/* standard distances */
#define ED_BORDER_SIZE 3
-#define ED_BORDER2_SIZE 5
+#define ED_BORDER_TEXT_XSIZE 5
+#define ED_BORDER_AREA_YSIZE 1
+
#define ED_GADGET_DISTANCE 2
#define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
int min_value, max_value;
int gadget_id_down, gadget_id_up;
int gadget_id_text;
+ int gadget_id_align;
int *value;
char *text_above, *text_left, *text_right;
} counterbutton_info[ED_NUM_COUNTERBUTTONS] =
DX + 5 - SX, DY + 3 - SY,
1, 100,
GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
- GADGET_ID_SELECT_LEVEL_TEXT,
+ GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
&level_nr,
NULL, NULL, NULL
},
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
MIN_LEV_FIELDX, MAX_LEV_FIELDX,
GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
- GADGET_ID_LEVEL_XSIZE_TEXT,
+ GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
&level.fieldx,
- "playfield size", NULL, "width",
+ "playfield size:", NULL, "width",
},
{
ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
MIN_LEV_FIELDY, MAX_LEV_FIELDY,
GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
- GADGET_ID_LEVEL_YSIZE_TEXT,
+ GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
&level.fieldy,
- NULL, NULL, "height",
+ NULL, " ", "height",
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
0, 999,
GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
- GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
+ GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
&level.gems_needed,
- "number of emeralds to collect", NULL, NULL
+ "number of emeralds to collect:", NULL, NULL
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
0, 999,
GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
- GADGET_ID_LEVEL_TIMELIMIT_TEXT,
+ GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
&level.time,
- "time available to solve level", NULL, "(0 => no time limit)"
+ "time available to solve level:", NULL, "(0 => no time limit)"
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
0, 255,
GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
- GADGET_ID_LEVEL_TIMESCORE_TEXT,
+ GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
&level.score[SC_TIME_BONUS],
- "score for each 10 seconds left", NULL, NULL
+ "score for each 10 seconds left:", NULL, NULL
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1, 100,
GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
- GADGET_ID_LEVEL_RANDOM_TEXT,
+ GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
&random_placement_value,
- "random element placement", NULL, "in"
+ "random element placement:", NULL, "in"
},
/* ---------- element settings: configure (various elements) ------------- */
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
MIN_SCORE, MAX_SCORE,
GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
- GADGET_ID_ELEMENT_SCORE_TEXT,
+ GADGET_ID_ELEMENT_SCORE_TEXT, GADGET_ID_NONE,
NULL, /* will be set when used */
NULL, NULL, NULL
},
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
- GADGET_ID_ELEMENT_CONTENT_TEXT,
+ GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE,
&level.num_yamyam_contents,
NULL, NULL, "number of content areas"
},
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
MIN_SCORE, MAX_SCORE,
GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
- GADGET_ID_CUSTOM_SCORE_TEXT,
+ GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
&custom_element.score,
NULL, "collect score", NULL
},
ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
MIN_GEM_COUNT, MAX_GEM_COUNT,
GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
- GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
+ GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
&custom_element.gem_count,
NULL, "gems", NULL
},
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
0, 999,
GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
- GADGET_ID_PUSH_DELAY_FIX_TEXT,
+ GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
&custom_element.push_delay_fixed,
NULL, "push delay", NULL
},
ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
0, 999,
GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
- GADGET_ID_PUSH_DELAY_RND_TEXT,
+ GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
&custom_element.push_delay_random,
NULL, "+random", NULL
},
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
- GADGET_ID_MOVE_DELAY_FIX_TEXT,
+ GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
&custom_element.move_delay_fixed,
NULL, "move delay", NULL
},
ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
0, 999,
GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
- GADGET_ID_MOVE_DELAY_RND_TEXT,
+ GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
&custom_element.move_delay_random,
NULL, "+random", NULL
},
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
0, 999,
GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
- GADGET_ID_CHANGE_DELAY_FIX_TEXT,
+ GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
&custom_element.change.delay_fixed,
NULL, "delay", NULL,
},
{
- ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
+ ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3),
0, 999,
GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
- GADGET_ID_CHANGE_DELAY_RND_TEXT,
+ GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
&custom_element.change.delay_random,
NULL, "+random", NULL
},
ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
0, 100,
GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
- GADGET_ID_CHANGE_CONT_RND_TEXT,
+ GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
&custom_element.change.random,
NULL, "use random change:", NULL
},
{
int x, y;
int gadget_id;
+ int gadget_id_align;
int size; /* char size of selectbox or '-1' (dynamically determined) */
struct ValueTextInfo *options;
int *value;
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
- GADGET_ID_CUSTOM_ACCESS_TYPE,
+ GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
-1,
options_access_type,
&custom_element.access_type,
},
{
ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
- GADGET_ID_CUSTOM_ACCESS_LAYER,
+ GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
-1,
options_access_layer,
&custom_element.access_layer,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
- GADGET_ID_CUSTOM_WALK_TO_ACTION,
+ GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
-1,
options_walk_to_action,
&custom_element.walk_to_action,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
- GADGET_ID_CUSTOM_MOVE_PATTERN,
+ GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
-1,
options_move_pattern,
&custom_element.move_pattern,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
- GADGET_ID_CUSTOM_MOVE_DIRECTION,
+ GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
-1,
options_move_direction,
&custom_element.move_direction_initial,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
- GADGET_ID_CUSTOM_MOVE_STEPSIZE,
+ GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
-1,
options_move_stepsize,
&custom_element.move_stepsize,
},
{
ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
- GADGET_ID_CUSTOM_SMASH_TARGETS,
+ GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
-1,
options_smash_targets,
&custom_element.smash_targets,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
- GADGET_ID_CUSTOM_SLIPPERY_TYPE,
+ GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
-1,
options_slippery_type,
&custom_element.slippery_type,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
- GADGET_ID_CUSTOM_DEADLINESS,
+ GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
-1,
options_deadliness,
&custom_element.deadliness,
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
- GADGET_ID_CUSTOM_CONSISTENCY,
+ GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE,
-1,
options_consistency,
&custom_element.consistency,
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
- GADGET_ID_CHANGE_TIME_UNITS,
+ GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
-1,
options_time_units,
&custom_element.change.delay_frames,
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
- GADGET_ID_CHANGE_PLAYER_ACTION,
+ GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
-1,
options_change_player_action,
&custom_element.change_player_action,
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_COLLIDE_ACTION,
+ GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
-1,
options_change_collide_action,
&custom_element.change_collide_action,
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_OTHER_ACTION,
+ GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
-1,
options_change_other_action,
&custom_element.change_other_action,
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
- GADGET_ID_CHANGE_POWER,
+ GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
-1,
options_change_power,
&custom_element.change.power,
{
int x, y;
int gadget_id;
+ int gadget_id_align;
int size;
char *text, *infotext;
} textbutton_info[ED_NUM_TEXTBUTTON] =
{
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
- GADGET_ID_PROPERTIES_INFO,
+ GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
11, "Information", "Show information about element"
},
{
ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
- GADGET_ID_PROPERTIES_CONFIG,
+ GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
11, "Configure", "Configure element properties"
},
{
ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
- GADGET_ID_PROPERTIES_ADVANCED,
+ GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE,
11, "Advanced", "Advanced element configuration"
},
{
ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
- GADGET_ID_SAVE_AS_TEMPLATE,
+ GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
-1, "Save as template", "Save current settings as new template"
},
};
{
int x, y;
int gadget_id;
+ int gadget_id_align;
int radio_button_nr;
int *value;
int checked_value;
- char *text_right, *infotext;
+ char *text_left, *text_right, *infotext;
} radiobutton_info[ED_NUM_RADIOBUTTONS] =
{
{
ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
- GADGET_ID_RANDOM_PERCENTAGE,
+ GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_PERCENTAGE,
- "percentage", "use percentage for random elements"
+ " ", "percentage", "use percentage for random elements"
},
{
ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
- GADGET_ID_RANDOM_QUANTITY,
+ GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
RADIO_NR_RANDOM_ELEMENTS,
&random_placement_method, RANDOM_USE_QUANTITY,
- "quantity", "use quantity for random elements"
+ " ", "quantity", "use quantity for random elements"
}
};
{
int x, y;
int gadget_id;
+ int gadget_id_align;
boolean *value;
- char *text_right, *infotext;
+ char *text_left, *text_right, *infotext;
} checkbutton_info[ED_NUM_CHECKBUTTONS] =
