changed name of game element in EM engine
authorHolger Schemel <info@artsoft.org>
Wed, 19 Feb 2020 11:15:06 +0000 (12:15 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 19 May 2020 16:19:58 +0000 (18:19 +0200)
src/game_em/emerald.h
src/game_em/reademc.c
src/tools.c

index d8d8c8b8ec0ce3d56396bfd902db5797b9afbb92..477a7bafe128bd0bf5bf5b27bb219f0d2955c7d1 100644 (file)
@@ -494,7 +494,7 @@ enum
   Xalpha_8,
   Xalpha_9,
   Xalpha_excla,
-  Xalpha_quote,
+  Xalpha_apost,
   Xalpha_comma,
   Xalpha_minus,
   Xalpha_perio,
index b25970cc0a96db992c93415c93d9301faa66248d..40b0a609dd92d20b077d75d68eaaeff266bf9cc8 100644 (file)
@@ -97,7 +97,7 @@ static const short map_emc[256] =
   Xfake_grass,         Xlenses,        Xmagnify,       Xfake_blank,
   Xfake_grass,         Xswitch,        Xswitch,        Xblank,
   Xdecor_8,            Xdecor_9,       Xdecor_10,      Xdecor_5,
-  Xalpha_comma,                Xalpha_quote,   Xalpha_minus,   Xdynamite,
+  Xalpha_comma,                Xalpha_apost,   Xalpha_minus,   Xdynamite,
 
   Xsteel_3,            Xdecor_6,       Xdecor_7,       Xsteel_2,
   Xroundwall_2,                Xdecor_2,       Xdecor_4,       Xdecor_3,
index 8b8f2a95b43183d4ac7250ab66917eea751d5b2b..03ba73b79cb3ae617a4c5987a1f93d8a2015c0bd 100644 (file)
@@ -7288,8 +7288,8 @@ em_object_mapping_list[] =
     EL_CHAR('!'),                      -1, -1
   },
   {
-    Xalpha_quote,                      TRUE,   FALSE,
-    EL_CHAR('"'),                      -1, -1
+    Xalpha_apost,                      TRUE,   FALSE,
+    EL_CHAR('\''),                     -1, -1
   },
   {
     Xalpha_comma,                      TRUE,   FALSE,