rnd-20030525-1-src
authorHolger Schemel <info@artsoft.org>
Sun, 25 May 2003 21:53:48 +0000 (23:53 +0200)
committerHolger Schemel <info@artsoft.org>
Sat, 30 Aug 2014 08:41:55 +0000 (10:41 +0200)
src/conftime.h
src/editor.c
src/files.c
src/game.c
src/init.c
src/libgame/misc.c
src/libgame/system.h
src/main.h

index 536161eb6a016fcbcefc27c1551835a975bc8045..17418548572c14d6c065146487aedad434b13efd 100644 (file)
@@ -1 +1 @@
-#define COMPILE_DATE_STRING "[2003-05-20 23:15]"
+#define COMPILE_DATE_STRING "[2003-05-25 23:48]"
index 0c6aff395f3215fbb10fc95e3d9dd1dab6e8a6c9..13a8e8c493f9a652103b9c4f9091e6fe384cc56c 100644 (file)
 #define ED_SETTINGS_XSTART             (3 * MINI_TILEX / 2)
 #define ED_SETTINGS_YSTART             (MINI_TILEY * 10)
 
-#define ED_SETTINGS_XOFFSET            (ED_CHECKBUTTON_XSIZE + \
+#define ED_XOFFSET_CHECKBOX            (ED_CHECKBUTTON_XSIZE + \
                                         2 * ED_GADGET_DISTANCE)
+
+#define ED_SETTINGS_XOFFSET            ED_XOFFSET_CHECKBOX
 #define ED_SETTINGS_YOFFSET            (3 * MINI_TILEY / 2)
 
 #define ED_SETTINGS_XPOS(n)            (ED_SETTINGS_XSTART + \
 #define ED_SETTINGS2_YPOS              (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
 
 /* values for counter gadgets */
-#define ED_COUNT_ELEMENT_SCORE_XPOS    ED_SETTINGS_XPOS(0)
-#define ED_COUNT_ELEMENT_SCORE_YPOS    ED_SETTINGS_YPOS(0)
-#define ED_COUNT_ELEMENT_CONTENT_XPOS  ED_SETTINGS_XPOS(0)
-#define ED_COUNT_ELEMENT_CONTENT_YPOS  ED_SETTINGS_YPOS(6)
-
-#define ED_COUNT_CHANGE_DELAY_XPOS     (ED_SETTINGS_XPOS(1) + 9 * MINI_TILEX)
+#define ED_COUNT_PUSH_DELAY_RND_XPOS   (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
+#define ED_COUNT_MOVE_DELAY_RND_XPOS   ED_COUNT_PUSH_DELAY_RND_XPOS
+#define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
 
 #define ED_COUNTER_YSTART              (ED_SETTINGS1_YPOS + 2 * TILEY)
 #define ED_COUNTER_YDISTANCE           (3 * MINI_TILEY)
                                         ED_GADGET_DISTANCE)
 
 #define ED_AREA_ELEM_CONTENT4_XPOS     (17 * MINI_TILEX)
-#define ED_AREA_ELEM_CONTENT4_YPOS     (ED_SETTINGS_YPOS(8) + \
+#define ED_AREA_ELEM_CONTENT4_YPOS     (ED_SETTINGS_YPOS(10) + \
                                         ED_GADGET_DISTANCE - MINI_TILEY)
 
 /* values for random placement background drawing area */
 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
 #define GADGET_ID_ELEMENT_CONTENT_UP   (GADGET_ID_COUNTER_FIRST + 26)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 27)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 28)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP  (GADGET_ID_COUNTER_FIRST + 29)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 30)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 31)
-#define GADGET_ID_CHANGE_DELAY_RND_UP  (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_CUSTOM_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_CUSTOM_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_CUSTOM_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_PUSH_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_PUSH_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_MOVE_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_MOVE_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP  (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_CHANGE_DELAY_RND_UP  (GADGET_ID_COUNTER_FIRST + 47)
 
 /* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST   (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_DRAWING_AREA_FIRST   (GADGET_ID_COUNTER_FIRST + 48)
 
 #define GADGET_ID_DRAWING_LEVEL                (GADGET_ID_DRAWING_AREA_FIRST + 0)
 #define GADGET_ID_ELEMENT_CONTENT_0    (GADGET_ID_DRAWING_AREA_FIRST + 1)
 #define GADGET_ID_SCROLL_LIST_DOWN     (GADGET_ID_SCROLLING_LIST_FIRST + 1)
 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
 
-/* buttons for level/element properties */
+/* checkbuttons for level/element properties */
 #define GADGET_ID_CHECKBUTTON_FIRST    (GADGET_ID_SCROLLING_LIST_FIRST + 3)
 
 #define GADGET_ID_RANDOM_PERCENTAGE    (GADGET_ID_CHECKBUTTON_FIRST + 0)
 #define GADGET_ID_CUSTOM_USE_GRAPHIC   (GADGET_ID_CHECKBUTTON_FIRST + 15)
 #define GADGET_ID_CUSTOM_USE_TEMPLATE  (GADGET_ID_CHECKBUTTON_FIRST + 16)
 #define GADGET_ID_CUSTOM_CHANGEABLE    (GADGET_ID_CHECKBUTTON_FIRST + 17)
-#define GADGET_ID_CHANGE_DELAY_FIXED   (GADGET_ID_CHECKBUTTON_FIRST + 18)
-#define GADGET_ID_CHANGE_DELAY_RANDOM  (GADGET_ID_CHECKBUTTON_FIRST + 19)
+#define GADGET_ID_CHANGE_DELAY         (GADGET_ID_CHECKBUTTON_FIRST + 18)
 
 /* gadgets for buttons in element list */
-#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 20)
+#define GADGET_ID_ELEMENTLIST_FIRST    (GADGET_ID_CHECKBUTTON_FIRST + 19)
 #define GADGET_ID_ELEMENTLIST_LAST     (GADGET_ID_ELEMENTLIST_FIRST +  \
                                        ED_NUM_ELEMENTLIST_BUTTONS - 1)
 
 #define ED_COUNTER_ID_LEVEL_RANDOM     6
 #define ED_COUNTER_ID_ELEMENT_SCORE    7
 #define ED_COUNTER_ID_ELEMENT_CONTENT  8
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 10
+#define ED_COUNTER_ID_CUSTOM_SCORE     9
+#define ED_COUNTER_ID_PUSH_DELAY_FIX   10
+#define ED_COUNTER_ID_PUSH_DELAY_RND   11
+#define ED_COUNTER_ID_MOVE_DELAY_FIX   12
+#define ED_COUNTER_ID_MOVE_DELAY_RND   13
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 15
 
-#define ED_NUM_COUNTERBUTTONS          11
+#define ED_NUM_COUNTERBUTTONS          16
 
 #define ED_COUNTER_ID_LEVEL_FIRST      ED_COUNTER_ID_LEVEL_XSIZE
 #define ED_COUNTER_ID_LEVEL_LAST       ED_COUNTER_ID_LEVEL_RANDOM
 
+#define ED_COUNTER_ID_CUSTOM_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
+#define ED_COUNTER_ID_CUSTOM_LAST      ED_COUNTER_ID_MOVE_DELAY_RND
+
 #define ED_COUNTER_ID_CHANGE_FIRST     ED_COUNTER_ID_CHANGE_DELAY_FIX
 #define ED_COUNTER_ID_CHANGE_LAST      ED_COUNTER_ID_CHANGE_DELAY_RND
 
 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC   13
 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE  14
 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE    15
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED   16
-#define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM  17
+#define ED_CHECKBUTTON_ID_CHANGE_DELAY         16
 
-#define ED_NUM_CHECKBUTTONS                    18
+#define ED_NUM_CHECKBUTTONS                    17
 