{
/* ---------- level and editor settings ---------------------------------- */
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
- GADGET_ID_DOUBLE_SPEED,
+ GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
&level.double_speed,
- "double speed movement", "set movement speed of player"
+ NULL, "double speed movement", "set movement speed of player"
},
{
ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
- GADGET_ID_GRAVITY,
+ GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
&level.gravity,
- "gravity", "set level gravity"
+ " ", "gravity", "set level gravity"
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
- GADGET_ID_RANDOM_RESTRICTED,
+ GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
&random_placement_background_restricted,
- "restrict random placement to", "set random placement restriction"
+ NULL,
+ "restrict random placement to:", "set random placement restriction"
},
/* ---------- element settings: configure (various elements) ------------- */
{
ED_SETTINGS_XPOS(0), 0, /* set at runtime */
- GADGET_ID_STICK_ELEMENT,
+ GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
&stick_element_properties_window,
+ NULL,
"stick this screen to edit content","stick this screen to edit content"
},
{
ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
- GADGET_ID_EM_SLIPPERY_GEMS,
+ GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
&level.em_slippery_gems,
+ NULL,
"slip down from certain flat walls","use EM style slipping behaviour"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
- GADGET_ID_CUSTOM_ACCESSIBLE,
+ GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
&custom_element_properties[EP_ACCESSIBLE],
- NULL, "player can walk to or pass this field"
+ NULL, NULL, "player can walk to or pass this field"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
- GADGET_ID_CUSTOM_WALK_TO_OBJECT,
+ GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
&custom_element_properties[EP_WALK_TO_OBJECT],
- NULL, "player can dig/collect/push element"
+ NULL, NULL, "player can dig/collect/push element"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
- GADGET_ID_CUSTOM_CAN_MOVE,
+ GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_MOVE],
- NULL, "element can move in some direction"
+ NULL, NULL, "element can move in some direction"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
- GADGET_ID_CUSTOM_CAN_FALL,
+ GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_FALL],
- "can fall", "element can fall down"
+ NULL, "can fall", "element can fall down"
},
{
ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
- GADGET_ID_CUSTOM_CAN_SMASH,
+ GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
&custom_element_properties[EP_CAN_SMASH],
- NULL, "element can smash other elements"
+ " ", NULL, "element can smash other elements"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
- GADGET_ID_CUSTOM_SLIPPERY,
+ GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
&custom_element_properties[EP_SLIPPERY],
- NULL, "other elements can fall down from it"
+ NULL, NULL, "other elements can fall down from it"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
- GADGET_ID_CUSTOM_DEADLY,
+ GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
&custom_element_properties[EP_DEADLY],
- NULL, "element can kill the player"
+ NULL, NULL, "element can kill the player"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
- GADGET_ID_CUSTOM_EXPLODE_RESULT,
+ GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE,
&custom_element_properties[EP_EXPLODE_RESULT],
- NULL, "set consistency/destructibility"
+ NULL, NULL, "set consistency/destructibility"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
- GADGET_ID_CUSTOM_EXPLODE_FIRE,
+ GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
&custom_element.can_explode_by_fire,
- "by fire", "element can explode by fire/explosion"
+ NULL, "by fire", "element can explode by fire/explosion"
},
{
ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
- GADGET_ID_CUSTOM_EXPLODE_SMASH,
+ GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
&custom_element.can_explode_smashed,
- "smashed", "element can explode when smashed"
+ " ", "smashed", "element can explode when smashed"
},
{
ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
- GADGET_ID_CUSTOM_EXPLODE_IMPACT,
+ GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
&custom_element.can_explode_impact,
- "impact", "element can explode on impact"
+ " ", "impact", "element can explode on impact"
},
/* ---------- element settings: advanced (custom elements) --------------- */
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
- GADGET_ID_CUSTOM_USE_GRAPHIC,
+ GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
&custom_element.use_gfx_element,
- "use graphic of element:", "use graphic for custom element"
+ NULL, "use graphic of element:", "use graphic for custom element"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
- GADGET_ID_CUSTOM_CAN_CHANGE,
+ GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
&custom_element_properties[EP_CAN_CHANGE],
- "element changes to after/when:","element can change to other element"
+ NULL, "element changes to:", "element can change to other element"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
- GADGET_ID_CHANGE_DELAY,
+ GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
