sound.c \
joystick.c \
cartoons.c \
+ random.c \
gfxload.c \
gifload.c \
gif.c \
send.c \
new.c \
- random.c
+ network.c
OBJS = main.o \
init.o \
sound.o \
joystick.o \
cartoons.o \
+ random.o \
gfxload.o \
gifload.o \
gif.o \
send.o \
new.o \
- random.o
+ network.o
all: $(PROGNAME) $(SERVNAME)
#include "misc.h"
#include "tape.h"
#include "joystick.h"
+#include "network.h"
void EventLoop(void)
{
}
}
-
-
-/* TEST STUFF -------------------------------------------------------------- */
-
-#define PROT_VERS_1 1
-#define PROT_VERS_2 0
-#define PROT_VERS_3 1
-
-#define OP_NICK 1
-#define OP_PLAY 2
-#define OP_FALL 3
-#define OP_DRAW 4
-#define OP_LOST 5
-#define OP_GONE 6
-#define OP_CLEAR 7
-#define OP_NEW 8
-#define OP_LINES 9
-#define OP_GROW 10
-#define OP_MODE 11
-#define OP_LEVEL 12
-#define OP_BOT 13
-#define OP_KILL 14
-#define OP_PAUSE 15
-#define OP_CONT 16
-#define OP_VERSION 17
-#define OP_BADVERS 18
-#define OP_MSG 19
-#define OP_YOUARE 20
-#define OP_LINESTO 21
-#define OP_WON 22
-#define OP_ZERO 23
-
-/* server stuff */
-
-#define BUFLEN 4096
-
-extern int sfd;
-extern unsigned char realbuf[], readbuf[], writbuf[];
-extern unsigned char *buf;
-extern int nread, nwrite;
-
-extern void fatal(char *);
-extern void flushbuf(void);
-extern void sysmsg(char *);
-
-/* like memcpy, but guaranteed to handle overlap when s <= t */
-void copydown(char *s, char *t, int n)
-{
- for (; n; n--)
- *(s++) = *(t++);
-}
-
-void handlemessages()
-{
- unsigned int len;
- static char msgbuf[300];
-
- while (nread >= 4 && nread >= 4 + readbuf[3])
- {
- len = readbuf[3];
- if (readbuf[0] || readbuf[1] || readbuf[2])
- fatal("Wrong server line length");
-
- memcpy(buf, &readbuf[4], len);
- nread -= 4 + len;
- copydown(readbuf, readbuf + 4 + len, nread);
-
- switch(buf[1])
- {
- case OP_YOUARE:
- printf("OP_YOUARE: %d\n", buf[0]);
- break;
-
- case OP_NEW:
- printf("OP_NEW: %d\n", buf[0]);
- sprintf(msgbuf, "new client %d connected", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_GONE:
- printf("OP_GONE: %d\n", buf[0]);
- sprintf(msgbuf, "client %d disconnected", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_BADVERS:
- {
- static char tmpbuf[128];
-
- sprintf(tmpbuf, "Protocol version mismatch: server expects %d.%d.x instead of %d.%d.%d\n", buf[2], buf[3], PROT_VERS_1, PROT_VERS_2, PROT_VERS_3);
- fatal(tmpbuf);
- }
- break;
-
- case OP_PLAY:
- printf("OP_PLAY: %d\n", buf[0]);
- sprintf(msgbuf, "client %d starts game", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_PAUSE:
- printf("OP_PAUSE: %d\n", buf[0]);
- sprintf(msgbuf, "client %d pauses game", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_CONT:
- printf("OP_CONT: %d\n", buf[0]);
- sprintf(msgbuf, "client %d continues game", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_WON:
- printf("OP_WON: %d\n", buf[0]);
- sprintf(msgbuf, "client %d wins the game", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_ZERO:
- printf("OP_ZERO: %d\n", buf[0]);
- sprintf(msgbuf, "client %d resets game counters", buf[0]);
- sysmsg(msgbuf);
- break;
-
- case OP_NICK:
- printf("OP_NICK: %d\n", buf[0]);
- sprintf(msgbuf, "client %d calls itself %s", buf[0], &buf[2]);
- sysmsg(msgbuf);
- break;
-
- case OP_MSG:
- printf("OP_MSG: %d\n", buf[0]);
- sprintf(msgbuf, "client %d sends message", buf[0]);
- break;
-
- case OP_LOST:
- printf("OP_MSG: %d\n", buf[0]);
- sprintf(msgbuf, "client %d has lost", buf[0]);
- break;
-
- case OP_LEVEL:
- printf("OP_MSG: %d\n", buf[0]);
- sprintf(msgbuf, "client %d sets level to %d", buf[0], buf[2]);
- break;
- }
- }
-
- fflush(stdout);