 #define ED_CHECKBUTTON_ID_LEVEL_FIRST  ED_CHECKBUTTON_ID_DOUBLE_SPEED
 #define ED_CHECKBUTTON_ID_LEVEL_LAST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
 #define ED_CHECKBUTTON_ID_CUSTOM_LAST  ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
 
 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
-#define ED_CHECKBUTTON_ID_CHANGE_LAST  ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
+#define ED_CHECKBUTTON_ID_CHANGE_LAST  ED_CHECKBUTTON_ID_CHANGE_DELAY
 
 /* values for radiobutton gadgets */
 #define ED_RADIOBUTTON_ID_PERCENTAGE   0
@@ -606,7 +626,7 @@ static boolean random_placement_background_restricted = FALSE;
 static boolean stick_element_properties_window = FALSE;
 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
-static struct CustomElementInfo custom_element;
+static struct ElementInfo custom_element;
 
 static struct
 {
@@ -615,7 +635,7 @@ static struct
   int gadget_id_down, gadget_id_up;
   int gadget_id_text;
   int *value;
-  char *infotext_above, *infotext_right;
+  char *text_above, *text_left, *text_right;
 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
 {
   {
@@ -624,7 +644,7 @@ static struct
     GADGET_ID_SELECT_LEVEL_DOWN,       GADGET_ID_SELECT_LEVEL_UP,
     GADGET_ID_SELECT_LEVEL_TEXT,
     &level_nr,
-    NULL,                              NULL
+    NULL,                              NULL, NULL
   },
   {
     ED_SETTINGS_XPOS(0),               ED_COUNTER_YPOS(2),
@@ -632,7 +652,7 @@ static struct
     GADGET_ID_LEVEL_XSIZE_DOWN,                GADGET_ID_LEVEL_XSIZE_UP,
     GADGET_ID_LEVEL_XSIZE_TEXT,
     &level.fieldx,
-    "playfield size",                  "width",
+    "playfield size",                  NULL, "width",
   },
   {
     ED_SETTINGS_XPOS(0) + 2 * DXSIZE,  ED_COUNTER_YPOS(2),
@@ -640,7 +660,7 @@ static struct
     GADGET_ID_LEVEL_YSIZE_DOWN,                GADGET_ID_LEVEL_YSIZE_UP,
     GADGET_ID_LEVEL_YSIZE_TEXT,
     &level.fieldy,
-    NULL,                              "height",
+    NULL,                              NULL, "height",
   },
   {
     ED_SETTINGS_XPOS(0),               ED_COUNTER_YPOS(3),
@@ -648,7 +668,7 @@ static struct
     GADGET_ID_LEVEL_COLLECT_DOWN,      GADGET_ID_LEVEL_COLLECT_UP,
     GADGET_ID_LEVEL_COLLECT_TEXT,
     &level.gems_needed,
-    "number of emeralds to collect",   NULL
+    "number of emeralds to collect",   NULL, NULL
   },
   {
     ED_SETTINGS_XPOS(0),               ED_COUNTER_YPOS(4),
@@ -656,7 +676,7 @@ static struct
     GADGET_ID_LEVEL_TIMELIMIT_DOWN,    GADGET_ID_LEVEL_TIMELIMIT_UP,
     GADGET_ID_LEVEL_TIMELIMIT_TEXT,
     &level.time,
-    "time available to solve level",   "(0 => no time limit)"
+    "time available to solve level",   NULL, "(0 => no time limit)"
   },
   {
     ED_SETTINGS_XPOS(0),               ED_COUNTER_YPOS(5),
@@ -664,7 +684,7 @@ static struct
     GADGET_ID_LEVEL_TIMESCORE_DOWN,    GADGET_ID_LEVEL_TIMESCORE_UP,
     GADGET_ID_LEVEL_TIMESCORE_TEXT,
     &level.score[SC_TIME_BONUS],
-    "score for each 10 seconds left",  NULL
+    "score for each 10 seconds left",  NULL, NULL
   },
   {
     ED_SETTINGS_XPOS(0),               ED_COUNTER2_YPOS(8),
@@ -672,39 +692,79 @@ static struct
     GADGET_ID_LEVEL_RANDOM_DOWN,       GADGET_ID_LEVEL_RANDOM_UP,
     GADGET_ID_LEVEL_RANDOM_TEXT,
     &random_placement_value,
-    "random element placement",                "in"
+    "random element placement",                NULL, "in"
   },
   {
-    ED_COUNT_ELEMENT_SCORE_XPOS,       ED_COUNT_ELEMENT_SCORE_YPOS,
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(0),
     MIN_SCORE,                         MAX_SCORE,
     GADGET_ID_ELEMENT_SCORE_DOWN,      GADGET_ID_ELEMENT_SCORE_UP,
     GADGET_ID_ELEMENT_SCORE_TEXT,
     NULL,                              /* will be set when used */
-    "element score",                   NULL
+    NULL,                              NULL, NULL
   },
   {
-    ED_COUNT_ELEMENT_CONTENT_XPOS,     ED_COUNT_ELEMENT_CONTENT_YPOS,
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(6),
     MIN_ELEMENT_CONTENTS,              MAX_ELEMENT_CONTENTS,
     GADGET_ID_ELEMENT_CONTENT_DOWN,    GADGET_ID_ELEMENT_CONTENT_UP,
     GADGET_ID_ELEMENT_CONTENT_TEXT,
     &level.num_yamyam_contents,
-    "element content",                 NULL
+    NULL,                              NULL, "number of content areas"
+  },
+  {
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(1),
+    MIN_SCORE,                         MAX_SCORE,
+    GADGET_ID_CUSTOM_SCORE_DOWN,       GADGET_ID_CUSTOM_SCORE_UP,
+    GADGET_ID_CUSTOM_SCORE_TEXT,
+    &custom_element.score,
+    NULL,                              NULL, "score for certain actions"
+  },
+  {
+    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(5),
+    0,                                 999,
+    GADGET_ID_PUSH_DELAY_FIX_DOWN,     GADGET_ID_PUSH_DELAY_FIX_UP,
+    GADGET_ID_PUSH_DELAY_FIX_TEXT,
+    &custom_element.push_delay_fixed,
+    NULL,                              "push delay", NULL
+  },
+  {
+    ED_COUNT_PUSH_DELAY_RND_XPOS,      ED_SETTINGS_YPOS(5),
+    0,                                 999,
+    GADGET_ID_PUSH_DELAY_RND_DOWN,     GADGET_ID_PUSH_DELAY_RND_UP,
+    GADGET_ID_PUSH_DELAY_RND_TEXT,
+    &custom_element.push_delay_random,
+    NULL,                              "+random", NULL
   },
   {
-    ED_COUNT_CHANGE_DELAY_XPOS,                ED_SETTINGS_YPOS(2),
+    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(7),
+    0,                                 999,
+    GADGET_ID_MOVE_DELAY_FIX_DOWN,     GADGET_ID_MOVE_DELAY_FIX_UP,
+    GADGET_ID_MOVE_DELAY_FIX_TEXT,
+    &custom_element.move_delay_fixed,
+    NULL,                              "move delay", NULL
+  },
+  {
+    ED_COUNT_MOVE_DELAY_RND_XPOS,      ED_SETTINGS_YPOS(7),
+    0,                                 999,
+    GADGET_ID_MOVE_DELAY_RND_DOWN,     GADGET_ID_MOVE_DELAY_RND_UP,
+    GADGET_ID_MOVE_DELAY_RND_TEXT,
+    &custom_element.move_delay_random,
+    NULL,                              "+random", NULL
+  },
+  {
+    ED_SETTINGS_XPOS(2),               ED_SETTINGS_YPOS(2),
     0,                                 999,
     GADGET_ID_CHANGE_DELAY_FIX_DOWN,   GADGET_ID_CHANGE_DELAY_FIX_UP,
     GADGET_ID_CHANGE_DELAY_FIX_TEXT,
     &custom_element.change.delay_fixed,
-    NULL,                              "units (fixed)"
+    NULL,                              "delay", NULL,
   },
   {
-    ED_COUNT_CHANGE_DELAY_XPOS,                ED_SETTINGS_YPOS(3),
+    ED_COUNT_CHANGE_DELAY_RND_XPOS,    ED_SETTINGS_YPOS(2),
     0,                                 999,
     GADGET_ID_CHANGE_DELAY_RND_DOWN,   GADGET_ID_CHANGE_DELAY_RND_UP,
     GADGET_ID_CHANGE_DELAY_RND_TEXT,
     &custom_element.change.delay_random,
-    NULL,                              "units (random)"
+    NULL,                              "+random", NULL
   }
 };
 
