int x2 = SX+(SXSIZE - strlen(COPYRIGHT_STRING) * FONT2_XSIZE) / 2;
int y2 = SY+46;
- DrawText(x1,y1, GAMETITLE_STRING, FS_BIG,FC_YELLOW);
- DrawText(x2,y2, COPYRIGHT_STRING, FS_SMALL,FC_RED);
+ DrawText(x1,y1, GAMETITLE_STRING, FS_BIG, FC_YELLOW);
+ DrawText(x2,y2, COPYRIGHT_STRING, FS_SMALL, FC_RED);
}
void DrawMainMenu()
ClearWindow();
DrawHeadline();
- DrawText(SX+32, SY+64, "Name:",FS_BIG,FC_GREEN);
- DrawText(SX+192,SY+64, local_player->alias_name,FS_BIG,FC_RED);
- DrawText(SX+32, SY+96, "Level:",FS_BIG,FC_GREEN);
- DrawText(SX+352,SY+96, int2str(level_nr,3),FS_BIG,
+ DrawText(SX + 32, SY + 2*32, "Name:", FS_BIG, FC_GREEN);
+ DrawText(SX + 6*32, SY + 2*32, local_player->alias_name, FS_BIG, FC_RED);
+ DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN);
+ DrawText(SX + 11*32, SY + 3*32, int2str(level_nr,3), FS_BIG,
(level_nr<leveldir[leveldir_nr].levels ? FC_RED : FC_YELLOW));
- DrawText(SX+32, SY+128,"Hall Of Fame",FS_BIG,FC_GREEN);
- DrawText(SX+32, SY+160,"Level Creator",FS_BIG,FC_GREEN);
- DrawText(SY+32, SY+192,"Info Screen",FS_BIG,FC_GREEN);
- DrawText(SX+32, SY+224,"Start Game",FS_BIG,FC_GREEN);
- DrawText(SX+32, SY+256,"Setup",FS_BIG,FC_GREEN);
- DrawText(SX+32, SY+288,"Quit",FS_BIG,FC_GREEN);
+ DrawText(SX + 32, SY + 4*32, "Hall Of Fame", FS_BIG, FC_GREEN);
+ DrawText(SX + 32, SY + 5*32, "Level Creator", FS_BIG, FC_GREEN);
+ DrawText(SY + 32, SY + 6*32, "Info Screen", FS_BIG, FC_GREEN);
+ DrawText(SX + 32, SY + 7*32, "Start Game", FS_BIG, FC_GREEN);
+ DrawText(SX + 32, SY + 8*32, "Setup", FS_BIG, FC_GREEN);
+ DrawText(SX + 32, SY + 9*32, "Quit", FS_BIG, FC_GREEN);
DrawMicroLevel(MICROLEV_XPOS,MICROLEV_YPOS);
}
if (y==4 && ((x==11 && level_nr>0) ||
- (x==15 && level_nr<leveldir[leveldir_nr].levels)) &&
+ (x==15 && level_nr<leveldir[leveldir_nr].levels-1)) &&
button)
{
static long level_delay = 0;
if (level_nr > local_player->handicap)
level_nr = local_player->handicap;
- DrawTextExt(drawto,gc,SX+352,SY+96, int2str(level_nr,3), FS_BIG,FC_RED);
- DrawTextExt(window,gc,SX+352,SY+96, int2str(level_nr,3), FS_BIG,FC_RED);
+ DrawTextExt(drawto,gc,SX+11*32,SY+3*32,
+ int2str(level_nr,3), FS_BIG,FC_RED);
+ DrawTextExt(window,gc,SX+11*32,SY+3*32,
+ int2str(level_nr,3), FS_BIG,FC_RED);
LoadLevel(level_nr);
DrawMicroLevel(MICROLEV_XPOS,MICROLEV_YPOS);
{SETUP_FADING, "Fading:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
{SETUP_QUICK_DOORS, "Quick Doors:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
{SETUP_AUTO_RECORD, "Auto-Record:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {0, "Input Setup", {"", ""}, {0,0}},
+ {0, "Input Devices",{"", ""}, {0,0}},
{0, "", {"", ""}, {0,0}},
{0, "", {"", ""}, {0,0}},
{0, "Exit", {"", ""}, {0,0}},
DrawSetupInputScreen();
redraw = TRUE;
}
-
-#if 0
- else if (y==13)
- {
- if (SETUP_2ND_JOYSTICK_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"1st",FS_BIG,FC_YELLOW);
- else