-}
-
-
-
-static void HandleNetworking()
-{
- static struct timeval tv = { 0, 0 };
- fd_set rfds;
- int r = 0;
-
- if (standalone)
- return;
-
- flushbuf();
-
- FD_ZERO(&rfds);
- FD_SET(sfd, &rfds);
-
- r = select(sfd + 1, &rfds, NULL, NULL, &tv);
-
- if (r < 0 && errno != EINTR)
- {
- perror("select");
- fatal("fatal: select() failed");
- }
-
- if (r < 0)
- FD_ZERO(&rfds);
-
- if (FD_ISSET(sfd, &rfds))
- {
- int r;
-
- r = read(sfd, readbuf + nread, BUFLEN - nread);
-
- if (r < 0)
- fatal("Error reading from server");
- if (r == 0)
- fatal("Connection to server lost");
- nread += r;
-
- handlemessages();
- }
-}
-
void HandleNoXEvent()
{
if (button_status && game_status != PLAYING)
/* Element darunter berührt? */
if (!lastline)
{
+ if (Feld[x][y+1] == EL_PLAYER_IS_LEAVING)
+ return;
+
object_hit = (!IS_FREE(x,y+1) && (!IS_MOVING(x,y+1) ||
MovDir[x][y+1]!=MV_DOWN ||
MovPos[x][y+1]<=TILEY/2));
* init.c *
***********************************************************/
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
#include <signal.h>
-#include <sys/types.h>
-#include <sys/time.h>
-#include <sys/wait.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <netinet/tcp.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#include <errno.h>
#include "init.h"
#include "misc.h"
#include "joystick.h"
#include "gfxload.h"
#include "gifload.h"
+#include "network.h"
#ifdef DEBUG
/*
void OpenAll(int argc, char *argv[])
{
-
-
- /* TEST TEST TEST */
- InitServer();
- /* TEST TEST TEST */
-
-
InitLevelAndPlayerInfo();
+ InitServer();
InitCounter();
InitSound();
DrawMainMenu();
}
-
-
-/* TEST STUFF -------------------------------------------------------------- */
-
-int norestart = 0;
-int nospeedup = 0;
-
-#define DEFAULTPORT 19503
-
-#define PROT_VERS_1 1
-#define PROT_VERS_2 0
-#define PROT_VERS_3 1
-
-#define OP_NICK 1
-#define OP_PLAY 2
-#define OP_FALL 3
-#define OP_DRAW 4
-#define OP_LOST 5
-#define OP_GONE 6
-#define OP_CLEAR 7
-#define OP_NEW 8
-#define OP_LINES 9
-#define OP_GROW 10
-#define OP_MODE 11
-#define OP_LEVEL 12
-#define OP_BOT 13
-#define OP_KILL 14
-#define OP_PAUSE 15
-#define OP_CONT 16
-#define OP_VERSION 17
-#define OP_BADVERS 18
-#define OP_MSG 19
-#define OP_YOUARE 20
-#define OP_LINESTO 21
-#define OP_WON 22
-#define OP_ZERO 23
-
-/* server stuff */
-
-#define BUFLEN 4096
-
-int sfd;
-unsigned char realbuf[512], readbuf[BUFLEN], writbuf[BUFLEN];
-unsigned char *buf = realbuf + 4;
-int nread = 0, nwrite = 0;
-
-void sysmsg(char *s)
-{
- printf("** %s\n", s);
- fflush(stdout);
-}
-
-void fatal(char *s)
-{
- fprintf(stderr, "%s.\n", s);
- exit(1);
-}
-
-void u_sleep(int i)
-{
- struct timeval tm;
- tm.tv_sec = i / 1000000;
- tm.tv_usec = i % 1000000;
- select(0, NULL, NULL, NULL, &tm);
-}
-
-void flushbuf()
-{
- if (nwrite)
- {
- write(sfd, writbuf, nwrite);
- nwrite = 0;
- }
-}
-
-void sendbuf(int len)
-{
- if (!standalone)
- {
- realbuf[0] = realbuf[1] = realbuf[2] = 0;
- realbuf[3] = (unsigned char)len;
- buf[0] = 0;
- if (nwrite + 4 + len >= BUFLEN)
- fatal("Internal error: send buffer overflow");
- memcpy(writbuf + nwrite, realbuf, 4 + len);
- nwrite += 4 + len;
- }
-}
-
-void startserver()
-{
- char *options[2];
- int n = 0;
-
- options[0] = options[1] = NULL;
- if (norestart)
- options[n++] = "-norestart";
- if (nospeedup)
- options[n++] = "-nospeedup";
-
- switch (fork())
- {
- case 0:
- execlp(
-#ifdef XTRISPATH
- XTRISPATH "/rnd_server",
-#else
- "rnd_server",
-#endif
- "rnd_server", "-once", "-v", options[0], options[1], NULL);
-
- fprintf(stderr, "Can't start server '%s'.\n",
