change.target_element);
}
check++;
for(x=0; x<3; x++)
putFile16BitBE(file, element_info[element].content[x][y]);
- putFile32BitBE(file, element_info[element].change->events);
+ putFile32BitBE(file, element_info[element].change.events);
- putFile16BitBE(file, element_info[element].change->target_element);
+ putFile16BitBE(file, element_info[element].change.target_element);
- putFile16BitBE(file, element_info[element].change->delay_fixed);
- putFile16BitBE(file, element_info[element].change->delay_random);
- putFile16BitBE(file, element_info[element].change->delay_frames);
+ putFile16BitBE(file, element_info[element].change.delay_fixed);
+ putFile16BitBE(file, element_info[element].change.delay_random);
+ putFile16BitBE(file, element_info[element].change.delay_frames);
- putFile16BitBE(file, element_info[element].change->trigger_element);
+ putFile16BitBE(file, element_info[element].change.trigger_element);
- putFile8Bit(file, element_info[element].change->explode);
- putFile8Bit(file, element_info[element].change->use_content);
- putFile8Bit(file, element_info[element].change->only_complete);
- putFile8Bit(file, element_info[element].change->use_random_change);
+ putFile8Bit(file, element_info[element].change.explode);
+ putFile8Bit(file, element_info[element].change.use_content);
+ putFile8Bit(file, element_info[element].change.only_complete);
+ putFile8Bit(file, element_info[element].change.use_random_change);
- putFile8Bit(file, element_info[element].change->random);
- putFile8Bit(file, element_info[element].change->power);
+ putFile8Bit(file, element_info[element].change.random);
+ putFile8Bit(file, element_info[element].change.power);
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- putFile16BitBE(file, element_info[element].change->content[x][y]);
+ putFile16BitBE(file, element_info[element].change.content[x][y]);
putFile8Bit(file, element_info[element].slippery_type);
#include "main.h"
-void setElementChangePages(struct ElementInfo *, int);
-void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
-
boolean LevelFileExists(int);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
static boolean CheckTriggeredElementChange(int, int, int, int);
static boolean CheckElementChange(int, int, int, int);
+static void ChangeElementNow(int, int, int);
static void PlaySoundLevel(int, int, int);
static void PlaySoundLevelNearest(int, int, int);
void (*post_change_function)(int x, int y);
};
-static struct ChangingElementInfo change_delay_list[] =
+static struct ChangingElementInfo changing_element_list[] =
{
{
EL_NUT_BREAKING,
{ EL_UNDEFINED, 0 },
};
+static boolean changing_element[MAX_NUM_ELEMENTS];
static unsigned long trigger_events[MAX_NUM_ELEMENTS];
-#define IS_AUTO_CHANGING(e) (element_info[e].change_events & \
- CH_EVENT_BIT(CE_DELAY))
+#define IS_AUTO_CHANGING(e) (changing_element[e])
#define IS_JUST_CHANGING(x, y) (ChangeDelay[x][y] != 0)
#define IS_CHANGING(x, y) (IS_AUTO_CHANGING(Feld[x][y]) || \
IS_JUST_CHANGING(x, y))
-#define CE_PAGE(e, ce) (element_info[e].event_page[ce])
-
void GetPlayerConfig()
{
static void InitGameEngine()
{
- int i, j, k;
+ int i;
/* set game engine from tape file when re-playing, else from level file */
game.engine_version = (tape.playing ? tape.engine_version :
/* ---------- initialize changing elements ------------------------------- */
/* initialize changing elements information */
- for (i=0; i < MAX_NUM_ELEMENTS; i++)
+ for (i=0; i<MAX_NUM_ELEMENTS; i++)
{
- struct ElementInfo *ei = &element_info[i];
-
- /* this pointer might have been changed in the level editor */
- ei->change = &ei->change_page[0];
+#if 1
+ element_info[i].change.pre_change_function = NULL;
+ element_info[i].change.change_function = NULL;
+ element_info[i].change.post_change_function = NULL;
if (!IS_CUSTOM_ELEMENT(i))
{
- ei->change->target_element = EL_EMPTY_SPACE;
- ei->change->delay_fixed = 0;
- ei->change->delay_random = 0;
- ei->change->delay_frames = 1;
+ element_info[i].change.target_element = EL_EMPTY_SPACE;
+ element_info[i].change.delay_fixed = 0;
+ element_info[i].change.delay_random = 0;
+ element_info[i].change.delay_frames = 1;
}
- ei->change_events = CE_BITMASK_DEFAULT;
- for (j=0; j < NUM_CHANGE_EVENTS; j++)
- {
- ei->event_page_num[j] = 0;
- ei->event_page[j] = &ei->change_page[0];
- }
+ changing_element[i] = FALSE;
+#else
+ changing_element[i].base_element = EL_UNDEFINED;
+ changing_element[i].next_element = EL_UNDEFINED;
+ changing_element[i].change_delay = -1;
+ changing_element[i].pre_change_function = NULL;
+ changing_element[i].change_function = NULL;
+ changing_element[i].post_change_function = NULL;
+#endif
}
/* add changing elements from pre-defined list */
- for (i=0; change_delay_list[i].element != EL_UNDEFINED; i++)
+ for (i=0; changing_element_list[i].element != EL_UNDEFINED; i++)
{
- struct ChangingElementInfo *ch_delay = &change_delay_list[i];
- struct ElementInfo *ei = &element_info[ch_delay->element];
-
- ei->change->target_element = ch_delay->target_element;
- ei->change->delay_fixed = ch_delay->change_delay;
-
- ei->change->pre_change_function = ch_delay->pre_change_function;
- ei->change->change_function = ch_delay->change_function;
- ei->change->post_change_function = ch_delay->post_change_function;
-
- ei->change_events |= CH_EVENT_BIT(CE_DELAY);
- }
+ int element = changing_element_list[i].element;
+ struct ChangingElementInfo *ce = &changing_element_list[i];
+ struct ElementChangeInfo *change = &element_info[element].change;
#if 1
- /* add change events from custom element configuration */
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
- {
- struct ElementInfo *ei = &element_info[EL_CUSTOM_START + i];
-
- for (j=0; j < ei->num_change_pages; j++)
- {
- if (!ei->change_page[j].can_change)
- continue;
-
- for (k=0; k < NUM_CHANGE_EVENTS; k++)
- {
- /* only add event page for the first page found with this event */
- if (ei->change_page[j].events & CH_EVENT_BIT(k) &&
- !(ei->change_events & CH_EVENT_BIT(k)))
- {
- ei->change_events |= CH_EVENT_BIT(k);
- ei->event_page_num[k] = j;
- ei->event_page[k] = &ei->change_page[j];
- }
- }
- }
- }
+ change->target_element = ce->target_element;
+ change->delay_fixed = ce->change_delay;
+ change->pre_change_function = ce->pre_change_function;
+ change->change_function = ce->change_function;
+ change->post_change_function = ce->post_change_function;
+ changing_element[element] = TRUE;
#else
+ changing_element[element].base_element = ce->base_element;
+ changing_element[element].next_element = ce->next_element;
