/* ========================================================================= */
/* THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */
-static struct AudioFormatInfo afmt;
static struct SoundControl mixer[NUM_MIXER_CHANNELS];
static int mixer_active_channels = 0;
-/* forward declaration of internal functions */
-static void InitAudioDevice(struct AudioFormatInfo *);
-static void Mixer_Main(void);
+#if defined(AUDIO_UNIX_NATIVE)
+static struct AudioFormatInfo afmt;
-#if defined(PLATFORM_UNIX) && !defined(AUDIO_STREAMING_DSP)
+static void Mixer_Main(void);
+#if !defined(AUDIO_STREAMING_DSP)
static unsigned char linear_to_ulaw(int);
static int ulaw_to_linear(unsigned char);
#endif
+#endif
static void ReloadCustomSounds();
static void ReloadCustomMusic();
static void FreeSound(void *);
-#if defined(PLATFORM_UNIX)
+
+/* ------------------------------------------------------------------------- */
+/* functions for native (non-SDL) Unix audio/mixer support */
+/* ------------------------------------------------------------------------- */
+
+#if defined(AUDIO_UNIX_NATIVE)
+
static int OpenAudioDevice(char *audio_device_name)
{
int audio_device_fd;
return TRUE;
}
-#if !defined(TARGET_SDL)
static boolean ForkAudioProcess(void)
{
if (pipe(audio.mixer_pipe) < 0)
return TRUE;
}
-#endif
void UnixOpenAudio(void)
{
kill(audio.mixer_pid, SIGTERM);
}
+
+/* ------------------------------------------------------------------------- */
+/* functions for platform specific audio device initialization */
+/* ------------------------------------------------------------------------- */
+
+#if defined(AUDIO_LINUX_IOCTL)
+static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt)
+{
+ /* "ioctl()" expects pointer to 'int' value for stereo flag
+ (boolean is defined as 'char', which will not work here) */
+ unsigned int fragment_spec = 0;
+ int fragment_size_query;
+ int stereo = TRUE;
+ struct
+ {
+ int format_ioctl;
+ int format_result;
+ }
+ formats[] =
+ {
+ /* supported audio format in preferred order */
+ { AFMT_S16_LE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_LE },
+ { AFMT_S16_BE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_BE },
+ { AFMT_U8, AUDIO_FORMAT_U8 },
+ { -1, -1 }
+ };
+ int i;
+
+ /* determine logarithm (log2) of the fragment size */
+ while ((1 << fragment_spec) < afmt->fragment_size)
+ fragment_spec++;
+
+ /* use two fragments (play one fragment, prepare the other);
+ one fragment would result in interrupted audio output, more
+ than two fragments would raise audio output latency to much */
+ fragment_spec |= 0x00020000;
+
+ /* Example for fragment specification:
+ - 2 buffers / 512 bytes (giving 1/16 second resolution for 8 kHz)
+ - (with stereo the effective buffer size will shrink to 256)
+ => fragment_size = 0x00020009 */
+
+ if (ioctl(audio.device_fd, SNDCTL_DSP_SETFRAGMENT, &fragment_spec) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set fragment size of /dev/dsp -- no sounds");
+
+ i = 0;
+ afmt->format = 0;
+ while (formats[i].format_result != -1)
+ {
+ unsigned int audio_format = formats[i].format_ioctl;
+ if (ioctl(audio.device_fd, SNDCTL_DSP_SETFMT, &audio_format) == 0)
+ {
+ afmt->format = formats[i].format_result;
+ break;
+ }
+ }
+