@@ -794,7 +854,7 @@ static struct
   int size;    /* char size of selectbox or '-1' (dynamically determined) */
   struct ValueTextInfo *options;
   int *index, *value;
-  char *text, *infotext;
+  char *text_left, *infotext;
 } selectbox_info[ED_NUM_SELECTBOX] =
 {
   {
@@ -806,7 +866,7 @@ static struct
     NULL, "diggable/collectible/pushable"
   },
   {
-    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(5),
+    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(6),
     GADGET_ID_CUSTOM_MOVE_DIRECTION,
     -1,
     options_move_direction, &index_move_direction,
@@ -814,7 +874,7 @@ static struct
     "can move", "element move direction"
   },
   {
-    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(10),
+    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(12),
     GADGET_ID_CUSTOM_WALKABLE_LAYER,
     -1,
     options_walkable_layer, &index_walkable_layer,
@@ -822,7 +882,7 @@ static struct
     "player can walk", "layer where player can walk"
   },
   {
-    ED_SETTINGS_XPOS(2),               ED_SETTINGS_YPOS(4),
+    ED_SETTINGS_XPOS(2),               ED_SETTINGS_YPOS(3),
     GADGET_ID_CHANGE_TIME_UNITS,
     -1,
     options_time_units, &index_time_units,
@@ -863,7 +923,7 @@ static struct
     11, "Advanced",                    "Advanced element configuration"
   },
   {
-    ED_SETTINGS_XPOS(0) + 262,         ED_SETTINGS_YPOS(11),
+    ED_SETTINGS_XPOS(0) + 262,         ED_SETTINGS_YPOS(13),
     GADGET_ID_SAVE_AS_TEMPLATE,
     -1, "Save as template",            "Save current settings as new template"
   },
@@ -958,7 +1018,7 @@ static struct
   int radio_button_nr;
   int *value;
   int checked_value;
-  char *text, *infotext;
+  char *text_right, *infotext;
 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
 {
   {
@@ -982,7 +1042,7 @@ static struct
   int x, y;
   int gadget_id;
   boolean *value;
-  char *text, *infotext;
+  char *text_right, *infotext;
 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
 {
   {
@@ -1028,37 +1088,37 @@ static struct
     NULL,                              "player can dig/collect/push element"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(5),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(6),
     GADGET_ID_CUSTOM_CAN_MOVE,
     &custom_element_properties[EP_CAN_MOVE],
     NULL,                              "element can move in some direction"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(6),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(8),
     GADGET_ID_CUSTOM_CAN_FALL,
     &custom_element_properties[EP_CAN_FALL],
     "can fall",                                "element can fall down"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(7),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(9),
     GADGET_ID_CUSTOM_CAN_SMASH,
     &custom_element_properties[EP_CAN_SMASH],
     "can smash",                       "element can smash other elements"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(8),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(10),
     GADGET_ID_CUSTOM_CAN_EXPLODE,
     &custom_element_properties[EP_CAN_EXPLODE],
     "can explode to:",                 "element can explode to other elements"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(9),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(11),
     GADGET_ID_CUSTOM_SLIPPERY,
     &custom_element_properties[EP_SLIPPERY],
     "slippery",                                "other elements can fall down from it"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(10),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(12),
     GADGET_ID_CUSTOM_WALKABLE,
     &custom_element_properties[EP_WALKABLE],
     NULL,                              "player can walk on the same field"
@@ -1070,7 +1130,7 @@ static struct
     "use graphic of element:",         "use graphic for custom element"
   },
   {
-    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(11),
+    ED_SETTINGS_XPOS(0),               ED_SETTINGS_YPOS(13),
     GADGET_ID_CUSTOM_USE_TEMPLATE,
     &custom_element.use_template,
     "use template",                    "use template for custom properties"
@@ -1083,16 +1143,10 @@ static struct
   },
   {
     ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(2),
-    GADGET_ID_CHANGE_DELAY_FIXED,
-    &custom_element_change_events[CE_DELAY_FIXED],
-    "delay of",                                "element changes after fixed delay"
+    GADGET_ID_CHANGE_DELAY,
+    &custom_element_change_events[CE_DELAY],
+    NULL,                              "element changes after delay"
   },
-  {
-    ED_SETTINGS_XPOS(1),               ED_SETTINGS_YPOS(3),
-    GADGET_ID_CHANGE_DELAY_RANDOM,
-    &custom_element_change_events[CE_DELAY_RANDOM],
-    "delay of",                                "element changes after random delay"
-  }
 };
 
 
@@ -2276,6 +2330,13 @@ static void CreateCounterButtons()
     int j;
     int xpos = SX + counterbutton_info[i].x;   /* xpos of down count button */
     int ypos = SY + counterbutton_info[i].y;
+    int xoffset = 0;
+
+    /* determine horizontal offset for leading counter text */
+    if (counterbutton_info[i].text_left != NULL)
+      xoffset = (getFontWidth(FONT_TEXT_1) *
+                strlen(counterbutton_info[i].text_left) +
+                2 * ED_GADGET_DISTANCE);
 
     for (j=0; j<2; j++)
     {
@@ -2326,7 +2387,7 @@ static void CreateCounterButtons()
       gi = CreateGadget(GDI_CUSTOM_ID, id,
                        GDI_CUSTOM_TYPE_ID, i,
                        GDI_INFO_TEXT, infotext,
-                       GDI_X, xpos,
+                       GDI_X, xpos + xoffset,
                        GDI_Y, ypos,
                        GDI_WIDTH, x_size,
                        GDI_HEIGHT, y_size,
@@ -2375,7 +2436,7 @@ static void CreateCounterButtons()
        gi = CreateGadget(GDI_CUSTOM_ID, id,
                          GDI_CUSTOM_TYPE_ID, i,
                          GDI_INFO_TEXT, "enter counter value",
-                         GDI_X, xpos,
+                         GDI_X, xpos + xoffset,
                          GDI_Y, ypos,
                          GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
                          GDI_NUMBER_VALUE, 0,
@@ -2640,8 +2701,9 @@ static void CreateSelectboxGadgets()
     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
 
     /* determine horizontal offset for leading selectbox text */
-    if (selectbox_info[i].text != NULL)
-      xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
+    if (selectbox_info[i].text_left != NULL)
+      xoffset = (getFontWidth(FONT_TEXT_1) *
+                strlen(selectbox_info[i].text_left) +
                 2 * ED_GADGET_DISTANCE);
 
