#include "api.h"
-#define DEBUG_JOYSTICKS 0
+#define DEBUG_JOYSTICKS 0
// screens on the info screen
-#define INFO_MODE_MAIN 0
-#define INFO_MODE_TITLE 1
-#define INFO_MODE_ELEMENTS 2
-#define INFO_MODE_MUSIC 3
-#define INFO_MODE_CREDITS 4
-#define INFO_MODE_PROGRAM 5
-#define INFO_MODE_VERSION 6
-#define INFO_MODE_LEVELSET 7
+#define INFO_MODE_MAIN 0
+#define INFO_MODE_TITLE 1
+#define INFO_MODE_ELEMENTS 2
+#define INFO_MODE_MUSIC 3
+#define INFO_MODE_CREDITS 4
+#define INFO_MODE_PROGRAM 5
+#define INFO_MODE_VERSION 6
+#define INFO_MODE_LEVELSET 7
-#define MAX_INFO_MODES 8
+#define MAX_INFO_MODES 8
// screens on the setup screen
// (must match GFX_SPECIAL_ARG_SETUP_* values as defined in src/main.h)
// (should also match corresponding entries in src/conf_gfx.c)
-#define SETUP_MODE_MAIN 0
-#define SETUP_MODE_GAME 1
-#define SETUP_MODE_ENGINES 2
-#define SETUP_MODE_EDITOR 3
-#define SETUP_MODE_GRAPHICS 4
-#define SETUP_MODE_SOUND 5
-#define SETUP_MODE_ARTWORK 6
-#define SETUP_MODE_INPUT 7
-#define SETUP_MODE_TOUCH 8
-#define SETUP_MODE_SHORTCUTS 9
-#define SETUP_MODE_SHORTCUTS_1 10
-#define SETUP_MODE_SHORTCUTS_2 11
-#define SETUP_MODE_SHORTCUTS_3 12
-#define SETUP_MODE_SHORTCUTS_4 13
-#define SETUP_MODE_SHORTCUTS_5 14
+#define SETUP_MODE_MAIN 0
+#define SETUP_MODE_GAME 1
+#define SETUP_MODE_ENGINES 2
+#define SETUP_MODE_EDITOR 3
+#define SETUP_MODE_GRAPHICS 4
+#define SETUP_MODE_SOUND 5
+#define SETUP_MODE_ARTWORK 6
+#define SETUP_MODE_INPUT 7
+#define SETUP_MODE_TOUCH 8
+#define SETUP_MODE_SHORTCUTS 9
+#define SETUP_MODE_SHORTCUTS_1 10
+#define SETUP_MODE_SHORTCUTS_2 11
+#define SETUP_MODE_SHORTCUTS_3 12
+#define SETUP_MODE_SHORTCUTS_4 13
+#define SETUP_MODE_SHORTCUTS_5 14
// sub-screens on the setup screen (generic)
-#define SETUP_MODE_CHOOSE_ARTWORK 15
-#define SETUP_MODE_CHOOSE_OTHER 16
+#define SETUP_MODE_CHOOSE_ARTWORK 15
+#define SETUP_MODE_CHOOSE_OTHER 16
// sub-screens on the setup screen (specific)
-#define SETUP_MODE_CHOOSE_SCORES_TYPE 17
-#define SETUP_MODE_CHOOSE_GAME_SPEED 18
-#define SETUP_MODE_CHOOSE_SCROLL_DELAY 19
-#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 20
-#define SETUP_MODE_CHOOSE_WINDOW_SIZE 21
-#define SETUP_MODE_CHOOSE_SCALING_TYPE 22
-#define SETUP_MODE_CHOOSE_RENDERING 23
-#define SETUP_MODE_CHOOSE_VSYNC 24
-#define SETUP_MODE_CHOOSE_GRAPHICS 25
-#define SETUP_MODE_CHOOSE_SOUNDS 26
-#define SETUP_MODE_CHOOSE_MUSIC 27
-#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 28
-#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 29
-#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 30
-#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 31
-#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 32
-#define SETUP_MODE_CHOOSE_DROP_DISTANCE 33
-#define SETUP_MODE_CHOOSE_TRANSPARENCY 34
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 35
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 36
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 37
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 38
-#define SETUP_MODE_CONFIG_VIRT_BUTTONS 39
-
-#define MAX_SETUP_MODES 40
-
-#define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
+#define SETUP_MODE_CHOOSE_SCORES_TYPE 17
+#define SETUP_MODE_CHOOSE_GAME_SPEED 18
+#define SETUP_MODE_CHOOSE_SCROLL_DELAY 19
+#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 20
+#define SETUP_MODE_CHOOSE_WINDOW_SIZE 21
+#define SETUP_MODE_CHOOSE_SCALING_TYPE 22
+#define SETUP_MODE_CHOOSE_RENDERING 23
+#define SETUP_MODE_CHOOSE_VSYNC 24
+#define SETUP_MODE_CHOOSE_GRAPHICS 25
+#define SETUP_MODE_CHOOSE_SOUNDS 26
+#define SETUP_MODE_CHOOSE_MUSIC 27
+#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 28
+#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 29
+#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 30
+#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 31
+#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 32
+#define SETUP_MODE_CHOOSE_DROP_DISTANCE 33
+#define SETUP_MODE_CHOOSE_TRANSPARENCY 34
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 35
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 36
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 37
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 38
+#define SETUP_MODE_CONFIG_VIRT_BUTTONS 39
+
+#define MAX_SETUP_MODES 40
+
+#define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
// info screen titles
-#define STR_INFO_MAIN "Info Screen"
-#define STR_INFO_TITLE "Title Screen"
-#define STR_INFO_ELEMENTS "Game Elements"
-#define STR_INFO_MUSIC "Music Info"
-#define STR_INFO_CREDITS "Credits"
-#define STR_INFO_PROGRAM "Program Info"
-#define STR_INFO_VERSION "Version Info"
-#define STR_INFO_LEVELSET "Level Set Info"
-#define STR_INFO_EXIT "Exit"
+#define STR_INFO_MAIN "Info Screen"
+#define STR_INFO_TITLE "Title Screen"
+#define STR_INFO_ELEMENTS "Game Elements"
+#define STR_INFO_MUSIC "Music Info"
+#define STR_INFO_CREDITS "Credits"
+#define STR_INFO_PROGRAM "Program Info"
+#define STR_INFO_VERSION "Version Info"
+#define STR_INFO_LEVELSET "Level Set Info"
+#define STR_INFO_EXIT "Exit"
// setup screen titles
-#define STR_SETUP_MAIN "Setup"
-#define STR_SETUP_GAME "Game & Menu"
-#define STR_SETUP_ENGINES "Game Engines"
-#define STR_SETUP_EDITOR "Editor"
-#define STR_SETUP_GRAPHICS "Graphics"
-#define STR_SETUP_SOUND "Sound & Music"
-#define STR_SETUP_ARTWORK "Custom Artwork"
-#define STR_SETUP_INPUT "Input Devices"
-#define STR_SETUP_TOUCH "Touch Controls"
-#define STR_SETUP_SHORTCUTS "Key Shortcuts"
-#define STR_SETUP_EXIT "Exit"
-#define STR_SETUP_SAVE_AND_EXIT "Save and Exit"
-
-#define STR_SETUP_CHOOSE_SCORES_TYPE "Scores Type"
-#define STR_SETUP_CHOOSE_GAME_SPEED "Game Speed"
-#define STR_SETUP_CHOOSE_SCROLL_DELAY "Scroll Delay"
-#define STR_SETUP_CHOOSE_SNAPSHOT_MODE "Snapshot Mode"
-#define STR_SETUP_CHOOSE_WINDOW_SIZE "Window Scaling"
-#define STR_SETUP_CHOOSE_SCALING_TYPE "Anti-Aliasing"
-#define STR_SETUP_CHOOSE_RENDERING "Rendering Mode"
-#define STR_SETUP_CHOOSE_VSYNC "VSync Mode"
-#define STR_SETUP_CHOOSE_VOLUME_SIMPLE "Sound Volume"
-#define STR_SETUP_CHOOSE_VOLUME_LOOPS "Loops Volume"
-#define STR_SETUP_CHOOSE_VOLUME_MUSIC "Music Volume"
-#define STR_SETUP_CHOOSE_TOUCH_CONTROL "Control Type"
