fixed comment
authorHolger Schemel <info@artsoft.org>
Wed, 6 Mar 2024 08:08:30 +0000 (09:08 +0100)
committerHolger Schemel <info@artsoft.org>
Wed, 6 Mar 2024 08:08:30 +0000 (09:08 +0100)
src/game_bd/bd_gameplay.c

index 6588fd8ebe452d01658574388c8d2aeddf17589a..9f1d96e6d30ae4f7f57077cbdda07179dc5fbb51 100644 (file)
@@ -605,7 +605,7 @@ void play_game_func(GdGame *game, int action)
   switch (state)
   {
     case GD_GAME_CAVE_LOADED:
-      // select colors, prepare drawing etc.
+      // scroll to start position
       gd_scroll_to_origin();
 
       // fill whole screen with black - cave might be smaller than previous!