     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
@@ -2924,6 +2986,50 @@ void FreeLevelEditorGadgets()
 
 static void MapCounterButtons(int id)
 {
+  char infotext[MAX_OUTPUT_LINESIZE + 1];
+  int max_infotext_len = getMaxInfoTextLength();
+  int xoffset_above = 0;
+  int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+  int xoffset_left = 0;
+  int yoffset_left = ED_BORDER_SIZE;
+  int xoffset_right = getCounterGadgetWidth();
+  int yoffset_right = ED_BORDER_SIZE;
+  int x, y;
+
+  if (counterbutton_info[id].text_above)
+  {
+    x = SX + counterbutton_info[id].x + xoffset_above;
+    y = SY + counterbutton_info[id].y + yoffset_above;
+
+    sprintf(infotext, "%s:", counterbutton_info[id].text_above);
+    infotext[max_infotext_len] = '\0';
+    DrawText(x, y, infotext, FONT_TEXT_1);
+  }
+
+  if (counterbutton_info[id].text_left)
+  {
+    x = SX + counterbutton_info[id].x + xoffset_left;
+    y = SY + counterbutton_info[id].y + yoffset_left;
+
+    sprintf(infotext, "%s", counterbutton_info[id].text_left);
+    infotext[max_infotext_len] = '\0';
+    DrawText(x, y, infotext, FONT_TEXT_1);
+  }
+
+  if (counterbutton_info[id].text_right)
+  {
+    int gadget_id = counterbutton_info[id].gadget_id_down;
+
+    x = level_editor_gadget[gadget_id]->x + xoffset_right;
+    y = SY + counterbutton_info[id].y + yoffset_right;
+
+    sprintf(infotext, "%s", counterbutton_info[id].text_right);
+    infotext[max_infotext_len] = '\0';
+    DrawText(x, y, infotext, FONT_TEXT_1);
+  }
+
+  ModifyEditorCounter(id, *counterbutton_info[id].value);
+
   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
@@ -2950,7 +3056,6 @@ static void MapControlButtons()
   ModifyEditorCounterLimits(counter_id,
                            leveldir_current->first_level,
                            leveldir_current->last_level);
-  ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
   MapCounterButtons(counter_id);
 }
 
@@ -2961,11 +3066,33 @@ static void MapDrawingArea(int id)
 
 static void MapTextInputGadget(int id)
 {
+  char infotext[MAX_OUTPUT_LINESIZE + 1];
+  int max_infotext_len = getMaxInfoTextLength();
+  int xoffset_above = 0;
+  int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
+  int x = textinput_info[id].x + xoffset_above;
+  int y = textinput_info[id].y + yoffset_above;
+
+  sprintf(infotext, "%s:", textinput_info[id].infotext);
+  infotext[max_infotext_len] = '\0';
+
+  DrawTextF(x, y, FONT_TEXT_1, infotext);
+  ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
+              GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
+
   MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
 }
 
 static void MapSelectboxGadget(int id)
 {
+  int xoffset_left = 0;
+  int yoffset_left = ED_BORDER_SIZE;
+  int x = selectbox_info[id].x + xoffset_left;
+  int y = selectbox_info[id].y + yoffset_left;
+
+  DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
+  ModifyEditorSelectbox(id, *selectbox_info[id].value);
+
   MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
 }
 
@@ -2976,11 +3103,32 @@ static void MapTextbuttonGadget(int id)
 
 static void MapRadiobuttonGadget(int id)
 {
+  int xoffset_right = ED_XOFFSET_CHECKBOX;
+  int yoffset_right = ED_BORDER_SIZE;
+  int x = radiobutton_info[id].x + xoffset_right;
+  int y = radiobutton_info[id].y + yoffset_right;
+  boolean checked =
+    (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
+
+  DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
+  ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
+              GDI_CHECKED, checked, GDI_END);
+
   MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
 }
 
 static void MapCheckbuttonGadget(int id)
 {
+  int xoffset_right = ED_XOFFSET_CHECKBOX;
+  int yoffset_right = ED_BORDER_SIZE;
+  int x = checkbutton_info[id].x + xoffset_right;
+  int y = checkbutton_info[id].y + yoffset_right;
+
+  DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
+  ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
+              GDI_CHECKED, *checkbutton_info[id].value,
+              GDI_Y, SY + checkbutton_info[id].y, GDI_END);
+
   MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
 }
 
@@ -3095,8 +3243,7 @@ static void CopyCustomElementPropertiesToEditor(int element)
 {
   int i;
 
-  i = properties_element - EL_CUSTOM_START;
-  custom_element = level.custom_element[i];
+  custom_element = element_info[properties_element];
 
   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
     custom_element_properties[i] = HAS_PROPERTY(element, i);
@@ -3123,8 +3270,7 @@ static void CopyCustomElementPropertiesToGame(int element)
 {
   int i;
 
-  i = properties_element - EL_CUSTOM_START;
-  level.custom_element[i] = custom_element;
+  element_info[properties_element] = custom_element;
 
   /* set walk-to-object property from checkbox and selectbox */
   custom_element_properties[EP_DIGGABLE] = FALSE;
@@ -3147,8 +3293,7 @@ static void CopyCustomElementPropertiesToGame(int element)
     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
 
   /* copy change events also to special level editor variable */
-  i = properties_element - EL_CUSTOM_START;
-  custom_element = level.custom_element[i];
+  custom_element = element_info[properties_element];
 }
 
 void DrawLevelEd()
@@ -3316,14 +3461,6 @@ static void AdjustEditorScrollbar(int id)
               GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
 }
 
-static void ModifyEditorTextInput(int textinput_id, char *new_text)
-{
-  int gadget_id = textinput_info[textinput_id].gadget_id;
-  struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-
-  ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
-}
-
 static void ModifyEditorCounter(int counter_id, int new_value)
 {
   int *counter_value = counterbutton_info[counter_id].value;
@@ -3470,15 +3607,7 @@ static void DrawRandomPlacementBackgroundArea()
 
 static void DrawLevelInfoWindow()
 {
-  char infotext[MAX_OUTPUT_LINESIZE + 1];
-  int max_infotext_len = getMaxInfoTextLength();
-  int xoffset_above = 0;
-  int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
-  int xoffset_right = getCounterGadgetWidth();
-  int yoffset_right = ED_BORDER_SIZE;
-  int xoffset_right2 = ED_SETTINGS_XOFFSET;
-  int yoffset_right2 = ED_BORDER_SIZE;
-  int i, x, y;
+  int i;
 
   stick_element_properties_window = FALSE;
 
@@ -3493,71 +3622,19 @@ static void DrawLevelInfoWindow()
 
   /* draw counter gadgets */
   for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
-  {
-    if (counterbutton_info[i].infotext_above)
-    {
-      x = counterbutton_info[i].x + xoffset_above;
-      y = counterbutton_info[i].y + yoffset_above;
-
-      sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
-      infotext[max_infotext_len] = '\0';
-      DrawTextF(x, y, FONT_TEXT_1, infotext);
-    }
-
-    if (counterbutton_info[i].infotext_right)
-    {
-      x = counterbutton_info[i].x + xoffset_right;
-      y = counterbutton_info[i].y + yoffset_right;
-
-      sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
-      infotext[max_infotext_len] = '\0';
-      DrawTextF(x, y, FONT_TEXT_1, infotext);
-    }
-
-    ModifyEditorCounter(i, *counterbutton_info[i].value);
     MapCounterButtons(i);
-  }
 
-  /* draw text input gadgets */
-  for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
-  {
-    x = textinput_info[i].x + xoffset_above;
-    y = textinput_info[i].y + yoffset_above;
-
-    sprintf(infotext, "%s:", textinput_info[i].infotext);
-    infotext[max_infotext_len] = '\0';
-
-    DrawTextF(x, y, FONT_TEXT_1, infotext);
-    ModifyEditorTextInput(i, textinput_info[i].value);
-    MapTextInputGadget(i);
-  }
+  /* draw checkbutton gadgets */
+  for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
+    MapCheckbuttonGadget(i);
 
   /* draw radiobutton gadgets */
   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
-  {
-    boolean checked =
-      (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
-
-    x = radiobutton_info[i].x + xoffset_right2;
-    y = radiobutton_info[i].y + yoffset_right2;
-
-    DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
-    ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
-                GDI_CHECKED, checked, GDI_END);
     MapRadiobuttonGadget(i);
-  }
-
-  /* draw checkbutton gadgets */
-  for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
-  {
-    x = checkbutton_info[i].x + xoffset_right2;
-    y = checkbutton_info[i].y + yoffset_right2;
 
