{ "bd_magic_wall.active.xpos", "12" },
{ "bd_magic_wall.active.ypos", "10" },
{ "bd_magic_wall.active.frames", "4" },
+ { "bd_magic_wall.active.reverse", "1" },
+ { "bd_magic_wall.active.delay", "4" },
{ "bd_magic_wall.filling", "RocksElements.pcx" },
{ "bd_magic_wall.filling.xpos", "12" },
{ "bd_magic_wall.filling.ypos", "10" },
{ "bd_magic_wall.filling.frames", "4" },
+ { "bd_magic_wall.filling.reverse", "1" },
+ { "bd_magic_wall.filling.delay", "4" },
{ "bd_magic_wall.full", "RocksElements.pcx" },
{ "bd_magic_wall.full.xpos", "12" },
{ "bd_magic_wall.full.ypos", "10" },
{ "bd_magic_wall.full.frames", "4" },
+ { "bd_magic_wall.full.reverse", "1" },
+ { "bd_magic_wall.full.delay", "4" },
{ "bd_magic_wall.emptying", "RocksElements.pcx" },
{ "bd_magic_wall.emptying.xpos", "12" },
{ "bd_magic_wall.emptying.ypos", "10" },
{ "bd_magic_wall.emptying.frames", "4" },
+ { "bd_magic_wall.emptying.reverse", "1" },
+ { "bd_magic_wall.emptying.delay", "4" },
{ "bd_magic_wall.dead", "RocksElements.pcx" },
{ "bd_magic_wall.dead.xpos", "12" },
{ "bd_magic_wall.dead.ypos", "10" },
{ "magic_wall.active.xpos", "0" },
{ "magic_wall.active.ypos", "8" },
{ "magic_wall.active.frames", "4" },
+ { "magic_wall.active.reverse", "1" },
+ { "magic_wall.active.delay", "4" },
{ "magic_wall.filling", "RocksElements.pcx" },
{ "magic_wall.filling.xpos", "0" },
{ "magic_wall.filling.ypos", "8" },
{ "magic_wall.filling.frames", "4" },
+ { "magic_wall.filling.reverse", "1" },
+ { "magic_wall.filling.delay", "4" },
{ "magic_wall.full", "RocksElements.pcx" },
{ "magic_wall.full.xpos", "0" },
{ "magic_wall.full.ypos", "8" },
{ "magic_wall.full.frames", "4" },
+ { "magic_wall.full.reverse", "1" },
+ { "magic_wall.full.delay", "4" },
{ "magic_wall.emptying", "RocksElements.pcx" },
{ "magic_wall.emptying.xpos", "0" },
{ "magic_wall.emptying.ypos", "8" },
{ "magic_wall.emptying.frames", "4" },
+ { "magic_wall.emptying.reverse", "1" },
+ { "magic_wall.emptying.delay", "4" },
{ "magic_wall.dead", "RocksElements.pcx" },
{ "magic_wall.dead.xpos", "0" },
{ "magic_wall.dead.ypos", "8" },
{ "acid.xpos", "12" },
{ "acid.ypos", "7" },
{ "acid.frames", "4" },
+ { "acid.delay", "10" },
{ "acid.splashing_left", "RocksHeroes.pcx" },
{ "acid.splashing_left.xpos", "8" },
{ "balloon.moving.ypos", "7" },
{ "balloon.moving.frames", "4" },
{ "balloon.moving.pingpong", "1" },
+ { "balloon.moving.delay", "2" },
{ "balloon_send_left", "RocksDC.pcx" },
{ "balloon_send_left.xpos", "8" },
{ "pig_down.moving.xpos", "8" },
{ "pig_down.moving.ypos", "0" },
{ "pig_down.moving.frames", "4" },
+ { "pig_down.moving.delay", "2" },
{ "pig_down.eating", "RocksHeroes.pcx" },
{ "pig_down.eating.xpos", "8" },
{ "pig_down.eating.ypos", "0" },
{ "pig_down.eating.frames", "4" },
+ { "pig_down.eating.delay", "2" },
{ "pig_up", "RocksHeroes.pcx" },
