#include "setup.h"
+#define IS_PARENT_PROCESS(pid) ((pid) > 0)
+#define IS_CHILD_PROCESS(pid) ((pid) == 0)
+
struct ListNode
{
char *key;
return FALSE;
}
- if (audio.mixer_pid == 0) /* we are child process */
- {
- Mixer_Main();
-
- /* never reached */
- exit(0);
- }
- else /* we are parent */
- close(audio.mixer_pipe[0]); /* no reading from pipe needed */
+ if (IS_CHILD_PROCESS(audio.mixer_pid))
+ Mixer_Main(); /* this function never returns */
+ else
+ close(audio.mixer_pipe[0]); /* no reading from pipe needed */
return TRUE;
}
if (audio.device_fd)
close(audio.device_fd);
- if (audio.mixer_pid > 0) /* we are parent process */
+ if (IS_PARENT_PROCESS(audio.mixer_pid))
kill(audio.mixer_pid, SIGTERM);
}
-static void WriteSoundControlToPipe(struct SoundControl snd_ctrl)
+static void SendSoundControlToMixerProcess(SoundControl *snd_ctrl)
{
- if (audio.mixer_pid == 0) /* we are child process */
+ if (IS_CHILD_PROCESS(audio.mixer_pid))
return;
- if (write(audio.mixer_pipe[1], &snd_ctrl, sizeof(struct SoundControl)) < 0)
+ if (write(audio.mixer_pipe[1], snd_ctrl, sizeof(SoundControl)) < 0)
{
Error(ERR_WARN, "cannot pipe to child process -- no sounds");
audio.sound_available = audio.sound_enabled = FALSE;
}
}
-static void ReadSoundControlFromPipe(struct SoundControl *snd_ctrl)
+static void ReadSoundControlFromMainProcess(SoundControl *snd_ctrl)
{
- if (audio.mixer_pid != 0) /* we are parent process */
+ if (IS_PARENT_PROCESS(audio.mixer_pid))
return;
- if (read(audio.mixer_pipe[0], snd_ctrl, sizeof(struct SoundControl))
- != sizeof(struct SoundControl))
+ if (read(audio.mixer_pipe[0], snd_ctrl, sizeof(SoundControl))
+ != sizeof(SoundControl))
Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
}
static void WriteReloadInfoToPipe(char *set_name, int type)
{
- struct SoundControl snd_ctrl;
+ SoundControl snd_ctrl;
TreeInfo *ti = (type == SND_CTRL_RELOAD_SOUNDS ? artwork.snd_current :
artwork.mus_current);
unsigned long str_size1 = strlen(leveldir_current->fullpath) + 1;
unsigned long str_size2 = strlen(ti->basepath) + 1;
unsigned long str_size3 = strlen(ti->fullpath) + 1;
- if (audio.mixer_pid == 0) /* we are child process */
+ if (IS_CHILD_PROCESS(audio.mixer_pid))
return;
if (leveldir_current == NULL) /* should never happen */
}
}
-static void ReadReloadInfoFromPipe(struct SoundControl snd_ctrl)
+static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl)
{
- TreeInfo **ti_ptr = ((snd_ctrl.state & SND_CTRL_RELOAD_SOUNDS) ?
+ TreeInfo **ti_ptr = ((snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS) ?