- DrawText(SX+14*32, SY+yy*32,"2nd",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_2ND_JOYSTICK;
- }
- else if (y==14)
- {
- /*
- CalibrateJoystick();
- */
-
- CustomizeKeyboard();
-
- redraw = TRUE;
- }
-#endif
-
else if (y==pos_end-1 || y==pos_end)
{
if (y==pos_end)
void DrawSetupInputScreen()
{
-#if 0
- static struct setup
- {
- unsigned int bit;
- char *text, *mode[2];
- int color[2];
- } setup[] =
- {
- {SETUP_SOUND, "Sound:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_SOUND_LOOPS, " Sound Loops:",{"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_SOUND_MUSIC, " Game Music:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_TOONS, "Toons:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_DIRECT_DRAW, "Buffered gfx:",{"off","on" }, {FC_BLUE,FC_YELLOW}},
- {SETUP_SCROLL_DELAY,"Scroll Delay:",{"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_SOFT_SCROLL, "Soft Scroll.:",{"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_FADING, "Fading:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_QUICK_DOORS, "Quick Doors:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_AUTO_RECORD, "Auto-Record:", {"on", "off"}, {FC_YELLOW,FC_BLUE}},
- {SETUP_2ND_JOYSTICK,"Joystick:", {"2nd","1st"}, {FC_YELLOW,FC_YELLOW}},
- {0, "Cal. Joystick",{"", ""}, {0,0}},
- {0, "", {"", ""}, {0,0}},
- {0, "Exit", {"", ""}, {0,0}},
- {0, "Save and exit",{"", ""}, {0,0}}
- };
-#endif
-
ClearWindow();
DrawText(SX+16, SY+16, "SETUP INPUT", FS_BIG, FC_YELLOW);
DrawGraphic(0, 2, GFX_KUGEL_BLAU);
DrawGraphic(0, 3, GFX_KUGEL_BLAU);
DrawGraphic(0, 4, GFX_KUGEL_BLAU);
+ DrawGraphic(0, 15, GFX_KUGEL_BLAU);
+ DrawGraphic(10, 2, GFX_PFEIL_L);
+ DrawGraphic(12, 2, GFX_PFEIL_R);
DrawText(SX+32, SY+2*32, "Player:", FS_BIG, FC_GREEN);
- DrawText(SX+12*32, SY+2*32, "1", FS_BIG, FC_RED);
- DrawGraphic(9,2,GFX_PFEIL_L);
- DrawGraphic(11,2,GFX_PFEIL_R);
+ DrawText(SX+32, SY+3*32, "Device:", FS_BIG, FC_GREEN);
+ DrawText(SX+32, SY+15*32, "Exit", FS_BIG, FC_GREEN);
+
+ FadeToFront();
+ InitAnimation();
+ HandleSetupInputScreen(0,0,0,0,MB_MENU_INITIALIZE);
+}
+
+static void drawPlayerSetupInputInfo(int player_nr)
+{
+ int i;
+ static struct SetupKeyboardInfo custom_key;
+ static KeySym *key[] =
+ {
+ &custom_key.left,
+ &custom_key.right,
+ &custom_key.up,
+ &custom_key.down,
+ &custom_key.snap,
+ &custom_key.bomb
+ };
+ static char *joy_text[] =
+ {
+ "Joystick Left",
+ "Joystick Right",
+ "Joystick Up",
+ "Joystick Down",
+ "Button 1",
+ "Button 2",
+ };
+
+ custom_key = setup.key_input[player_nr];
- DrawText(SX+32, SY+3*32, "Inputdevice:", FS_BIG, FC_GREEN);
- if (setup.joy_input[0].use_joystick)
+ DrawText(SX+11*32, SY+2*32, int2str(player_nr + 1, 1), FS_BIG, FC_RED);
+ DrawGraphic(8, 2, GFX_SPIELER1 + player_nr);
+
+ if (setup.joy_input[player_nr].use_joystick)
{
- DrawText(SX+13*32, SY+3*32,
- (setup.joy_input[0].joystick_nr == 0 ? "JOY1" : "JOY2"),
+ DrawText(SX+8*32, SY+3*32,
+ (setup.joy_input[player_nr].joystick_nr == 0 ?