-    DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
-    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
-                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
-    MapCheckbuttonGadget(i);
-  }
+  /* draw text input gadgets */
+  for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
+    MapTextInputGadget(i);
 
   /* draw drawing area */
   DrawRandomPlacementBackgroundArea();
@@ -3581,18 +3658,8 @@ static void DrawAmoebaContentArea()
 static void DrawCustomGraphicElementArea()
 {
   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
-#if 0
-  int xoffset_right2 = ED_SETTINGS_XOFFSET;
-  int yoffset_right2 = ED_BORDER_SIZE;
-  int i = ED_CHECKBUTTON_ID_CUSTOM_GRAPHIC;
-  int text_len = strlen(checkbutton_info[i].text);
-  int text_width = text_len * getFontWidth(FONT_TEXT_1);
-  int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
-  int ypos = checkbutton_info[i].y + yoffset_right2;
-#else
   int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
   int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
-#endif
   int area_sx = SX + xpos;
   int area_sy = SY + ypos;
 
@@ -3639,18 +3706,8 @@ static void DrawCustomContentArea()
 static void DrawCustomChangedArea()
 {
   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
-#if 0
-  int xoffset_right2 = ED_SETTINGS_XOFFSET;
-  int yoffset_right2 = ED_BORDER_SIZE;
-  int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
-  int text_len = strlen(checkbutton_info[i].text);
-  int text_width = text_len * getFontWidth(FONT_TEXT_1);
-  int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
-  int ypos = checkbutton_info[i].y + yoffset_right2;
-#else
   int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
   int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
-#endif
   int area_sx = SX + xpos;
   int area_sy = SY + ypos;
 
@@ -3671,25 +3728,17 @@ static void DrawCustomChangedArea()
 
 static void DrawElementContentAreas()
 {
-  int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
-  int xoffset_right = getCounterGadgetWidth();
-  int yoffset_right = ED_BORDER_SIZE;
   int i, x, y;
 
   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
     UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
 
   /* display counter to choose number of element content areas */
-  x = counterbutton_info[counter_id].x + xoffset_right;
-  y = counterbutton_info[counter_id].y + yoffset_right;
-  DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
-
-  ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
-  MapCounterButtons(counter_id);
+  MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
 
   /* delete content areas in case of reducing number of them */
   DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
@@ -4128,197 +4177,91 @@ static boolean checkPropertiesConfig()
 
 static void DrawPropertiesConfig()
 {
-  boolean element_has_score = FALSE;
-  char *element_score_text = NULL;
-  static int temporary_dummy_score = 0;
-  int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
-  int xoffset_right = getCounterGadgetWidth();
-  int yoffset_right = ED_BORDER_SIZE;
-  int xoffset_right2 = ED_SETTINGS_XOFFSET;
-  int yoffset_right2 = ED_BORDER_SIZE;
-  int i, x, y;
+  int i;
 
   /* check if there are elements where a score can be chosen for */
   for (i=0; elements_with_counter[i].element != -1; i++)
   {
     if (elements_with_counter[i].element == properties_element)
     {
-#if 1
-      counterbutton_info[counter_id].value = elements_with_counter[i].value;
-      element_score_text = elements_with_counter[i].text;
-      element_has_score = TRUE;
-#else
-      int x = counterbutton_info[counter_id].x + xoffset_right;
-      int y = counterbutton_info[counter_id].y + yoffset_right;
+      int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
 
       counterbutton_info[counter_id].value = elements_with_counter[i].value;
-      DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
-
-      ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
+      counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
       MapCounterButtons(counter_id);
-#endif
+
       break;
     }
   }
 
-  if (IS_CUSTOM_ELEMENT(properties_element))
-  {
-    counterbutton_info[counter_id].value = &temporary_dummy_score;
-    element_score_text = "Score for certain actions";
-    element_has_score = TRUE;
-  }
-
-  if (element_has_score)
-  {
-    int x = counterbutton_info[counter_id].x + xoffset_right;
-    int y = counterbutton_info[counter_id].y + yoffset_right;
-
-    DrawTextF(x, y, FONT_TEXT_1, element_score_text);
-
-    ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
-    MapCounterButtons(counter_id);
-  }
-
-  if (HAS_CONTENT(properties_element) ||
-      IS_CUSTOM_ELEMENT(properties_element))
+  if (HAS_CONTENT(properties_element))
   {
     /* draw stickybutton gadget */
     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
-    if (HAS_CONTENT(properties_element))
-      checkbutton_info[i].y = ED_COUNTER_YPOS(4);
-    else
-      checkbutton_info[i].y = ED_SETTINGS_YPOS(1);
-    x = checkbutton_info[i].x + xoffset_right2;
-    y = checkbutton_info[i].y + yoffset_right2;
-
-    DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
-    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
-                GDI_CHECKED, *checkbutton_info[i].value,
-                GDI_Y, SY + checkbutton_info[i].y, GDI_END);
+    checkbutton_info[i].y = ED_COUNTER_YPOS(4);
     MapCheckbuttonGadget(i);
 
-    if (IS_CUSTOM_ELEMENT(properties_element))
-    {
-      DrawCustomGraphicElementArea();
-      DrawCustomContentArea();
-    }
-    else if (IS_AMOEBOID(properties_element))
+    if (IS_AMOEBOID(properties_element))
       DrawAmoebaContentArea();
     else
       DrawElementContentAreas();
   }
 
   if (IS_GEM(properties_element))
-  {
-    /* draw checkbutton gadget */
-    i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
-    x = checkbutton_info[i].x + xoffset_right2;
-    y = checkbutton_info[i].y + yoffset_right2;
-
-    DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
-    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
-                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
-    MapCheckbuttonGadget(i);
-  }
+    MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
 
   if (IS_CUSTOM_ELEMENT(properties_element))
   {
+    /* draw stickybutton gadget */
+    i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
+    checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
+    MapCheckbuttonGadget(i);
+
     /* draw checkbutton gadgets */
     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
         i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
-    {
-      x = checkbutton_info[i].x + xoffset_right2;
-      y = checkbutton_info[i].y + yoffset_right2;
-
-      DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
-      ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
-                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
       MapCheckbuttonGadget(i);
-    }
+
+    /* draw counter gadgets */
+    for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
+      MapCounterButtons(i);
 
     /* draw selectbox gadgets */
     for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
-    {
-      int yoffset = ED_BORDER_SIZE;
-
-      x = selectbox_info[i].x;
-      y = selectbox_info[i].y + yoffset;
-
-      DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
-      ModifyEditorSelectbox(i, *selectbox_info[i].value);
       MapSelectboxGadget(i);
-    }
 
     /* draw textbutton gadgets */
     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
+
+    /* draw drawing area gadgets */
+    DrawCustomGraphicElementArea();
+    DrawCustomContentArea();
   }
 }
 
 static void DrawPropertiesAdvanced()
 {
-  char infotext[MAX_OUTPUT_LINESIZE + 1];
-  int max_infotext_len = getMaxInfoTextLength();
-  int xoffset_right = getCounterGadgetWidth();
-  int yoffset_right = ED_BORDER_SIZE;
-  int xoffset_right2 = ED_SETTINGS_XOFFSET;
-  int yoffset_right2 = ED_BORDER_SIZE;
-  int i, x, y;
+  int i;
 
   /* draw stickybutton gadget */
   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
   checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
-  x = checkbutton_info[i].x + xoffset_right2;
-  y = checkbutton_info[i].y + yoffset_right2;
-
-  DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
-  ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
-              GDI_CHECKED, *checkbutton_info[i].value,
-              GDI_Y, SY + checkbutton_info[i].y, GDI_END);
   MapCheckbuttonGadget(i);
 