+ changing_element[element].change_delay = ce->change_delay;
+ changing_element[element].pre_change_function = ce->pre_change_function;
+ changing_element[element].change_function = ce->change_function;
+ changing_element[element].post_change_function = ce->post_change_function;
+#endif
+ }
- /* add change events from custom element configuration */
+ /* add changing elements from custom element configuration */
for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
+#if 0
+ struct ElementChangeInfo *change = &element_info[element].change;
+#endif
/* only add custom elements that change after fixed/random frame delay */
- if (CAN_CHANGE(element) && HAS_CHANGE_EVENT(element, CE_DELAY))
- element_info[element].change_events |= CH_EVENT_BIT(CE_DELAY);
- }
+ if (!CAN_CHANGE(element) || !HAS_CHANGE_EVENT(element, CE_DELAY))
+ continue;
+
+#if 1
+ changing_element[element] = TRUE;
+#else
+ changing_element[element].base_element = element;
+ changing_element[element].next_element = change->target_element;
+ changing_element[element].change_delay = (change->delay_fixed *
+ change->delay_frames);
#endif
+ }
/* ---------- initialize trigger events ---------------------------------- */
for (i=0; i<MAX_NUM_ELEMENTS; i++)
trigger_events[i] = EP_BITMASK_DEFAULT;
-#if 1
- /* add trigger events from element change event properties */
- for (i=0; i<MAX_NUM_ELEMENTS; i++)
- {
- struct ElementInfo *ei = &element_info[i];
-
- for (j=0; j < ei->num_change_pages; j++)
- {
- if (!ei->change_page->can_change)
- continue;
-
- if (ei->change_page[j].events & CH_EVENT_BIT(CE_BY_OTHER))
- {
- int trigger_element = ei->change_page[j].trigger_element;
-
- trigger_events[trigger_element] |= ei->change_page[j].events;
- }
- }
- }
-#else
/* add trigger events from element change event properties */
for (i=0; i<MAX_NUM_ELEMENTS; i++)
if (HAS_CHANGE_EVENT(i, CE_BY_OTHER))
- trigger_events[element_info[i].change->trigger_element] |=
- element_info[i].change->events;
-#endif
+ trigger_events[element_info[i].change.trigger_element] |=
+ element_info[i].change.events;
/* ---------- initialize push delay -------------------------------------- */
if (CAN_CHANGE(element))
{
- for (i=0; i < element_info[element].num_change_pages; i++)
- {
- content = element_info[element].change_page[i].target_element;
- is_player = ELEM_IS_PLAYER(content);
+ content = element_info[element].change.target_element;
+ is_player = ELEM_IS_PLAYER(content);
- if (is_player && (found_rating < 3 || element < found_element))
- {
- start_x = x;
- start_y = y;
+ if (is_player && (found_rating < 3 || element < found_element))
+ {
+ start_x = x;
+ start_y = y;
- found_rating = 3;
- found_element = element;
- }
+ found_rating = 3;
+ found_element = element;
}
}
if (!CAN_CHANGE(element))
continue;
- for (i=0; i < element_info[element].num_change_pages; i++)
- {
- content = element_info[element].change_page[i].content[xx][yy];
- is_player = ELEM_IS_PLAYER(content);
+ content = element_info[element].change.content[xx][yy];
+ is_player = ELEM_IS_PLAYER(content);
- if (is_player && (found_rating < 1 || element < found_element))
- {
- start_x = x + xx - 1;
- start_y = y + yy - 1;
+ if (is_player && (found_rating < 1 || element < found_element))
+ {
+ start_x = x + xx - 1;
+ start_y = y + yy - 1;
- found_rating = 1;
- found_element = element;
- }
+ found_rating = 1;
+ found_element = element;
}
}
}
PlaySoundLevel(x, y, SND_PEARL_BREAKING);
return;
}
+#if 1
else if (impact && CheckElementChange(x, y, element, CE_IMPACT))
{
PlaySoundLevelElementAction(x, y, element, ACTION_IMPACT);
return;
}
+#else
+ else if (impact && CAN_CHANGE(element) &&
+ HAS_CHANGE_EVENT(element, CE_IMPACT))
+ {
+ PlaySoundLevelElementAction(x, y, element, ACTION_IMPACT);
+
+ ChangeElementNow(x, y, element);
+
+ return;
+ }
+#endif
if (impact && element == EL_AMOEBA_DROP)
{
{
ToggleLightSwitch(x, y + 1);
}
+#if 1
else
{
CheckElementChange(x, y + 1, smashed, CE_SMASHED);
}
+#else
+ else if (CAN_CHANGE(smashed) && HAS_CHANGE_EVENT(smashed, CE_SMASHED))
+ {
+ ChangeElementNow(x, y + 1, smashed);
+ }
+#endif
}
else
{
{
/* check if element under player changes from accessible to unaccessible
(needed for special case of dropping element which then changes) */
- if (IS_PLAYER(x, y) && !PLAYER_PROTECTED(x, y) &&
+ if (IS_PLAYER(x, y) &&
IS_ACCESSIBLE(Feld[x][y]) && !IS_ACCESSIBLE(target_element))
{
Bang(x, y);
RelocatePlayer(x, y, target_element);
}
-static void ChangeElementNow(int x, int y, int element, int page)
+static void ChangeElementNow(int x, int y, int element)
{
- struct ElementChangeInfo *change = &element_info[element].change_page[page];
+ struct ElementChangeInfo *change = &element_info[element].change;
+
+#if 0
+ if (element >= EL_CUSTOM_START + 17 && element <= EL_CUSTOM_START + 39)
+ printf("::: changing... [%d]\n", FrameCounter);
+#endif
+
+#if 0
+ /* prevent CheckTriggeredElementChange() from looping */
+ Changing[x][y] = TRUE;
+#endif
CheckTriggeredElementChange(x, y, Feld[x][y], CE_OTHER_IS_CHANGING);
+#if 0
+ Changing[x][y] = FALSE;
+#endif
+
if (change->explode)
{
Bang(x, y);
}
}
-static void ChangeElement(int x, int y, int page)
+static void ChangeElement(int x, int y)
{
+#if 1
int element = MovingOrBlocked2Element(x, y);
- struct ElementChangeInfo *change = &element_info[element].change_page[page];
+#else
+ int element = Feld[x][y];
+#endif
+ struct ElementChangeInfo *change = &element_info[element].change;
if (ChangeDelay[x][y] == 0) /* initialize element change */
{
+#if 1
ChangeDelay[x][y] = ( change->delay_fixed * change->delay_frames +
RND(change->delay_random * change->delay_frames)) + 1;
+#else
+ ChangeDelay[x][y] = changing_element[element].change_delay + 1;
+
+ if (IS_CUSTOM_ELEMENT(element) && HAS_CHANGE_EVENT(element, CE_DELAY))
+ {
+ int max_random_delay = element_info[element].change.delay_random;
+ int delay_frames = element_info[element].change.delay_frames;
+
+ ChangeDelay[x][y] += RND(max_random_delay * delay_frames);
+ }
+#endif
ResetGfxAnimation(x, y);
ResetRandomAnimationValue(x, y);
+#if 1
if (change->pre_change_function)
change->pre_change_function(x, y);
+#else
+ if (changing_element[element].pre_change_function)
+ changing_element[element].pre_change_function(x, y);
+#endif
}
ChangeDelay[x][y]--;
if (IS_ANIMATED(graphic))
DrawLevelGraphicAnimationIfNeeded(x, y, graphic);
+#if 1
if (change->change_function)
change->change_function(x, y);
+#else
+ if (changing_element[element].change_function)
+ changing_element[element].change_function(x, y);