&custom_element_change_events[CE_DELAY],
- NULL, "element changes after delay"
+ NULL, NULL, "element changes after delay"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
- GADGET_ID_CHANGE_BY_PLAYER,
+ GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_PLAYER],
- NULL, "element changes by player contact"
+ NULL, NULL, "element changes by player contact"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
- GADGET_ID_CHANGE_BY_COLLISION,
+ GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_COLLISION],
- NULL, "element changes by impact or smash"
+ NULL, NULL, "element changes by impact or smash"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
- GADGET_ID_CHANGE_BY_OTHER,
+ GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
&custom_element_change_events[CE_BY_OTHER],
- NULL, "element changes by other element"
+ NULL, NULL, "element changes by other element"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
- GADGET_ID_CHANGE_USE_EXPLOSION,
+ GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
&custom_element.change.explode,
- "explode instead of change", "element explodes instead of change"
+ NULL, "explode instead of change", "element explodes instead of change"
},
{
ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
- GADGET_ID_CHANGE_USE_CONTENT,
+ GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
&custom_element.change.use_content,
- "use extended change target:", "element changes to more elements"
+ NULL, "use extended change target:","element changes to more elements"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
- GADGET_ID_CHANGE_ONLY_COMPLETE,
+ GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
&custom_element.change.only_complete,
- "only use complete change", "only use complete extended content"
+ NULL, "only use complete change", "only use complete extended content"
},
{
ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
- GADGET_ID_CHANGE_USE_RANDOM,
+ GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
&custom_element.change.use_random_change,
- NULL, "use random value for new content"
+ NULL, NULL, "use random value for new content"
},
{
ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
- GADGET_ID_CUSTOM_USE_TEMPLATE,
+ GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
&level.use_custom_template,
- "use template", "use template for custom properties"
+ NULL, "use template", "use template for custom properties"
},
};
int x, y;
int area_xsize, area_ysize;
int gadget_id;
- char *text_left;
+ int gadget_id_align;
+ char *text_left, *text_right;
} drawingarea_info[ED_NUM_DRAWING_AREAS] =
{
/* ---------- level playfield content ------------------------------------ */
{
0, 0,
MAX_ED_FIELDX, MAX_ED_FIELDY,
- GADGET_ID_DRAWING_LEVEL,
- NULL
+ GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
+ NULL, NULL
},
/* ---------- yam yam content -------------------------------------------- */
{
ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_0,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_0, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_1,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_1, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_2,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_2, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_3,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_3, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_4,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_4, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_5,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_5, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_6,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_6, GADGET_ID_NONE,
+ NULL, NULL
},
{
ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3, 3,
- GADGET_ID_ELEMENT_CONTENT_7,
- NULL
+ GADGET_ID_ELEMENT_CONTENT_7, GADGET_ID_NONE,
+ NULL, NULL
},
/* ---------- amoeba content --------------------------------------------- */
{
ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
1, 1,
- GADGET_ID_AMOEBA_CONTENT,
- NULL
+ GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
+ NULL, NULL
},
/* ---------- custom graphic --------------------------------------------- */
{
ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1, 1,
- GADGET_ID_CUSTOM_GRAPHIC,
- NULL
+ GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
+ NULL, NULL
},
/* ---------- custom content (when exploding) ---------------------------- */
{
ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS,
3, 3,
- GADGET_ID_CUSTOM_CONTENT,
- NULL
+ GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
+ NULL, NULL
},
/* ---------- custom change target --------------------------------------- */
{
ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1, 1,
- GADGET_ID_CUSTOM_CHANGE_TARGET,
- NULL
+ GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
+ NULL, "after/when:"
},
/* ---------- custom change content (extended change target) ------------- */
{
ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS,
3, 3,
- GADGET_ID_CUSTOM_CHANGE_CONTENT,
- NULL
+ GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
+ NULL, NULL
},
/* ---------- custom change trigger (element causing change) ------------- */
{
ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1, 1,
- GADGET_ID_CUSTOM_CHANGE_TRIGGER,
- NULL
+ GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
+ NULL, NULL
},
/* ---------- random background (for random painting) -------------------- */
{
ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1, 1,
- GADGET_ID_RANDOM_BACKGROUND,
- NULL
+ GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
+ NULL, NULL
},
};
static void HandleDrawingAreaInfo(struct GadgetInfo *);
static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
+static int right_gadget_border[NUM_EDITOR_GADGETS];
static int drawing_function = GADGET_ID_SINGLE_ITEMS;
static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
initialization_needed = FALSE;
}
-static int getCounterGadgetWidth()
+static int getMaxInfoTextLength()
{
- return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
+ return (SXSIZE / getFontWidth(FONT_TEXT_2));
}
-static int getMaxInfoTextLength()
+static int getFullTextWidth(char *text)
{
- return (SXSIZE / getFontWidth(FONT_TEXT_2));
+ if (text == NULL)
+ return 0;
+
+ return (strlen(text) * getFontWidth(FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
+}
+
+static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
+{
+ return (gi->x + gi->width + getFullTextWidth(text));
}
static char *getElementInfoText(int element)
for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
{
int j;
- int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
- int ypos = SY + counterbutton_info[i].y;
- int xoffset = 0;
+ int x = SX + counterbutton_info[i].x; /* down count button */
+ int y = SY + counterbutton_info[i].y;
- /* determine horizontal offset for leading counter text */
+ /* determine horizontal position to the right of specified gadget */
+ if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
if (counterbutton_info[i].text_left != NULL)
- xoffset = (getFontWidth(FONT_TEXT_1) *
- strlen(counterbutton_info[i].text_left) +
- ED_GADGET_TEXT_DISTANCE);
+ x += (getFontWidth(FONT_TEXT_1) * strlen(counterbutton_info[i].text_left)
+ + ED_GADGET_TEXT_DISTANCE);
for (j=0; j<2; j++)
{
event_mask |= GD_EVENT_RELEASED;
if (j == 1)
- xpos += 2 * ED_GADGET_DISTANCE;
- ypos += ED_GADGET_DISTANCE;
+ x += 2 * ED_GADGET_DISTANCE;
+ y += ED_GADGET_DISTANCE;
gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, infotext,
- GDI_X, xpos + xoffset,
- GDI_Y, ypos,
+ GDI_X, x,
+ GDI_Y, y,
GDI_WIDTH, x_size,
GDI_HEIGHT, y_size,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
- xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, counterbutton_info[i].text_right);
+
+ x += gi->width + ED_GADGET_DISTANCE; /* text count button */
if (j == 0)
{
font_type = FONT_LEVEL_NUMBER;
font_type_active = FONT_LEVEL_NUMBER;
- xpos += 2 * ED_GADGET_DISTANCE;
- ypos -= ED_GADGET_DISTANCE;
+ x += 2 * ED_GADGET_DISTANCE;
+ y -= ED_GADGET_DISTANCE;
gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, "enter counter value",
- GDI_X, xpos + xoffset,
- GDI_Y, ypos,
+ GDI_X, x,
+ GDI_Y, y,
GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
GDI_NUMBER_VALUE, 0,
GDI_NUMBER_MIN, counterbutton_info[i].min_value,
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
- xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, counterbutton_info[i].text_right);
+
+ x += gi->width + ED_GADGET_DISTANCE; /* up count button */
}
}
}
struct GadgetInfo *gi;
unsigned long event_mask;
int id = drawingarea_info[i].gadget_id;
+ int x = SX + drawingarea_info[i].x;
+ int y = SY + drawingarea_info[i].y;
int area_xsize = drawingarea_info[i].area_xsize;
int area_ysize = drawingarea_info[i].area_ysize;
GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
GD_EVENT_OFF_BORDERS;
+ /* determine horizontal position to the right of specified gadget */
+ if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2);
+
+ /* determine horizontal offset for leading text */
+ if (drawingarea_info[i].text_left != NULL)
+ x += (getFontWidth(FONT_TEXT_1) * strlen(drawingarea_info[i].text_left) +
+ ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2);
+
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
- GDI_X, SX + drawingarea_info[i].x,
- GDI_Y, SY + drawingarea_info[i].y,
+ GDI_X, x,
+ GDI_Y, y,
GDI_TYPE, GD_TYPE_DRAWING_AREA,
GDI_AREA_SIZE, area_xsize, area_ysize,
GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, drawingarea_info[i].text_right);
}
}
{
Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
int gd_x, gd_y;
- int xoffset = 0;
struct GadgetInfo *gi;
unsigned long event_mask;
char infotext[MAX_OUTPUT_LINESIZE + 1];
int id = selectbox_info[i].gadget_id;
+ int x = SX + selectbox_info[i].x;
+ int y = SY + selectbox_info[i].y;
if (selectbox_info[i].size == -1) /* dynamically determine size */
{
gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
- /* determine horizontal offset for leading selectbox text */
+ /* determine horizontal position to the right of specified gadget */
+ if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
if (selectbox_info[i].text_left != NULL)
- xoffset = (getFontWidth(FONT_TEXT_1) *
- strlen(selectbox_info[i].text_left) +
- ED_GADGET_TEXT_DISTANCE);
+ x += (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text_left) +
+ ED_GADGET_TEXT_DISTANCE);
sprintf(infotext, "Select %s", selectbox_info[i].infotext);
infotext[max_infotext_len] = '\0';
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, infotext,
- GDI_X, SX + selectbox_info[i].x + xoffset,
- GDI_Y, SY + selectbox_info[i].y,