+ if (afmt->format == 0) /* no supported audio format found */
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set audio format of /dev/dsp -- no sounds");
+
+ /* try if we can use stereo sound */
+ afmt->stereo = TRUE;
+ if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0)
+ afmt->stereo = FALSE;
+
+ if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &afmt->sample_rate) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set sample rate of /dev/dsp -- no sounds");
+
+ /* get the real fragmentation size; this should return 512 */
+ if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size_query) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot get fragment size of /dev/dsp -- no sounds");
+ if (fragment_size_query != afmt->fragment_size)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set fragment size of /dev/dsp -- no sounds");
+}
+#endif /* AUDIO_LINUX_IOCTL */
+
+#if defined(PLATFORM_NETBSD)
+static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt)
+{
+ audio_info_t a_info;
+ boolean stereo = TRUE;
+
+ AUDIO_INITINFO(&a_info);
+ a_info.play.encoding = AUDIO_ENCODING_LINEAR8;
+ a_info.play.precision = 8;
+ a_info.play.channels = 2;
+ a_info.play.sample_rate = sample_rate;
+ a_info.blocksize = fragment_size;
+
+ afmt->format = AUDIO_FORMAT_U8;
+ afmt->stereo = TRUE;
+
+ if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0)
+ {
+ /* try to disable stereo */
+ a_info.play.channels = 1;
+
+ afmt->stereo = FALSE;
+
+ if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0)
+ Error(ERR_EXIT_SOUND_SERVER,
+ "cannot set sample rate of /dev/audio -- no sounds");
+ }
+}
+#endif /* PLATFORM_NETBSD */
+
+#if defined(PLATFORM_HPUX)
+static void InitAudioDevice_HPUX(struct AudioFormatInfo *afmt)
+{
+ struct audio_describe ainfo;
+ int audio_ctl;
+
+ audio_ctl = open("/dev/audioCtl", O_WRONLY | O_NDELAY);
+ if (audio_ctl == -1)
+ Error(ERR_EXIT_SOUND_SERVER, "cannot open /dev/audioCtl -- no sounds");
+
+ if (ioctl(audio_ctl, AUDIO_DESCRIBE, &ainfo) == -1)
+ Error(ERR_EXIT_SOUND_SERVER, "no audio info -- no sounds");
+
+ if (ioctl(audio_ctl, AUDIO_SET_DATA_FORMAT, AUDIO_FORMAT_ULAW) == -1)
+ Error(ERR_EXIT_SOUND_SERVER, "ulaw audio not available -- no sounds");
+
+ ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1);
+ ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, 8000);
+
+ afmt->format = AUDIO_FORMAT_U8;
+ afmt->stereo = FALSE;
+ afmt->sample_rate = 8000;
+
+ close(audio_ctl);
+}
+#endif /* PLATFORM_HPUX */
+
+static void InitAudioDevice(struct AudioFormatInfo *afmt)
+{
+ afmt->stereo = TRUE;
+ afmt->format = AUDIO_FORMAT_UNKNOWN;
+ afmt->sample_rate = DEFAULT_AUDIO_SAMPLE_RATE;
+ afmt->fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
+
+#if defined(AUDIO_LINUX_IOCTL)
+ InitAudioDevice_Linux(afmt);
+#elif defined(PLATFORM_NETBSD)
+ InitAudioDevice_NetBSD(afmt);
+#elif defined(PLATFORM_HPUX)
+ InitAudioDevice_HPUX(afmt);
+#else
+ /* generic /dev/audio stuff might be placed here */
+#endif
+}
+
+
+/* ------------------------------------------------------------------------- */
+/* functions for communication between main process and sound mixer process */
+/* ------------------------------------------------------------------------- */
+
static void SendSoundControlToMixerProcess(SoundControl *snd_ctrl)