+ "Joystick1" : "Joystick2"),
FS_BIG, FC_YELLOW);
DrawText(SX+32, SY+4*32, "Calibrate", FS_BIG, FC_GREEN);
}
else
{
- DrawText(SX+13*32, SY+3*32, "KEYS", FS_BIG, FC_YELLOW);
+ DrawText(SX+8*32, SY+3*32, "Keyboard ", FS_BIG, FC_YELLOW);
DrawText(SX+32, SY+4*32, "Customize", FS_BIG, FC_GREEN);
}
- DrawGraphic(0, 15, GFX_KUGEL_BLAU);
- DrawText(SX+32, SY+15*32, "Exit", FS_BIG, FC_GREEN);
-
-#if 0
- for(i=SETUP_SCREEN_POS_START;i<=SETUP_SCREEN_POS_END;i++)
+ DrawText(SX+32, SY+5*32, "Actual Settings:", FS_BIG, FC_GREEN);
+ DrawGraphic(1, 6, GFX_PFEIL_L);
+ DrawGraphic(1, 7, GFX_PFEIL_R);
+ DrawGraphic(1, 8, GFX_PFEIL_O);
+ DrawGraphic(1, 9, GFX_PFEIL_U);
+ DrawText(SX+2*32, SY+6*32, ":", FS_BIG, FC_BLUE);
+ DrawText(SX+2*32, SY+7*32, ":", FS_BIG, FC_BLUE);
+ DrawText(SX+2*32, SY+8*32, ":", FS_BIG, FC_BLUE);
+ DrawText(SX+2*32, SY+9*32, ":", FS_BIG, FC_BLUE);
+ DrawText(SX+32, SY+10*32, "Snap Field:", FS_BIG, FC_BLUE);
+ DrawText(SX+32, SY+12*32, "Place Bomb:", FS_BIG, FC_BLUE);
+
+ for (i=0; i<6; i++)
{
- int base = i - SETUP_SCREEN_POS_START;
-
- if (i != SETUP_SCREEN_POS_EMPTY)
- {
- DrawGraphic(0,i,GFX_KUGEL_BLAU);
- DrawText(SX+32,SY+i*32, setup[base].text, FS_BIG,FC_GREEN);
- }
-
- if (i < SETUP_SCREEN_POS_EMPTY)
- {
- int setting_bit = setup[base].bit;
- int setting_pos = ((local_player->setup & setting_bit) != 0 ? 0 : 1);
- DrawText(SX+14*32, SY+i*32,setup[base].mode[setting_pos],
- FS_BIG,setup[base].color[setting_pos]);
- }
+ int ypos = 6 + i + (i > 3 ? i-3 : 0);
+
+ DrawText(SX + 3*32, SY + ypos*32,
+ " ", FS_BIG, FC_YELLOW);
+ DrawText(SX + 3*32, SY + ypos*32,
+ (setup.joy_input[player_nr].use_joystick ?