-  /* draw counter gadgets */
-  for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
-  {
-    if (counterbutton_info[i].infotext_right)
-    {
-      x = counterbutton_info[i].x + xoffset_right;
-      y = counterbutton_info[i].y + yoffset_right;
-
-      sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
-      infotext[max_infotext_len] = '\0';
-      DrawTextF(x, y, FONT_TEXT_1, infotext);
-    }
-
-    ModifyEditorCounter(i, *counterbutton_info[i].value);
-    MapCounterButtons(i);
-  }
-
   /* draw checkbutton gadgets */
   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
-  {
-    x = checkbutton_info[i].x + xoffset_right2;
-    y = checkbutton_info[i].y + yoffset_right2;
-
-    DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
-    ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
-                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
     MapCheckbuttonGadget(i);
-  }
+
+  /* draw counter gadgets */
+  for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
+    MapCounterButtons(i);
 
   /* draw selectbox gadgets */
   for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
-  {
-    int yoffset = ED_BORDER_SIZE;
-
-    x = selectbox_info[i].x;
-    y = selectbox_info[i].y + yoffset;
-
-    DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
-    ModifyEditorSelectbox(i, *selectbox_info[i].value);
     MapSelectboxGadget(i);
-  }
 
+  /* draw drawing area gadgets */
   DrawCustomChangedArea();
 }
 
@@ -4898,12 +4841,6 @@ static void CopyLevelToUndoBuffer(int mode)
   SetBorderElement();
   if (BorderElement != last_border_element)
     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
-
-#if 0
-#ifdef DEBUG
-  printf("level saved to undo buffer\n");
-#endif
-#endif
 }
 
 static void RandomPlacement(int new_element)
@@ -5106,11 +5043,9 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
          level.amoeba_content = new_element;
        else if (id == GADGET_ID_CUSTOM_GRAPHIC)
        {
-         int i = properties_element - EL_CUSTOM_START;
-
          new_element = GFX_ELEMENT(new_element);
          custom_element.gfx_element = new_element;
-         level.custom_element[i] = custom_element;
+         element_info[properties_element] = custom_element;
 
          ModifyEditorElementList();
          RedrawDrawingElements();
@@ -5119,17 +5054,13 @@ static void HandleDrawingAreas(struct GadgetInfo *gi)
        }
        else if (id == GADGET_ID_CUSTOM_CONTENT)
        {
-         int i = properties_element - EL_CUSTOM_START;
-
          custom_element.content[sx][sy] = new_element;
-         level.custom_element[i] = custom_element;
+         element_info[properties_element] = custom_element;
        }
        else if (id == GADGET_ID_CUSTOM_CHANGED)
        {
-         int i = properties_element - EL_CUSTOM_START;
-
          custom_element.change.successor = new_element;
-         level.custom_element[i] = custom_element;
+         element_info[properties_element] = custom_element;
        }
        else if (id == GADGET_ID_RANDOM_BACKGROUND)
          random_placement_background_element = new_element;
@@ -5315,8 +5246,10 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
       break;
   }
 
-  if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
-      counter_id <= ED_COUNTER_ID_CHANGE_LAST)
+  if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
+       counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
+      (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
+       counter_id <= ED_COUNTER_ID_CHANGE_LAST))
     CopyCustomElementPropertiesToGame(properties_element);
 }
 
@@ -5338,12 +5271,6 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi)
       (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
        type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
     CopyCustomElementPropertiesToGame(properties_element);
-
-#if 0
-  printf("Selected text value: '%s' [%d]\n",
-        selectbox_info[type_id].options[gi->selectbox.index].text,
-        selectbox_info[type_id].options[gi->selectbox.index].value);
-#endif
 }
 
 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
index 6a9cb746b8b30e05de07b06957190e84f65f1b5a..dcb4aa54696e5af6a7922759560d3d9b3cb8d1a4 100644 (file)
@@ -99,18 +99,18 @@ static void setLevelInfoToDefaults()
   {
     int element = EL_CUSTOM_START + i;
 
-    level.custom_element[i].use_gfx_element = FALSE;
-    level.custom_element[i].gfx_element = EL_EMPTY_SPACE;
-    level.custom_element[i].move_direction = 0;
+    element_info[element].use_gfx_element = FALSE;
+    element_info[element].gfx_element = EL_EMPTY_SPACE;
+    element_info[element].move_direction = 0;
 
     for(x=0; x<3; x++)
       for(y=0; y<3; y++)
-       level.custom_element[i].content[x][y] = EL_EMPTY_SPACE;
+       element_info[element].content[x][y] = EL_EMPTY_SPACE;
 
-    level.custom_element[i].change.events = CE_BITMASK_DEFAULT;
-    level.custom_element[i].change.delay_fixed = 0;
-    level.custom_element[i].change.delay_random = 0;
-    level.custom_element[i].change.successor = EL_EMPTY_SPACE;
+    element_info[element].change.events = CE_BITMASK_DEFAULT;
+    element_info[element].change.delay_fixed = 0;
+    element_info[element].change.delay_random = 0;
+    element_info[element].change.successor = EL_EMPTY_SPACE;
 
     /* start with no properties at all */
     for (j=0; j < NUM_EP_BITFIELDS; j++)
@@ -378,10 +378,9 @@ static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level)
   {
     int element = getFile16BitBE(file);
     int custom_element_successor = getFile16BitBE(file);
-    int i = element - EL_CUSTOM_START;
 
     if (IS_CUSTOM_ELEMENT(element))
-      level->custom_element[i].change.successor = custom_element_successor;
+      element_info[element].change.successor = custom_element_successor;
     else
       Error(ERR_WARN, "invalid custom element number %d", element);
   }
@@ -771,12 +770,12 @@ static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level,
   {
     int element = EL_CUSTOM_START + i;
 
-    if (level->custom_element[i].change.successor != EL_EMPTY_SPACE)
+    if (element_info[element].change.successor != EL_EMPTY_SPACE)
     {
       if (check < num_changed_custom_elements)
       {
        putFile16BitBE(file, element);
-       putFile16BitBE(file, level->custom_element[i].change.successor);
+       putFile16BitBE(file, element_info[element].change.successor);
       }
 
       check++;
@@ -836,7 +835,7 @@ void SaveLevel(int level_nr)
 
   /* check for non-standard custom elements and calculate "CUS2" chunk size */
   for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
-    if (level.custom_element[i].change.successor != EL_EMPTY_SPACE)
+    if (element_info[EL_CUSTOM_START + i].change.successor != EL_EMPTY_SPACE)
       num_changed_custom_elements2++;
 
   putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
@@ -887,7 +886,7 @@ void SaveLevel(int level_nr)
 void DumpLevel(struct LevelInfo *level)
 {
   printf_line("-", 79);
-  printf("Level xxx (file version %06d, game version %06d)\n",
+  printf("Level xxx (file version %08d, game version %08d)\n",
         level->file_version, level->game_version);
   printf_line("-", 79);
 
@@ -1344,7 +1343,7 @@ void DumpTape(struct TapeInfo *tape)
   }
 
   printf_line("-", 79);
-  printf("Tape of Level %03d (file version %06d, game version %06d)\n",
+  printf("Tape of Level %03d (file version %08d, game version %08d)\n",
         tape->level_nr, tape->file_version, tape->game_version);
   printf("Level series identifier: '%s'\n", tape->level_identifier);
   printf_line("-", 79);
index 38cf088dd0f87ef0305e781d012d7b6a6de46ae8..6a771c300a535dfcf90c638b1d79970a64e4ae89 100644 (file)
 
 #define        INIT_GFX_RANDOM()       (SimpleRND(1000000))
 