+ GDI_X, x,
+ GDI_Y, y,
GDI_TYPE, GD_TYPE_SELECTBOX,
GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
GDI_TEXT_SIZE, selectbox_info[i].size,
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, selectbox_info[i].text_right);
}
}
unsigned long event_mask;
char infotext[MAX_OUTPUT_LINESIZE + 1];
int id = textbutton_info[i].gadget_id;
+ int x = SX + textbutton_info[i].x;
+ int y = SY + textbutton_info[i].y;
if (textbutton_info[i].size == -1) /* dynamically determine size */
textbutton_info[i].size = strlen(textbutton_info[i].text);
sprintf(infotext, "%s", textbutton_info[i].infotext);
infotext[max_infotext_len] = '\0';
+ /* determine horizontal position to the right of specified gadget */
+ if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
GDI_INFO_TEXT, infotext,
- GDI_X, SX + textbutton_info[i].x,
- GDI_Y, SY + textbutton_info[i].y,
+ GDI_X, x,
+ GDI_Y, y,
GDI_TYPE, GD_TYPE_TEXT_BUTTON,
GDI_TEXT_VALUE, textbutton_info[i].text,
GDI_TEXT_SIZE, textbutton_info[i].size,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
- GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
+ GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
GDI_DECORATION_SHIFTING, 1, 1,
GDI_EVENT_MASK, event_mask,
{
items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
- item_position = 0;
+ item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
}
else /* drawing area scrollbars */
{
struct GadgetInfo *gi;
unsigned long event_mask;
int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
- boolean checked;
int i;
event_mask = GD_EVENT_PRESSED;
gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
- for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
+ for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
{
- int id = radiobutton_info[i].gadget_id;
+ int id = checkbutton_info[i].gadget_id;
+ int x = SX + checkbutton_info[i].x;
+ int y = SY + checkbutton_info[i].y;
- checked =
- (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+ if (id == GADGET_ID_STICK_ELEMENT)
+ gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
+ else
+ gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+
+ /* determine horizontal position to the right of specified gadget */
+ if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (checkbutton_info[i].text_left != NULL)
+ x += (getFontWidth(FONT_TEXT_1) * strlen(checkbutton_info[i].text_left) +
+ ED_GADGET_TEXT_DISTANCE);
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
- GDI_INFO_TEXT, radiobutton_info[i].infotext,
- GDI_X, SX + radiobutton_info[i].x,
- GDI_Y, SY + radiobutton_info[i].y,
+ GDI_INFO_TEXT, checkbutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
- GDI_TYPE, GD_TYPE_RADIO_BUTTON,
- GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
- GDI_CHECKED, checked,
+ GDI_TYPE, GD_TYPE_CHECK_BUTTON,
+ GDI_CHECKED, *checkbutton_info[i].value,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
GDI_EVENT_MASK, event_mask,
GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
- GDI_CALLBACK_ACTION, HandleRadiobuttons,
+ GDI_CALLBACK_ACTION, HandleCheckbuttons,
GDI_END);
if (gi == NULL)
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, checkbutton_info[i].text_right);
}
+}
- for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
+static void CreateRadiobuttonGadgets()
+{
+ Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ struct GadgetInfo *gi;
+ unsigned long event_mask;
+ int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
+ int i;
+
+ event_mask = GD_EVENT_PRESSED;
+
+ gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
+ gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
+ gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
+
+ for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
{
- int id = checkbutton_info[i].gadget_id;
+ int id = radiobutton_info[i].gadget_id;
+ int x = SX + radiobutton_info[i].x;
+ int y = SY + radiobutton_info[i].y;
- if (id == GADGET_ID_STICK_ELEMENT)
- gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
- else
- gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
+ int checked =
+ (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
+
+ /* determine horizontal position to the right of specified gadget */
+ if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
+ x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
+ ED_GADGET_TEXT_DISTANCE);
+
+ /* determine horizontal offset for leading text */
+ if (radiobutton_info[i].text_left != NULL)
+ x += (getFontWidth(FONT_TEXT_1) * strlen(radiobutton_info[i].text_left) +
+ ED_GADGET_TEXT_DISTANCE);
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_CUSTOM_TYPE_ID, i,
- GDI_INFO_TEXT, checkbutton_info[i].infotext,
- GDI_X, SX + checkbutton_info[i].x,
- GDI_Y, SY + checkbutton_info[i].y,
+ GDI_INFO_TEXT, radiobutton_info[i].infotext,
+ GDI_X, x,
+ GDI_Y, y,
GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
- GDI_TYPE, GD_TYPE_CHECK_BUTTON,
- GDI_CHECKED, *checkbutton_info[i].value,
+ GDI_TYPE, GD_TYPE_RADIO_BUTTON,
+ GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
+ GDI_CHECKED, checked,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
GDI_EVENT_MASK, event_mask,
GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
- GDI_CALLBACK_ACTION, HandleCheckbuttons,
+ GDI_CALLBACK_ACTION, HandleRadiobuttons,
GDI_END);
if (gi == NULL)
Error(ERR_EXIT, "cannot create gadget");
