{
int i;
- /* important: only change event flag if corresponding event bit is set */
+ /* important: only change event flag if corresponding event bit is set
+ (this is because all xx_event_bits[] values are loaded separately,
+ and all xx_event_bits[] values are set back to zero before loading
+ another value xx_event_bits[x] (each value representing 32 flags)) */
+
for (i = 0; i < NUM_CHANGE_EVENTS; i++)
if (xx_event_bits[CH_EVENT_BITFIELD_NR(i)] & CH_EVENT_BIT(i))
change->has_event[i] = TRUE;
{
int i;
- /* important: only change event bit if corresponding event flag is set */
+ /* in contrast to the above function setEventFlagsFromEventBits(), it
+ would also be possible to set all bits in xx_event_bits[] to 0 or 1
+ depending on the corresponding change->has_event[i] values here, as
+ all xx_event_bits[] values are reset in resetEventBits() before */
+
for (i = 0; i < NUM_CHANGE_EVENTS; i++)
if (change->has_event[i])
xx_event_bits[CH_EVENT_BITFIELD_NR(i)] |= CH_EVENT_BIT(i);
void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
{
xx_change = *change; /* copy change data into temporary buffer */
+
+#if 0
+ /* (not needed; set by setConfigToDefaultsFromConfigList()) */
xx_num_contents = 1;
+#endif
setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
num_entities = max_num_entities;
}
- *(int *)(conf[i].num_entities) = num_entities;
+ if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
+ data_type == TYPE_CONTENT_LIST))
+ {
+ /* for element and content lists, zero entities are not allowed */
+ Error(ERR_WARN, "found empty list of entities for element %d",
+ element);
+
+ /* do not set "num_entities" here to prevent reading behind buffer */
+
+ *(int *)(conf[i].num_entities) = 1; /* at least one is required */
+ }
+ else
+ {
+ *(int *)(conf[i].num_entities) = num_entities;
+ }
element_found = TRUE;
/* set default description string for this specific element */
strcpy(xx_default_description, getDefaultElementDescription(ei));
- /* set (fixed) number of content areas (may have been overwritten earlier) */
+#if 0
+ /* set (fixed) number of content areas (may be wrong by broken level file) */
+ /* (this is now directly corrected for broken level files after loading) */
xx_num_contents = 1;
+#endif
for (i = 0; chunk_config_CUSX_base[i].data_type != -1; i++)
chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_base[i], FALSE);