replaced flag for game/tape mouse actions by bitmask
authorHolger Schemel <info@artsoft.org>
Tue, 21 Apr 2020 19:42:07 +0000 (21:42 +0200)
committerHolger Schemel <info@artsoft.org>
Tue, 19 May 2020 16:21:19 +0000 (18:21 +0200)
src/events.c
src/files.c
src/game.c
src/game.h
src/tape.c
src/tape.h

index 84449933d1d06a0c7a1d0511b5493bb2dbe08ac6..d48cf4801b239fb2a9dee795f67708c77487f089 100644 (file)
@@ -464,7 +464,7 @@ static void SetPlayerMouseAction(int mx, int my, int button)
   local_player->mouse_action.ly = ly;
   local_player->mouse_action.button = button;
 
-  if (tape.recording && tape.pausing && tape.use_mouse)
+  if (tape.recording && tape.pausing && tape.event_mask == GAME_EVENTS_MOUSE)
   {
     // un-pause a paused game only if mouse button was newly pressed down
     if (new_button)
@@ -1375,7 +1375,7 @@ static void HandleButtonOrFinger(int mx, int my, int button)
   {
     if (strEqual(setup.touch.control_type, TOUCH_CONTROL_FOLLOW_FINGER))
       HandleButtonOrFinger_FollowFinger(mx, my, button);
-    else if (game.use_mouse_events && valid_mouse_event)
+    else if (game.event_mask == GAME_EVENTS_MOUSE && valid_mouse_event)
       SetPlayerMouseAction(mx, my, button);
   }
 }
@@ -2098,7 +2098,7 @@ void HandleKey(Key key, int key_status)
       if (stored_player[pnr].snap_action)
        stored_player[pnr].action |= JOY_BUTTON_SNAP;
 
-      if (tape.recording && tape.pausing && !tape.use_mouse)
+      if (tape.recording && tape.pausing && tape.event_mask == GAME_EVENTS_KEYS)
       {
        if (tape.single_step)
        {
@@ -2633,7 +2633,7 @@ void HandleJoystick(void)
        return;
       }
 
-      if (tape.recording && tape.pausing && !tape.use_mouse)
+      if (tape.recording && tape.pausing && tape.event_mask == GAME_EVENTS_KEYS)
       {
        if (tape.single_step)
        {
index 2ca9976684473f08bf0f9cbf1fe4954e79b0b1c5..d38858203b8fb2a5e527bedd43e22a28c9cbb18b 100644 (file)
@@ -7623,7 +7623,7 @@ static int getTapePosSize(struct TapeInfo *tape)
 {
   int tape_pos_size = 0;
 
-  if (!tape->use_mouse)
+  if (tape->event_mask == GAME_EVENTS_KEYS)
     tape_pos_size += tape->num_participating_players;
   else
     tape_pos_size += 3;                // x and y position and mouse button mask
@@ -7633,6 +7633,42 @@ static int getTapePosSize(struct TapeInfo *tape)
   return tape_pos_size;
 }
 
+static int getGameEventMaskFromTapeEventValue(int value)
+{
+  switch (value)
+  {
+    case TAPE_EVENTS_KEYS_ONLY:
+      return GAME_EVENTS_KEYS;
+
+    case TAPE_EVENTS_MOUSE_ONLY:
+      return GAME_EVENTS_MOUSE;
+
+    case TAPE_EVENTS_KEYS_AND_MOUSE:
+      return GAME_EVENTS_KEYS | GAME_EVENTS_MOUSE;
+
+    default:
+      return GAME_EVENTS_DEFAULT;
+  }
+}
+
+static int getTapeEventValueFromGameEventMask(int mask)
+{
+  switch (mask)
+  {
+    case GAME_EVENTS_KEYS:
+      return TAPE_EVENTS_KEYS_ONLY;
+
+    case GAME_EVENTS_MOUSE:
+      return TAPE_EVENTS_MOUSE_ONLY;
+
+    case GAME_EVENTS_KEYS | GAME_EVENTS_MOUSE:
+      return TAPE_EVENTS_KEYS_AND_MOUSE;
+
+    default:
+      return TAPE_EVENTS_DEFAULT;
+  }
+}
+
 static int LoadTape_VERS(File *file, int chunk_size, struct TapeInfo *tape)
 {
   tape->file_version = getFileVersion(file);
@@ -7668,7 +7704,7 @@ static int LoadTape_HEAD(File *file, int chunk_size, struct TapeInfo *tape)
       }
     }
 