+#endif
}
else /* finish element change */
{
+#if 0
+ int next_element = changing_element[element].next_element;
+#endif
+
if (IS_MOVING(x, y)) /* never change a running system ;-) */
{
ChangeDelay[x][y] = 1; /* try change after next move step */
return;
}
- ChangeElementNow(x, y, element, page);
+#if 1
+ ChangeElementNow(x, y, element);
if (change->post_change_function)
change->post_change_function(x, y);
+#else
+ if (next_element != EL_UNDEFINED)
+ ChangeElementNow(x, y, next_element);
+ else
+ ChangeElementNow(x, y, element_info[element].change.target_element);
+
+ if (changing_element[element].post_change_function)
+ changing_element[element].post_change_function(x, y);
+#endif
}
}
static boolean CheckTriggeredElementChange(int lx, int ly, int trigger_element,
int trigger_event)
{
- int i, j, x, y;
+ int i, x, y;
if (!(trigger_events[trigger_element] & CH_EVENT_BIT(trigger_event)))
return FALSE;
if (trigger_event == CE_OTHER_IS_CHANGING)
Changing[lx][ly] = TRUE;
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i=0; i<MAX_NUM_ELEMENTS; i++)
{
- int element = EL_CUSTOM_START + i;
-
-#if 1
- boolean change_element = FALSE;
- int page;
-
- if (!CAN_CHANGE(element) ||
- !HAS_ANY_CHANGE_EVENT(element, trigger_event))
- continue;
-
- for (j=0; j < element_info[element].num_change_pages; j++)
- {
- if (element_info[element].change_page[j].trigger_element ==
- trigger_element)
- {
- change_element = TRUE;
- page = j;
-
- break;
- }
- }
-
- if (!change_element)
+ if (!CAN_CHANGE(i) || !HAS_CHANGE_EVENT(i, trigger_event) ||
+ element_info[i].change.trigger_element != trigger_element)
continue;
-#else
- if (!CAN_CHANGE(element) ||
- !HAS_ANY_CHANGE_EVENT(element, trigger_event) ||
- element_info[element].change->trigger_element != trigger_element)
- continue;
-#endif
-
for (y=0; y<lev_fieldy; y++) for (x=0; x<lev_fieldx; x++)
{
if (x == lx && y == ly) /* do not change trigger element itself */
if (Changing[x][y]) /* do not change just changing elements */
continue;
- if (Feld[x][y] == element)
+ if (Feld[x][y] == i)
{
ChangeDelay[x][y] = 1;
- ChangeElement(x, y, page);
+ ChangeElement(x, y);
Changing[x][y] = TRUE; /* do not change just changed elements */
}
return TRUE;
}
-static boolean CheckElementChangeExt(int x, int y, int element,
- int trigger_event, int page)
+static boolean CheckElementChange(int x, int y, int element, int trigger_event)
{
- if (!CAN_CHANGE(element) || !HAS_ANY_CHANGE_EVENT(element, trigger_event))
+ if (!CAN_CHANGE(element) || !HAS_CHANGE_EVENT(element, trigger_event))
return FALSE;
if (Feld[x][y] == EL_BLOCKED)
Blocked2Moving(x, y, &x, &y);
ChangeDelay[x][y] = 1;
- ChangeElement(x, y, page);
+ ChangeElement(x, y);
return TRUE;
}
-static boolean CheckElementChange(int x, int y, int element, int trigger_event)
-{
- int page = element_info[element].event_page_num[trigger_event];
-
- return CheckElementChangeExt(x, y, element, trigger_event, page);
-}
-
static void PlayerActions(struct PlayerInfo *player, byte player_action)
{
static byte stored_player_action[MAX_PLAYERS];
CheckGravityMovement(player);
if (player->MovPos == 0)
+ {
+#if 0
+ printf("Trying... Player frame reset\n");
+#endif
+
InitPlayerGfxAnimation(player, ACTION_DEFAULT, player->MovDir);
+ }
if (player->MovPos == 0) /* needed for tape.playing */
player->is_moving = FALSE;
/* this may take place after moving, so 'element' may have changed */
if (IS_CHANGING(x, y))
{
- ChangeElement(x, y, element_info[element].event_page_num[CE_DELAY]);
+ ChangeElement(x, y);
element = Feld[x][y];
graphic = el_act_dir2img(element, GfxAction[x][y], MovDir[x][y]);
}
{ 0, +1 }
};
boolean change_center_element = FALSE;
- int center_element_change_page = 0;
int center_element = Feld[x][y];
- int i, j;
+ int i;
if (check_changing) /* prevent this function from running into a loop */
return;
/* check for change of center element (but change it only once) */
if (IS_CUSTOM_ELEMENT(center_element) &&
- element_info[center_element].change_events & CE_OTHER_IS_TOUCHING &&
- !change_center_element)
- {
- for (j=0; j < element_info[center_element].num_change_pages; j++)
- {
- struct ElementChangeInfo *change =
- &element_info[center_element].change_page[j];
-
- if (change->events & CE_OTHER_IS_TOUCHING &&
- change->trigger_element == border_element)
- {
- change_center_element = TRUE;
- center_element_change_page = j;
-
- break;
- }
- }
- }
+ border_element == element_info[center_element].change.trigger_element)
+ change_center_element = TRUE;
/* check for change of border element */
if (IS_CUSTOM_ELEMENT(border_element) &&
- element_info[border_element].change_events & CE_OTHER_IS_TOUCHING)
- {
- for (j=0; j < element_info[border_element].num_change_pages; j++)
- {
- struct ElementChangeInfo *change =
- &element_info[border_element].change_page[j];
-
- if (change->events & CE_OTHER_IS_TOUCHING &&
- change->trigger_element == center_element)
- {
- CheckElementChangeExt(xx,yy, border_element,CE_OTHER_IS_TOUCHING, j);
- break;
- }
- }
- }
+ center_element == element_info[border_element].change.trigger_element)
+ CheckElementChange(xx, yy, border_element, CE_OTHER_IS_TOUCHING);
}
if (change_center_element)
- CheckElementChangeExt(x, y, center_element, CE_OTHER_IS_TOUCHING,
- center_element_change_page);
+ CheckElementChange(x, y, center_element, CE_OTHER_IS_TOUCHING);
check_changing = FALSE;
}
element_info[i].token_name,
element_info[i].crumbled[ACTION_DEFAULT]);
#endif
-
- /* ---------- CAN_CHANGE ----------------------------------------------- */
- SET_PROPERTY(i, EP_CAN_CHANGE, FALSE); /* default: cannot change */
- for (j=0; j < element_info[i].num_change_pages; j++)
- if (element_info[i].change_page[j].can_change)
- SET_PROPERTY(i, EP_CAN_CHANGE, TRUE);
}
#if 0
return NULL;
}
-static void setTextAreaCursorExt(struct GadgetInfo *gi, boolean set_cursor_pos)
-{
- char *text = gi->textarea.value;
- int area_xsize = gi->textarea.xsize;
- int area_ysize = gi->textarea.ysize;
- int cursor_position = gi->textarea.cursor_position;
- int cursor_x = gi->textarea.cursor_x;
- int cursor_y = gi->textarea.cursor_y;
- int pos = 0;
- int x = 0;
- int y = 0;
-
- while (*text)
- {
- if (set_cursor_pos) /* x/y => position */
- {
- if (y == cursor_y && (x == cursor_x || (x < cursor_x && *text == '\n')))
- break;
- }
- else /* position => x/y */
- {
- if (pos == cursor_position)
- break;
- }
-
- if (x + 1 >= area_xsize || *text == '\n')
- {
- if (y + 1 >= area_ysize)
- break;
-
- x = 0;
- y++;
- }
- else
- x++;
-
- text++;
- pos++;
- }