+#define GET_NEW_PUSH_DELAY(e)  (   (element_info[e].push_delay_fixed) + \
+                                RND(element_info[e].push_delay_random))
+#define GET_NEW_MOVE_DELAY(e)  (   (element_info[e].move_delay_fixed) + \
+                                RND(element_info[e].move_delay_random))
+
 /* game button identifiers */
 #define GAME_CTRL_ID_STOP              0
 #define GAME_CTRL_ID_PAUSE             1
@@ -687,25 +692,17 @@ static void InitGameEngine()
   /* add changing elements from custom element configuration */
   for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
   {
-    struct CustomElementChangeInfo *change = &level.custom_element[i].change;
     int element = EL_CUSTOM_START + i;
+    struct ElementChangeInfo *change = &element_info[element].change;
 
     /* only add custom elements that change after fixed/random frame delay */
-    if (!IS_CHANGEABLE(element) ||
-       (!HAS_CHANGE_EVENT(element, CE_DELAY_FIXED) &&
-        !HAS_CHANGE_EVENT(element, CE_DELAY_RANDOM)))
+    if (!IS_CHANGEABLE(element) || !HAS_CHANGE_EVENT(element, CE_DELAY))
       continue;
 
     changing_element[element].base_element = element;
     changing_element[element].next_element = change->successor;
-    changing_element[element].change_delay = 0;
-
-    if (HAS_CHANGE_EVENT(element, CE_DELAY_FIXED))
-      changing_element[element].change_delay +=
-       change->delay_fixed * change->delay_frames;
-
-    if (HAS_CHANGE_EVENT(element, CE_DELAY_RANDOM));
-    /* random frame delay added at runtime for each element individually */
+    changing_element[element].change_delay = (change->delay_fixed *
+                                             change->delay_frames);
   }
 }
 
@@ -1741,7 +1738,7 @@ void Explode(int ex, int ey, int phase, int mode)
          level.yamyam_content[game.yamyam_content_nr][x - ex + 1][y - ey + 1];
       else if (IS_CUSTOM_ELEMENT(center_element))
        Store[x][y] =
-         CUSTOM_ELEMENT_INFO(center_element).content[x - ex + 1][y - ey + 1];
+         element_info[center_element].content[x - ex + 1][y - ey + 1];
       else if (element == EL_WALL_EMERALD)
        Store[x][y] = EL_EMERALD;
       else if (element == EL_WALL_DIAMOND)
@@ -4565,12 +4562,10 @@ static void ChangeElement(int x, int y)
   {
     MovDelay[x][y] = changing_element[element].change_delay + 1;
 
-    if (IS_CUSTOM_ELEMENT(element) &&
-       HAS_CHANGE_EVENT(element, CE_DELAY_RANDOM))
+    if (IS_CUSTOM_ELEMENT(element) && HAS_CHANGE_EVENT(element, CE_DELAY))
     {
-      int i = element - EL_CUSTOM_START;
-      int max_random_delay = level.custom_element[i].change.delay_random;
-      int delay_frames = level.custom_element[i].change.delay_frames;
+      int max_random_delay = element_info[element].change.delay_random;
+      int delay_frames = element_info[element].change.delay_frames;
 
       MovDelay[x][y] += RND(max_random_delay * delay_frames);
     }
@@ -5915,10 +5910,10 @@ int DigField(struct PlayerInfo *player,
     player->is_collecting = FALSE;
   }
 
-  if (player->MovPos == 0)
+  if (player->MovPos == 0)     /* last pushing move finished */
     player->Pushing = FALSE;
 
-  if (mode == DF_NO_PUSH)
+  if (mode == DF_NO_PUSH)      /* player just stopped pushing */
   {
     player->Switching = FALSE;
     player->push_delay = 0;
@@ -6630,15 +6625,19 @@ int DigField(struct PlayerInfo *player,
        if (CAN_FALL(element) && dy)
          return MF_NO_ACTION;
 
+       if (!player->Pushing &&
+           game.engine_version >= RELEASE_IDENT(2,2,0,7))
+         player->push_delay_value = GET_NEW_PUSH_DELAY(element);
+
        player->Pushing = TRUE;
 
-       if (!IN_LEV_FIELD(x+dx, y+dy) || !IS_FREE(x+dx, y+dy))
+       if (!IN_LEV_FIELD(x + dx, y + dy) || !IS_FREE(x + dx, y + dy))
          return MF_NO_ACTION;
 
        if (!checkDiagonalPushing(player, x, y, real_dx, real_dy))
          return MF_NO_ACTION;
 
-       if (player->push_delay == 0)
+       if (player->push_delay == 0)    /* new pushing; restart delay */
          player->push_delay = FrameCounter;
 
        if (!FrameReached(&player->push_delay, player->push_delay_value) &&
@@ -6648,7 +6647,12 @@ int DigField(struct PlayerInfo *player,
        RemoveField(x, y);
        Feld[x + dx][y + dy] = element;
 
+#if 1
+       if (game.engine_version < RELEASE_IDENT(2,2,0,7))
+         player->push_delay_value = GET_NEW_PUSH_DELAY(element);
+#else
        player->push_delay_value = 2 + RND(8);
+#endif
 
        DrawLevelField(x + dx, y + dy);
        PlaySoundLevelElementAction(x, y, element, ACTION_PUSHING);
index 977521342cd3c5e3d606d19dfce4963132aa2a64..5bc49cf75e9ad8dd98131cd38fa7c528cb9db450 100644 (file)
@@ -1455,19 +1455,19 @@ void InitElementPropertiesStatic()
   static int ep_pushable[] =
   {
     EL_ROCK,
-    EL_BD_ROCK,
     EL_BOMB,
+    EL_DX_SUPABOMB,
     EL_NUT,
     EL_TIME_ORB_EMPTY,
-    EL_SOKOBAN_FIELD_FULL,
-    EL_SOKOBAN_OBJECT,
-    EL_SATELLITE,
     EL_SP_ZONK,
     EL_SP_DISK_ORANGE,
+    EL_SPRING,
+    EL_BD_ROCK,
+    EL_SOKOBAN_OBJECT,
+    EL_SOKOBAN_FIELD_FULL,
+    EL_SATELLITE,
     EL_SP_DISK_YELLOW,
     EL_BALLOON,
-    EL_SPRING,
-    EL_DX_SUPABOMB,
     -1
   };
 
index 60aff1cca96ed5772fbe1475ddb86091a56c853e..f9ebbccda36a0827afaabac1912019b02e7ed26c 100644 (file)
@@ -981,26 +981,28 @@ void putFileChunk(FILE *file, char *chunk_name, int chunk_size,
 
 int getFileVersion(FILE *file)
 {
-  int version_major, version_minor, version_patch;
+  int version_major, version_minor, version_patch, version_release;
 
-  version_major = fgetc(file);
-  version_minor = fgetc(file);
-  version_patch = fgetc(file);
-  fgetc(file);         /* not used */
+  version_major   = fgetc(file);
+  version_minor   = fgetc(file);
+  version_patch   = fgetc(file);
+  version_release = fgetc(file);
 
-  return VERSION_IDENT(version_major, version_minor, version_patch);
+  return RELEASE_IDENT(version_major, version_minor, version_patch,
+                      version_release);
 }
 
 void putFileVersion(FILE *file, int version)
 {
-  int version_major = VERSION_MAJOR(version);
-  int version_minor = VERSION_MINOR(version);
-  int version_patch = VERSION_PATCH(version);
+  int version_major   = VERSION_MAJOR(version);
+  int version_minor   = VERSION_MINOR(version);
+  int version_patch   = VERSION_PATCH(version);
+  int version_release = VERSION_RELEASE(version);
 
-  fputc(version_major, file);
-  fputc(version_minor, file);
-  fputc(version_patch, file);
-  fputc(0, file);      /* not used */
+  fputc(version_major,   file);
+  fputc(version_minor,   file);
+  fputc(version_patch,   file);
+  fputc(version_release, file);
 }
 
 void ReadUnusedBytesFromFile(FILE *file, unsigned long bytes)
index d4c1884c17ce45a98010efe785613d3ad032a24b..dbaa3ddf1c25df11a7946e73b6b48567e4915504 100644 (file)
 #define DOOR_GFX_PAGEY2                (gfx.dysize)
 
