EL_EM_GATE_2_GRAY,
EL_EM_GATE_3_GRAY,
EL_EM_GATE_4_GRAY,
+
+ EL_EM_EXIT_CLOSED,
+ EL_EM_EXIT_OPEN,
+ EL_EM_STEEL_EXIT_CLOSED,
+ EL_EM_STEEL_EXIT_OPEN,
};
static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
EL_SWITCHGATE_SWITCH_UP,
EL_SWITCHGATE_SWITCH_DOWN,
- EL_EMPTY,
- EL_EMPTY,
- EL_DC_SWITCHGATE_SWITCH_UP,
- EL_DC_SWITCHGATE_SWITCH_DOWN,
-
- EL_SIGN_EXCLAMATION,
- EL_SIGN_STOP,
EL_LIGHT_SWITCH,
EL_LIGHT_SWITCH_ACTIVE,
+ EL_DC_SWITCHGATE_SWITCH_UP,
+ EL_DC_SWITCHGATE_SWITCH_DOWN,
+ EL_STEEL_EXIT_CLOSED,
+ EL_STEEL_EXIT_OPEN,
EL_STEELWALL_SLIPPERY,
EL_INVISIBLE_SAND,
+
+ EL_QUICKSAND_FAST_EMPTY,
+ EL_QUICKSAND_FAST_FULL,
EL_LANDMINE,
EL_DC_LANDMINE,
EL_SHIELD_NORMAL,
EL_SHIELD_DEADLY,
EL_EXTRA_TIME,
- EL_EMPTY,
+ EL_DC_MAGIC_WALL,
EL_ENVELOPE_1,
EL_ENVELOPE_2,
EL_SIGN_EMERGENCY_EXIT,
EL_SIGN_YIN_YANG,
+#if 0
EL_SIGN_SPERMS,
EL_SIGN_BULLET,
EL_SIGN_HEART,
EL_EMPTY,
EL_EMPTY,
EL_EMPTY,
+#endif
EL_DC_STEELWALL_2_SINGLE,
EL_DC_STEELWALL_2_TOP,
- EL_STEEL_EXIT_CLOSED,
- EL_STEEL_EXIT_OPEN,
+ EL_SIGN_EXCLAMATION,
+ EL_SIGN_STOP,
EL_DC_STEELWALL_2_LEFT,
EL_DC_STEELWALL_2_MIDDLE,
EL_DC_STEELWALL_1_TOPLEFT,
EL_DC_STEELWALL_2_VERTICAL,
EL_DC_STEELWALL_1_TOPRIGHT,
- EL_EMPTY,
+ EL_DC_GATE_WHITE,
EL_DC_STEELWALL_1_VERTICAL,
EL_DC_STEELWALL_2_BOTTOM,
- EL_EMPTY,
- EL_EMPTY,
+ EL_DC_KEY_WHITE,
+ EL_DC_GATE_WHITE_GRAY,
EL_DC_STEELWALL_1_BOTTOMLEFT,
EL_DC_STEELWALL_1_HORIZONTAL,
EL_DC_STEELWALL_1_BOTTOMRIGHT,
- EL_EMPTY,
+ EL_DC_GATE_FAKE_GRAY,
EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
EL_DC_STEELWALL_1_BOTTOM,
EL_DC_STEELWALL_1_BOTTOMLEFT_2,
- EL_EMPTY,
+ EL_EXPANDABLE_STEELWALL_HORIZONTAL,
EL_DC_STEELWALL_1_RIGHT,
EL_EMPTY,
EL_DC_STEELWALL_1_LEFT,
- EL_EMPTY,
+ EL_EXPANDABLE_STEELWALL_VERTICAL,
EL_DC_STEELWALL_1_TOPRIGHT_2,
EL_DC_STEELWALL_1_TOP,
EL_DC_STEELWALL_1_TOPLEFT_2,
- EL_EMPTY,
-
- EL_EXPANDABLE_STEELWALL_HORIZONTAL,
- EL_EXPANDABLE_STEELWALL_VERTICAL,
EL_EXPANDABLE_STEELWALL_ANY,
- EL_EMPTY,
-
- EL_EM_EXIT_CLOSED,
- EL_EM_EXIT_OPEN,
- EL_EM_STEEL_EXIT_CLOSED,
- EL_EM_STEEL_EXIT_OPEN,
-
- EL_DC_KEY_WHITE,
- EL_DC_GATE_WHITE,
- EL_DC_GATE_WHITE_GRAY,
- EL_DC_GATE_FAKE_GRAY,
-
- EL_DC_MAGIC_WALL,
- EL_QUICKSAND_FAST_EMPTY,
- EL_QUICKSAND_FAST_FULL,
- EL_EMPTY,
};
static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;