-
- gi->textarea.cursor_x = x;
- gi->textarea.cursor_y = y;
- gi->textarea.cursor_x_preferred = x;
- gi->textarea.cursor_position = pos;
-}
-
-static void setTextAreaCursorXY(struct GadgetInfo *gi, int x, int y)
-{
- gi->textarea.cursor_x = x;
- gi->textarea.cursor_y = y;
-
- setTextAreaCursorExt(gi, TRUE);
-}
-
-static void setTextAreaCursorPosition(struct GadgetInfo *gi, int pos)
-{
- gi->textarea.cursor_position = pos;
-
- setTextAreaCursorExt(gi, FALSE);
-}
-
static void default_callback_info(void *ptr)
{
return;
}
break;
- case GD_TYPE_TEXT_INPUT_ALPHANUMERIC:
- case GD_TYPE_TEXT_INPUT_NUMERIC:
+ case GD_TYPE_TEXTINPUT_ALPHANUMERIC:
+ case GD_TYPE_TEXTINPUT_NUMERIC:
{
int i;
char cursor_letter;
border_x, gi->height, gi->x, gi->y);
/* middle part of gadget */
- for (i=0; i < gi->textinput.size + 1; i++)
+ for (i=0; i < gi->text.size + 1; i++)
BlitBitmapOnBackground(gd->bitmap, drawto, gd->x + border_x, gd->y,
font_width, gi->height,
gi->x + border_x + i * font_width, gi->y);
gi->x + gi->width - border_x, gi->y);
/* set text value */
- strcpy(text, gi->textinput.value);
+ strcpy(text, gi->text.value);
strcat(text, " ");
/* gadget text value */
gi->x + border_x, gi->y + border_y, text,
font_nr, BLIT_MASKED);
- cursor_letter = gi->textinput.value[gi->textinput.cursor_position];
+ cursor_letter = gi->text.value[gi->text.cursor_position];
cursor_string[0] = (cursor_letter != '\0' ? cursor_letter : ' ');
cursor_string[1] = '\0';
/* draw cursor, if active */
if (pressed)
DrawTextExt(drawto,
- gi->x + border_x +
- gi->textinput.cursor_position * font_width,
+ gi->x + border_x + gi->text.cursor_position * font_width,
gi->y + border_y, cursor_string,
font_nr, BLIT_INVERSE);
}
break;
- case GD_TYPE_TEXT_AREA:
- {
- int i;
- char cursor_letter;
- char cursor_string[2];
- int font_nr = (pressed ? gi->font_active : gi->font);
- int font_width = getFontWidth(font_nr);
- int font_height = getFontHeight(font_nr);
- int border_x = gi->border.xsize;
- int border_y = gi->border.ysize;
- int gd_height = 2 * border_y + font_height;
-
- /* top left part of gadget border */
- BlitBitmapOnBackground(gd->bitmap, drawto, gd->x, gd->y,
- border_x, border_y, gi->x, gi->y);
-
- /* top middle part of gadget border */
- for (i=0; i < gi->textarea.xsize; i++)
- BlitBitmapOnBackground(gd->bitmap, drawto, gd->x + border_x, gd->y,
- font_width, border_y,
- gi->x + border_x + i * font_width, gi->y);
-
- /* top right part of gadget border */
- BlitBitmapOnBackground(gd->bitmap, drawto,
- gd->x + gi->border.width - border_x, gd->y,
- border_x, border_y,
- gi->x + gi->width - border_x, gi->y);
-
- /* left and right part of gadget border for each row */
- for (i=0; i < gi->textarea.ysize; i++)
- {
- BlitBitmapOnBackground(gd->bitmap, drawto, gd->x, gd->y + border_y,
- border_x, font_height,
- gi->x, gi->y + border_y + i * font_height);
- BlitBitmapOnBackground(gd->bitmap, drawto,
- gd->x + gi->border.width - border_x,
- gd->y + border_y,
- border_x, font_height,
- gi->x + gi->width - border_x,
- gi->y + border_y + i * font_height);
- }
-
- /* bottom left part of gadget border */
- BlitBitmapOnBackground(gd->bitmap, drawto,
- gd->x, gd->y + gd_height - border_y,
- border_x, border_y,
- gi->x, gi->y + gi->height - border_y);
-
- /* bottom middle part of gadget border */
- for (i=0; i < gi->textarea.xsize; i++)
- BlitBitmapOnBackground(gd->bitmap, drawto,
- gd->x + border_x,
- gd->y + gd_height - border_y,
- font_width, border_y,
- gi->x + border_x + i * font_width,
- gi->y + gi->height - border_y);
-
- /* bottom right part of gadget border */
- BlitBitmapOnBackground(gd->bitmap, drawto,
- gd->x + gi->border.width - border_x,
- gd->y + gd_height - border_y,
- border_x, border_y,
- gi->x + gi->width - border_x,
- gi->y + gi->height - border_y);
-
- ClearRectangleOnBackground(drawto,
- gi->x + border_x,
- gi->y + border_y,
- gi->width - 2 * border_x,
- gi->height - 2 * border_y);
-
- /* gadget text value */
- DrawTextToTextArea(gi->x + border_x, gi->y + border_y,
- gi->textarea.value, font_nr,
- gi->textarea.xsize, gi->textarea.ysize);
-
- cursor_letter = gi->textarea.value[gi->textarea.cursor_position];
- cursor_string[0] = (cursor_letter != '\0' ? cursor_letter : ' ');
- cursor_string[1] = '\0';
-
- /* draw cursor, if active */
- if (pressed)
- DrawTextExt(drawto,
- gi->x + border_x + gi->textarea.cursor_x * font_width,
- gi->y + border_y + gi->textarea.cursor_y * font_height,
- cursor_string,
- font_nr, BLIT_INVERSE);
- }
- break;
-
case GD_TYPE_SELECTBOX:
{
int i;
/* selectbox text values */
for (i=0; i < gi->selectbox.num_values; i++)
{
- int mask_mode = BLIT_MASKED;
-
- strncpy(text, gi->selectbox.options[i].text, gi->selectbox.size);
- text[gi->selectbox.size] = '\0';
+ int mask_mode;
if (i == gi->selectbox.current_index)
{
gi->selectbox.width - 2 * border_x, font_height,
gi->selectbox.inverse_color);
- /* prevent use of cursor graphic by drawing at least two chars */
- strcat(text, " ");
- text[gi->selectbox.size] = '\0';
+ strncpy(text, gi->selectbox.options[i].text, gi->selectbox.size);
+ text[1 + gi->selectbox.size] = '\0';
mask_mode = BLIT_INVERSE;
}
+ else
+ {
+ strncpy(text, gi->selectbox.options[i].text, gi->selectbox.size);
+ text[gi->selectbox.size] = '\0';
+
+ mask_mode = BLIT_MASKED;
+ }
DrawTextExt(drawto,
gi->selectbox.x + border_x,
break;
case GDI_NUMBER_VALUE:
- gi->textinput.number_value = va_arg(ap, long);
- sprintf(gi->textinput.value, "%d", gi->textinput.number_value);
- gi->textinput.cursor_position = strlen(gi->textinput.value);
+ gi->text.number_value = va_arg(ap, long);
+ sprintf(gi->text.value, "%d", gi->text.number_value);
+ gi->text.cursor_position = strlen(gi->text.value);
break;
case GDI_NUMBER_MIN:
- gi->textinput.number_min = va_arg(ap, long);
- if (gi->textinput.number_value < gi->textinput.number_min)
+ gi->text.number_min = va_arg(ap, long);
+ if (gi->text.number_value < gi->text.number_min)
{
- gi->textinput.number_value = gi->textinput.number_min;
- sprintf(gi->textinput.value, "%d", gi->textinput.number_value);
+ gi->text.number_value = gi->text.number_min;
+ sprintf(gi->text.value, "%d", gi->text.number_value);
}
break;
case GDI_NUMBER_MAX:
- gi->textinput.number_max = va_arg(ap, long);
- if (gi->textinput.number_value > gi->textinput.number_max)
+ gi->text.number_max = va_arg(ap, long);
+ if (gi->text.number_value > gi->text.number_max)
{
- gi->textinput.number_value = gi->textinput.number_max;
- sprintf(gi->textinput.value, "%d", gi->textinput.number_value);