&artwork.snd_current : &artwork.mus_current);
TreeInfo *ti = *ti_ptr;
unsigned long str_size1, str_size2, str_size3;
if (set_name)
free(set_name);
- set_name = checked_malloc(snd_ctrl.data_len);
+ set_name = checked_malloc(snd_ctrl->data_len);
if (leveldir_current == NULL)
leveldir_current = checked_calloc(sizeof(TreeInfo));
free(ti->fullpath);
if (read(audio.mixer_pipe[0], set_name,
- snd_ctrl.data_len) != snd_ctrl.data_len ||
+ snd_ctrl->data_len) != snd_ctrl->data_len ||
read(audio.mixer_pipe[0], leveldir_current,
sizeof(TreeInfo)) != sizeof(TreeInfo) ||
read(audio.mixer_pipe[0], ti,
str_size3) != str_size3)
Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
- if (snd_ctrl.state & SND_CTRL_RELOAD_SOUNDS)
+ if (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS)
artwork.sounds_set_current = set_name;
else
artwork.music_set_current = set_name;
static void Mixer_PlayChannel(int channel)
{
-#if defined(PLATFORM_MSDOS)
- mixer[channel].voice = allocate_voice((SAMPLE *)mixer[channel].data_ptr);
+ /* start with inactive channel in case something goes wrong */
+ mixer[channel].active = FALSE;
+
+ if (IS_MUSIC_MODULE(mixer[channel]))
+ return;
+
+ mixer[channel].playingpos = 0;
+ mixer[channel].playingtime = 0;
+#if defined(TARGET_SDL)
+ Mix_Volume(channel, SOUND_MAX_VOLUME);
+ Mix_PlayChannel(channel, mixer[channel].data_ptr,
+ IS_LOOP(mixer[channel]) ? -1 : 0);
+#elif defined(PLATFORM_MSDOS)
+ mixer[channel].voice = allocate_voice((SAMPLE *)mixer[channel].data_ptr);
if (mixer[channel].voice < 0)
return;
if (IS_LOOP(mixer[channel]))
voice_set_playmode(mixer[channel].voice, PLAYMODE_LOOP);
- voice_set_volume(mixer[channel].voice, snd_ctrl.volume);
- voice_set_pan(mixer[channel].voice, snd_ctrl.stereo);
+ voice_set_volume(mixer[channel].voice, mixer[channel].volume);
+ voice_set_pan(mixer[channel].voice, mixer[channel].stereo);
voice_start(mixer[channel].voice);
#endif
+
+ mixer[channel].active = TRUE;
+ mixer_active_channels++;
+}
+
+static void Mixer_PlayMusicChannel()
+{
+ Mixer_PlayChannel(audio.music_channel);
+
+#if defined(TARGET_SDL)
+ if (IS_MUSIC_MODULE(mixer[audio.music_channel]))
+ {
+ /* Mix_VolumeMusic() must be called _after_ Mix_PlayMusic() --
+ this looks like a bug in the SDL_mixer library */
+ Mix_PlayMusic(mixer[audio.music_channel].data_ptr, -1);
+ Mix_VolumeMusic(SOUND_MAX_VOLUME);
+ }
+#endif
}
static void Mixer_StopChannel(int channel)
{
-#if defined(PLATFORM_MSDOS)
+ if (!mixer_active_channels || !mixer[channel].active)
+ return;
+
+#if defined(TARGET_SDL)
+ Mix_HaltChannel(channel);
+#elif defined(PLATFORM_MSDOS)
voice_set_volume(mixer[channel].voice, 0);
deallocate_voice(mixer[channel].voice);
#endif
+
+ mixer[channel].active = FALSE;
+ mixer_active_channels--;
+}
+
+static void Mixer_StopMusicChannel()
+{
+ Mixer_StopChannel(audio.music_channel);
+
+#if defined(TARGET_SDL)
+ Mix_HaltMusic();
+#endif
}
static void Mixer_FadeChannel(int channel)
{
mixer[channel].state |= SND_CTRL_FADE;
-#if defined(PLATFORM_MSDOS)
+#if defined(TARGET_SDL)
+ Mix_FadeOutChannel(channel, SOUND_FADING_INTERVAL);
+#elif defined(PLATFORM_MSDOS)
if (voice_check(mixer[channel].voice))
- voice_ramp_volume(mixer[channel].voice, 1000, 0);
+ voice_ramp_volume(mixer[channel].voice, SOUND_FADING_INTERVAL, 0);
mixer[channel].state &= ~SND_CTRL_IS_LOOP;
