+Release Version 1.2 [WILL HOPEFULLY SOON BE RELEASED...]
+--------------------------------------------------------
+ - network multiplayer games with upto four players
+ - no separate network server needed; each client can
+ fork a network server at startup if there's no server
+ running at this moment
+ - possibility to invoke the game to act as a standalone
+ network server (on a separate machine, for example)
+ - local multiplayer games with upto four players
+ - support for upto four joysticks
+ - completely free customizable keyboard and joystick
+ for all four players individually
+ - new joystick calibration screen which can be left
+ (with Escape key) if no joystick is connected... ;-)
+ - new (working) GIF graphics loader (but still support
+ for the old XPM method)
+ - supports private colormap with extremely less flashing
+ on 8-bit (256 colors) displays
+ - soft-scrolling with 50 frames per second (which raises
+ the system requirements and makes it completely
+ unplayable on my "old reference" 486/33 (where 0.9b runs
+ smoothly) and running at 90% speed on my K6-200.
+ - completely new file format for personal setup data
+ in ASCII format which is human readable and easily
+ customizable even with a texteditor; stored in the
+ user's home directory and no longer somewhere in the
+ game's installation directory
+ - high score lists changed: now one file per level and
+ no longer one file per level series; now using readable
+ ASCII format
+ - useful command line options to specify the X11 display,
+ the game's base (installation) directory, an alternate
+ level directory, standalone server execution and verbose
+ execution
+
+Release Version 1.1 [NOT RELEASED]
+----------------------------------
+ - new (but broken) GIF graphics loader to be independent
+ from the XPM library and replace all graphics by GIFs.
+
+Release Version 1.0 [9 APR 97] [NOT RELEASED]
+---------------------------------------------
+ - the game now contains many really playable levels,
+ not only a few levels for testing
+ - the game is now even better playable by keyboard
+ (now you have the same gameplay functionality
+ compared to playing with a joystick. Especially
+ there are diagonal directions with keyboard playing
+ and the fire buttons are mapped to the shift keys)
+ - a lot of new elements for better emulation of levels
+ from the games "Boulderdash", "Emerald Mine" and
+ "Sokoban". New elements to build "Dynablaster" style
+ levels.
+ - enhanced functionality of the level tape recorder
+ to make it possible to go on with a game at any tape
+ position
+
Prerelease Version 0.9b [4 NOV 95]
-------------------------------------
+----------------------------------
- the game is now completely Freeware
- the game is now better playable by keyboard
(in the last version, the player was making more than