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removed empty function
author
Holger Schemel
<info@artsoft.org>
Tue, 18 Feb 2020 14:59:54 +0000
(15:59 +0100)
committer
Holger Schemel
<info@artsoft.org>
Tue, 19 May 2020 16:19:57 +0000
(18:19 +0200)
src/game_em/game.c
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diff --git
a/src/game_em/game.c
b/src/game_em/game.c
index fd344add7c107c033d5b92d260b4745d0cd71b1a..38016ef7b16fe1c15681bec3dbba179fb3fbbe71 100644
(file)
--- a/
src/game_em/game.c
+++ b/
src/game_em/game.c
@@
-76,10
+76,6
@@
void InitGameEngine_EM(void)
RedrawPlayfield_EM(FALSE);
}
-static void UpdateGameDoorValues_EM(void)
-{
-}
-
void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode)
{
int i;
@@
-103,8
+99,6
@@
void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode)
if (frame == 6)
{
logic_globals();
-
- UpdateGameDoorValues_EM();
}
for (i = 0; i < MAX_PLAYERS; i++)