-    tape->use_mouse = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+    tape->event_mask = getGameEventMaskFromTapeEventValue(getFile8Bit(file));
 
     ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED);
 
@@ -7728,7 +7764,7 @@ static int LoadTape_BODY(File *file, int chunk_size, struct TapeInfo *tape)
       break;
     }
 
-    if (tape->use_mouse)
+    if (tape->event_mask == GAME_EVENTS_MOUSE)
     {
       tape->pos[i].action[TAPE_ACTION_LX]     = getFile8Bit(file);
       tape->pos[i].action[TAPE_ACTION_LY]     = getFile8Bit(file);
@@ -8070,7 +8106,7 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
 
   putFile8Bit(file, store_participating_players);
 
-  putFile8Bit(file, (tape->use_mouse ? 1 : 0));
+  putFile8Bit(file, getTapeEventValueFromGameEventMask(tape->event_mask));
 
   // unused bytes not at the end here for 4-byte alignment of engine_version
   WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED);
@@ -8097,7 +8133,7 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
 
   for (i = 0; i < tape->length; i++)
   {
-    if (tape->use_mouse)
+    if (tape->event_mask == GAME_EVENTS_MOUSE)
     {
       putFile8Bit(file, tape->pos[i].action[TAPE_ACTION_LX]);
       putFile8Bit(file, tape->pos[i].action[TAPE_ACTION_LY]);
index e43739030777399cda01f06e2f86ef62833cd187..36fc3b6835a4dd14edec4d2acc095f647b3dc7ae 100644 (file)
@@ -3280,21 +3280,28 @@ static void InitGameEngine(void)
   if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
     level.time = 0;
 
-  // ----------initialize flag for handling mouse events ---------------------
+  // ---------- initialize mask for handling game action events ---------------
 
-  // set flag to default value: do not handle mouse events
-  game.use_mouse_events = FALSE;
+  // set game action events mask to default value
+  game.event_mask = GAME_EVENTS_DEFAULT;
 
-  // now check for custom elements which have mouse click events defined
-  for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
+  // when using Mirror Magic game engine, handle mouse events only
+  if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
+    game.event_mask = GAME_EVENTS_MOUSE;
+
+  // check for custom elements with mouse click events
+  if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
   {
-    int element = EL_CUSTOM_START + i;
+    for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
+    {
+      int element = EL_CUSTOM_START + i;
 
-    if (HAS_CHANGE_EVENT(element, CE_CLICKED_BY_MOUSE) ||
-       HAS_CHANGE_EVENT(element, CE_PRESSED_BY_MOUSE) ||
-       HAS_CHANGE_EVENT(element, CE_MOUSE_CLICKED_ON_X) ||
-       HAS_CHANGE_EVENT(element, CE_MOUSE_PRESSED_ON_X))
-      game.use_mouse_events = TRUE;
+      if (HAS_CHANGE_EVENT(element, CE_CLICKED_BY_MOUSE) ||
+         HAS_CHANGE_EVENT(element, CE_PRESSED_BY_MOUSE) ||
+         HAS_CHANGE_EVENT(element, CE_MOUSE_CLICKED_ON_X) ||
+         HAS_CHANGE_EVENT(element, CE_MOUSE_PRESSED_ON_X))
+       game.event_mask = GAME_EVENTS_MOUSE;
+    }
   }
 }
 
@@ -3408,6 +3415,10 @@ void InitGame(void)
   InitGameEngine();
   InitGameControlValues();
 
+  // initialize tape action events from game when recording tape
+  if (tape.recording)
+    tape.event_mask = game.event_mask;
+
   // don't play tapes over network
   network_playing = (network.enabled && !tape.playing);
 
