byte *TapePlayAction()
{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- // stop some seconds before player gets killed
- if (tape.pause_before_death)
+ if (tape.pause_before_death) // stop some seconds before end of tape
{
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
}
}
- if (!tape.deactivate_display)
+ if (update_video_display && !tape.deactivate_display)
{
if (tape.pause_before_death)
- {
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
- }
+ DrawVideoDisplay(update_draw_label_on ?
+ VIDEO_STATE_PBEND_ON :
+ VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
else if (tape.fast_forward)
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
- }
- }
-
-#if 0
- /* !!! this makes things much slower !!! */
- else if (tape.warp_forward)
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ DrawVideoDisplay(update_draw_label_on ?
+ VIDEO_STATE_FFWD_ON :
+ VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ if (tape.warp_forward)
+ DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
}
-#endif
if (tape.counter >= tape.length) /* end of tape reached */
{
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;
+
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
{
tape.pause_before_death = TRUE;
+
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+
+ if (tape.warp_forward)
+ DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
}
else /* AUTO PAUSE -> NORMAL PLAY */
{