#endif
}
-static void Mixer_RemoveSound(int channel)
+static void Mixer_FadeMusicChannel()
{
- if (!mixer_active_channels || !mixer[channel].active)
- return;
+ Mixer_FadeChannel(audio.music_channel);
-#if 0
- printf("REMOVING MIXER SOUND %d\n", channel);
+#if defined(TARGET_SDL)
+ Mix_FadeOutMusic(SOUND_FADING_INTERVAL);
#endif
-
- Mixer_StopChannel(channel);
-
- mixer[channel].active = FALSE;
- mixer_active_channels--;
}
-static void Mixer_InsertSound(struct SoundControl snd_ctrl)
+static void Mixer_InsertSound(SoundControl snd_ctrl)
{
SoundInfo *snd_info;
int i, k;
snd_info = (IS_MUSIC(snd_ctrl) ? Music[snd_ctrl.nr] : Sound[snd_ctrl.nr]);
if (snd_info == NULL)
+ return;
+
+ /* copy sound sample and format information */
+ snd_ctrl.data_ptr = snd_info->data_ptr;
+ snd_ctrl.data_len = snd_info->data_len;
+ snd_ctrl.format = snd_info->format;
+
+ if (IS_MUSIC(snd_ctrl))
{
-#if 0
- printf("sound/music %d undefined\n", snd_ctrl.nr);
-#endif
+ mixer[audio.music_channel] = snd_ctrl;
+
+ Mixer_PlayChannel(audio.music_channel);
+
return;
}
printf("THIS SHOULD NEVER HAPPEN! [%d]\n", i);
#endif
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
}
}
}
}
}
- Mixer_RemoveSound(longest_nr);
+ Mixer_StopChannel(longest_nr);
}
/* check if sound is already being played (and how often) */
}
}
- Mixer_RemoveSound(longest_nr);
+ Mixer_StopChannel(longest_nr);
}
/* add new sound to mixer */
if ((i == audio.music_channel && IS_MUSIC(snd_ctrl)) ||
(i != audio.music_channel && !mixer[i].active))
{
- snd_ctrl.data_ptr = snd_info->data_ptr;
- snd_ctrl.data_len = snd_info->data_len;
- snd_ctrl.format = snd_info->format;
-
- snd_ctrl.playingpos = 0;
- snd_ctrl.playingtime = 0;
+#if 0
+ printf("ADDING NEW SOUND %d TO MIXER\n", snd_ctrl.nr);
+#endif
#if 1
if (snd_info->data_len == 0)
printf("THIS SHOULD NEVER HAPPEN! [adding music twice]\n");
#if 1
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
#endif
}
#endif
- mixer[i] = snd_ctrl;
- mixer_active_channels++;
-
#if 0
- printf("NEW SOUND %d ADDED TO MIXER\n", snd_ctrl.nr);
+ snd_ctrl.data_ptr = snd_info->data_ptr;
+ snd_ctrl.data_len = snd_info->data_len;
+ snd_ctrl.format = snd_info->format;
#endif
+ mixer[i] = snd_ctrl;
+
Mixer_PlayChannel(i);
break;
}
}
-static void HandleSoundRequest(struct SoundControl snd_ctrl)
+static void HandleSoundRequest(SoundControl snd_ctrl)
{
int i;
-#if defined(PLATFORM_MSDOS)
+#if defined(AUDIO_UNIX_NATIVE)
+ if (IS_PARENT_PROCESS(audio.mixer_pid))
+ {
+ SendSoundControlToMixerProcess(&snd_ctrl);
+ return;
+ }
+#elif defined(TARGET_ALLEGRO)
for (i=0; i<audio.num_channels; i++)
{
if (!mixer[i].active || IS_LOOP(mixer[i]))
mixer[i].volume = voice_get_volume(mixer[i].voice);
if (mixer[i].playingpos == -1 || mixer[i].volume == 0)
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
}
-#endif /* PLATFORM_MSDOS */
+#endif /* TARGET_ALLEGRO */
if (IS_RELOADING(snd_ctrl)) /* load new sound or music files */
{
- ReadReloadInfoFromPipe(snd_ctrl);
+ ReadReloadInfoFromPipe(&snd_ctrl);
Mixer_InitChannels();
CloseAudioDevice(&audio.device_fd);
if (IS_MUSIC(snd_ctrl))
{
- Mixer_RemoveSound(audio.music_channel);
+ Mixer_StopChannel(audio.music_channel);
return;
}
for(i=audio.first_sound_channel; i<audio.num_channels; i++)
if (mixer[i].nr == snd_ctrl.nr || ALL_SOUNDS(snd_ctrl))