+ gi->text.number_value = gi->text.number_max;
+ sprintf(gi->text.value, "%d", gi->text.number_value);
}
break;
{
int max_textsize = MAX_GADGET_TEXTSIZE;
- if (gi->textinput.size)
- max_textsize = MIN(gi->textinput.size, MAX_GADGET_TEXTSIZE - 1);
+ if (gi->text.size)
+ max_textsize = MIN(gi->text.size, MAX_GADGET_TEXTSIZE - 1);
- strncpy(gi->textinput.value, va_arg(ap, char *), max_textsize);
- gi->textinput.value[max_textsize] = '\0';
- gi->textinput.cursor_position = strlen(gi->textinput.value);
+ strncpy(gi->text.value, va_arg(ap, char *), max_textsize);
+ gi->text.value[max_textsize] = '\0';
+ gi->text.cursor_position = strlen(gi->text.value);
- /* same tag also used for other gadget definitions */
- strcpy(gi->textbutton.value, gi->textinput.value);
- strcpy(gi->textarea.value, gi->textinput.value);
+ /* same tag also used for textbutton definition */
+ strcpy(gi->textbutton.value, gi->text.value);
}
break;
int tag_value = va_arg(ap, int);
int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1);
- gi->textinput.size = max_textsize;
- gi->textinput.value[max_textsize] = '\0';
+ gi->text.size = max_textsize;
+ gi->text.value[max_textsize] = '\0';
- /* same tag also used for other gadget definitions */
- strcpy(gi->textbutton.value, gi->textinput.value);
- gi->textbutton.size = gi->textinput.size;
- gi->selectbox.size = gi->textinput.size;
+ /* same tag also used for textbutton and selectbox definition */
+ strcpy(gi->textbutton.value, gi->text.value);
+ gi->textbutton.size = gi->text.size;
+ gi->selectbox.size = gi->text.size;
}
break;
gi->drawing.item_xsize = gi->width / gi->drawing.area_xsize;
gi->drawing.item_ysize = gi->height / gi->drawing.area_ysize;
}
-
- /* same tag also used for other gadget definitions */
- gi->textarea.xsize = gi->drawing.area_xsize;
- gi->textarea.ysize = gi->drawing.area_ysize;
-
- if (gi->type & GD_TYPE_TEXT_AREA) /* force recalculation */
- {
- gi->width = 0;
- gi->height = 0;
- }
-
break;
case GDI_ITEM_SIZE:
/* adjust gadget values in relation to other gadget values */
- if (gi->type & GD_TYPE_TEXT_INPUT)
+ if (gi->type & GD_TYPE_TEXTINPUT)
{
int font_nr = gi->font_active;
int font_width = getFontWidth(font_nr);
int border_xsize = gi->border.xsize;
int border_ysize = gi->border.ysize;
- gi->width = 2 * border_xsize + (gi->textinput.size + 1) * font_width;
+ gi->width = 2 * border_xsize + (gi->text.size + 1) * font_width;
gi->height = 2 * border_ysize + font_height;
}
Bitmap *src_bitmap;
int src_x, src_y;
- gi->width = 2 * border_xsize + gi->textinput.size*font_width +button_size;
+ gi->width = 2 * border_xsize + gi->text.size * font_width + button_size;
gi->height = 2 * border_ysize + font_height;
if (gi->selectbox.options == NULL)
gi->selectbox.open = FALSE;
}
- if (gi->type & GD_TYPE_TEXT_INPUT_NUMERIC)
+ if (gi->type & GD_TYPE_TEXTINPUT_NUMERIC)
{
- struct GadgetTextInput *text = &gi->textinput;
+ struct GadgetTextInput *text = &gi->text;
int value = text->number_value;
text->number_value = (value < text->number_min ? text->number_min :
if (gs->item_position == gs->items_max - gs->items_visible)
gs->position = gs->position_max;
}
-
- if (gi->type & GD_TYPE_TEXT_AREA)
- {
- int font_nr = gi->font_active;
- int font_width = getFontWidth(font_nr);
- int font_height = getFontHeight(font_nr);
- int border_xsize = gi->border.xsize;
- int border_ysize = gi->border.ysize;
-
- if (gi->width == 0 || gi->height == 0)
- {
- gi->width = 2 * border_xsize + gi->textarea.xsize * font_width;
- gi->height = 2 * border_ysize + gi->textarea.ysize * font_height;
- }
- else
- {
- gi->textarea.xsize = (gi->width - 2 * border_xsize) / font_width;
- gi->textarea.ysize = (gi->height - 2 * border_ysize) / font_height;
- }
- }
}
void ModifyGadget(struct GadgetInfo *gi, int first_tag, ...)
static void CheckRangeOfNumericInputGadget(struct GadgetInfo *gi)
{
- if (gi->type != GD_TYPE_TEXT_INPUT_NUMERIC)
+ if (gi->type != GD_TYPE_TEXTINPUT_NUMERIC)
return;
- gi->textinput.number_value = atoi(gi->textinput.value);
+ gi->text.number_value = atoi(gi->text.value);
- if (gi->textinput.number_value < gi->textinput.number_min)
- gi->textinput.number_value = gi->textinput.number_min;
- if (gi->textinput.number_value > gi->textinput.number_max)
- gi->textinput.number_value = gi->textinput.number_max;
+ if (gi->text.number_value < gi->text.number_min)
+ gi->text.number_value = gi->text.number_min;
+ if (gi->text.number_value > gi->text.number_max)
+ gi->text.number_value = gi->text.number_max;
- sprintf(gi->textinput.value, "%d", gi->textinput.number_value);
+ sprintf(gi->text.value, "%d", gi->text.number_value);
- if (gi->textinput.cursor_position < 0)
- gi->textinput.cursor_position = 0;
- else if (gi->textinput.cursor_position > strlen(gi->textinput.value))
- gi->textinput.cursor_position = strlen(gi->textinput.value);
+ if (gi->text.cursor_position < 0)
+ gi->text.cursor_position = 0;
+ else if (gi->text.cursor_position > strlen(gi->text.value))
+ gi->text.cursor_position = strlen(gi->text.value);
}
/* global pointer to gadget actually in use (when mouse button pressed) */
MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_REMAP);
}
-static boolean anyTextInputGadgetActive()
+boolean anyTextInputGadgetActive()
{
- return (last_gi && (last_gi->type & GD_TYPE_TEXT_INPUT) && last_gi->mapped);
+ return (last_gi && (last_gi->type & GD_TYPE_TEXTINPUT) && last_gi->mapped);
}
-static boolean anyTextAreaGadgetActive()
-{
- return (last_gi && (last_gi->type & GD_TYPE_TEXT_AREA) && last_gi->mapped);
-}
-
-static boolean anySelectboxGadgetActive()
+boolean anySelectboxGadgetActive()
{
return (last_gi && (last_gi->type & GD_TYPE_SELECTBOX) && last_gi->mapped);
}
boolean anyTextGadgetActive()
{
- return (anyTextInputGadgetActive() ||
- anyTextAreaGadgetActive() ||
- anySelectboxGadgetActive());
+ return (anyTextInputGadgetActive() || anySelectboxGadgetActive());
}
void ClickOnGadget(struct GadgetInfo *gi, int button)
last_mx = mx;
last_my = my;
- /* if mouse button pressed outside text or selectbox gadget, deactivate it */
- if (anyTextGadgetActive() &&
- button != 0 && !motion_status && new_gi != last_gi)
+ /* special treatment for text and number input gadgets */
+ if (anyTextInputGadgetActive() && button != 0 && !motion_status)
{
- CheckRangeOfNumericInputGadget(last_gi); /* in case of numeric gadget */
+ struct GadgetInfo *gi = last_gi;
- DrawGadget(last_gi, DG_UNPRESSED, last_gi->direct_draw);
+ if (new_gi == last_gi)
+ {
+ int old_cursor_position = gi->text.cursor_position;
- last_gi->event.type = GD_EVENT_TEXT_LEAVING;
