LimitScreenUpdates(FALSE);
- ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
-
if (!ConnectToServer(network.server_host, network.server_port))
{
network.enabled = FALSE;
static void DrawNetworkTextExt(char *message, int font_nr, boolean initialize)
{
static int xpos = 0, ypos = 0;
+ static int max_line_width = 0;
int font_width = getFontWidth(font_nr);
int font_height = getFontHeight(font_nr);
+ int ypos_1 = 120;
+ int ypos_2 = 150;
if (initialize)
{
- xpos = (WIN_XSIZE - getTextWidth(message, font_nr)) / 2;
- ypos = 120;
+ if (game_status == GAME_MODE_LOADING)
+ {
+ max_line_width = WIN_XSIZE;
+
+ xpos = (max_line_width - getTextWidth(message, font_nr)) / 2;
+ ypos = ypos_1;
- DrawText(xpos, ypos, message, font_nr);
+ DrawText(xpos, ypos, message, font_nr);
- xpos = 0;
- ypos = 150;
+ xpos = 0;
+ ypos = ypos_2;
+ }
+ else
+ {
+ max_line_width = SXSIZE;
+
+ DrawTextSCentered(ypos_1, font_nr, message);
+
+ /* calculate offset to x position caused by rounding */
+ int max_chars_per_line = max_line_width / font_width;
+ int xoffset = (max_line_width - max_chars_per_line * font_width) / 2;
+
+ xpos = SX + xoffset;
+ ypos = SY + ypos_2;
+ }
Error(ERR_DEBUG, "========== %s ==========", message);
}
else
{
- int max_chars_per_line = WIN_XSIZE / font_width;
+ int max_chars_per_line = max_line_width / font_width;
int max_lines_per_text = 10;
int num_lines_spacing = (font_nr == FC_YELLOW ? 1 : 3);
int num_lines_printed = DrawTextBuffer(xpos, ypos, message, font_nr,
{
network.enabled = setup.network_mode;
- SetGameStatus(GAME_MODE_LOADING);
- SetDrawBackgroundMask(REDRAW_NONE);
-
FadeOut(REDRAW_ALL);
- ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
+ ClearField();
FadeIn(REDRAW_ALL);
else
DisconnectFromNetworkServer();
- SetGameStatus(GAME_MODE_SETUP);
- SetDrawBackgroundMask(REDRAW_FIELD);
-
- redraw_mask = REDRAW_ALL;
-
DrawSetupScreen();
}
}