{ IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
},
{
- { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
- { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
},
{
{ IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
{ IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
},
{
- { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
- { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
},
{
{ IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
#define VIDEO_STATE_FRAME_ON (1 << 11)
#define VIDEO_STATE_FFWD_OFF (1 << 12)
#define VIDEO_STATE_FFWD_ON (1 << 13)
-#define VIDEO_STATE_PBEND_OFF (1 << 14)
-#define VIDEO_STATE_PBEND_ON (1 << 15)
-#define VIDEO_STATE_WARP_OFF (1 << 16)
-#define VIDEO_STATE_WARP_ON (1 << 17)
-#define VIDEO_STATE_WARP2_OFF (1 << 18)
-#define VIDEO_STATE_WARP2_ON (1 << 19)
+#define VIDEO_STATE_WARP_OFF (1 << 14)
+#define VIDEO_STATE_WARP_ON (1 << 15)
+#define VIDEO_STATE_WARP2_OFF (1 << 16)
+#define VIDEO_STATE_WARP2_ON (1 << 17)
+#define VIDEO_STATE_PBEND_OFF (1 << 18)
+#define VIDEO_STATE_PBEND_ON (1 << 19)
#define VIDEO_STATE_1STEP_OFF (1 << 20)
#define VIDEO_STATE_1STEP_ON (1 << 21)
+
#define VIDEO_PRESS_PLAY_ON (1 << 22)
#define VIDEO_PRESS_PLAY_OFF (1 << 23)
#define VIDEO_PRESS_REC_ON (1 << 24)
#define VIDEO_STATE_TIME(x) ((x) ? VIDEO_STATE_TIME_ON : VIDEO_STATE_TIME_OFF)
#define VIDEO_STATE_FRAME(x) ((x) ? VIDEO_STATE_FRAME_ON: VIDEO_STATE_FRAME_OFF)
#define VIDEO_STATE_FFWD(x) ((x) ? VIDEO_STATE_FFWD_ON : VIDEO_STATE_FFWD_OFF)
-#define VIDEO_STATE_PBEND(x) ((x) ? VIDEO_STATE_PBEND_ON: VIDEO_STATE_PBEND_OFF)
#define VIDEO_STATE_WARP(x) ((x) ? VIDEO_STATE_WARP_ON : VIDEO_STATE_WARP_OFF)
#define VIDEO_STATE_WARP2(x) ((x) ? VIDEO_STATE_WARP2_ON: VIDEO_STATE_WARP2_OFF)
+#define VIDEO_STATE_PBEND(x) ((x) ? VIDEO_STATE_PBEND_ON: VIDEO_STATE_PBEND_OFF)
#define VIDEO_STATE_1STEP(x) ((x) ? VIDEO_STATE_1STEP_ON: VIDEO_STATE_1STEP_OFF)
+
#define VIDEO_PRESS_PLAY(x) ((x) ? VIDEO_PRESS_PLAY_ON : VIDEO_PRESS_PLAY_OFF)
#define VIDEO_PRESS_REC(x) ((x) ? VIDEO_PRESS_REC_ON : VIDEO_PRESS_REC_OFF)
#define VIDEO_PRESS_PAUSE(x) ((x) ? VIDEO_PRESS_PAUSE_ON: VIDEO_PRESS_PAUSE_OFF)