-#define STR_SETUP_CHOOSE_MOVE_DISTANCE "Move Distance"
-#define STR_SETUP_CHOOSE_DROP_DISTANCE "Drop Distance"
-#define STR_SETUP_CHOOSE_TRANSPARENCY "Transparency"
-#define STR_SETUP_CHOOSE_GRID_XSIZE_0 "Horiz. Buttons"
-#define STR_SETUP_CHOOSE_GRID_YSIZE_0 "Vert. Buttons"
-#define STR_SETUP_CHOOSE_GRID_XSIZE_1 "Horiz. Buttons"
-#define STR_SETUP_CHOOSE_GRID_YSIZE_1 "Vert. Buttons"
+#define STR_SETUP_MAIN "Setup"
+#define STR_SETUP_GAME "Game & Menu"
+#define STR_SETUP_ENGINES "Game Engines"
+#define STR_SETUP_EDITOR "Editor"
+#define STR_SETUP_GRAPHICS "Graphics"
+#define STR_SETUP_SOUND "Sound & Music"
+#define STR_SETUP_ARTWORK "Custom Artwork"
+#define STR_SETUP_INPUT "Input Devices"
+#define STR_SETUP_TOUCH "Touch Controls"
+#define STR_SETUP_SHORTCUTS "Key Shortcuts"
+#define STR_SETUP_EXIT "Exit"
+#define STR_SETUP_SAVE_AND_EXIT "Save and Exit"
+
+#define STR_SETUP_CHOOSE_SCORES_TYPE "Scores Type"
+#define STR_SETUP_CHOOSE_GAME_SPEED "Game Speed"
+#define STR_SETUP_CHOOSE_SCROLL_DELAY "Scroll Delay"
+#define STR_SETUP_CHOOSE_SNAPSHOT_MODE "Snapshot Mode"
+#define STR_SETUP_CHOOSE_WINDOW_SIZE "Window Scaling"
+#define STR_SETUP_CHOOSE_SCALING_TYPE "Anti-Aliasing"
+#define STR_SETUP_CHOOSE_RENDERING "Rendering Mode"
+#define STR_SETUP_CHOOSE_VSYNC "VSync Mode"
+#define STR_SETUP_CHOOSE_VOLUME_SIMPLE "Sound Volume"
+#define STR_SETUP_CHOOSE_VOLUME_LOOPS "Loops Volume"
+#define STR_SETUP_CHOOSE_VOLUME_MUSIC "Music Volume"
+#define STR_SETUP_CHOOSE_TOUCH_CONTROL "Control Type"
+#define STR_SETUP_CHOOSE_MOVE_DISTANCE "Move Distance"
+#define STR_SETUP_CHOOSE_DROP_DISTANCE "Drop Distance"
+#define STR_SETUP_CHOOSE_TRANSPARENCY "Transparency"
+#define STR_SETUP_CHOOSE_GRID_XSIZE_0 "Horiz. Buttons"
+#define STR_SETUP_CHOOSE_GRID_YSIZE_0 "Vert. Buttons"
+#define STR_SETUP_CHOOSE_GRID_XSIZE_1 "Horiz. Buttons"
+#define STR_SETUP_CHOOSE_GRID_YSIZE_1 "Vert. Buttons"
// other screen text constants
-#define STR_CHOOSE_TREE_EDIT "Edit"
-#define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x))
-#define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a)
+#define STR_CHOOSE_TREE_EDIT "Edit"
+#define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x))
+#define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a)
-#define TEXT_MAIN_MENU "Press any key or button for main menu"
-#define TEXT_INFO_MENU "Press any key or button for info menu"
-#define TEXT_NEXT_PAGE "Press any key or button for next page"
-#define TEXT_NEXT_MENU (info_screens_from_main ? \
- TEXT_MAIN_MENU : TEXT_INFO_MENU)
+#define TEXT_MAIN_MENU "Press any key or button for main menu"
+#define TEXT_INFO_MENU "Press any key or button for info menu"
+#define TEXT_NEXT_PAGE "Press any key or button for next page"
+#define TEXT_NEXT_MENU (info_screens_from_main ? \
+ TEXT_MAIN_MENU : TEXT_INFO_MENU)
// for input setup functions
-#define SETUPINPUT_SCREEN_POS_START 0
-#define SETUPINPUT_SCREEN_POS_EMPTY1 3
-#define SETUPINPUT_SCREEN_POS_EMPTY2 12
-#define SETUPINPUT_SCREEN_POS_END 13
+#define SETUPINPUT_SCREEN_POS_START 0
+#define SETUPINPUT_SCREEN_POS_EMPTY1 3
+#define SETUPINPUT_SCREEN_POS_EMPTY2 12
+#define SETUPINPUT_SCREEN_POS_END 13
-#define MENU_SETUP_FONT_TITLE FONT_TEXT_1
-#define MENU_SETUP_FONT_TEXT FONT_TITLE_2
+#define MENU_SETUP_FONT_TITLE FONT_TEXT_1
+#define MENU_SETUP_FONT_TEXT FONT_TITLE_2
-#define MAX_SETUP_TEXT_INPUT_LEN 28
+#define MAX_SETUP_TEXT_INPUT_LEN 28
// for various menu stuff
-#define MENU_SCREEN_START_XPOS 1
-#define MENU_SCREEN_START_YPOS 2
-#define MENU_SCREEN_VALUE_XPOS (SCR_FIELDX - 3)
-#define MENU_SCREEN_TEXT2_XPOS (SCR_FIELDX - 2)
-#define MENU_SCREEN_MAX_XPOS (SCR_FIELDX - 1)
-#define MENU_TITLE1_YPOS 8
-#define MENU_TITLE2_YPOS 46
-#define MENU_INFO_FONT_TITLE FONT_TEXT_1
-#define MENU_INFO_FONT_HEAD FONT_TEXT_2
-#define MENU_INFO_FONT_TEXT FONT_TEXT_3
-#define MENU_INFO_FONT_FOOT FONT_TEXT_4
-#define MENU_INFO_SPACE_HEAD (menu.headline2_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_LEFT (menu.left_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_MIDDLE (menu.middle_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_RIGHT (menu.right_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_TOP (menu.top_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_BOTTOM (menu.bottom_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_LINE (menu.line_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_SPACE_EXTRA (menu.extra_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_TILE_SIZE_RAW (menu.tile_size_info[info_mode])
-#define MENU_SCREEN_INFO_TILE_SIZE (MENU_SCREEN_INFO_TILE_SIZE_RAW > 0 ? \
- MENU_SCREEN_INFO_TILE_SIZE_RAW : TILEY)
-#define MENU_SCREEN_INFO_ENTRY_SIZE_RAW (menu.list_entry_size_info[info_mode])
-#define MENU_SCREEN_INFO_ENTRY_SIZE (MAX(MENU_SCREEN_INFO_ENTRY_SIZE_RAW, \
- MENU_SCREEN_INFO_TILE_SIZE))
-#define MENU_SCREEN_INFO_YSTART MENU_SCREEN_INFO_SPACE_TOP
-#define MENU_SCREEN_INFO_YSTEP (MENU_SCREEN_INFO_ENTRY_SIZE + \
- MENU_SCREEN_INFO_SPACE_EXTRA)
-#define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM)
-#define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \
- MENU_SCREEN_INFO_YSTART - \
- TILEY / 2)
-#define MAX_INFO_ELEMENTS_IN_ARRAY 128
-#define MAX_INFO_ELEMENTS_ON_SCREEN (SYSIZE / TILEY)
-#define MAX_INFO_ELEMENTS MIN(MAX_INFO_ELEMENTS_IN_ARRAY, \
- MAX_INFO_ELEMENTS_ON_SCREEN)
-#define STD_INFO_ELEMENTS_ON_SCREEN 10
-#define DYN_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \
- MENU_SCREEN_INFO_YSTEP)
-#define DEFAULT_INFO_ELEMENTS MIN(STD_INFO_ELEMENTS_ON_SCREEN,\
- DYN_INFO_ELEMENTS_ON_SCREEN)
+#define MENU_SCREEN_START_XPOS 1
+#define MENU_SCREEN_START_YPOS 2
+#define MENU_SCREEN_VALUE_XPOS (SCR_FIELDX - 3)
+#define MENU_SCREEN_TEXT2_XPOS (SCR_FIELDX - 2)
+#define MENU_SCREEN_MAX_XPOS (SCR_FIELDX - 1)
+#define MENU_TITLE1_YPOS 8
+#define MENU_TITLE2_YPOS 46
+#define MENU_INFO_FONT_TITLE FONT_TEXT_1
+#define MENU_INFO_FONT_HEAD FONT_TEXT_2
+#define MENU_INFO_FONT_TEXT FONT_TEXT_3
+#define MENU_INFO_FONT_FOOT FONT_TEXT_4