+ joy_text[i] :
+ getKeySymName(*key[i])),
+ FS_BIG, FC_YELLOW);
}
-#endif
-
- FadeToFront();
- InitAnimation();
- HandleSetupInputScreen(0,0,0,0,MB_MENU_INITIALIZE);
}
void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
{
static int choice = 3;
+ static int player_nr = 0;
static int redraw = TRUE;
int x = (mx+32-SX)/32, y = (my+32-SY)/32;
int pos_start = SETUPINPUT_SCREEN_POS_START + 1;
int pos_end = SETUPINPUT_SCREEN_POS_END + 1;
if (button == MB_MENU_INITIALIZE)
+ {
+ drawPlayerSetupInputInfo(player_nr);
redraw = TRUE;
+ }
if (redraw)
{
if (dx || dy)
{
- if (dy)
+ if (dx && choice == 3)
+ {
+ x = (dx < 0 ? 11 : 13);
+ y = 3;
+ }
+ else if (dx && choice == 4)
{
+ button = MB_MENU_CHOICE;
x = 1;
- y = choice+dy;
+ y = 4;
+ }
+ else if (dy)
+ {
+ x = 1;
+ y = choice + dy;
}
else
x = y = 0;
y = choice;
}
- if (x==1 && y >= pos_start && y <= pos_end &&
- !(y >= pos_empty1 && y <= pos_empty2))
+ if (y == 3 && ((x == 1 && !button) || ((x == 11 || x == 13) && button)))
+ {
+ static long delay = 0;
+
+ if (!DelayReached(&delay,150))
+ goto out;
+
+ player_nr = (player_nr + (x == 11 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS;
+
+ drawPlayerSetupInputInfo(player_nr);
+ }
+ else if (x==1 && y >= pos_start && y <= pos_end &&
+ !(y >= pos_empty1 && y <= pos_empty2))
{
if (button)
{
- if (y!=choice)
+ if (y != choice)
{
- DrawGraphic(0,y-1,GFX_KUGEL_ROT);
- DrawGraphic(0,choice-1,GFX_KUGEL_BLAU);
+ DrawGraphic(0, y-1, GFX_KUGEL_ROT);
+ DrawGraphic(0, choice-1, GFX_KUGEL_BLAU);
}
choice = y;
}
else
{
-#if 0
- int yy = y-1;
-
- if (y==3 && sound_status==SOUND_AVAILABLE)
- {
- if (SETUP_SOUND_ON(local_player->setup))
- {
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- DrawText(SX+14*32, SY+(yy+1)*32,"off",FS_BIG,FC_BLUE);
- DrawText(SX+14*32, SY+(yy+2)*32,"off",FS_BIG,FC_BLUE);
- local_player->setup &= ~SETUP_SOUND_LOOPS;
- local_player->setup &= ~SETUP_SOUND_MUSIC;
- }
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_SOUND;
- }
- else if (y==4 && sound_loops_allowed)
+ if (y == 4)
{
- if (SETUP_SOUND_LOOPS_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
+ int one_joystick_nr = (dx >= 0 ? 0 : 1);
+ int the_other_joystick_nr = (dx >= 0 ? 1 : 0);
+
+ if (setup.joy_input[player_nr].use_joystick)
{
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- DrawText(SX+14*32, SY+(yy-1)*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup |= SETUP_SOUND;
+ if (setup.joy_input[player_nr].joystick_nr == one_joystick_nr)
+ setup.joy_input[player_nr].joystick_nr = the_other_joystick_nr;
+ else
+ setup.joy_input[player_nr].use_joystick = FALSE;
}
- local_player->setup ^= SETUP_SOUND_LOOPS;
- }
- else if (y==5 && sound_loops_allowed)
- {
- if (SETUP_SOUND_MUSIC_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
else
{
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- DrawText(SX+14*32, SY+(yy-2)*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup |= SETUP_SOUND;
+ setup.joy_input[player_nr].use_joystick = TRUE;
+ setup.joy_input[player_nr].joystick_nr = one_joystick_nr;
}
- local_player->setup ^= SETUP_SOUND_MUSIC;
- }
- else if (y==6)
- {
- if (SETUP_TOONS_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_TOONS;
- }
- else if (y==7)
- {
- if (!SETUP_DIRECT_DRAW_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_DIRECT_DRAW;
- }
- else if (y==8)
- {
