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removed unused fields from structure definition
author
Holger Schemel
<info@artsoft.org>
Sun, 16 Sep 2018 10:50:36 +0000
(12:50 +0200)
committer
Holger Schemel
<info@artsoft.org>
Sun, 16 Sep 2018 10:50:36 +0000
(12:50 +0200)
src/game.h
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diff --git
a/src/game.h
b/src/game.h
index 8610916c734f355913ac5a3e0d022dbd043ae50e..d31d06951ac9a2d9630426631338ba63c49999c2 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-154,10
+154,6
@@
struct GameInfo
int scroll_delay_value;
int tile_size;
- /* values for engine initialization */
- int default_push_delay_fixed;
- int default_push_delay_random;
-
/* constant within running game */
int engine_version;
int emulation;
@@
-187,7
+183,6
@@
struct GameInfo
int belt_dir_nr[4];
int switchgate_pos;
int wind_direction;
- boolean gravity;
boolean explosions_delayed;
boolean envelope_active;
boolean no_time_limit; /* (variable only in very special case) */