+#define MENU_INFO_SPACE_HEAD (menu.headline2_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_LEFT (menu.left_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_MIDDLE (menu.middle_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_RIGHT (menu.right_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_TOP (menu.top_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_BOTTOM (menu.bottom_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_LINE (menu.line_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_EXTRA (menu.extra_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_TILE_SIZE_RAW (menu.tile_size_info[info_mode])
+#define MENU_SCREEN_INFO_TILE_SIZE (MENU_SCREEN_INFO_TILE_SIZE_RAW > 0 ? \
+ MENU_SCREEN_INFO_TILE_SIZE_RAW : TILEY)
+#define MENU_SCREEN_INFO_ENTRY_SIZE_RAW (menu.list_entry_size_info[info_mode])
+#define MENU_SCREEN_INFO_ENTRY_SIZE (MAX(MENU_SCREEN_INFO_ENTRY_SIZE_RAW, \
+ MENU_SCREEN_INFO_TILE_SIZE))
+#define MENU_SCREEN_INFO_YSTART MENU_SCREEN_INFO_SPACE_TOP
+#define MENU_SCREEN_INFO_YSTEP (MENU_SCREEN_INFO_ENTRY_SIZE + \
+ MENU_SCREEN_INFO_SPACE_EXTRA)
+#define MENU_SCREEN_INFO_YBOTTOM (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM)
+#define MENU_SCREEN_INFO_YSIZE (MENU_SCREEN_INFO_YBOTTOM - \
+ MENU_SCREEN_INFO_YSTART - TILEY / 2)
+#define MAX_INFO_ELEMENTS_IN_ARRAY 128
+#define MAX_INFO_ELEMENTS_ON_SCREEN (SYSIZE / TILEY)
+#define MAX_INFO_ELEMENTS MIN(MAX_INFO_ELEMENTS_IN_ARRAY, \
+ MAX_INFO_ELEMENTS_ON_SCREEN)
+#define STD_INFO_ELEMENTS_ON_SCREEN 10
+#define DYN_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / MENU_SCREEN_INFO_YSTEP)
+#define DEFAULT_INFO_ELEMENTS MIN(STD_INFO_ELEMENTS_ON_SCREEN, \
+ DYN_INFO_ELEMENTS_ON_SCREEN)
#define NUM_INFO_ELEMENTS_FROM_CONF \
- (menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ? \
- menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] : \
- DEFAULT_INFO_ELEMENTS)
-#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(NUM_INFO_ELEMENTS_FROM_CONF,\
- MAX_INFO_ELEMENTS)
-#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS)
-#define MAX_MENU_TEXT_LENGTH_BIG 13
-#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2)
+ (menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ? \
+ menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] : \
+ DEFAULT_INFO_ELEMENTS)
+#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(NUM_INFO_ELEMENTS_FROM_CONF, MAX_INFO_ELEMENTS)
+#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS)
+#define MAX_MENU_TEXT_LENGTH_BIG 13
+#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2)
// screen gadget identifiers
-#define SCREEN_CTRL_ID_PREV_LEVEL 0
-#define SCREEN_CTRL_ID_NEXT_LEVEL 1
-#define SCREEN_CTRL_ID_PREV_LEVEL2 2
-#define SCREEN_CTRL_ID_NEXT_LEVEL2 3
-#define SCREEN_CTRL_ID_PREV_SCORE 4
-#define SCREEN_CTRL_ID_NEXT_SCORE 5
-#define SCREEN_CTRL_ID_PLAY_TAPE 6
-#define SCREEN_CTRL_ID_FIRST_LEVEL 7
-#define SCREEN_CTRL_ID_LAST_LEVEL 8
-#define SCREEN_CTRL_ID_LEVEL_NUMBER 9
-#define SCREEN_CTRL_ID_PREV_PLAYER 10
-#define SCREEN_CTRL_ID_NEXT_PLAYER 11
-#define SCREEN_CTRL_ID_INSERT_SOLUTION 12
-#define SCREEN_CTRL_ID_PLAY_SOLUTION 13
-#define SCREEN_CTRL_ID_LEVELSET_INFO 14
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 15
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 18
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 19
-
-#define NUM_SCREEN_MENUBUTTONS 20
-
-#define SCREEN_CTRL_ID_SCROLL_UP 20
-#define SCREEN_CTRL_ID_SCROLL_DOWN 21
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22
-#define SCREEN_CTRL_ID_NETWORK_SERVER 23
-
-#define NUM_SCREEN_GADGETS 24
-
-#define NUM_SCREEN_SCROLLBUTTONS 2
-#define NUM_SCREEN_SCROLLBARS 1
-#define NUM_SCREEN_TEXTINPUT 1
-
-#define SCREEN_MASK_MAIN (1 << 0)
-#define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1)
-#define SCREEN_MASK_MAIN_HAS_SET_INFO (1 << 2)
-#define SCREEN_MASK_INPUT (1 << 3)
-#define SCREEN_MASK_TOUCH (1 << 4)
-#define SCREEN_MASK_TOUCH2 (1 << 5)
-#define SCREEN_MASK_SCORES (1 << 6)
-#define SCREEN_MASK_SCORES_INFO (1 << 7)
+#define SCREEN_CTRL_ID_PREV_LEVEL 0
+#define SCREEN_CTRL_ID_NEXT_LEVEL 1
+#define SCREEN_CTRL_ID_PREV_LEVEL2 2
+#define SCREEN_CTRL_ID_NEXT_LEVEL2 3
+#define SCREEN_CTRL_ID_PREV_SCORE 4
+#define SCREEN_CTRL_ID_NEXT_SCORE 5
+#define SCREEN_CTRL_ID_PLAY_TAPE 6
+#define SCREEN_CTRL_ID_FIRST_LEVEL 7
+#define SCREEN_CTRL_ID_LAST_LEVEL 8
+#define SCREEN_CTRL_ID_LEVEL_NUMBER 9
+#define SCREEN_CTRL_ID_PREV_PLAYER 10
+#define SCREEN_CTRL_ID_NEXT_PLAYER 11
+#define SCREEN_CTRL_ID_INSERT_SOLUTION 12
+#define SCREEN_CTRL_ID_PLAY_SOLUTION 13
+#define SCREEN_CTRL_ID_LEVELSET_INFO 14
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 15
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 18
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 19
+
+#define NUM_SCREEN_MENUBUTTONS 20
+
+#define SCREEN_CTRL_ID_SCROLL_UP 20
+#define SCREEN_CTRL_ID_SCROLL_DOWN 21
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22
+#define SCREEN_CTRL_ID_NETWORK_SERVER 23
+
+#define NUM_SCREEN_GADGETS 24
+
+#define NUM_SCREEN_SCROLLBUTTONS 2
+#define NUM_SCREEN_SCROLLBARS 1
+#define NUM_SCREEN_TEXTINPUT 1
+
+#define SCREEN_MASK_MAIN (1 << 0)
+#define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1)
+#define SCREEN_MASK_MAIN_HAS_SET_INFO (1 << 2)
+#define SCREEN_MASK_INPUT (1 << 3)
+#define SCREEN_MASK_TOUCH (1 << 4)
+#define SCREEN_MASK_TOUCH2 (1 << 5)
+#define SCREEN_MASK_SCORES (1 << 6)
+#define SCREEN_MASK_SCORES_INFO (1 << 7)
// graphic position and size values for buttons and scrollbars
-#define SC_MENUBUTTON_XSIZE TILEX
-#define SC_MENUBUTTON_YSIZE TILEY
+#define SC_MENUBUTTON_XSIZE TILEX
+#define SC_MENUBUTTON_YSIZE TILEY
-#define SC_SCROLLBUTTON_XSIZE TILEX
-#define SC_SCROLLBUTTON_YSIZE TILEY
+#define SC_SCROLLBUTTON_XSIZE TILEX
+#define SC_SCROLLBUTTON_YSIZE TILEY
-#define SC_SCROLLBAR_XPOS (SXSIZE - SC_SCROLLBUTTON_XSIZE)
+#define SC_SCROLLBAR_XPOS (SXSIZE - SC_SCROLLBUTTON_XSIZE)
-#define SC_SCROLL_VERTICAL_XSIZE SC_SCROLLBUTTON_XSIZE
-#define SC_SCROLL_VERTICAL_YSIZE ((MAX_MENU_ENTRIES_ON_SCREEN - 2) * \
- SC_SCROLLBUTTON_YSIZE)
+#define SC_SCROLL_VERTICAL_XSIZE SC_SCROLLBUTTON_XSIZE
+#define SC_SCROLL_VERTICAL_YSIZE ((MAX_MENU_ENTRIES_ON_SCREEN - 2) * \
+ SC_SCROLLBUTTON_YSIZE)
-#define SC_SCROLL_UP_XPOS SC_SCROLLBAR_XPOS
-#define SC_SCROLL_UP_YPOS (2 * SC_SCROLLBUTTON_YSIZE)