{
if (IS_CHILD_PROCESS(audio.mixer_pid))
else
artwork.music_set_current = set_name;
}
-#endif /* PLATFORM_UNIX */
+
+#endif /* AUDIO_UNIX_NATIVE */
+
+
+/* ------------------------------------------------------------------------- */
+/* mixer functions */
+/* ------------------------------------------------------------------------- */
void Mixer_InitChannels()
{
/* start with inactive channel in case something goes wrong */
mixer[channel].active = FALSE;
- if (IS_MUSIC_MODULE(mixer[channel]))
+ if (mixer[channel].type != MUS_TYPE_WAV)
return;
mixer[channel].playingpos = 0;
Mixer_PlayChannel(audio.music_channel);
#if defined(TARGET_SDL)
- if (IS_MUSIC_MODULE(mixer[audio.music_channel]))
+ if (mixer[audio.music_channel].type != MUS_TYPE_WAV)
{
/* Mix_VolumeMusic() must be called _after_ Mix_PlayMusic() --
this looks like a bug in the SDL_mixer library */
static void Mixer_StopChannel(int channel)
{
+#if 0
+#if defined(TARGET_SDL)
+ printf("----------> %d [%d]\n", Mix_Playing(channel), Mix_Playing(0));
+#endif
+#endif
+
if (!mixer_active_channels || !mixer[channel].active)
return;
static void Mixer_FadeChannel(int channel)
{
+ if (!mixer_active_channels || !mixer[channel].active)
+ return;
+
mixer[channel].state |= SND_CTRL_FADE;
#if defined(TARGET_SDL)
+
+#if 1
Mix_FadeOutChannel(channel, SOUND_FADING_INTERVAL);
+#else
+ Mix_ExpireChannel(channel, SOUND_FADING_INTERVAL);
+#endif
+
#elif defined(PLATFORM_MSDOS)
if (voice_check(mixer[channel].voice))
voice_ramp_volume(mixer[channel].voice, SOUND_FADING_INTERVAL, 0);
return;
/* copy sound sample and format information */
+ snd_ctrl.type = snd_info->type;
+ snd_ctrl.format = snd_info->format;
snd_ctrl.data_ptr = snd_info->data_ptr;
snd_ctrl.data_len = snd_info->data_len;
- snd_ctrl.format = snd_info->format;
+ /* play music samples on a dedicated music channel */
if (IS_MUSIC(snd_ctrl))
{
mixer[audio.music_channel] = snd_ctrl;
-
- Mixer_PlayChannel(audio.music_channel);
+ Mixer_PlayMusicChannel();
return;
}
-#if 0
- printf("-> %d\n", mixer_active_channels);
-#endif
-
if (mixer_active_channels == audio.num_channels)
{
for (i=0; i<audio.num_channels; i++)
{
- if (mixer[i].data_ptr == NULL)
+ if (mixer[i].data_ptr == NULL ||
+ mixer[i].data_len == 0)
{
#if 1
printf("THIS SHOULD NEVER HAPPEN! [%d]\n", i);
}
}
- /* if mixer is full, remove oldest sound */
+#if 0
+ printf("%d ACTIVE CHANNELS\n", mixer_active_channels);
+#endif
+
+ /* if all channels are active, remove oldest sound sample */
if (mixer_active_channels == audio.num_channels)
{
int longest = 0, longest_nr = audio.first_sound_channel;
for (i=audio.first_sound_channel; i<audio.num_channels; i++)
{
-#if !defined(PLATFORM_MSDOS)
int actual = 100 * mixer[i].playingpos / mixer[i].data_len;
-#else
- int actual = mixer[i].playingpos;
-#endif
if (!IS_LOOP(mixer[i]) && actual > longest)
{
if (!mixer[i].active || mixer[i].nr != snd_ctrl.nr)
continue;
-#if !defined(PLATFORM_MSDOS)
actual = 100 * mixer[i].playingpos / mixer[i].data_len;
-#else
- actual = mixer[i].playingpos;
-#endif
+
if (actual >= longest)
{
longest = actual;
#endif
#if 1
+#if defined(AUDIO_UNIX_NATIVE)
if (snd_info->data_len == 0)
{
printf("THIS SHOULD NEVER HAPPEN! [snd_info->data_len == 0]\n");
}
#endif
+#endif
#if 1