{ "pig_up.xpos", "12" },
{ "pig_up.ypos", "0" },
{ "pig_up.moving.xpos", "12" },
{ "pig_up.moving.ypos", "0" },
{ "pig_up.moving.frames", "4" },
+ { "pig_up.moving.delay", "2" },
{ "pig_up.eating", "RocksHeroes.pcx" },
{ "pig_up.eating.xpos", "12" },
{ "pig_up.eating.ypos", "0" },
{ "pig_up.eating.frames", "4" },
+ { "pig_up.eating.delay", "2" },
{ "pig_left", "RocksHeroes.pcx" },
{ "pig_left.xpos", "8" },
{ "pig_left.ypos", "1" },
{ "pig_left.moving.xpos", "8" },
{ "pig_left.moving.ypos", "1" },
{ "pig_left.moving.frames", "4" },
+ { "pig_left.moving.delay", "2" },
{ "pig_left.eating", "RocksHeroes.pcx" },
{ "pig_left.eating.xpos", "8" },
{ "pig_left.eating.ypos", "1" },
{ "pig_left.eating.frames", "4" },
+ { "pig_left.eating.delay", "2" },
{ "pig_right", "RocksHeroes.pcx" },
{ "pig_right.xpos", "12" },
{ "pig_right.ypos", "1" },
{ "pig_right.moving.xpos", "12" },
{ "pig_right.moving.ypos", "1" },
{ "pig_right.moving.frames", "4" },
+ { "pig_right.moving.delay", "2" },
{ "pig_right.eating", "RocksHeroes.pcx" },
{ "pig_right.eating.xpos", "12" },
{ "pig_right.eating.ypos", "1" },
{ "pig_right.eating.frames", "4" },
+ { "pig_right.eating.delay", "2" },
{ "dragon_down", "RocksHeroes.pcx" },
{ "dragon_down.xpos", "8" },
{ "dragon_down.moving.xpos", "8" },
{ "dragon_down.moving.ypos", "2" },
{ "dragon_down.moving.frames", "4" },
+ { "dragon_down.moving.delay", "2" },
{ "dragon_down.attacking", "RocksHeroes.pcx" },
{ "dragon_down.attacking.xpos", "8" },
{ "dragon_down.attacking.ypos", "2" },
- { "dragon_down.attacking.frames", "4" },
+ { "dragon_down.attacking.frames", "1" },
{ "dragon_up", "RocksHeroes.pcx" },
{ "dragon_up.xpos", "12" },
{ "dragon_up.ypos", "2" },
{ "dragon_up.moving.xpos", "12" },
{ "dragon_up.moving.ypos", "2" },
{ "dragon_up.moving.frames", "4" },
+ { "dragon_up.moving.delay", "2" },
{ "dragon_up.attacking", "RocksHeroes.pcx" },
{ "dragon_up.attacking.xpos", "12" },
{ "dragon_up.attacking.ypos", "2" },
- { "dragon_up.attacking.frames", "4" },
+ { "dragon_up.attacking.frames", "1" },
{ "dragon_left", "RocksHeroes.pcx" },
{ "dragon_left.xpos", "8" },
{ "dragon_left.ypos", "3" },
{ "dragon_left.moving.xpos", "8" },
{ "dragon_left.moving.ypos", "3" },
{ "dragon_left.moving.frames", "4" },
+ { "dragon_left.moving.delay", "2" },
{ "dragon_left.attacking", "RocksHeroes.pcx" },
{ "dragon_left.attacking.xpos", "8" },
{ "dragon_left.attacking.ypos", "3" },
- { "dragon_left.attacking.frames", "4" },
+ { "dragon_left.attacking.frames", "1" },
{ "dragon_right", "RocksHeroes.pcx" },
{ "dragon_right.xpos", "12" },
{ "dragon_right.ypos", "3" },
{ "dragon_right.moving.xpos", "12" },
{ "dragon_right.moving.ypos", "3" },
{ "dragon_right.moving.frames", "4" },
+ { "dragon_right.moving.delay", "2" },
{ "dragon_right.attacking", "RocksHeroes.pcx" },
