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fixed bug with not fading menu music on title screen when changing level set
author
Holger Schemel
<info@artsoft.org>
Mon, 7 Jan 2019 12:28:03 +0000
(13:28 +0100)
committer
Holger Schemel
<info@artsoft.org>
Mon, 7 Jan 2019 12:28:03 +0000
(13:28 +0100)
src/screens.c
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diff --git
a/src/screens.c
b/src/screens.c
index 2067ee28f8592e08bfe4136b27de1bdeba03f7c9..92c752afb09beb956f0902d4b767d44008270cb0 100644
(file)
--- a/
src/screens.c
+++ b/
src/screens.c
@@
-1745,10
+1745,10
@@
void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
"No title screen for this level set.");
return;
}
-
- FadeMenuSoundsAndMusic();
}
+ FadeMenuSoundsAndMusic();
+
FadeOut(REDRAW_ALL);
// title screens may have different window size