- if (SETUP_SCROLL_DELAY_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_SCROLL_DELAY;
- }
- else if (y==9)
- {
- if (SETUP_SOFT_SCROLL_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_SOFT_SCROLL;
- }
- else if (y==10)
- {
- if (SETUP_FADING_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_FADING;
- }
- else if (y==11)
- {
- if (SETUP_QUICK_DOORS_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_QUICK_DOORS;
- }
- else if (y==12)
- {
- if (SETUP_AUTO_RECORD_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
- else
- DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_AUTO_RECORD;
- }
- else if (y==13)
- {
- if (SETUP_2ND_JOYSTICK_ON(local_player->setup))
- DrawText(SX+14*32, SY+yy*32,"1st",FS_BIG,FC_YELLOW);
- else
- DrawText(SX+14*32, SY+yy*32,"2nd",FS_BIG,FC_YELLOW);
- local_player->setup ^= SETUP_2ND_JOYSTICK;
- }
- else if (y==14)
- {
- /*
- CalibrateJoystick();
- */
-
- CustomizeKeyboard();
- redraw = TRUE;
+ drawPlayerSetupInputInfo(player_nr);
}
- else if (y==pos_end-1 || y==pos_end)
+ else if (y == 5)
{
- if (y==pos_end)
- {
- SavePlayerInfo(PLAYER_SETUP);
- SaveJoystickData();
- }
+ if (setup.joy_input[player_nr].use_joystick)
+ CalibrateJoystick(setup.joy_input[player_nr].joystick_nr);
+ else
+ CustomizeKeyboard(player_nr);
- game_status = MAINMENU;
- DrawMainMenu();
redraw = TRUE;
}
-#endif
-
-
- if (y==pos_end)
+ else if (y == pos_end)
{
game_status = SETUP;
DrawSetupScreen();
redraw = TRUE;
}
-
-
}
}
BackToFront();
- if (game_status==SETUP)
+ out:
+
+ if (game_status == SETUPINPUT)
DoAnimation();
}
-void CustomizeKeyboard( /* int player_nr */ )
+void CustomizeKeyboard(int player_nr)
{
- int player_nr = 0;
-
int i;
int step_nr;
boolean finished = FALSE;
{ &custom_key.bomb, "Place Bomb" }
};
+ /* read existing key bindings from player setup */
custom_key = setup.key_input[player_nr];
ClearWindow();
break;
}
+ /* press 'Enter' to keep the existing key binding */
if (key == XK_Return || step_nr == 6)
- break;
+ key = *customize_step[step_nr].keysym;
/* check if key already used */
for (i=0; i<step_nr; i++)
/* got new key binding */
*customize_step[step_nr].keysym = key;
DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
- " ", FS_BIG, FC_YELLOW);
+ " ", FS_BIG, FC_YELLOW);
DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
getKeySymName(key), FS_BIG, FC_YELLOW);
step_nr++;
DrawText(SX, SY+(2+2*(step_nr-1)+1)*32,
"Key:", FS_BIG, FC_GREEN);
- /* query 'Enter' to leave */
+ /* press 'Enter' to leave */
if (step_nr == 6)
{
DrawText(SX + 16, SY + 15*32+16,
Delay(10);
}
+ /* write new key bindings back to player setup */
+ setup.key_input[player_nr] = custom_key;
+
StopAnimation();
- DrawSetupScreen();
+ DrawSetupInputScreen();
}
-void CalibrateJoystick()
+void CalibrateJoystick(int joystick_nr)
{
#ifdef __FreeBSD__
struct joystick joy_ctrl;
char joy_nr[4];
#endif
- int joystick_nr = setup.joy_input[0].joystick_nr;
int new_joystick_xleft = 128, new_joystick_xright = 128;
int new_joystick_yupper = 128, new_joystick_ylower = 128;
int new_joystick_xmiddle, new_joystick_ymiddle;
StopAnimation();
- DrawSetupScreen();
+ DrawSetupInputScreen();
while(Joystick() & JOY_BUTTON);
return;
- error_out:
+ error_out:
ClearWindow();
DrawText(SX+16, SY+16, "NO JOYSTICK",FS_BIG,FC_YELLOW);
DrawText(SX+16, SY+48, " AVAILABLE ",FS_BIG,FC_YELLOW);
BackToFront();
Delay(3000);
- DrawSetupScreen();
+ DrawSetupInputScreen();
}
void CalibrateJoystick_OLD()