i_stonefly_2,
i_stonefly_3,
i_stonefly_4,
- i_alt_guard_1,
- i_alt_guard_2,
- i_alt_guard_3,
- i_alt_guard_4,
+ i_alt_firefly_1,
+ i_alt_firefly_2,
+ i_alt_firefly_3,
+ i_alt_firefly_4,
i_steel_eatable,
i_brick_eatable,
i_dirt_glued,
i_cow_2,
i_cow_3,
i_cow_4,
- i_guard_1,
- i_guard_2,
- i_guard_3,
- i_guard_4,
+ i_firefly_1,
+ i_firefly_2,
+ i_firefly_3,
+ i_firefly_4,
i_butter_1,
i_butter_2,
i_butter_3,
images are: image in editor, image in editor - animated, game image
indexes which are in the png have to be given as numeric constants.
- for generated cells (ie. guard + an arrow), use the above enum
+ for generated cells (ie. firefly + an arrow), use the above enum
*/
GdElementProperty gd_element_properties[] =
{
"GHOST", 'g', 160, -160, -160, 50
}, // has ckdelay
{
- O_FIREFLY_1, N_("Guard, left"),
+ O_FIREFLY_1, N_("Firefly, left"),
P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE,
- "FIREFLYl", 'Q', i_guard_1, -136, -136, 384
+ "FIREFLYl", 'Q', i_firefly_1, -136, -136, 384
}, // has ckdelay
{
- O_FIREFLY_2, N_("Guard, up"),
+ O_FIREFLY_2, N_("Firefly, up"),
P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE,
- "FIREFLYu", 'o', i_guard_2, -136, -136, 384
+ "FIREFLYu", 'o', i_firefly_2, -136, -136, 384
}, // has ckdelay
{
- O_FIREFLY_3, N_("Guard, right"),
+ O_FIREFLY_3, N_("Firefly, right"),
P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE,
- "FIREFLYr", 'O', i_guard_3, -136, -136, 384
+ "FIREFLYr", 'O', i_firefly_3, -136, -136, 384
}, // has ckdelay
{
- O_FIREFLY_4, N_("Guard, down"),
+ O_FIREFLY_4, N_("Firefly, down"),
P_EXPLODES_BY_HIT | P_CCW | P_CAN_MOVE,
- "FIREFLYd", 'q', i_guard_4, -136, -136, 384
+ "FIREFLYd", 'q', i_firefly_4, -136, -136, 384
}, // has ckdelay
{
- O_ALT_FIREFLY_1, N_("Alternative guard, left"),
+ O_ALT_FIREFLY_1, N_("Alternative firefly, left"),
P_EXPLODES_BY_HIT | P_CAN_MOVE,
- "A_FIREFLYl", 0, i_alt_guard_1, -104, -104, 384
+ "A_FIREFLYl", 0, i_alt_firefly_1, -104, -104, 384
}, // has ckdelay
{
- O_ALT_FIREFLY_2, N_("Alternative guard, up"),
+ O_ALT_FIREFLY_2, N_("Alternative firefly, up"),
P_EXPLODES_BY_HIT | P_CAN_MOVE,
- "A_FIREFLYu", 0, i_alt_guard_2, -104, -104, 384
+ "A_FIREFLYu", 0, i_alt_firefly_2, -104, -104, 384
}, // has ckdelay
{
- O_ALT_FIREFLY_3, N_("Alternative guard, right"),
+ O_ALT_FIREFLY_3, N_("Alternative firefly, right"),
P_EXPLODES_BY_HIT | P_CAN_MOVE,
- "A_FIREFLYr", 0, i_alt_guard_3, -104, -104, 384
+ "A_FIREFLYr", 0, i_alt_firefly_3, -104, -104, 384
}, // has ckdelay
{
- O_ALT_FIREFLY_4, N_("Alternative guard, down"),
+ O_ALT_FIREFLY_4, N_("Alternative firefly, down"),
P_EXPLODES_BY_HIT | P_CAN_MOVE,
- "A_FIREFLYd", 0, i_alt_guard_4, -104, -104, 384
+ "A_FIREFLYd", 0, i_alt_firefly_4, -104, -104, 384
}, // has ckdelay
{
O_BUTTER_1, N_("Butterfly, left"),