@@ -11165,7 +11176,7 @@ static byte PlayerActions(struct PlayerInfo *player, byte player_action)
 static void SetMouseActionFromTapeAction(struct MouseActionInfo *mouse_action,
                                         byte *tape_action)
 {
-  if (!tape.use_mouse)
+  if (tape.event_mask != GAME_EVENTS_MOUSE)
     return;
 
   mouse_action->lx     = tape_action[TAPE_ACTION_LX];
@@ -11176,7 +11187,7 @@ static void SetMouseActionFromTapeAction(struct MouseActionInfo *mouse_action,
 static void SetTapeActionFromMouseAction(byte *tape_action,
                                         struct MouseActionInfo *mouse_action)
 {
-  if (!tape.use_mouse)
+  if (tape.event_mask != GAME_EVENTS_MOUSE)
     return;
 
   tape_action[TAPE_ACTION_LX]     = mouse_action->lx;
index 74625440cae7d8ac3b7ca2a8b1b0415f279b81ef..e20f50fa6101ce28bff631c2a0016ba5703f3575 100644 (file)
 #define SNAPSHOT_MODE_EVERY_COLLECT    3
 #define SNAPSHOT_MODE_DEFAULT          SNAPSHOT_MODE_OFF
 
+// values for game action events handled by game engine
+#define GAME_EVENTS_NONE               0
+#define GAME_EVENTS_KEYS               (1 << 0)
+#define GAME_EVENTS_MOUSE              (1 << 1)
+
+#define GAME_EVENTS_DEFAULT            GAME_EVENTS_KEYS
+
 
 struct GamePanelInfo
 {
@@ -178,8 +185,8 @@ struct GameInfo
   boolean max_num_changes_per_frame;
   boolean use_reverse_scan_direction;
 
-  // flag to indicate if mouse events are processed by game engine
-  boolean use_mouse_events;
+  // bit mask to indicate game action events handled by game engine
+  int event_mask;
 
   // variable within running game
   int yamyam_content_nr;
index 61c0ec6ea55e85ef88fa92bc3e5fdc9a8f88847f..2464832c39452841db669daccf4243065330fb7d 100644 (file)
@@ -547,7 +547,7 @@ void TapeErase(void)
   tape.centered_player_nr_next = -1;
   tape.set_centered_player = FALSE;
 
-  tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM);
+  tape.event_mask = GAME_EVENTS_DEFAULT;
 }
 
 static void TapeRewind(void)
@@ -706,7 +706,7 @@ void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
   for (i = 0; i < MAX_TAPE_ACTIONS; i++)
     action[i] = action_raw[i];
 
-  if (!tape.use_mouse && tape.set_centered_player)
+  if (tape.event_mask == GAME_EVENTS_KEYS && tape.set_centered_player)
   {
     for (i = 0; i < MAX_PLAYERS; i++)
       if (tape.centered_player_nr_next == i ||
@@ -887,7 +887,7 @@ byte *TapePlayAction(void)
   tape.set_centered_player = FALSE;
   tape.centered_player_nr_next = -999;
 
-  if (!tape.use_mouse)
+  if (tape.event_mask == GAME_EVENTS_KEYS)
   {
     for (i = 0; i < MAX_PLAYERS; i++)
     {
index c20fab418805ac8bdf5251b18f230640b05f39fc..eb0231b15b61a0becea078a19e34661e20e6e702 100644 (file)
 
 #define MAX_TAPE_ACTIONS       4
 
+// values for tape action events stored in tape file
+#define TAPE_EVENTS_KEYS_ONLY          0
+#define TAPE_EVENTS_MOUSE_ONLY         1
+#define TAPE_EVENTS_KEYS_AND_MOUSE     2
+
+#define TAPE_EVENTS_DEFAULT            TAPE_EVENTS_KEYS_ONLY
+
 // some positions in the video tape control window
 #define VIDEO_DISPLAY1_XPOS    5
 #define VIDEO_DISPLAY1_YPOS    5
@@ -192,7 +199,7 @@ struct TapeInfo
   int centered_player_nr_next;
   boolean set_centered_player;
 
-  boolean use_mouse;
+  int event_mask;      // game action events stored in tape actions
 
   struct
   {