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fixed comment
author
Holger Schemel
<info@artsoft.org>
Wed, 6 Mar 2024 08:08:30 +0000
(09:08 +0100)
committer
Holger Schemel
<info@artsoft.org>
Wed, 6 Mar 2024 08:08:30 +0000
(09:08 +0100)
src/game_bd/bd_gameplay.c
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diff --git
a/src/game_bd/bd_gameplay.c
b/src/game_bd/bd_gameplay.c
index 6588fd8ebe452d01658574388c8d2aeddf17589a..9f1d96e6d30ae4f7f57077cbdda07179dc5fbb51 100644
(file)
--- a/
src/game_bd/bd_gameplay.c
+++ b/
src/game_bd/bd_gameplay.c
@@
-605,7
+605,7
@@
void play_game_func(GdGame *game, int action)
switch (state)
{
case GD_GAME_CAVE_LOADED:
- // s
elect colors, prepare drawing etc.
+ // s
croll to start position
gd_scroll_to_origin();
// fill whole screen with black - cave might be smaller than previous!