if (IS_MUSIC(snd_ctrl) && i == audio.music_channel && mixer[i].active)
}
#endif
-#if 0
- snd_ctrl.data_ptr = snd_info->data_ptr;
- snd_ctrl.data_len = snd_info->data_len;
- snd_ctrl.format = snd_info->format;
-#endif
-
mixer[i] = snd_ctrl;
-
Mixer_PlayChannel(i);
break;
SendSoundControlToMixerProcess(&snd_ctrl);
return;
}
+#elif defined(TARGET_SDL)
+ for (i=0; i<audio.num_channels; i++)
+ if (!Mix_Playing(i))
+ Mixer_StopChannel(i);
#elif defined(TARGET_ALLEGRO)
for (i=0; i<audio.num_channels; i++)
{
if (IS_RELOADING(snd_ctrl)) /* load new sound or music files */
{
- ReadReloadInfoFromPipe(&snd_ctrl);
- Mixer_InitChannels();
+ Mixer_StopMusicChannel();
+ for(i=audio.first_sound_channel; i<audio.num_channels; i++)
+ Mixer_StopChannel(i);
+
+#if defined(AUDIO_UNIX_NATIVE)
CloseAudioDevice(&audio.device_fd);
+ ReadReloadInfoFromPipe(&snd_ctrl);
+#endif
if (snd_ctrl.state & SND_CTRL_RELOAD_SOUNDS)
ReloadCustomSounds();
if (IS_MUSIC(snd_ctrl))
{
- Mixer_FadeChannel(audio.music_channel);
+ Mixer_FadeMusicChannel();
return;
}
if (IS_MUSIC(snd_ctrl))
{
- Mixer_StopChannel(audio.music_channel);
+ Mixer_StopMusicChannel();
return;
}
if (mixer[i].nr == snd_ctrl.nr || ALL_SOUNDS(snd_ctrl))
Mixer_StopChannel(i);
+#if defined(AUDIO_UNIX_NATIVE)
if (!mixer_active_channels)
CloseAudioDevice(&audio.device_fd);
+#endif
}
else if (snd_ctrl.active) /* add new sound to mixer */
{
void StartMixer(void)
{
+#if 0
+ SDL_version compile_version;
+ const SDL_version *link_version;
+ MIX_VERSION(&compile_version);
+ printf("compiled with SDL_mixer version: %d.%d.%d\n",
+ compile_version.major,
+ compile_version.minor,
+ compile_version.patch);
+ link_version = Mix_Linked_Version();
+ printf("running with SDL_mixer version: %d.%d.%d\n",
+ link_version->major,
+ link_version->minor,
+ link_version->patch);
+#endif
+
if (!audio.sound_available)
return;
-#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL)
+#if defined(AUDIO_UNIX_NATIVE)
if (!ForkAudioProcess())
audio.sound_available = FALSE;
#endif
}
-#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL)
+#if defined(AUDIO_UNIX_NATIVE)
static void CopySampleToMixingBuffer(SoundControl *snd_ctrl,
int sample_pos, int sample_size,
#endif /* !AUDIO_STREAMING_DSP */
}
}
-#endif /* PLATFORM_UNIX */
-
-
-/* ------------------------------------------------------------------------- */
-/* platform dependant audio initialization code */
-/* ------------------------------------------------------------------------- */
-
-#if defined(AUDIO_LINUX_IOCTL)
-static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt)
-{
- /* "ioctl()" expects pointer to 'int' value for stereo flag
- (boolean is defined as 'char', which will not work here) */
- unsigned int fragment_spec = 0;
- int fragment_size_query;
- int stereo = TRUE;
- struct
- {
- int format_ioctl;
- int format_result;
- }
- formats[] =
- {
- /* supported audio format in preferred order */
- { AFMT_S16_LE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_LE },
- { AFMT_S16_BE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_BE },
- { AFMT_U8, AUDIO_FORMAT_U8 },
- { -1, -1 }
- };
- int i;
-
- /* determine logarithm (log2) of the fragment size */
- while ((1 << fragment_spec) < afmt->fragment_size)
- fragment_spec++;
-
