fixed crash bug caused by accessing invalid (off-playfield) array positions
authorHolger Schemel <info@artsoft.org>
Tue, 8 Feb 2022 16:05:47 +0000 (17:05 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 8 Feb 2022 16:05:47 +0000 (17:05 +0100)
This bug caused accessing array "GfxFrame[][]" out of bounds if level
position is not inside the playfield. (This is always the case when
invoked from "DrawScreenElementExt()" for level border elements.


No differences found