+#define SC_SCROLL_UP_XPOS SC_SCROLLBAR_XPOS
+#define SC_SCROLL_UP_YPOS (2 * SC_SCROLLBUTTON_YSIZE)
-#define SC_SCROLL_VERTICAL_XPOS SC_SCROLLBAR_XPOS
-#define SC_SCROLL_VERTICAL_YPOS (SC_SCROLL_UP_YPOS + \
- SC_SCROLLBUTTON_YSIZE)
+#define SC_SCROLL_VERTICAL_XPOS SC_SCROLLBAR_XPOS
+#define SC_SCROLL_VERTICAL_YPOS (SC_SCROLL_UP_YPOS + \
+ SC_SCROLLBUTTON_YSIZE)
-#define SC_SCROLL_DOWN_XPOS SC_SCROLLBAR_XPOS
-#define SC_SCROLL_DOWN_YPOS (SC_SCROLL_VERTICAL_YPOS + \
- SC_SCROLL_VERTICAL_YSIZE)
+#define SC_SCROLL_DOWN_XPOS SC_SCROLLBAR_XPOS
+#define SC_SCROLL_DOWN_YPOS (SC_SCROLL_VERTICAL_YPOS + \
+ SC_SCROLL_VERTICAL_YSIZE)
-#define SC_BORDER_SIZE 14
+#define SC_BORDER_SIZE 14
// forward declarations of internal functions
static struct StringValueTextInfo rendering_modes_list[] =
{
- { STR_SPECIAL_RENDERING_OFF, "Off (May show artifacts, fast)" },
- { STR_SPECIAL_RENDERING_BITMAP, "Bitmap/Texture mode (slower)" },
+ { STR_SPECIAL_RENDERING_OFF, "Off (May show artifacts, fast)" },
+ { STR_SPECIAL_RENDERING_BITMAP, "Bitmap/Texture mode (slower)" },
#if DEBUG
// this mode may work under certain conditions, but does not work on Windows
- { STR_SPECIAL_RENDERING_TARGET, "Target Texture mode (slower)" },
+ { STR_SPECIAL_RENDERING_TARGET, "Target Texture mode (slower)" },
#endif
- { STR_SPECIAL_RENDERING_DOUBLE, "Double Texture mode (slower)" },
+ { STR_SPECIAL_RENDERING_DOUBLE, "Double Texture mode (slower)" },
- { NULL, NULL },
+ { NULL, NULL },
};
static struct StringValueTextInfo vsync_modes_list[] =
static int align_xoffset = 0;
static int align_yoffset = 0;
-#define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \
- (s) <= GAME_MODE_SETUP ? (s) : \
- (s) == GAME_MODE_PSEUDO_TYPENAME ? \
- GAME_MODE_MAIN : \
- (s) == GAME_MODE_PSEUDO_TYPENAMES ? \
+#define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \
+ (s) <= GAME_MODE_SETUP ? (s) : \
+ (s) == GAME_MODE_PSEUDO_TYPENAME ? \
+ GAME_MODE_MAIN : \
+ (s) == GAME_MODE_PSEUDO_TYPENAMES ? \
GAME_MODE_NAMES : GAME_MODE_DEFAULT)
// (there are no draw offset definitions needed for INFO_MODE_TITLE)
-#define DRAW_MODE_INFO(i) ((i) >= INFO_MODE_TITLE && \
- (i) <= INFO_MODE_LEVELSET ? (i) : \
+#define DRAW_MODE_INFO(i) ((i) >= INFO_MODE_TITLE && \
+ (i) <= INFO_MODE_LEVELSET ? (i) : \
INFO_MODE_MAIN)
-#define DRAW_MODE_SETUP(i) ((i) >= SETUP_MODE_MAIN && \
- (i) <= SETUP_MODE_SHORTCUTS_5 ? (i) : \
- (i) >= SETUP_MODE_CHOOSE_GRAPHICS && \
- (i) <= SETUP_MODE_CHOOSE_MUSIC ? \
- SETUP_MODE_CHOOSE_ARTWORK : \
+#define DRAW_MODE_SETUP(i) ((i) >= SETUP_MODE_MAIN && \
+ (i) <= SETUP_MODE_SHORTCUTS_5 ? (i) : \
+ (i) >= SETUP_MODE_CHOOSE_GRAPHICS && \
+ (i) <= SETUP_MODE_CHOOSE_MUSIC ? \
+ SETUP_MODE_CHOOSE_ARTWORK : \
SETUP_MODE_CHOOSE_OTHER)
-#define DRAW_XOFFSET_INFO(i) (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
- menu.draw_xoffset[GAME_MODE_INFO] : \
+#define DRAW_XOFFSET_INFO(i) (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
+ menu.draw_xoffset[GAME_MODE_INFO] : \
menu.draw_xoffset_info[DRAW_MODE_INFO(i)])
-#define DRAW_YOFFSET_INFO(i) (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
- menu.draw_yoffset[GAME_MODE_INFO] : \
+#define DRAW_YOFFSET_INFO(i) (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
+ menu.draw_yoffset[GAME_MODE_INFO] : \
menu.draw_yoffset_info[DRAW_MODE_INFO(i)])
-#define EXTRA_SPACING_INFO(i) (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
- menu.extra_spacing[GAME_MODE_INFO] : \
+#define EXTRA_SPACING_INFO(i) (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
+ menu.extra_spacing[GAME_MODE_INFO] : \
menu.extra_spacing_info[DRAW_MODE_INFO(i)])
-#define DRAW_XOFFSET_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
- menu.draw_xoffset[GAME_MODE_SETUP] : \
+#define DRAW_XOFFSET_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
+ menu.draw_xoffset[GAME_MODE_SETUP] : \
menu.draw_xoffset_setup[DRAW_MODE_SETUP(i)])
-#define DRAW_YOFFSET_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
- menu.draw_yoffset[GAME_MODE_SETUP] : \
+#define DRAW_YOFFSET_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
+ menu.draw_yoffset[GAME_MODE_SETUP] : \
menu.draw_yoffset_setup[DRAW_MODE_SETUP(i)])
-#define EXTRA_SPACING_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
- menu.extra_spacing[GAME_MODE_SETUP] : \
+#define EXTRA_SPACING_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
+ menu.extra_spacing[GAME_MODE_SETUP] : \
menu.extra_spacing_setup[DRAW_MODE_SETUP(i)])
#define EXTRA_SPACING_SCORES(i) (EXTRA_SPACING_INFO(i))
#define EXTRA_SPACING_SCOREINFO(i) (menu.extra_spacing[GAME_MODE_SCOREINFO])
-#define DRAW_XOFFSET(s) ((s) == GAME_MODE_INFO ? \
- DRAW_XOFFSET_INFO(info_mode) : \
- (s) == GAME_MODE_SETUP ? \
- DRAW_XOFFSET_SETUP(setup_mode) : \
+#define DRAW_XOFFSET(s) ((s) == GAME_MODE_INFO ? DRAW_XOFFSET_INFO(info_mode) : \
+ (s) == GAME_MODE_SETUP ? DRAW_XOFFSET_SETUP(setup_mode) : \
menu.draw_xoffset[DRAW_MODE(s)])
-#define DRAW_YOFFSET(s) ((s) == GAME_MODE_INFO ? \
- DRAW_YOFFSET_INFO(info_mode) : \
- (s) == GAME_MODE_SETUP ? \
- DRAW_YOFFSET_SETUP(setup_mode) : \
+
+#define DRAW_YOFFSET(s) ((s) == GAME_MODE_INFO ? DRAW_YOFFSET_INFO(info_mode) : \
+ (s) == GAME_MODE_SETUP ? DRAW_YOFFSET_SETUP(setup_mode) : \
menu.draw_yoffset[DRAW_MODE(s)])
-#define EXTRA_SPACING(s) ((s) == GAME_MODE_INFO ? \
- EXTRA_SPACING_INFO(info_mode) : \
- (s) == GAME_MODE_SETUP ? \
- EXTRA_SPACING_SETUP(setup_mode) : \
- (s) == GAME_MODE_SCORES ? \
- EXTRA_SPACING_SCORES(info_mode) : \
+
+#define EXTRA_SPACING(s) ((s) == GAME_MODE_INFO ? EXTRA_SPACING_INFO(info_mode) : \
+ (s) == GAME_MODE_SETUP ? EXTRA_SPACING_SETUP(setup_mode) : \
+ (s) == GAME_MODE_SCORES ? EXTRA_SPACING_SCORES(info_mode) : \
menu.extra_spacing[DRAW_MODE(s)])
#define mSX (SX + DRAW_XOFFSET(game_status))
menu.list_size[game_status] : \
MAX_MENU_ENTRIES_ON_SCREEN)
-#define IN_VIS_MENU(x, y) IN_FIELD(x, y, SCR_FIELDX, \
- NUM_MENU_ENTRIES_ON_SCREEN)
+#define IN_VIS_MENU(x, y) IN_FIELD(x, y, SCR_FIELDX, NUM_MENU_ENTRIES_ON_SCREEN)
// title display and control definitions
-#define MAX_NUM_TITLE_SCREENS (2 * MAX_NUM_TITLE_IMAGES + \
- 2 * MAX_NUM_TITLE_MESSAGES)
+#define MAX_NUM_TITLE_SCREENS (2 * MAX_NUM_TITLE_IMAGES + 2 * MAX_NUM_TITLE_MESSAGES)