{ "dragon_right.attacking.xpos", "12" },
{ "dragon_right.attacking.ypos", "3" },
- { "dragon_right.attacking.frames", "4" },
+ { "dragon_right.attacking.frames", "1" },
{ "mole_down", "RocksHeroes.pcx" },
{ "mole_down.xpos", "8" },
{ "mole_down.moving.xpos", "8" },
{ "mole_down.moving.ypos", "4" },
{ "mole_down.moving.frames", "4" },
+ { "mole_down.moving.delay", "2" },
{ "mole_down.digging", "RocksHeroes.pcx" },
{ "mole_down.digging.xpos", "8" },
{ "mole_down.digging.ypos", "4" },
{ "mole_down.digging.frames", "4" },
+ { "mole_down.digging.delay", "2" },
{ "mole_up", "RocksHeroes.pcx" },
{ "mole_up.xpos", "12" },
{ "mole_up.ypos", "4" },
{ "mole_up.moving.xpos", "12" },
{ "mole_up.moving.ypos", "4" },
{ "mole_up.moving.frames", "4" },
+ { "mole_up.moving.delay", "2" },
{ "mole_up.digging", "RocksHeroes.pcx" },
{ "mole_up.digging.xpos", "12" },
{ "mole_up.digging.ypos", "4" },
{ "mole_up.digging.frames", "4" },
+ { "mole_up.digging.delay", "2" },
{ "mole_left", "RocksHeroes.pcx" },
{ "mole_left.xpos", "8" },
{ "mole_left.ypos", "5" },
{ "mole_left.moving.xpos", "8" },
{ "mole_left.moving.ypos", "5" },
{ "mole_left.moving.frames", "4" },
+ { "mole_left.moving.delay", "2" },
{ "mole_left.digging", "RocksHeroes.pcx" },
{ "mole_left.digging.xpos", "8" },
{ "mole_left.digging.ypos", "5" },
{ "mole_left.digging.frames", "4" },
+ { "mole_left.digging.delay", "2" },
{ "mole_right", "RocksHeroes.pcx" },
{ "mole_right.xpos", "12" },
{ "mole_right.ypos", "5" },
{ "mole_right.moving.xpos", "12" },
{ "mole_right.moving.ypos", "5" },
{ "mole_right.moving.frames", "4" },
+ { "mole_right.moving.delay", "2" },
{ "mole_right.digging", "RocksHeroes.pcx" },
{ "mole_right.digging.xpos", "12" },
{ "mole_right.digging.ypos", "5" },
{ "mole_right.digging.frames", "4" },
+ { "mole_right.digging.delay", "2" },
{ "penguin_down", "RocksHeroes.pcx" },
{ "penguin_down.xpos", "8" },
{ "penguin_down.moving.xpos", "8" },
{ "penguin_down.moving.ypos", "6" },
{ "penguin_down.moving.frames", "4" },
+ { "penguin_down.moving.delay", "2" },
{ "penguin_up", "RocksHeroes.pcx" },
{ "penguin_up.xpos", "12" },
{ "penguin_up.ypos", "6" },
{ "penguin_up.moving.xpos", "12" },
{ "penguin_up.moving.ypos", "6" },
{ "penguin_up.moving.frames", "4" },
+ { "penguin_up.moving.delay", "2" },
{ "penguin_left", "RocksHeroes.pcx" },
{ "penguin_left.xpos", "8" },
{ "penguin_left.ypos", "7" },
{ "penguin_left.moving.xpos", "8" },
{ "penguin_left.moving.ypos", "7" },
{ "penguin_left.moving.frames", "4" },
+ { "penguin_left.moving.delay", "2" },
{ "penguin_right", "RocksHeroes.pcx" },
{ "penguin_right.xpos", "12" },
{ "penguin_right.ypos", "7" },
{ "penguin_right.moving.xpos", "12" },
{ "penguin_right.moving.ypos", "7" },
{ "penguin_right.moving.frames", "4" },
+ { "penguin_right.moving.delay", "2" },
{ "satellite", "RocksHeroes.pcx" },