 /* functions for version handling */
-#define VERSION_IDENT(x,y,z)   ((x) * 10000 + (y) * 100 + (z))
-#define VERSION_MAJOR(x)       ((x) / 10000)
-#define VERSION_MINOR(x)       (((x) % 10000) / 100)
-#define VERSION_PATCH(x)       ((x) % 100)
+#define VERSION_IDENT(x,y,z)   ((x) * 1000000 + (y) * 10000 + (z) * 100)
+#define RELEASE_IDENT(x,y,z,r) (VERSION_IDENT(x,y,z) + (r))
+#define VERSION_MAJOR(x)       ((x) / 1000000)
+#define VERSION_MINOR(x)       (((x) % 1000000) / 10000)
+#define VERSION_PATCH(x)       (((x) % 10000) / 100)
+#define VERSION_RELEASE(x)     ((x) % 100)
 
 /* functions for parent/child process identification */
 #if defined(PLATFORM_UNIX)
index 1d771ed6589518a2ed7e2bbd517a1ad81e505b43..3b8863640ed4cf5dbc5bb663909761c895db3ddf 100644 (file)
 
 
 /* values for change events for custom elements */
-#define CE_DELAY_FIXED         0
-#define CE_DELAY_RANDOM                1
+#define CE_DELAY               0
 
-#define NUM_CHANGE_EVENTS      2
+#define NUM_CHANGE_EVENTS      1
 
 #define CE_BITMASK_DEFAULT     0
 
-#define CUSTOM_ELEMENT_INFO(e) (level.custom_element[(e) - EL_CUSTOM_START])
-
 #define CH_EVENT_BIT(c)                (1 << (c))
-#define CH_EVENT_VAR(e)                (CUSTOM_ELEMENT_INFO(e).change.events)
+#define CH_EVENT_VAR(e)                (element_info[e].change.events)
 
 #define HAS_CHANGE_EVENT(e,c)  (IS_CUSTOM_ELEMENT(e) &&                  \
                                 (CH_EVENT_VAR(e) & CH_EVENT_BIT(c)) != 0)
 #define IS_DRAGONFIRE_PROOF(e) HAS_PROPERTY(e, EP_DRAGONFIRE_PROOF)
 #define IS_EXPLOSION_PROOF(e)  HAS_PROPERTY(e, EP_EXPLOSION_PROOF)
 
-#define IS_CUSTOM_ELEMENT(e)   ((e) >= EL_CUSTOM_START &&      \
+#define IS_CUSTOM_ELEMENT(e)   ((e) >= EL_CUSTOM_START &&              \
                                 (e) <= EL_CUSTOM_END)
 
-#define GFX_ELEMENT(e)         (IS_CUSTOM_ELEMENT(e) &&                  \
-                                CUSTOM_ELEMENT_INFO(e).use_gfx_element ? \
-                                CUSTOM_ELEMENT_INFO(e).gfx_element : e)
+#define GFX_ELEMENT(e)         (element_info[e].use_gfx_element ?      \
+                                element_info[e].gfx_element : e)
 
 #define IS_PLAYER(x,y)         (ELEM_IS_PLAYER(StorePlayer[x][y]))
 
 #define PROGRAM_VERSION_MAJOR  2
 #define PROGRAM_VERSION_MINOR  2
 #define PROGRAM_VERSION_PATCH  0
+#define PROGRAM_VERSION_RELEASE        7
 #define PROGRAM_VERSION_STRING "2.2.0rc7"
 
 #define PROGRAM_TITLE_STRING   "Rocks'n'Diamonds"
 #define GAME_VERSION_1_4       FILE_VERSION_1_4
 #define GAME_VERSION_2_0       FILE_VERSION_2_0
 
-#define GAME_VERSION_ACTUAL    VERSION_IDENT(PROGRAM_VERSION_MAJOR, \
+#define GAME_VERSION_ACTUAL    RELEASE_IDENT(PROGRAM_VERSION_MAJOR, \
                                              PROGRAM_VERSION_MINOR, \
-                                             PROGRAM_VERSION_PATCH)
+                                             PROGRAM_VERSION_PATCH, \
+                                             PROGRAM_VERSION_RELEASE)
 
 /* values for game_emulation */
 #define EMU_NONE               0
@@ -1019,34 +1017,6 @@ struct PlayerInfo
   int shield_deadly_time_left;
 };
 
-struct CustomElementChangeInfo
-{
-  unsigned long events;                /* bitfield for change events */
-
-  int delay_fixed;             /* added frame delay before changed (fixed) */
-  int delay_random;            /* added frame delay before changed (random) */
-  int delay_frames;            /* either 1 (frames) or 50 (seconds; 50 fps) */
-
-  short successor;             /* new custom element after change */
-};
-
-struct CustomElementInfo
-{
-  boolean use_template;                /* use all properties from template file */
-
-  boolean use_gfx_element;
-  short gfx_element;           /* optional custom graphic element */
-
-  int move_direction;          /* direction movable element moves to */
-
-  int walk_to_action;          /* only for level editor; not stored */
-  int walkable_layer;          /* only for level editor; not stored */
-
-  int content[3][3];           /* new elements after explosion */
-
-  struct CustomElementChangeInfo change;
-};
-
 struct LevelInfo
 {
   int file_version;    /* file format version the level is stored with    */
@@ -1075,8 +1045,6 @@ struct LevelInfo
   boolean gravity;
   boolean em_slippery_gems;    /* EM style "gems slip from wall" behaviour */
 
-  struct CustomElementInfo custom_element[NUM_CUSTOM_ELEMENTS];
-
   boolean no_level_file;
 };
 
@@ -1160,13 +1128,28 @@ struct DoorInfo
   int step_delay;
 };
 
+struct ElementChangeInfo
+{
+  unsigned long events;                /* bitfield for change events */
+
+  int delay_fixed;             /* added frame delay before changed (fixed) */
+  int delay_random;            /* added frame delay before changed (random) */
+  int delay_frames;            /* either 1 (frames) or 50 (seconds; 50 fps) */
+
+  short successor;             /* new custom element after change */
+};
+
 struct ElementInfo
 {
+  /* ---------- token and description strings ---------- */
+
   char *token_name;            /* element token used in config files */
   char *class_name;            /* element class used in config files */
   char *editor_description;    /* short description for level editor */
   char *custom_description;    /* custom description for level editor */
 
+  /* ---------- graphic and sound definitions ---------- */
+
   int graphic[NUM_ACTIONS];    /* default graphics for several actions */
   int direction_graphic[NUM_ACTIONS][NUM_DIRECTIONS];
                                /* special graphics for left/right/up/down */
@@ -1174,6 +1157,29 @@ struct ElementInfo
                                /* special graphics for certain screens */
 
   int sound[NUM_ACTIONS];      /* default sounds for several actions */
+
+  /* ---------- special element property values ---------- */
+
+  boolean use_template;                /* use all properties from template file */
+
+  boolean use_gfx_element;
+  short gfx_element;           /* optional custom graphic element */
+
+  int score;                   /* score for collection, smashing, ... */
+
+  int push_delay_fixed;                /* constant frame delay for pushing */
+  int push_delay_random;       /* additional random frame delay for pushing */
+  int move_delay_fixed;                /* constant frame delay for moving */
+  int move_delay_random;       /* additional random frame delay for moving */
+
+  int move_direction;          /* direction movable element moves to */
+
+  int walk_to_action;          /* only for level editor; not stored */
+  int walkable_layer;          /* only for level editor; not stored */
+
+  int content[3][3];           /* new elements after explosion */
+
+  struct ElementChangeInfo change;
 };
 
 struct FontInfo