-#ifdef XTRISPATH
- XTRISPATH "/rnd_server"
-#else
- "rnd_server"
-#endif
- );
-
- _exit(1);
-
- case -1:
- fatal("fork() failed");
-
- default:
- return;
- }
-}
-
-void connect2server(char *host, int port)
+void InitLevelAndPlayerInfo()
{
- struct hostent *hp;
- struct sockaddr_in s;
- struct protoent *tcpproto;
- int on = 1, i;
-
- if (host)
- {
- if ((s.sin_addr.s_addr = inet_addr(host)) == -1)
- {
- hp = gethostbyname(host);
- if (!hp)
- fatal("Host not found");
- s.sin_addr = *(struct in_addr *)(hp->h_addr_list[0]);
- }
- }
- else
- s.sin_addr.s_addr = inet_addr("127.0.0.1");
-
- s.sin_port = htons(port);
- s.sin_family = AF_INET;
- sfd = socket(PF_INET, SOCK_STREAM, 0);
- if (sfd < 0)
- fatal("Out of file descriptors");
- if ((tcpproto = getprotobyname("tcp")) != NULL)
- setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int));
-
- if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) < 0)
- {
- if (!host)
- {
- printf("No rocksndiamonds server on localhost - starting up one ...\n");
- startserver();
- for (i=0; i<6; i++)
- {
- u_sleep(500000);
- close(sfd);
- sfd = socket(PF_INET, SOCK_STREAM, 0);
- if (sfd < 0)
- fatal("Out of file descriptors");
- setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int));
- if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) >= 0)
- break;
- }
- if (i==6)
- fatal("Can't connect to server");
- }
- else
- fatal("Can't connect to server");
- }
-}
+ local_player = &stored_player[0];
-static void send_nickname(char *nickname)
-{
- static char msgbuf[300];
+ if (!LoadLevelInfo()) /* global level info */
+ CloseAll();
- buf[1] = OP_NICK;
- memcpy(&buf[2], nickname, strlen(nickname));
- sendbuf(2 + strlen(nickname));
- sprintf(msgbuf, "you set your nick to %s", nickname);
- sysmsg(msgbuf);
+ LoadPlayerInfo(PLAYER_SETUP); /* global setup info */
+ LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */
}
void InitServer()
{
- if (server_port == 0)
- server_port = DEFAULTPORT;
-
standalone = FALSE;
- if (!standalone)
- connect2server(server_host, server_port);
-
- send_nickname("dummyplayer");
-
- buf[1] = OP_VERSION;
- buf[2] = PROT_VERS_1;
- buf[3] = PROT_VERS_2;
- buf[4] = PROT_VERS_3;
- sendbuf(5);
-}
-
-/* TEST STUFF -------------------------------------------------------------- */
-
-
-
-void InitLevelAndPlayerInfo()
-{
- local_player = &stored_player[0];
+ if (standalone)
+ return;
- if (!LoadLevelInfo()) /* global level info */
- CloseAll();
+ if (!ConnectToServer(server_host, server_port))
+ {
+ fprintf(stderr,"%s: cannot connect to multiplayer server.\n",
+ progname);
+ exit(-1);
+ }
- LoadPlayerInfo(PLAYER_SETUP); /* global setup info */
- LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */
+ SendNicknameToServer(local_player->alias_name);
+ SendProtocolVersionToServer();
}
void InitSound()
--- /dev/null
+/***********************************************************
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+*----------------------------------------------------------*
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
+*----------------------------------------------------------*
+* network.c *
+***********************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <signal.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sys/wait.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <errno.h>
+
+#include "network.h"
+
+int norestart = 0;
+int nospeedup = 0;
+
+#define DEFAULTPORT 19503
+
+#define PROT_VERS_1 1
+#define PROT_VERS_2 0
+#define PROT_VERS_3 1
+
+#define OP_NICK 1
+#define OP_PLAY 2
+#define OP_FALL 3
+#define OP_DRAW 4