+ /* if mouse button pressed inside activated text gadget, set cursor */
+ gi->text.cursor_position =
+ (mx - gi->x - gi->border.xsize) / getFontWidth(gi->font);
- if (last_gi->event_mask & GD_EVENT_TEXT_LEAVING)
- last_gi->callback_action(last_gi);
+ if (gi->text.cursor_position < 0)
+ gi->text.cursor_position = 0;
+ else if (gi->text.cursor_position > strlen(gi->text.value))
+ gi->text.cursor_position = strlen(gi->text.value);
- last_gi = NULL;
+ if (gi->text.cursor_position != old_cursor_position)
+ DrawGadget(gi, DG_PRESSED, gi->direct_draw);
+ }
+ else
+ {
+ /* if mouse button pressed outside text input gadget, deactivate it */
+ CheckRangeOfNumericInputGadget(gi);
+ DrawGadget(gi, DG_UNPRESSED, gi->direct_draw);
+
+ gi->event.type = GD_EVENT_TEXT_LEAVING;
+
+ if (gi->event_mask & GD_EVENT_TEXT_LEAVING)
+ gi->callback_action(gi);
+
+ last_gi = NULL;
+ }
+ }
+
+ /* special treatment for selectbox gadgets */
+ if (anySelectboxGadgetActive() && button != 0 && !motion_status)
+ {
+ struct GadgetInfo *gi = last_gi;
+
+ if (new_gi == last_gi)
+ {
+ int old_index = gi->selectbox.current_index;
+
+ /* if mouse button pressed inside activated selectbox, select value */
+ if (my >= gi->selectbox.y && my < gi->selectbox.y + gi->selectbox.height)
+ gi->selectbox.current_index =
+ (my - gi->selectbox.y - gi->border.ysize) / getFontHeight(gi->font);
+
+ if (gi->selectbox.current_index < 0)
+ gi->selectbox.current_index = 0;
+ else if (gi->selectbox.current_index > gi->selectbox.num_values - 1)
+ gi->selectbox.current_index = gi->selectbox.num_values - 1;
+
+ if (gi->selectbox.current_index != old_index)
+ DrawGadget(gi, DG_PRESSED, gi->direct_draw);
+ }
+ else
+ {
+ /* if mouse button pressed outside selectbox gadget, deactivate it */
+ DrawGadget(gi, DG_UNPRESSED, gi->direct_draw);
+
+ gi->event.type = GD_EVENT_TEXT_LEAVING;
+
+ if (gi->event_mask & GD_EVENT_TEXT_LEAVING)
+ gi->callback_action(gi);
+
+ last_gi = NULL;
+ }
}
gadget_pressed =
/* if mouse button released, no gadget needs to be handled anymore */
if (gadget_released)
{
- if (last_gi->type & GD_TYPE_SELECTBOX &&
+ if ((last_gi->type & GD_TYPE_SELECTBOX) &&
(gadget_released_inside_select_line ||
- gadget_released_off_borders)) /* selectbox stays open */
+ gadget_released_off_borders)) /* selectbox stays open */
gi->selectbox.stay_open = TRUE;
- else if (!(last_gi->type & GD_TYPE_TEXT_INPUT ||
- last_gi->type & GD_TYPE_TEXT_AREA)) /* text input stays open */
+ else if (!(last_gi->type & GD_TYPE_TEXTINPUT)) /* text input stays open */
last_gi = NULL;
}
if (last_x != gi->event.x || last_y != gi->event.y)
changed_position = TRUE;
}
- else if (gi->type & GD_TYPE_TEXT_INPUT && button != 0 && !motion_status)
- {
- int old_cursor_position = gi->textinput.cursor_position;
-
- /* if mouse button pressed inside activated text gadget, set cursor */
- gi->textinput.cursor_position =
- (mx - gi->x - gi->border.xsize) / getFontWidth(gi->font);
-
- if (gi->textinput.cursor_position < 0)
- gi->textinput.cursor_position = 0;
- else if (gi->textinput.cursor_position > strlen(gi->textinput.value))
- gi->textinput.cursor_position = strlen(gi->textinput.value);
-
- if (gi->textinput.cursor_position != old_cursor_position)
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (gi->type & GD_TYPE_TEXT_AREA && button != 0 && !motion_status)
- {
- int old_cursor_position = gi->textarea.cursor_position;
- int x = (mx - gi->x - gi->border.xsize) / getFontWidth(gi->font);
- int y = (my - gi->y - gi->border.ysize) / getFontHeight(gi->font);
-
- x = (x < 0 ? 0 : x >= gi->textarea.xsize ? gi->textarea.xsize - 1 : x);
- y = (y < 0 ? 0 : y >= gi->textarea.ysize ? gi->textarea.ysize - 1 : y);
-
- setTextAreaCursorXY(gi, x, y);
-
- if (gi->textarea.cursor_position != old_cursor_position)
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
else if (gi->type & GD_TYPE_SELECTBOX)
{
int old_index = gi->selectbox.current_index;
{
last_info_gi->event.type = GD_EVENT_INFO_LEAVING;
last_info_gi->callback_info(last_info_gi);
+
+#if 0
+ default_callback_info(NULL);
+
+ printf("It seems that we are leaving gadget [%s]!\n",
+ (last_info_gi != NULL &&
+ last_info_gi->info_text != NULL ?
+ last_info_gi->info_text : ""));
+#endif
}
last_info_gi = new_gi;
}
if (deactivate_gadget &&
- !(gi->type & GD_TYPE_TEXT_INPUT ||
- gi->type & GD_TYPE_TEXT_AREA)) /* text input stays open */
+ !(gi->type & GD_TYPE_TEXTINPUT)) /* text input stays open */
DrawGadget(gi, DG_UNPRESSED, gi->direct_draw);
gi->state = GD_BUTTON_UNPRESSED;
new_gi->state = GD_BUTTON_UNPRESSED;
}
-static void insertCharIntoTextArea(struct GadgetInfo *gi, char c)
-{
- char text[MAX_GADGET_TEXTSIZE];
- int cursor_position = gi->textarea.cursor_position;
-
- if (strlen(gi->textarea.value) == MAX_GADGET_TEXTSIZE) /* no space left */
- return;
-
- strcpy(text, gi->textarea.value);
- strcpy(&gi->textarea.value[cursor_position + 1], &text[cursor_position]);
- gi->textarea.value[cursor_position] = c;
-
- setTextAreaCursorPosition(gi, gi->textarea.cursor_position + 1);
-}
-
void HandleGadgetsKeyInput(Key key)
{
struct GadgetInfo *gi = last_gi;
if (gi == NULL || !gi->mapped ||
- !(gi->type & GD_TYPE_TEXT_INPUT ||
- gi->type & GD_TYPE_TEXT_AREA ||
- gi->type & GD_TYPE_SELECTBOX))
+ !((gi->type & GD_TYPE_TEXTINPUT) || (gi->type & GD_TYPE_SELECTBOX)))
return;
if (key == KSYM_Return) /* valid for both text input and selectbox */
{
- if (gi->type & GD_TYPE_TEXT_INPUT)
+ if (gi->type & GD_TYPE_TEXTINPUT)
CheckRangeOfNumericInputGadget(gi);
else if (gi->type & GD_TYPE_SELECTBOX)
gi->selectbox.index = gi->selectbox.current_index;
- if (gi->type & GD_TYPE_TEXT_AREA)
- {
- insertCharIntoTextArea(gi, '\n');
+ DrawGadget(gi, DG_UNPRESSED, gi->direct_draw);
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else
- {
- DrawGadget(gi, DG_UNPRESSED, gi->direct_draw);
-
- gi->event.type = GD_EVENT_TEXT_RETURN;
-
- last_gi = NULL;
- }
+ gi->event.type = GD_EVENT_TEXT_RETURN;
if (gi->event_mask & GD_EVENT_TEXT_RETURN)
gi->callback_action(gi);
+
+ last_gi = NULL;
}
- else if (gi->type & GD_TYPE_TEXT_INPUT) /* only valid for text input */
+ else if (gi->type & GD_TYPE_TEXTINPUT) /* only valid for text input */
{
char text[MAX_GADGET_TEXTSIZE];
- int text_length = strlen(gi->textinput.value);
- int cursor_pos = gi->textinput.cursor_position;
+ int text_length = strlen(gi->text.value);
+ int cursor_pos = gi->text.cursor_position;
char letter = getCharFromKey(key);
- boolean legal_letter = (gi->type == GD_TYPE_TEXT_INPUT_NUMERIC ?