level_editor_gadget[id] = gi;
+ right_gadget_border[id] =
+ getRightGadgetBorder(gi, radiobutton_info[i].text_right);
}
}
ReinitializeElementList();
CreateControlButtons();
+ CreateScrollbarGadgets();
+
+ /* order of function calls is important because of cross-references */
+ CreateCheckbuttonGadgets();
CreateCounterButtons();
- CreateDrawingAreas();
+ CreateRadiobuttonGadgets();
CreateTextInputGadgets();
- CreateSelectboxGadgets();
CreateTextbuttonGadgets();
- CreateScrollbarGadgets();
- CreateCheckbuttonGadgets();
+ CreateSelectboxGadgets();
+ CreateDrawingAreas();
game_status = old_game_status;
}
static void MapCounterButtons(int id)
{
+ int gadget_id_down = counterbutton_info[id].gadget_id_down;
+ int gadget_id_up = counterbutton_info[id].gadget_id_up;
+ struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
+ struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
+#if 0
char infotext[MAX_OUTPUT_LINESIZE + 1];
int max_infotext_len = getMaxInfoTextLength();
- int xoffset_above = 0;
- int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
int xoffset_left = 0;
int yoffset_left = ED_BORDER_SIZE;
int xoffset_right = getCounterGadgetWidth();
int yoffset_right = ED_BORDER_SIZE;
- int x, y;
+#else
+ int xoffset_left = getFullTextWidth(counterbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi_down->x - xoffset_left;
+ int x_right = gi_up->x + gi_up->width + xoffset_right;
+ int y_above = gi_down->y - yoffset_above;
+ int x = gi_down->x;
+ int y = gi_up->y + yoffset;
+#endif
if (counterbutton_info[id].text_above)
- {
- x = SX + counterbutton_info[id].x + xoffset_above;
- y = SY + counterbutton_info[id].y + yoffset_above;
-
- sprintf(infotext, "%s:", counterbutton_info[id].text_above);
- infotext[max_infotext_len] = '\0';
- DrawText(x, y, infotext, FONT_TEXT_1);
- }
+ DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
if (counterbutton_info[id].text_left)
- {
- x = SX + counterbutton_info[id].x + xoffset_left;
- y = SY + counterbutton_info[id].y + yoffset_left;
-
- sprintf(infotext, "%s", counterbutton_info[id].text_left);
- infotext[max_infotext_len] = '\0';
- DrawText(x, y, infotext, FONT_TEXT_1);
- }
+ DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
if (counterbutton_info[id].text_right)
- {
- int gadget_id = counterbutton_info[id].gadget_id_down;
-
- x = level_editor_gadget[gadget_id]->x + xoffset_right;
- y = SY + counterbutton_info[id].y + yoffset_right;
-
- sprintf(infotext, "%s", counterbutton_info[id].text_right);
- infotext[max_infotext_len] = '\0';
- DrawText(x, y, infotext, FONT_TEXT_1);
- }
+ DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
ModifyEditorCounter(id, *counterbutton_info[id].value);
static void MapDrawingArea(int id)
{
- MapGadget(level_editor_gadget[id]);
+ MapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
}
static void MapTextInputGadget(int id)
static void MapSelectboxGadget(int id)
{
+ struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
+#if 0
int xoffset_left = 0;
int yoffset_left = ED_BORDER_SIZE;
int xoffset_right = ED_GADGET_TEXT_DISTANCE;
int yoffset_right = ED_BORDER_SIZE;
int x = selectbox_info[id].x + xoffset_left;
int y = selectbox_info[id].y + yoffset_left;
+#else
+ int xoffset_left = getFullTextWidth(selectbox_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+#endif
if (selectbox_info[id].text_left)
- DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
+ DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
if (selectbox_info[id].text_right)
- {
- struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
-
- x = gi->x + gi->width + xoffset_right;
- y = SY + selectbox_info[id].y + yoffset_right;
-
- DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
- }
+ DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
ModifyEditorSelectbox(id, *selectbox_info[id].value);
static void MapRadiobuttonGadget(int id)
{
+ struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
+#if 0
int xoffset_right = ED_XOFFSET_CHECKBOX;
int yoffset_right = ED_BORDER_SIZE;
int x = radiobutton_info[id].x + xoffset_right;
int y = radiobutton_info[id].y + yoffset_right;
+#else
+ int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+#endif
boolean checked =
(*radiobutton_info[id].value == radiobutton_info[id].checked_value);
+ if (radiobutton_info[id].text_left)
+ DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
+
if (radiobutton_info[id].text_right)
- DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
+ DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
GDI_CHECKED, checked, GDI_END);
static void MapCheckbuttonGadget(int id)
{
+ struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
+#if 0
int xoffset_right = ED_XOFFSET_CHECKBOX;
int yoffset_right = ED_BORDER_SIZE;
int x = checkbutton_info[id].x + xoffset_right;
int y = checkbutton_info[id].y + yoffset_right;
+#else
+ int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left);
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE;
+ int yoffset = ED_BORDER_SIZE;
+ int x_left = gi->x - xoffset_left;
+ int x_right = gi->x + gi->width + xoffset_right;
+ int y = gi->y + yoffset;
+#endif
- if (checkbutton_info[id].text_right)
- DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
-
+ /* special case needed for "sticky" gadget */
ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
GDI_CHECKED, *checkbutton_info[id].value,