#define NO_DIRECT_LEVEL_SELECT (-1)
void *related_value;
} hide_related_entry_list[] =
{
- { &setup.network_server_hostname, execGadgetNetworkServer },
- { &setup.network_server_hostname, &network_server_text },
+ { &setup.network_server_hostname, execGadgetNetworkServer },
+ { &setup.network_server_hostname, &network_server_text },
- { &setup.scores_in_highscore_list, execSetupChooseScoresType },
- { &setup.scores_in_highscore_list, &scores_type_text },
+ { &setup.scores_in_highscore_list, execSetupChooseScoresType },
+ { &setup.scores_in_highscore_list, &scores_type_text },
- { &setup.game_frame_delay, execSetupChooseGameSpeed },
- { &setup.game_frame_delay, &game_speed_text },
+ { &setup.game_frame_delay, execSetupChooseGameSpeed },
+ { &setup.game_frame_delay, &game_speed_text },
- { &setup.scroll_delay_value, execSetupChooseScrollDelay },
- { &setup.scroll_delay_value, &scroll_delay_text },
+ { &setup.scroll_delay_value, execSetupChooseScrollDelay },
+ { &setup.scroll_delay_value, &scroll_delay_text },
- { &setup.engine_snapshot_mode, execSetupChooseSnapshotMode },
- { &setup.engine_snapshot_mode, &snapshot_mode_text },
+ { &setup.engine_snapshot_mode, execSetupChooseSnapshotMode },
+ { &setup.engine_snapshot_mode, &snapshot_mode_text },
- { &setup.window_scaling_percent, execSetupChooseWindowSize },
- { &setup.window_scaling_percent, &window_size_text },
+ { &setup.window_scaling_percent, execSetupChooseWindowSize },
+ { &setup.window_scaling_percent, &window_size_text },
- { &setup.window_scaling_quality, execSetupChooseScalingType },
- { &setup.window_scaling_quality, &scaling_type_text },
+ { &setup.window_scaling_quality, execSetupChooseScalingType },
+ { &setup.window_scaling_quality, &scaling_type_text },
- { &setup.screen_rendering_mode, execSetupChooseRenderingMode },
- { &setup.screen_rendering_mode, &rendering_mode_text },
+ { &setup.screen_rendering_mode, execSetupChooseRenderingMode },
+ { &setup.screen_rendering_mode, &rendering_mode_text },
- { &setup.vsync_mode, execSetupChooseVsyncMode },
- { &setup.vsync_mode, &vsync_mode_text },
+ { &setup.vsync_mode, execSetupChooseVsyncMode },
+ { &setup.vsync_mode, &vsync_mode_text },
- { &setup.graphics_set, execSetupChooseGraphics },
- { &setup.graphics_set, &graphics_set_name },
+ { &setup.graphics_set, execSetupChooseGraphics },
+ { &setup.graphics_set, &graphics_set_name },
- { &setup.sounds_set, execSetupChooseSounds },
- { &setup.sounds_set, &sounds_set_name },
+ { &setup.sounds_set, execSetupChooseSounds },
+ { &setup.sounds_set, &sounds_set_name },
- { &setup.music_set, execSetupChooseMusic },
- { &setup.music_set, &music_set_name },
+ { &setup.music_set, execSetupChooseMusic },
+ { &setup.music_set, &music_set_name },
- { &setup.volume_simple, execSetupChooseVolumeSimple },
- { &setup.volume_simple, &volume_simple_text },
+ { &setup.volume_simple, execSetupChooseVolumeSimple },
+ { &setup.volume_simple, &volume_simple_text },
- { &setup.volume_loops, execSetupChooseVolumeLoops },
- { &setup.volume_loops, &volume_loops_text },
+ { &setup.volume_loops, execSetupChooseVolumeLoops },
+ { &setup.volume_loops, &volume_loops_text },
- { &setup.volume_music, execSetupChooseVolumeMusic },
- { &setup.volume_music, &volume_music_text },
+ { &setup.volume_music, execSetupChooseVolumeMusic },
+ { &setup.volume_music, &volume_music_text },
- { &setup.touch.control_type, execSetupChooseTouchControls },
- { &setup.touch.control_type, &touch_controls_text },
+ { &setup.touch.control_type, execSetupChooseTouchControls },
+ { &setup.touch.control_type, &touch_controls_text },
- { &setup.touch.move_distance, execSetupChooseMoveDistance },
- { &setup.touch.move_distance, &move_distance_text },
+ { &setup.touch.move_distance, execSetupChooseMoveDistance },
+ { &setup.touch.move_distance, &move_distance_text },
- { &setup.touch.drop_distance, execSetupChooseDropDistance },
- { &setup.touch.drop_distance, &drop_distance_text },
+ { &setup.touch.drop_distance, execSetupChooseDropDistance },
+ { &setup.touch.drop_distance, &drop_distance_text },
- { &setup.touch.transparency, execSetupChooseTransparency },
- { &setup.touch.transparency, &transparency_text },
+ { &setup.touch.transparency, execSetupChooseTransparency },
+ { &setup.touch.transparency, &transparency_text },
- { &setup.touch.grid_xsize[0], execSetupChooseGridXSize_0 },
- { &setup.touch.grid_xsize[0], &grid_size_text[0][0] },
+ { &setup.touch.grid_xsize[0], execSetupChooseGridXSize_0 },
+ { &setup.touch.grid_xsize[0], &grid_size_text[0][0] },
- { &setup.touch.grid_ysize[0], execSetupChooseGridYSize_0 },
- { &setup.touch.grid_ysize[0], &grid_size_text[0][1] },
+ { &setup.touch.grid_ysize[0], execSetupChooseGridYSize_0 },
+ { &setup.touch.grid_ysize[0], &grid_size_text[0][1] },
- { &setup.touch.grid_xsize[1], execSetupChooseGridXSize_1 },
- { &setup.touch.grid_xsize[1], &grid_size_text[1][0] },
+ { &setup.touch.grid_xsize[1], execSetupChooseGridXSize_1 },
+ { &setup.touch.grid_xsize[1], &grid_size_text[1][0] },
- { &setup.touch.grid_ysize[1], execSetupChooseGridYSize_1 },
- { &setup.touch.grid_ysize[1], &grid_size_text[1][1] },
+ { &setup.touch.grid_ysize[1], execSetupChooseGridYSize_1 },
+ { &setup.touch.grid_ysize[1], &grid_size_text[1][1] },
- { &setup.internal.menu_game, execSetupGame },
- { &setup.internal.menu_engines, execSetupEngines },
- { &setup.internal.menu_editor, execSetupEditor },
- { &setup.internal.menu_graphics, execSetupGraphics },
- { &setup.internal.menu_sound, execSetupSound },
- { &setup.internal.menu_artwork, execSetupArtwork },
- { &setup.internal.menu_input, execSetupInput },
- { &setup.internal.menu_touch, execSetupTouch },
- { &setup.internal.menu_shortcuts, execSetupShortcuts },
- { &setup.internal.menu_exit, execExitSetup },
- { &setup.internal.menu_save_and_exit, execSaveAndExitSetup },
+ { &setup.internal.menu_game, execSetupGame },
+ { &setup.internal.menu_engines, execSetupEngines },
+ { &setup.internal.menu_editor, execSetupEditor },
+ { &setup.internal.menu_graphics, execSetupGraphics },
+ { &setup.internal.menu_sound, execSetupSound },
+ { &setup.internal.menu_artwork, execSetupArtwork },
+ { &setup.internal.menu_input, execSetupInput },
