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fixed crash bug caused by accessing invalid (off-playfield) array positions
author
Holger Schemel
<info@artsoft.org>
Tue, 8 Feb 2022 16:05:47 +0000
(17:05 +0100)
committer
Holger Schemel
<info@artsoft.org>
Tue, 8 Feb 2022 16:05:47 +0000
(17:05 +0100)
This bug caused accessing array "GfxFrame[][]" out of bounds if level
position is not inside the playfield. (This is always the case when
invoked from "DrawScreenElementExt()" for level border elements.
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