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moved some code
author
Holger Schemel
<info@artsoft.org>
Mon, 25 Mar 2024 14:46:23 +0000
(15:46 +0100)
committer
Holger Schemel
<info@artsoft.org>
Mon, 25 Mar 2024 14:46:23 +0000
(15:46 +0100)
src/files.c
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diff --git
a/src/files.c
b/src/files.c
index 67f3f3e1bb55a4f5f110975b00b2168049d9ac43..4967317e9c1eb2778da3644d6ab35c2a910b8a27 100644
(file)
--- a/
src/files.c
+++ b/
src/files.c
@@
-634,6
+634,12
@@
static struct LevelFileConfigInfo chunk_config_ELEM[] =
&li.bd_snap_element, EL_EMPTY
},
+ {
+ EL_BD_SAND, -1,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
+ &li.bd_sand_looks_like, EL_BD_SAND
+ },
+
{
EL_BD_ROCK, -1,
TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
@@
-932,12
+938,6
@@
static struct LevelFileConfigInfo chunk_config_ELEM[] =
&li.bd_gravity_affects_all, TRUE
},
- {
- EL_BD_SAND, -1,
- TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
- &li.bd_sand_looks_like, EL_BD_SAND
- },
-
// (the following values are related to various game elements)
{