if (strEqual((*node_first)->key, key))
{
- checked_free((*node_first)->key);
+ // after first recursion, (*node_first)->prev->next == *node_first,
+ // so *node_first would be overwritten with (*node_first)->next
+ // => use a copy of *node_first (and later of (*node_first)->next)
+ ListNode *node = *node_first;
+ ListNode *node_next = node->next;
+
+ checked_free(node->key);
if (destructor_function)
- destructor_function((*node_first)->content);
+ destructor_function(node->content);
+
+ if (node->prev)
+ node->prev->next = node->next;
- if ((*node_first)->next)
- (*node_first)->next->prev = (*node_first)->prev;
+ if (node->next)
+ node->next->prev = node->prev;
- checked_free(*node_first);
+ checked_free(node);
- *node_first = (*node_first)->next;
+ // after removing node, set list pointer to next valid list node
+ // (this is important if the first node of the list was deleted)
+ *node_first = node_next;
}
else
+ {
deleteNodeFromList(&(*node_first)->next, key, destructor_function);
+ }
}
ListNode *getNodeFromKey(ListNode *node_first, char *key)