changed storing native EM cave without internal border elements
authorHolger Schemel <info@artsoft.org>
Wed, 29 Jan 2020 16:36:28 +0000 (17:36 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 19 May 2020 16:12:57 +0000 (18:12 +0200)
The internal representaion of a native Emerald Mine cave (level) does
not contain surrounding internal game engine elements anymore now
(which are only needed for game engine logic when playing the level).

The stored player positions were adjusted accordingly.


No differences found