- /* use two fragments (play one fragment, prepare the other);
- one fragment would result in interrupted audio output, more
- than two fragments would raise audio output latency to much */
- fragment_spec |= 0x00020000;
-
- /* Example for fragment specification:
- - 2 buffers / 512 bytes (giving 1/16 second resolution for 8 kHz)
- - (with stereo the effective buffer size will shrink to 256)
- => fragment_size = 0x00020009 */
-
- if (ioctl(audio.device_fd, SNDCTL_DSP_SETFRAGMENT, &fragment_spec) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set fragment size of /dev/dsp -- no sounds");
-
- i = 0;
- afmt->format = 0;
- while (formats[i].format_result != -1)
- {
- unsigned int audio_format = formats[i].format_ioctl;
- if (ioctl(audio.device_fd, SNDCTL_DSP_SETFMT, &audio_format) == 0)
- {
- afmt->format = formats[i].format_result;
- break;
- }
- }
-
- if (afmt->format == 0) /* no supported audio format found */
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set audio format of /dev/dsp -- no sounds");
-
- /* try if we can use stereo sound */
- afmt->stereo = TRUE;
- if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0)
- afmt->stereo = FALSE;
-
- if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &afmt->sample_rate) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set sample rate of /dev/dsp -- no sounds");
-
- /* get the real fragmentation size; this should return 512 */
- if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size_query) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot get fragment size of /dev/dsp -- no sounds");
- if (fragment_size_query != afmt->fragment_size)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set fragment size of /dev/dsp -- no sounds");
-}
-#endif /* AUDIO_LINUX_IOCTL */
-
-#if defined(PLATFORM_NETBSD)
-static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt)
-{
- audio_info_t a_info;
- boolean stereo = TRUE;
-
- AUDIO_INITINFO(&a_info);
- a_info.play.encoding = AUDIO_ENCODING_LINEAR8;
- a_info.play.precision = 8;
- a_info.play.channels = 2;
- a_info.play.sample_rate = sample_rate;
- a_info.blocksize = fragment_size;
-
- afmt->format = AUDIO_FORMAT_U8;
- afmt->stereo = TRUE;
-
- if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0)
- {
- /* try to disable stereo */
- a_info.play.channels = 1;
-
- afmt->stereo = FALSE;
-
- if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set sample rate of /dev/audio -- no sounds");
- }
-}
-#endif /* PLATFORM_NETBSD */
+#endif /* AUDIO_UNIX_NATIVE */
-#if defined(PLATFORM_HPUX)
-static void InitAudioDevice_HPUX(struct AudioFormatInfo *afmt)
-{
- struct audio_describe ainfo;
- int audio_ctl;
- audio_ctl = open("/dev/audioCtl", O_WRONLY | O_NDELAY);
- if (audio_ctl == -1)
- Error(ERR_EXIT_SOUND_SERVER, "cannot open /dev/audioCtl -- no sounds");
-
- if (ioctl(audio_ctl, AUDIO_DESCRIBE, &ainfo) == -1)
- Error(ERR_EXIT_SOUND_SERVER, "no audio info -- no sounds");
-
- if (ioctl(audio_ctl, AUDIO_SET_DATA_FORMAT, AUDIO_FORMAT_ULAW) == -1)
- Error(ERR_EXIT_SOUND_SERVER, "ulaw audio not available -- no sounds");
-
- ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1);
- ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, 8000);
-
- afmt->format = AUDIO_FORMAT_U8;
- afmt->stereo = FALSE;
- afmt->sample_rate = 8000;
-
