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added short delay before playing "game.losing" sound effect
author
Holger Schemel
<info@artsoft.org>
Sun, 12 Mar 2023 12:38:54 +0000
(13:38 +0100)
committer
Holger Schemel
<info@artsoft.org>
Sun, 12 Mar 2023 12:39:03 +0000
(13:39 +0100)
src/game.c
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diff --git
a/src/game.c
b/src/game.c
index 49874ed7a437dbf6d2d1ac380eb90708d698cd6a..af43302f25dcf17a14fcbebab8b6f5494371a602 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-15680,7
+15680,7
@@
void CheckGameOver(void)
if (game_over_delay > 0)
{
- if (game_over_delay == game_over_delay_value)
+ if (game_over_delay == game_over_delay_value
/ 2
)
PlaySound(SND_GAME_LOSING);
game_over_delay--;