{ "satellite.xpos", "8" },
int ux = LEVELX(x), uy = LEVELY(y);
int move_dir = MovDir[ux][uy];
int move_pos = ABS(MovPos[ux][uy]) / (TILEX / 8);
- int graphic = el_dir2img(element, move_dir);
+ int gfx_action = (IS_MOVING(ux,uy) ? GFX_ACTION_MOVING : GFX_ACTION_DEFAULT);
+ int graphic = el_dir_act2img(element, move_dir, gfx_action);
int frame = getNewGraphicAnimationFrame(graphic, move_pos);
+#if 0
int phase8 = move_pos;
int phase4 = phase8 / 2;
int phase2 = phase8 / 4;
+#endif
- int dir = move_dir; /* !!! THROW AWAY LATER !!! */
-
- if (0)
- {
- ;
- }
-#if 0
- else if (element == EL_PACMAN || element == EL_BUG ||
- element == EL_SPACESHIP)
+ if (element == EL_WALL_GROWING)
{
- graphic += 1 * !phase2;
+ boolean left_stopped = FALSE, right_stopped = FALSE;
- if (dir == MV_UP)
- graphic += 1 * 2;
- else if (dir == MV_LEFT)
- graphic += 2 * 2;
- else if (dir == MV_DOWN)
- graphic += 3 * 2;
- }
- else if (element == EL_SP_SNIKSNAK)
- {
- if (dir == MV_LEFT)
- graphic = GFX_SP_SNIKSNAK_LEFT;
- else if (dir == MV_RIGHT)
- graphic = GFX_SP_SNIKSNAK_RIGHT;
- else if (dir == MV_UP)
- graphic = GFX_SP_SNIKSNAK_UP;
- else
- graphic = GFX_SP_SNIKSNAK_DOWN;
-
- graphic += (phase8 < 4 ? phase8 : 7 - phase8);
- }
- else if (element == EL_SP_ELECTRON)
- {
- graphic = GFX2_SP_ELECTRON + getGraphicAnimationPhase(8, 2, ANIM_NORMAL);
- }
-#endif
- else if (element == EL_MOLE || element == EL_PENGUIN ||
- element == EL_PIG || element == EL_DRAGON)
- {
- if (dir == MV_LEFT)
- graphic = (element == EL_MOLE ? GFX_MOLE_LEFT :
- element == EL_PENGUIN ? GFX_PINGUIN_LEFT :
- element == EL_PIG ? GFX_SCHWEIN_LEFT : GFX_DRACHE_LEFT);
- else if (dir == MV_RIGHT)
- graphic = (element == EL_MOLE ? GFX_MOLE_RIGHT :
- element == EL_PENGUIN ? GFX_PINGUIN_RIGHT :
- element == EL_PIG ? GFX_SCHWEIN_RIGHT : GFX_DRACHE_RIGHT);
- else if (dir == MV_UP)
- graphic = (element == EL_MOLE ? GFX_MOLE_UP :
- element == EL_PENGUIN ? GFX_PINGUIN_UP :
- element == EL_PIG ? GFX_SCHWEIN_UP : GFX_DRACHE_UP);
- else
- graphic = (element == EL_MOLE ? GFX_MOLE_DOWN :
- element == EL_PENGUIN ? GFX_PINGUIN_DOWN :
- element == EL_PIG ? GFX_SCHWEIN_DOWN : GFX_DRACHE_DOWN);
+ if (!IN_LEV_FIELD(ux-1, uy) || IS_MAUER(Feld[ux-1][uy]))
+ left_stopped = TRUE;
+ if (!IN_LEV_FIELD(ux+1, uy) || IS_MAUER(Feld[ux+1][uy]))
+ right_stopped = TRUE;
- graphic += phase4;
- }
- else if (element == EL_SATELLITE)
- {
-#if 1
- graphic = GFX_SONDE_START + getGraphicAnimationPhase(8, 2, ANIM_NORMAL);
-#else
- graphic = GFX_SONDE_START + getNewGraphicAnimationFrame(graphic, move_pos);
-#endif
- }
- else if (element == EL_ACID)
- {
-#if 1
- graphic = GFX_GEBLUBBER + getGraphicAnimationPhase(4, 10, ANIM_NORMAL);
-#else
- graphic = GFX_GEBLUBBER + getNewGraphicAnimationFrame(graphic, move_pos);
-#endif
- }
- else if (element == EL_BD_BUTTERFLY || element == EL_BD_FIREFLY)