- close(audio_ctl);
-}
-#endif /* PLATFORM_HPUX */
-
-#if defined(PLATFORM_UNIX)
-static void InitAudioDevice(struct AudioFormatInfo *afmt)
-{
- afmt->stereo = TRUE;
- afmt->format = AUDIO_FORMAT_UNKNOWN;
- afmt->sample_rate = DEFAULT_AUDIO_SAMPLE_RATE;
- afmt->fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
-
-#if defined(AUDIO_LINUX_IOCTL)
- InitAudioDevice_Linux(afmt);
-#elif defined(PLATFORM_NETBSD)
- InitAudioDevice_NetBSD(afmt);
-#elif defined(PLATFORM_HPUX)
- InitAudioDevice_HPUX(afmt);
-#else
- /* generic /dev/audio stuff might be placed here */
-#endif
-}
-#endif /* PLATFORM_UNIX */
-
-#if defined(PLATFORM_UNIX) && !defined(AUDIO_STREAMING_DSP)
+#if defined(AUDIO_UNIX_NATIVE) && !defined(AUDIO_STREAMING_DSP)
/* these two are stolen from "sox"... :) */
return(sample);
}
-#endif /* PLATFORM_UNIX && !AUDIO_STREAMING_DSP */
+#endif /* AUDIO_UNIX_NATIVE && !AUDIO_STREAMING_DSP */
/* THE STUFF ABOVE IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */
return NULL;
}
+ snd_info->data_len = ((Mix_Chunk *)snd_info->data_ptr)->alen;
+
#elif defined(TARGET_ALLEGRO)
if ((snd_info->data_ptr = load_sample(filename)) == NULL)
return NULL;
}
-#else /* PLATFORM_UNIX */
+ snd_info->data_len = ((SAMPLE *)snd_info->data_ptr)->len;
+
+#else /* AUDIO_UNIX_NATIVE */
if ((file = fopen(filename, MODE_READ)) == NULL)
{
snd_info->format = AUDIO_FORMAT_U8;
-#endif /* PLATFORM_UNIX */
+#endif /* AUDIO_UNIX_NATIVE */
snd_info->type = SND_TYPE_WAV;
snd_info->source_filename = getStringCopy(filename);
if (!audio.music_available)
return;
-#if defined(TARGET_SDL)
-
- nr = nr % num_music;
-
- if (Music[nr]->type == MUS_TYPE_MOD)
- {
- Mix_PlayMusic(Music[nr]->data_ptr, -1);
- Mix_VolumeMusic(SOUND_MAX_VOLUME); /* must be _after_ Mix_PlayMusic()! */
- }
- else /* play WAV music loop */
- {
- Mix_Volume(audio.music_channel, SOUND_MAX_VOLUME);
- Mix_PlayChannel(audio.music_channel, Music[nr]->data_ptr, -1);
- }
-
-#else
-
PlaySoundMusic(nr);
-
-#endif
}
void PlaySound(int nr)
if (!audio.sound_available)
return;
-#if defined(TARGET_SDL)
- Mix_FadeOutMusic(SOUND_FADING_INTERVAL);
- Mix_FadeOutChannel(audio.music_channel, SOUND_FADING_INTERVAL);
-#else
StopSoundExt(-1, SND_CTRL_FADE_MUSIC);
-#endif
}
void FadeSound(int nr)
void StopMusic(void)
{
-#if defined(TARGET_SDL)
- if (!audio.sound_available)
+ if (!audio.music_available)
return;
- Mix_HaltMusic();
- Mix_HaltChannel(audio.music_channel);
-#else
StopSoundExt(-1, SND_CTRL_STOP_MUSIC);
-#endif
}
void StopSound(int nr)
#if defined(TARGET_SDL) || defined(TARGET_ALLEGRO)
ReloadCustomSounds();
-#elif defined(PLATFORM_UNIX)
+#elif defined(AUDIO_UNIX_NATIVE)
WriteReloadInfoToPipe(set_name, SND_CTRL_RELOAD_SOUNDS);
#endif
}
#if defined(TARGET_SDL) || defined(TARGET_ALLEGRO)
ReloadCustomMusic();
-#elif defined(PLATFORM_UNIX)
+#elif defined(AUDIO_UNIX_NATIVE)
WriteReloadInfoToPipe(set_name, SND_CTRL_RELOAD_MUSIC);
#endif
}
Mix_FreeChunk(sound->data_ptr);
#elif defined(TARGET_ALLEGRO)
destroy_sample(sound->data_ptr);
-#else /* PLATFORM_UNIX */
+#else /* AUDIO_UNIX_NATIVE */
free(sound->data_ptr);
#endif
}
Mix_FreeChunk(music->data_ptr);
#elif defined(TARGET_ALLEGRO)
destroy_sample(music->data_ptr);
-#else /* PLATFORM_UNIX */
+#else /* AUDIO_UNIX_NATIVE */
free(music->data_ptr);
#endif
}