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
if (!mixer_active_channels)
CloseAudioDevice(&audio.device_fd);
#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL)
-static void CopySampleToMixingBuffer(struct SoundControl *snd_ctrl,
+static void CopySampleToMixingBuffer(SoundControl *snd_ctrl,
int sample_pos, int sample_size,
short *buffer_ptr)
{
if (IS_LOOP(mixer[i]))
mixer[i].playingpos = 0;
else
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
}
else if (mixer[i].volume <= SOUND_FADING_VOLUME_THRESHOLD)
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
}
/* prepare final playing buffer according to system audio format */
#else /* !AUDIO_STREAMING_DSP */
-static int Mixer_Main_SimpleAudio(struct SoundControl snd_ctrl)
+static int Mixer_Main_SimpleAudio(SoundControl snd_ctrl)
{
static short premix_first_buffer[SND_BLOCKSIZE];
static byte playing_buffer[SND_BLOCKSIZE];
/* delete completed sound entries from the mixer */
if (mixer[i].playingpos >= mixer[i].data_len)
- Mixer_RemoveSound(i);
+ Mixer_StopChannel(i);
for(i=0; i<sample_size; i++)
playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80;
void Mixer_Main()
{
- struct SoundControl snd_ctrl;
+ SoundControl snd_ctrl;
fd_set mixer_fdset;
close(audio.mixer_pipe[1]); /* no writing into pipe needed */
if (!FD_ISSET(audio.mixer_pipe[0], &mixer_fdset))
continue;
- ReadSoundControlFromPipe(&snd_ctrl);
+ ReadSoundControlFromMainProcess(&snd_ctrl);
HandleSoundRequest(snd_ctrl);
void PlaySoundExt(int nr, int volume, int stereo, int state)
{
- struct SoundControl snd_ctrl;
+ SoundControl snd_ctrl;
if (!audio.sound_available ||
!audio.sound_enabled ||
snd_ctrl.stereo = stereo;
snd_ctrl.state = state;
-#if defined(TARGET_SDL)
- if (Sound[nr])
- {
- Mix_Volume(-1, SOUND_MAX_VOLUME);
- Mix_PlayChannel(-1, Sound[nr]->data_ptr, (state & SND_CTRL_LOOP ? -1 : 0));
- }
-#elif defined(PLATFORM_UNIX)
-
- WriteSoundControlToPipe(snd_ctrl);
-
-#elif defined(PLATFORM_MSDOS)
-
HandleSoundRequest(snd_ctrl);
-
-#endif
}
void FadeMusic(void)
void StopSoundExt(int nr, int state)
{
- struct SoundControl snd_ctrl;
+ SoundControl snd_ctrl;
if (!audio.sound_available)
return;
snd_ctrl.nr = nr;
snd_ctrl.state = state;
-#if defined(TARGET_SDL)
-
- if (state & SND_CTRL_FADE)
- {
- int i;
-
- /*
- for (i=audio.first_sound_channel; i<audio.num_channels; i++)
- */
-
- for (i=0; i<audio.channels; i++)
- if (i != audio.music_channel || snd_ctrl.music)
- Mix_FadeOutChannel(i, SOUND_FADING_INTERVAL);
- if (state & SND_CTRL_MUSIC)
- Mix_FadeOutMusic(SOUND_FADING_INTERVAL);
- }
- else
- {
- int i;
-
- for (i=0; i<audio.channels; i++)
- if (i != audio.music_channel || snd_ctrl.music)
- Mix_HaltChannel(i);
- if (state & SND_CTRL_MUSIC)
- Mix_HaltMusic();
- }
-
-#elif !defined(PLATFORM_MSDOS)
-
- WriteSoundControlToPipe(snd_ctrl);
-
-#else /* PLATFORM_MSDOS */
-
HandleSoundRequest(snd_ctrl);
-
-#endif
}
ListNode *newListNode()
return;
printf("%s: FREEING SOUNDS ...\n",
- audio.mixer_pid == 0 ? "CHILD" : "PARENT");
+ IS_CHILD_PROCESS(audio.mixer_pid) ? "CHILD" : "PARENT");
for(i=0; i<num_sounds; i++)
deleteSoundEntry(&Sound[i]);
*/
printf("%s: FREEING SOUNDS -- DONE\n",
- audio.mixer_pid == 0 ? "CHILD" : "PARENT");
+ IS_CHILD_PROCESS(audio.mixer_pid) ? "CHILD" : "PARENT");
free(Sound);