- {
- graphic += !phase2;
- }
- else if (element == EL_BALLOON)
- {
- graphic += phase4;
+ if (left_stopped && right_stopped)
+ graphic = IMG_WALL;
+ else if (left_stopped)
+ graphic = IMG_WALL_GROWING_ACTIVE_RIGHT;
+ else if (right_stopped)
+ graphic = IMG_WALL_GROWING_ACTIVE_LEFT;
}
+#if 0
else if ((element == EL_ROCK ||
element == EL_SP_ZONK ||
element == EL_BD_ROCK ||
element == EL_SP_ZONK ||
element == EL_BD_ROCK)
{
- if (dir == MV_LEFT)
+ if (move_dir == MV_LEFT)
graphic += (4 - phase4) % 4;
- else if (dir == MV_RIGHT)
+ else if (move_dir == MV_RIGHT)
graphic += phase4;
else
graphic += phase2 * 2;
graphic += phase2;
}
}
- else if (element == EL_MAGIC_WALL_ACTIVE ||
- element == EL_MAGIC_WALL_EMPTYING ||
- element == EL_BD_MAGIC_WALL_ACTIVE ||
- element == EL_BD_MAGIC_WALL_EMPTYING ||
- element == EL_MAGIC_WALL_FULL ||
- element == EL_BD_MAGIC_WALL_FULL)
- {
-#if 1
- graphic += 3 + getGraphicAnimationPhase(4, 4, ANIM_REVERSE);
-#else
- graphic += 3 + getNewGraphicAnimationFrame(graphic, move_pos);
-#endif
- }
else if (IS_AMOEBOID(element) || element == EL_AMOEBA_DRIPPING)
{
graphic = (element == EL_AMOEBA_DEAD ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
graphic += (x + 2 * y + 4) % 4;
}
- else if (element == EL_WALL_GROWING)
- {
- boolean links_massiv = FALSE, rechts_massiv = FALSE;
-
- if (!IN_LEV_FIELD(ux-1, uy) || IS_MAUER(Feld[ux-1][uy]))
- links_massiv = TRUE;
- if (!IN_LEV_FIELD(ux+1, uy) || IS_MAUER(Feld[ux+1][uy]))
- rechts_massiv = TRUE;
-
- if (links_massiv && rechts_massiv)
- graphic = GFX_MAUERWERK;
- else if (links_massiv)
- graphic = GFX_MAUER_R;
- else if (rechts_massiv)
- graphic = GFX_MAUER_L;
- }
-#if 0
- else if ((element == EL_INVISIBLE_STEELWALL ||
- element == EL_INVISIBLE_WALL ||
- element == EL_INVISIBLE_SAND) && game.light_time_left)
- {
- graphic = (element == EL_INVISIBLE_STEELWALL ? GFX_INVISIBLE_STEEL_ON :
- element == EL_INVISIBLE_WALL ? GFX_UNSICHTBAR_ON :
- GFX_SAND_INVISIBLE_ON);
- }
#endif
if (dx || dy)
int el_dir2img(int element, int direction)
{
- int action = GFX_ACTION_DEFAULT;
-
- if (element_info[element].has_direction_graphic[action])
- {
- direction = MV_DIR_BIT(direction);
-
- return element_info[element].direction_graphic[action][direction];
- }
- else
- return el2img(element);
+ return el_dir_act2img(element, direction, GFX_ACTION_DEFAULT);
}
int el_dir_act2img(int element, int direction, int action)
{
- if (element_info[element].has_direction_graphic[action])
- {
- direction = MV_DIR_BIT(direction);
+ action = graphics_action_mapping[action];
+ direction = MV_DIR_BIT(direction);
- return element_info[element].direction_graphic[action][direction];
- }
- else
- return el_dir2img(element, direction);
+ return element_info[element].direction_graphic[action][direction];
}