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fixed compiling MM engine code with MinGW environment
author
Holger Schemel
<info@artsoft.org>
Mon, 19 Mar 2018 21:49:22 +0000
(22:49 +0100)
committer
Holger Schemel
<info@artsoft.org>
Fri, 23 Mar 2018 22:21:18 +0000
(23:21 +0100)
src/libgame/windows.h
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diff --git
a/src/libgame/windows.h
b/src/libgame/windows.h
index a3d68cc470e21033d11ee04219f1b3a444ac48bb..faf9deacabc9d93e8b21c7ded6847ca447857b10 100644
(file)
--- a/
src/libgame/windows.h
+++ b/
src/libgame/windows.h
@@
-12,6
+12,9
@@
#ifndef WINDOWS_H
#define WINDOWS_H
+/* prevent including lots of conflicting macros */
+#define WIN32_LEAN_AND_MEAN
+
#include <shlobj.h>