+ boolean legal_letter = (gi->type == GD_TYPE_TEXTINPUT_NUMERIC ?
letter >= '0' && letter <= '9' :
letter != 0);
- if (legal_letter && text_length < gi->textinput.size)
+ if (legal_letter && text_length < gi->text.size)
{
- strcpy(text, gi->textinput.value);
- strcpy(&gi->textinput.value[cursor_pos + 1], &text[cursor_pos]);
- gi->textinput.value[cursor_pos] = letter;
- gi->textinput.cursor_position++;
+ strcpy(text, gi->text.value);
+ strcpy(&gi->text.value[cursor_pos + 1], &text[cursor_pos]);
+ gi->text.value[cursor_pos] = letter;
+ gi->text.cursor_position++;
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
else if (key == KSYM_Left && cursor_pos > 0)
{
- gi->textinput.cursor_position--;
-
+ gi->text.cursor_position--;
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
else if (key == KSYM_Right && cursor_pos < text_length)
{
- gi->textinput.cursor_position++;
-
+ gi->text.cursor_position++;
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
else if (key == KSYM_BackSpace && cursor_pos > 0)
{
- strcpy(text, gi->textinput.value);
- strcpy(&gi->textinput.value[cursor_pos - 1], &text[cursor_pos]);
- gi->textinput.cursor_position--;
-
+ strcpy(text, gi->text.value);
+ strcpy(&gi->text.value[cursor_pos - 1], &text[cursor_pos]);
+ gi->text.cursor_position--;
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
else if (key == KSYM_Delete && cursor_pos < text_length)
{
- strcpy(text, gi->textinput.value);
- strcpy(&gi->textinput.value[cursor_pos], &text[cursor_pos + 1]);
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- }
- else if (gi->type & GD_TYPE_TEXT_AREA) /* only valid for text area */
- {
- char text[MAX_GADGET_TEXTSIZE];
- int text_length = strlen(gi->textarea.value);
- int area_ysize = gi->textarea.ysize;
- int cursor_x_pref = gi->textarea.cursor_x_preferred;
- int cursor_y = gi->textarea.cursor_y;
- int cursor_pos = gi->textarea.cursor_position;
- char letter = getCharFromKey(key);
- boolean legal_letter = (letter != 0);
-
- if (legal_letter)
- {
- insertCharIntoTextArea(gi, letter);
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (key == KSYM_Left && cursor_pos > 0)
- {
- setTextAreaCursorPosition(gi, gi->textarea.cursor_position - 1);
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (key == KSYM_Right && cursor_pos < text_length)
- {
- setTextAreaCursorPosition(gi, gi->textarea.cursor_position + 1);
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (key == KSYM_Up && cursor_y > 0)
- {
- setTextAreaCursorXY(gi, cursor_x_pref, cursor_y - 1);
- gi->textarea.cursor_x_preferred = cursor_x_pref;
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (key == KSYM_Down && cursor_y < area_ysize - 1)
- {
- setTextAreaCursorXY(gi, cursor_x_pref, cursor_y + 1);
- gi->textarea.cursor_x_preferred = cursor_x_pref;
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (key == KSYM_BackSpace && cursor_pos > 0)
- {
- strcpy(text, gi->textarea.value);
- strcpy(&gi->textarea.value[cursor_pos - 1], &text[cursor_pos]);
-
- setTextAreaCursorPosition(gi, gi->textarea.cursor_position - 1);
-
- DrawGadget(gi, DG_PRESSED, gi->direct_draw);
- }
- else if (key == KSYM_Delete && cursor_pos < text_length)
- {
- strcpy(text, gi->textarea.value);
- strcpy(&gi->textarea.value[cursor_pos], &text[cursor_pos + 1]);
-
+ strcpy(text, gi->text.value);
+ strcpy(&gi->text.value[cursor_pos], &text[cursor_pos + 1]);
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
}
if (key == KSYM_Up && index > 0)
{
gi->selectbox.current_index--;
-
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
else if (key == KSYM_Down && index < num_values - 1)
{
gi->selectbox.current_index++;
-
DrawGadget(gi, DG_PRESSED, gi->direct_draw);
}
}
#define GD_TYPE_CHECK_BUTTON (1 << 2)
#define GD_TYPE_RADIO_BUTTON (1 << 3)
#define GD_TYPE_DRAWING_AREA (1 << 4)
-#define GD_TYPE_TEXT_INPUT_ALPHANUMERIC (1 << 5)
-#define GD_TYPE_TEXT_INPUT_NUMERIC (1 << 6)
-#define GD_TYPE_TEXT_AREA (1 << 7)
-#define GD_TYPE_SELECTBOX (1 << 8)
-#define GD_TYPE_SCROLLBAR_VERTICAL (1 << 9)
-#define GD_TYPE_SCROLLBAR_HORIZONTAL (1 << 10)
+#define GD_TYPE_TEXTINPUT_ALPHANUMERIC (1 << 5)
+#define GD_TYPE_TEXTINPUT_NUMERIC (1 << 6)
+#define GD_TYPE_SELECTBOX (1 << 7)
+#define GD_TYPE_SCROLLBAR_VERTICAL (1 << 8)
+#define GD_TYPE_SCROLLBAR_HORIZONTAL (1 << 9)
#define GD_TYPE_BUTTON (GD_TYPE_NORMAL_BUTTON | \
GD_TYPE_TEXT_BUTTON | \
GD_TYPE_RADIO_BUTTON)
#define GD_TYPE_SCROLLBAR (GD_TYPE_SCROLLBAR_VERTICAL | \
GD_TYPE_SCROLLBAR_HORIZONTAL)
-#define GD_TYPE_TEXT_INPUT (GD_TYPE_TEXT_INPUT_ALPHANUMERIC | \
- GD_TYPE_TEXT_INPUT_NUMERIC)
+#define GD_TYPE_TEXTINPUT (GD_TYPE_TEXTINPUT_ALPHANUMERIC | \
+ GD_TYPE_TEXTINPUT_NUMERIC)
/* gadget events */
#define GD_EVENT_PRESSED (1 << 0)
int size; /* maximal size of input text */
};
-struct GadgetTextArea
-{
- char value[MAX_GADGET_TEXTSIZE]; /* text string in input field */
- int cursor_position; /* actual text cursor position */
- int cursor_x; /* actual x cursor position */
- int cursor_y; /* actual y cursor position */
- int cursor_x_preferred; /* "preferred" x cursor position */
- int size; /* maximal size of input text */
- int xsize, ysize; /* size of text area (in chars) */
-};
-
struct GadgetSelectbox
{
struct ValueTextInfo *options; /* pointer to text/value array */
gadget_function callback_action; /* function for gadget action */
struct GadgetDrawingArea drawing; /* fields for drawing area gadget */
struct GadgetTextButton textbutton; /* fields for text button gadget */
- struct GadgetTextInput textinput; /* fields for text input gadget */
- struct GadgetTextArea textarea; /* fields for text area gadget */
+ struct GadgetTextInput text; /* fields for text input gadget */