+#define OP_LOST 5
+#define OP_GONE 6
+#define OP_CLEAR 7
+#define OP_NEW 8
+#define OP_LINES 9
+#define OP_GROW 10
+#define OP_MODE 11
+#define OP_LEVEL 12
+#define OP_BOT 13
+#define OP_KILL 14
+#define OP_PAUSE 15
+#define OP_CONT 16
+#define OP_VERSION 17
+#define OP_BADVERS 18
+#define OP_MSG 19
+#define OP_YOUARE 20
+#define OP_LINESTO 21
+#define OP_WON 22
+#define OP_ZERO 23
+
+/* server stuff */
+
+#define BUFLEN 4096
+
+int sfd;
+unsigned char realbuf[512], readbuf[BUFLEN], writbuf[BUFLEN];
+unsigned char *buf = realbuf + 4;
+int nread = 0, nwrite = 0;
+
+/* like memcpy, but guaranteed to handle overlap when s <= t */
+void copydown(char *s, char *t, int n)
+{
+ for (; n; n--)
+ *(s++) = *(t++);
+}
+
+void sysmsg(char *s)
+{
+ printf("** %s\n", s);
+ fflush(stdout);
+}
+
+void fatal(char *s)
+{
+ fprintf(stderr, "%s.\n", s);
+ exit(1);
+}
+
+void u_sleep(int i)
+{
+ struct timeval tm;
+ tm.tv_sec = i / 1000000;
+ tm.tv_usec = i % 1000000;
+ select(0, NULL, NULL, NULL, &tm);
+}
+
+void flushbuf()
+{
+ if (nwrite)
+ {
+ write(sfd, writbuf, nwrite);
+ nwrite = 0;
+ }
+}
+
+void sendbuf(int len)
+{
+ if (!standalone)
+ {
+ realbuf[0] = realbuf[1] = realbuf[2] = 0;
+ realbuf[3] = (unsigned char)len;
+ buf[0] = 0;
+ if (nwrite + 4 + len >= BUFLEN)
+ fatal("Internal error: send buffer overflow");
+ memcpy(writbuf + nwrite, realbuf, 4 + len);
+ nwrite += 4 + len;
+ }
+}
+
+void startserver()
+{
+ char *options[2];
+ int n = 0;
+
+ options[0] = options[1] = NULL;
+ if (norestart)
+ options[n++] = "-norestart";
+ if (nospeedup)
+ options[n++] = "-nospeedup";
+
+ switch (fork())
+ {
+ case 0:
+ execlp(
+#ifdef XTRISPATH
+ XTRISPATH "/rnd_server",
+#else
+ "rnd_server",
+#endif
+ "rnd_server", "-once", "-v", options[0], options[1], NULL);
+
+ fprintf(stderr, "Can't start server '%s'.\n",
+#ifdef XTRISPATH
+ XTRISPATH "/rnd_server"
+#else
+ "rnd_server"
+#endif
+ );
+
+ _exit(1);
+
+ case -1:
+ fatal("fork() failed");
+
+ default:
+ return;
+ }
+}
+
+BOOL ConnectToServer(char *host, int port)
+{
+ struct hostent *hp;
+ struct sockaddr_in s;
+ struct protoent *tcpproto;
+ int on = 1, i;
+
+ if (host)
+ {
+ if ((s.sin_addr.s_addr = inet_addr(host)) == -1)
+ {
+ hp = gethostbyname(host);
+ if (!hp)
+ fatal("Host not found");
+ s.sin_addr = *(struct in_addr *)(hp->h_addr_list[0]);
+ }
+ }
+ else
+ s.sin_addr.s_addr = inet_addr("127.0.0.1");
+
+ if (port == 0)
+ port = DEFAULTPORT;
+
+ s.sin_port = htons(port);
+ s.sin_family = AF_INET;
+ sfd = socket(PF_INET, SOCK_STREAM, 0);
+ if (sfd < 0)
+ fatal("Out of file descriptors");
+ if ((tcpproto = getprotobyname("tcp")) != NULL)
+ setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int));
+
+ if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) < 0)
+ {
+ if (!host)
+ {
+ printf("No rocksndiamonds server on localhost - starting up one ...\n");
+ startserver();
+ for (i=0; i<6; i++)
+ {
+ u_sleep(500000);
+ close(sfd);
+ sfd = socket(PF_INET, SOCK_STREAM, 0);
+ if (sfd < 0)
+ fatal("Out of file descriptors");
+ setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int));
+ if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) >= 0)
+ break;
+ }
+ if (i==6)
+ fatal("Can't connect to server");
+ }
+ else
+ fatal("Can't connect to server");
+ }
+
+ return(TRUE);
+}
+
+void SendNicknameToServer(char *nickname)
+{
+ static char msgbuf[300];
+
+ buf[1] = OP_NICK;
+ memcpy(&buf[2], nickname, strlen(nickname));
+ sendbuf(2 + strlen(nickname));
+ sprintf(msgbuf, "you set your nick to \"%s\"", nickname);
+ sysmsg(msgbuf);
+}
+
+void SendProtocolVersionToServer()