GDI_Y, SY + checkbutton_info[id].y, GDI_END);
+ y = gi->y + yoffset;
+
+ if (checkbutton_info[id].text_left)
+ DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
+
+ if (checkbutton_info[id].text_right)
+ DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
}
MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
}
- MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
+ MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
}
static void UnmapDrawingArea(int id)
static void DrawRandomPlacementBackgroundArea()
{
+ struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_RANDOM_BACKGROUND];
+#if 0
int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
+#endif
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
- DrawMiniElement(area_x, area_y, random_placement_background_element);
+ DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawMiniElement(gi->x, gi->y, random_placement_background_element);
- MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
+ MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
}
static void DrawLevelInfoWindow()
DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
- MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
+ MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
}
static void DrawCustomGraphicElementArea()
{
struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
+#if 0
int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
int area_sx = SX + xpos;
int area_sy = SY + ypos;
+#endif
if (!IS_CUSTOM_ELEMENT(properties_element))
{
return;
}
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element.gfx_element));
- MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
}
static void DrawCustomContentArea()
{
struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
+#if 0
int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
+#endif
+ int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
+ int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
+ int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
+ int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
int x, y;
if (!IS_CUSTOM_ELEMENT(properties_element))
return;
}
- DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
+ ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
+
+ DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
for (y=0; y<3; y++)
for (x=0; x<3; x++)
DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
el2edimg(custom_element.content[x][y]));
- MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
}
static void DrawCustomChangeTargetArea()
{
- struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
+ int id = ED_DRAWING_ID_CUSTOM_CHANGE_TARGET;
+ int gadget_id = drawingarea_info[id].gadget_id;
+ struct GadgetInfo *gi = level_editor_gadget[gadget_id];
+#if 0
int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
int area_sx = SX + xpos;
int area_sy = SY + ypos;
+#endif
+ int xoffset_left = 0;
+ int yoffset_left = ED_BORDER_AREA_YSIZE;
+ int xoffset_right = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
+ int yoffset_right = ED_BORDER_AREA_YSIZE;
+ int x = drawingarea_info[id].x + xoffset_left;
+ int y = drawingarea_info[id].y + yoffset_left;
if (!IS_CUSTOM_ELEMENT(properties_element))
{
return;
}
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element.change.target_element));
- MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
+
+ if (drawingarea_info[id].text_left)
+ DrawTextF(x, y, FONT_TEXT_1, drawingarea_info[id].text_left);
+
+ if (drawingarea_info[id].text_right)
+ {
+ x = gi->x + gi->width + xoffset_right;
+ y = SY + drawingarea_info[id].y + yoffset_right;
+
+ DrawText(x, y, drawingarea_info[id].text_right, FONT_TEXT_1);
+ }
}
static void DrawCustomChangeContentArea()
{
struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
+#if 0
int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
+#endif
+ int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
+ int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
+ int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
+ int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2;
int x, y;
if (!IS_CUSTOM_ELEMENT(properties_element))
return;
}
- DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
+ ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
+
+ DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
for (y=0; y<3; y++)
for (x=0; x<3; x++)
DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
el2edimg(custom_element.change.content[x][y]));
- MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT);
}
static void DrawCustomChangeTriggerArea()
{
struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
+#if 0
int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
int area_sx = SX + xpos;
int area_sy = SY + ypos;
+#endif
if (!IS_CUSTOM_ELEMENT(properties_element))
{
return;
}
- DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
+ DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE);
DrawMiniGraphicExt(drawto, gi->x, gi->y,
el2edimg(custom_element.change.trigger_element));
- MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
+ MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
}
static void DrawElementContentAreas()
}
for (i=0; i<level.num_yamyam_contents; i++)
- MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
+ MapDrawingArea(ED_DRAWING_ID_ELEMENT_CONTENT_0 + i);
}
char *getElementDescriptionFilename(int element)