struct GadgetSelectbox selectbox; /* fields for selectbox gadget */
struct GadgetScrollbar scrollbar; /* fields for scrollbar gadget */
struct GadgetInfo *next; /* next list entry */
{
char c = *text_ptr++;
- if (c == '\n')
- c = ' '; /* print space instaed of newline */
-
getFontCharSource(font_nr, c, &src_bitmap, &src_x, &src_y);
if (mask_mode == BLIT_INVERSE) /* special mode for text gadgets */
dst_x += font_width;
}
}
-
-void DrawTextToTextArea(int x, int y, char *text, int font_nr,
- int area_xsize, int area_ysize)
-{
- int area_line = 0;
- int font_height = getFontWidth(font_nr);
-
- if (text == NULL)
- return;
-
- while (*text && area_line < area_ysize)
- {
- char buffer[MAX_OUTPUT_LINESIZE + 1];
- int i;
-
- for (i=0; i < area_xsize && *text; i++)
- if ((buffer[i] = *text++) == '\n')
- break;
- buffer[i] = '\0';
-
- DrawText(x, y + area_line * font_height, buffer, font_nr);
-
- area_line++;
- }
-}
void DrawTextFCentered(int, int, char *, ...);
void DrawText(int, int, char *, int);
void DrawTextExt(DrawBuffer *, int, int, char *, int, int);
-void DrawTextToTextArea(int, int, char *, int, int, int);
#endif /* TEXT_H */
#define CE_BITMASK_DEFAULT 0
#define CH_EVENT_BIT(c) (1 << (c))
-#define CH_EVENT_VAR(e) (element_info[e].change->events)
-#define CH_ANY_EVENT_VAR(e) (element_info[e].change_events)
+#define CH_EVENT_VAR(e) (element_info[e].change.events)
#define HAS_CHANGE_EVENT(e,c) (IS_CUSTOM_ELEMENT(e) && \
(CH_EVENT_VAR(e) & CH_EVENT_BIT(c)) != 0)
-#define HAS_ANY_CHANGE_EVENT(e,c) (IS_CUSTOM_ELEMENT(e) && \
- (CH_ANY_EVENT_VAR(e) & CH_EVENT_BIT(c)) != 0)
#define SET_CHANGE_EVENT(e,c,v) (IS_CUSTOM_ELEMENT(e) ? \
((v) ? \
(CH_EVENT_VAR(e) |= CH_EVENT_BIT(c)) : \
#define IS_LOOP_SOUND(s) (sound_info[s].loop)
-/* fundamental game speed values */
-#define GAME_FRAME_DELAY 20 /* frame delay in milliseconds */
-#define FFWD_FRAME_DELAY 10 /* 200% speed for fast forward */
-#define FRAMES_PER_SECOND (1000 / GAME_FRAME_DELAY)
-#define MICROLEVEL_SCROLL_DELAY 50 /* delay for scrolling micro level */
-#define MICROLEVEL_LABEL_DELAY 250 /* delay for micro level label */
-
/* boundaries of arrays etc. */
#define MAX_LEVEL_NAME_LEN 32
#define MAX_LEVEL_AUTHOR_LEN 32
#define MAX_ELEMENT_NAME_LEN 32
-#define MAX_TAPELEN (1000 * FRAMES_PER_SECOND) /* max.time x fps */
+#define MAX_TAPELEN (1000 * 50) /* max. time * framerate */
#define MAX_SCORE_ENTRIES 100
#define MAX_NUM_AMOEBA 100
#define MAX_INVENTORY_SIZE 1000
-#define MIN_ENVELOPE_XSIZE 1
-#define MIN_ENVELOPE_YSIZE 1
-#define MAX_ENVELOPE_XSIZE 30
-#define MAX_ENVELOPE_YSIZE 20
-#define MAX_ENVELOPE_TEXT_LEN (MAX_ENVELOPE_XSIZE * MAX_ENVELOPE_YSIZE)
-#define MIN_CHANGE_PAGES 1
-#define MAX_CHANGE_PAGES 10
/* values for elements with content */
#define MIN_ELEMENT_CONTENTS 1
#define LEVEL_SCORE_ELEMENTS 16 /* level elements with score */
+/* fundamental game speed values */
+#define GAME_FRAME_DELAY 20 /* frame delay in milliseconds */
+#define FFWD_FRAME_DELAY 10 /* 200% speed for fast forward */
+#define FRAMES_PER_SECOND (1000 / GAME_FRAME_DELAY)
+#define MICROLEVEL_SCROLL_DELAY 50 /* delay for scrolling micro level */
+#define MICROLEVEL_LABEL_DELAY 250 /* delay for micro level label */
+
/* often used screen positions */
#define SX 8
#define SY 8
boolean encoding_16bit_yamyam; /* yamyam contains 16-bit elements */
boolean encoding_16bit_amoeba; /* amoeba contains 16-bit elements */
- int fieldx, fieldy;
+ int fieldx;
+ int fieldy;
int time;
int gems_needed;
char name[MAX_LEVEL_NAME_LEN + 1];
char author[MAX_LEVEL_AUTHOR_LEN + 1];
- char envelope[MAX_ENVELOPE_TEXT_LEN + 1];
- int envelope_xsize, envelope_ysize;
int score[LEVEL_SCORE_ELEMENTS];
int yamyam_content[MAX_ELEMENT_CONTENTS][3][3];
int num_yamyam_contents;
boolean use_custom_template; /* use custom properties from template file */
- boolean no_level_file; /* set for currently undefined levels */
+ boolean no_level_file;
};
struct TapeInfo
struct ElementChangeInfo
{
- boolean can_change; /* use or ignore this change info */
-
unsigned long events; /* bitfield for change events */
short target_element; /* target element after change */
void (*pre_change_function)(int x, int y);
void (*change_function)(int x, int y);
void (*post_change_function)(int x, int y);
-
- /* ---------- internal values used in level editor ---------- */
-
- int player_action; /* touched/pressed/pushed by player */
- int collide_action; /* collision/impact/smashed */
- int other_action; /* various change actions */
};
struct ElementInfo
int content[3][3]; /* new elements after explosion */
- struct ElementChangeInfo *change_page; /* actual list of change pages */
- struct ElementChangeInfo *change; /* pointer to current change page */
-
- int num_change_pages; /* actual number of change pages */
- int current_change_page; /* currently edited change page */
-
- /* ---------- internal values used at runtime when playing ---------- */
-
- unsigned long change_events; /* bitfield for combined change events */
-
- int event_page_num[NUM_CHANGE_EVENTS]; /* page number for each event */
- struct ElementChangeInfo *event_page[NUM_CHANGE_EVENTS]; /* page for event */
+ struct ElementChangeInfo change;
/* ---------- internal values used in level editor ---------- */
int smash_targets; /* can smash player/enemies/everything */
int deadliness; /* deadly when running/colliding/touching */
int consistency; /* indestructible/can explode */
+ int change_player_action; /* touched/pressed/pushed by player */
+ int change_collide_action; /* collision/impact/smashed */
+ int change_other_action; /* various change actions */
boolean can_explode_by_fire; /* element explodes by fire */
boolean can_explode_smashed; /* element explodes when smashed */