+{
+ buf[1] = OP_VERSION;
+ buf[2] = PROT_VERS_1;
+ buf[3] = PROT_VERS_2;
+ buf[4] = PROT_VERS_3;
+ sendbuf(5);
+}
+
+void handlemessages()
+{
+ unsigned int len;
+ static char msgbuf[300];
+
+ while (nread >= 4 && nread >= 4 + readbuf[3])
+ {
+ len = readbuf[3];
+ if (readbuf[0] || readbuf[1] || readbuf[2])
+ fatal("Wrong server line length");
+
+ memcpy(buf, &readbuf[4], len);
+ nread -= 4 + len;
+ copydown(readbuf, readbuf + 4 + len, nread);
+
+ switch(buf[1])
+ {
+ case OP_YOUARE:
+ printf("OP_YOUARE: %d\n", buf[0]);
+ break;
+
+ case OP_NEW:
+ printf("OP_NEW: %d\n", buf[0]);
+ sprintf(msgbuf, "new client %d connected", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_GONE:
+ printf("OP_GONE: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d disconnected", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_BADVERS:
+ {
+ static char tmpbuf[128];
+
+ sprintf(tmpbuf, "Protocol version mismatch: server expects %d.%d.x instead of %d.%d.%d\n", buf[2], buf[3], PROT_VERS_1, PROT_VERS_2, PROT_VERS_3);
+ fatal(tmpbuf);
+ }
+ break;
+
+ case OP_PLAY:
+ printf("OP_PLAY: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d starts game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_PAUSE:
+ printf("OP_PAUSE: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d pauses game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_CONT:
+ printf("OP_CONT: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d continues game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_WON:
+ printf("OP_WON: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d wins the game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_ZERO:
+ printf("OP_ZERO: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d resets game counters", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_NICK:
+ printf("OP_NICK: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d calls itself \"%s\"", buf[0], &buf[2]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_MSG:
+ printf("OP_MSG: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d sends message", buf[0]);
+ break;
+
+ case OP_LOST:
+ printf("OP_MSG: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d has lost", buf[0]);
+ break;
+
+ case OP_LEVEL:
+ printf("OP_MSG: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d sets level to %d", buf[0], buf[2]);
+ break;
+ }
+ }
+
+ fflush(stdout);
+}
+
+void HandleNetworking()
+{
+ static struct timeval tv = { 0, 0 };
+ fd_set rfds;
+ int r = 0;
+
+ if (standalone)
+ return;
+
+ flushbuf();
+
+ FD_ZERO(&rfds);
+ FD_SET(sfd, &rfds);
+
+ r = select(sfd + 1, &rfds, NULL, NULL, &tv);
+
+ if (r < 0 && errno != EINTR)
+ {
+ perror("select");
+ fatal("fatal: select() failed");
+ }
+
+ if (r < 0)
+ FD_ZERO(&rfds);
+
+ if (FD_ISSET(sfd, &rfds))
+ {
+ int r;
+
+ r = read(sfd, readbuf + nread, BUFLEN - nread);
+
+ if (r < 0)
+ fatal("Error reading from server");
+ if (r == 0)
+ fatal("Connection to server lost");
+ nread += r;
+
+ handlemessages();
+ }
+}
--- /dev/null
+/***********************************************************
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+*----------------------------------------------------------*
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
+*----------------------------------------------------------*
+* network.h *
+***********************************************************/
+
+#ifndef NETWORK_H
+#define NETWORK_H
+
+#include "main.h"
+
+BOOL ConnectToServer(char *, int);
+void SendNicknameToServer(char *);
+void SendProtocolVersionToServer(void);
+void HandleNetworking(void);
+
+#endif