+ { &setup.internal.menu_touch, execSetupTouch },
+ { &setup.internal.menu_shortcuts, execSetupShortcuts },
+ { &setup.internal.menu_exit, execExitSetup },
+ { &setup.internal.menu_save_and_exit, execSaveAndExitSetup },
- { &setup.internal.menu_shortcuts_various, execSetupShortcuts1 },
- { &setup.internal.menu_shortcuts_focus, execSetupShortcuts2 },
- { &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 },
- { &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 },
- { &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 },
+ { &setup.internal.menu_shortcuts_various, execSetupShortcuts1 },
+ { &setup.internal.menu_shortcuts_focus, execSetupShortcuts2 },
+ { &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 },
+ { &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 },
+ { &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 },
- { &setup.internal.info_title, execInfoTitleScreen },
- { &setup.internal.info_elements, execInfoElements },
- { &setup.internal.info_music, execInfoMusic },
- { &setup.internal.info_credits, execInfoCredits },
- { &setup.internal.info_program, execInfoProgram },
- { &setup.internal.info_version, execInfoVersion },
- { &setup.internal.info_levelset, execInfoLevelSet },
- { &setup.internal.info_exit, execExitInfo },
+ { &setup.internal.info_title, execInfoTitleScreen },
+ { &setup.internal.info_elements, execInfoElements },
+ { &setup.internal.info_music, execInfoMusic },
+ { &setup.internal.info_credits, execInfoCredits },
+ { &setup.internal.info_program, execInfoProgram },
+ { &setup.internal.info_version, execInfoVersion },
+ { &setup.internal.info_levelset, execInfoLevelSet },
+ { &setup.internal.info_exit, execExitInfo },
- { NULL, NULL }
+ { NULL, NULL }
};
void setHideRelatedSetupEntries(void)
static struct TokenInfo setup_info_main[] =
{
- { TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME },
- { TYPE_ENTER_MENU, execSetupEngines, STR_SETUP_ENGINES },
- { TYPE_ENTER_MENU, execSetupEditor, STR_SETUP_EDITOR },
- { TYPE_ENTER_MENU, execSetupGraphics, STR_SETUP_GRAPHICS },
- { TYPE_ENTER_MENU, execSetupSound, STR_SETUP_SOUND },
- { TYPE_ENTER_MENU, execSetupArtwork, STR_SETUP_ARTWORK },
- { TYPE_ENTER_MENU, execSetupInput, STR_SETUP_INPUT },
- { TYPE_ENTER_MENU, execSetupTouch, STR_SETUP_TOUCH },
- { TYPE_ENTER_MENU, execSetupShortcuts, STR_SETUP_SHORTCUTS },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execExitSetup, STR_SETUP_EXIT },
- { TYPE_LEAVE_MENU, execSaveAndExitSetup, STR_SETUP_SAVE_AND_EXIT },
-
- { 0, NULL, NULL }
+ { TYPE_ENTER_MENU, execSetupGame, STR_SETUP_GAME },
+ { TYPE_ENTER_MENU, execSetupEngines, STR_SETUP_ENGINES },
+ { TYPE_ENTER_MENU, execSetupEditor, STR_SETUP_EDITOR },
+ { TYPE_ENTER_MENU, execSetupGraphics, STR_SETUP_GRAPHICS },
+ { TYPE_ENTER_MENU, execSetupSound, STR_SETUP_SOUND },
+ { TYPE_ENTER_MENU, execSetupArtwork, STR_SETUP_ARTWORK },
+ { TYPE_ENTER_MENU, execSetupInput, STR_SETUP_INPUT },
+ { TYPE_ENTER_MENU, execSetupTouch, STR_SETUP_TOUCH },
+ { TYPE_ENTER_MENU, execSetupShortcuts, STR_SETUP_SHORTCUTS },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execExitSetup, STR_SETUP_EXIT },
+ { TYPE_LEAVE_MENU, execSaveAndExitSetup, STR_SETUP_SAVE_AND_EXIT },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_game[] =
{
- { TYPE_SWITCH, &setup.team_mode, "Team-Mode (Multi-Player):" },
- { TYPE_SWITCH, &setup.network_mode, "Network Multi-Player Mode:" },
- { TYPE_PLAYER, &setup.network_player_nr,"Preferred Network Player:" },
- { TYPE_TEXT_INPUT, execGadgetNetworkServer, "Network Server Hostname:" },
- { TYPE_STRING, &network_server_text, "" },
- { TYPE_SWITCH, &setup.use_api_server, "Use Highscore Server:" },
- { TYPE_ENTER_LIST, execSetupChooseScoresType,"Scores in Highscore List:" },
- { TYPE_STRING, &scores_type_text, "" },
- { TYPE_ENTER_LIST, execOfferUploadTapes, "Upload Tapes to Server" },
- { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" },
- { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" },
- { TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
- { TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" },
- { TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" },
- { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" },
- { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" },
- { TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" },
- { TYPE_SWITCH, &setup.show_scores_after_game,"Show Scores After Game:" },
- { TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" },
- { TYPE_YES_NO, &setup.ask_on_quit_game, "Ask on Quit Game:" },
- { TYPE_YES_NO, &setup.ask_on_quit_program, "Ask on Quit Program:" },
- { TYPE_SWITCH, &setup.autorecord, "Auto-Record When Playing:" },
- { TYPE_SWITCH, &setup.autorecord_after_replay, "Auto-Record After Replay:" },
- { TYPE_SWITCH, &setup.auto_pause_on_start, "Start Game in Pause Mode:" },
- { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },
- { TYPE_STRING, &game_speed_text, "" },
- { TYPE_SWITCH, &setup.game_speed_extended, "Game Speed Extended List:" },
+ { TYPE_SWITCH, &setup.team_mode, "Team-Mode (Multi-Player):" },
+ { TYPE_SWITCH, &setup.network_mode, "Network Multi-Player Mode:" },
+ { TYPE_PLAYER, &setup.network_player_nr, "Preferred Network Player:" },
+ { TYPE_TEXT_INPUT, execGadgetNetworkServer, "Network Server Hostname:" },
+ { TYPE_STRING, &network_server_text, "" },
+ { TYPE_SWITCH, &setup.use_api_server, "Use Highscore Server:" },
+ { TYPE_ENTER_LIST, execSetupChooseScoresType, "Scores in Highscore List:" },
+ { TYPE_STRING, &scores_type_text, "" },
+ { TYPE_ENTER_LIST, execOfferUploadTapes, "Upload Tapes to Server" },
+ { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" },
+ { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" },
+ { TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
+ { TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" },
+ { TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" },
+ { TYPE_SWITCH, &setup.increment_levels, "Increment Solved Levels:" },
+ { TYPE_SWITCH, &setup.auto_play_next_level, "Auto-play Next Level:" },
+ { TYPE_SWITCH, &setup.count_score_after_game, "Count Score After Game:" },
+ { TYPE_SWITCH, &setup.show_scores_after_game, "Show Scores After Game:" },
+ { TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" },
+ { TYPE_YES_NO, &setup.ask_on_quit_game, "Ask on Quit Game:" },
+ { TYPE_YES_NO, &setup.ask_on_quit_program, "Ask on Quit Program:" },
+ { TYPE_SWITCH, &setup.autorecord, "Auto-Record When Playing:" },
+ { TYPE_SWITCH, &setup.autorecord_after_replay, "Auto-Record After Replay:" },
+ { TYPE_SWITCH, &setup.auto_pause_on_start, "Start Game in Pause Mode:" },
+ { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },
+ { TYPE_STRING, &game_speed_text, "" },
+ { TYPE_SWITCH, &setup.game_speed_extended, "Game Speed Extended List:" },
#if 1
- { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
- { TYPE_STRING, &scroll_delay_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
+ { TYPE_STRING, &scroll_delay_text, "" },
#endif
- { TYPE_ENTER_LIST, execSetupChooseSnapshotMode,"Game Engine Snapshot Mode:" },
- { TYPE_STRING, &snapshot_mode_text, "" },
- { TYPE_SWITCH, &setup.show_load_save_buttons,"Show Load/Save Buttons:" },
- { TYPE_SWITCH, &setup.show_undo_redo_buttons,"Show Undo/Redo Buttons:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_ENTER_LIST, execSetupChooseSnapshotMode, "Game Engine Snapshot Mode:" },
+ { TYPE_STRING, &snapshot_mode_text, "" },
+ { TYPE_SWITCH, &setup.show_load_save_buttons, "Show Load/Save Buttons:" },
+ { TYPE_SWITCH, &setup.show_undo_redo_buttons, "Show Undo/Redo Buttons:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_engines[] =
{
- { TYPE_HEADLINE, NULL, "Boulder Dash" },
- { TYPE_SWITCH, &setup.bd_skip_uncovering, "Skip (un)covering screen:" },
- { TYPE_SWITCH, &setup.bd_skip_hatching, "Skip hatching player:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_HEADLINE, NULL, "Emerald Mine" },
- { TYPE_SWITCH, &setup.forced_scroll_delay, "Scroll Delay:" },
- { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Amiga Graphics Chipset:" },
- { TYPE_SWITCH, &setup.prefer_lowpass_sounds,"Low-Pass Filter Sounds:" },
- { TYPE_SWITCH, &setup.prefer_extra_panel_items,"Show Dynamite and Keys:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_HEADLINE, NULL, "Supaplex" },
- { TYPE_SWITCH, &setup.sp_show_border_elements, "Border Elements:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_HEADLINE, NULL, "Boulder Dash" },
+ { TYPE_SWITCH, &setup.bd_skip_uncovering, "Skip (un)covering screen:" },
+ { TYPE_SWITCH, &setup.bd_skip_hatching, "Skip hatching player:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_HEADLINE, NULL, "Emerald Mine" },
+ { TYPE_SWITCH, &setup.forced_scroll_delay, "Scroll Delay:" },
+ { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Amiga Graphics Chipset:" },
+ { TYPE_SWITCH, &setup.prefer_lowpass_sounds, "Low-Pass Filter Sounds:" },
+ { TYPE_SWITCH, &setup.prefer_extra_panel_items,"Show Dynamite and Keys:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_HEADLINE, NULL, "Supaplex" },
+ { TYPE_SWITCH, &setup.sp_show_border_elements, "Border Elements:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_editor[] =
{
#if 0
- { TYPE_SWITCH, &setup.editor.el_boulderdash, "Boulder Dash:" },
- { TYPE_SWITCH, &setup.editor.el_boulderdash_native, "Boulder Dash Native:" },
- { TYPE_SWITCH, &setup.editor.el_emerald_mine, "Emerald Mine:" },
- { TYPE_SWITCH, &setup.editor.el_emerald_mine_club, "Emerald Mine Club:" },
- { TYPE_SWITCH, &setup.editor.el_more, "Rocks'n'Diamonds:" },
- { TYPE_SWITCH, &setup.editor.el_sokoban, "Sokoban:" },
- { TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" },
- { TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamond Caves II:" },
- { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX-Boulderdash:" },
- { TYPE_SWITCH, &setup.editor.el_chars, "Text Characters:" },
- { TYPE_SWITCH, &setup.editor.el_steel_chars, "Text Characters (Steel):" },
+ { TYPE_SWITCH, &setup.editor.el_boulderdash, "Boulder Dash:" },
+ { TYPE_SWITCH, &setup.editor.el_boulderdash_native, "Boulder Dash Native:" },
+ { TYPE_SWITCH, &setup.editor.el_emerald_mine, "Emerald Mine:" },
+ { TYPE_SWITCH, &setup.editor.el_emerald_mine_club, "Emerald Mine Club:" },
+ { TYPE_SWITCH, &setup.editor.el_more, "Rocks'n'Diamonds:" },
+ { TYPE_SWITCH, &setup.editor.el_sokoban, "Sokoban:" },
+ { TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" },
+ { TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamond Caves II:" },
+ { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX-Boulderdash:" },
+ { TYPE_SWITCH, &setup.editor.el_chars, "Text Characters:" },
+ { TYPE_SWITCH, &setup.editor.el_steel_chars, "Text Characters (Steel):" },
#endif
- { TYPE_SWITCH, &setup.editor.el_classic, "Classic Elements:" },
- { TYPE_SWITCH, &setup.editor.el_custom, "Custom & Group Elements:" },
+ { TYPE_SWITCH, &setup.editor.el_classic, "Classic Elements:" },
+ { TYPE_SWITCH, &setup.editor.el_custom, "Custom & Group Elements:" },
#if 0
- { TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" },
+ { TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" },
#endif
- { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined element list:" },
- { TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" },
- { TYPE_EMPTY, NULL, "" },
+ { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined element list:" },
+ { TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" },
+ { TYPE_EMPTY, NULL, "" },
#if 0
- { TYPE_SWITCH, &setup.editor.el_by_game, "Show elements by game:" },
- { TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" },
- { TYPE_EMPTY, NULL, "" },
+ { TYPE_SWITCH, &setup.editor.el_by_game, "Show elements by game:" },
+ { TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" },
+ { TYPE_EMPTY, NULL, "" },
#endif
- { TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_SWITCH, &setup.editor.show_read_only_warning, "Show read-only warning:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+ { TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_SWITCH, &setup.editor.show_read_only_warning, "Show read-only warning:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
- { 0, NULL, NULL }
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_graphics[] =
{
#if !defined(PLATFORM_ANDROID) && !defined(PLATFORM_EMSCRIPTEN)
- { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" },
- { TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" },
- { TYPE_STRING, &window_size_text, "" },
- { TYPE_ENTER_LIST, execSetupChooseScalingType, "Anti-Aliasing:" },
- { TYPE_STRING, &scaling_type_text, "" },
- { TYPE_ENTER_LIST, execSetupChooseRenderingMode, "Special Rendering:" },
- { TYPE_STRING, &rendering_mode_text, "" },
+ { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" },
+ { TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" },
+ { TYPE_STRING, &window_size_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseScalingType, "Anti-Aliasing:" },
+ { TYPE_STRING, &scaling_type_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseRenderingMode, "Special Rendering:" },
+ { TYPE_STRING, &rendering_mode_text, "" },
#endif
#if 0
- { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
- { TYPE_STRING, &scroll_delay_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" },
+ { TYPE_STRING, &scroll_delay_text, "" },
#endif
#if !defined(PLATFORM_EMSCRIPTEN)
- { TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" },
- { TYPE_STRING, &vsync_mode_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" },
+ { TYPE_STRING, &vsync_mode_text, "" },
#endif
- { TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" },
- { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" },
- { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" },
- { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" },
- { TYPE_SWITCH, &setup.toons, "Show Toons:" },
- { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" },
- { TYPE_YES_NO_AUTO, &setup.debug.xsn_mode, debug_xsn_mode },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" },
+ { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" },
+ { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" },
+ { TYPE_SWITCH, &setup.show_titlescreen, "Show Title Screens:" },
+ { TYPE_SWITCH, &setup.toons, "Show Toons:" },
+ { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" },
+ { TYPE_YES_NO_AUTO, &setup.debug.xsn_mode, debug_xsn_mode },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_sound[] =
{
- { TYPE_SWITCH, &setup.sound_simple, "Sound Effects (Normal):" },
- { TYPE_SWITCH, &setup.sound_loops, "Sound Effects (Looping):" },
- { TYPE_SWITCH, &setup.sound_music, "Music:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_ENTER_LIST, execSetupChooseVolumeSimple, "Sound Volume (Normal):" },
- { TYPE_STRING, &volume_simple_text, "" },
- { TYPE_ENTER_LIST, execSetupChooseVolumeLoops, "Sound Volume (Looping):" },
- { TYPE_STRING, &volume_loops_text, "" },
- { TYPE_ENTER_LIST, execSetupChooseVolumeMusic, "Music Volume:" },
- { TYPE_STRING, &volume_music_text, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_SWITCH, &setup.sound_simple, "Sound Effects (Normal):" },
+ { TYPE_SWITCH, &setup.sound_loops, "Sound Effects (Looping):" },
+ { TYPE_SWITCH, &setup.sound_music, "Music:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupChooseVolumeSimple, "Sound Volume (Normal):" },
+ { TYPE_STRING, &volume_simple_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseVolumeLoops, "Sound Volume (Looping):" },
+ { TYPE_STRING, &volume_loops_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseVolumeMusic, "Music Volume:" },
+ { TYPE_STRING, &volume_music_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_artwork[] =
{
- { TYPE_ENTER_LIST, execSetupChooseGraphics,"Custom Graphics:" },
- { TYPE_STRING, &graphics_set_name, "" },
- { TYPE_ENTER_LIST, execSetupChooseSounds, "Custom Sounds:" },
- { TYPE_STRING, &sounds_set_name, "" },
- { TYPE_ENTER_LIST, execSetupChooseMusic, "Custom Music:" },
- { TYPE_STRING, &music_set_name, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_YES_NO_AUTO,&setup.override_level_graphics,"Override Level Graphics:"},
- { TYPE_YES_NO_AUTO,&setup.override_level_sounds, "Override Level Sounds:" },
- { TYPE_YES_NO_AUTO,&setup.override_level_music, "Override Level Music:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_ENTER_LIST, execSetupChooseGraphics, "Custom Graphics:" },
+ { TYPE_STRING, &graphics_set_name, "" },
+ { TYPE_ENTER_LIST, execSetupChooseSounds, "Custom Sounds:" },
+ { TYPE_STRING, &sounds_set_name, "" },
+ { TYPE_ENTER_LIST, execSetupChooseMusic, "Custom Music:" },
+ { TYPE_STRING, &music_set_name, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_YES_NO_AUTO, &setup.override_level_graphics,"Override Level Graphics:" },
+ { TYPE_YES_NO_AUTO, &setup.override_level_sounds, "Override Level Sounds:" },
+ { TYPE_YES_NO_AUTO, &setup.override_level_music, "Override Level Music:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_input[] =
{
- { TYPE_SWITCH, NULL, "Player:" },
- { TYPE_SWITCH, NULL, "Device:" },
- { TYPE_SWITCH, NULL, "" },
- { TYPE_SKIPPABLE, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_SKIPPABLE, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_SWITCH, NULL, "Player:" },
+ { TYPE_SWITCH, NULL, "Device:" },
+ { TYPE_SWITCH, NULL, "" },
+ { TYPE_SKIPPABLE, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_SKIPPABLE, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_touch[] =
{
- { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
- { TYPE_STRING, &touch_controls_text, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+ { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
+ { TYPE_STRING, &touch_controls_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
- { 0, NULL, NULL }
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_touch_virtual_buttons_0[] =
{
- { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
- { TYPE_STRING, &touch_controls_text, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_ENTER_LIST, execSetupChooseGridXSize_0, "Horizontal Buttons (Landscape):" },
- { TYPE_STRING, &grid_size_text[0][0], "" },
- { TYPE_ENTER_LIST, execSetupChooseGridYSize_0, "Vertical Buttons (Landscape):" },
- { TYPE_STRING, &grid_size_text[0][1], "" },
- { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" },
- { TYPE_STRING, &transparency_text, "" },
- { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" },
- { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
+ { TYPE_STRING, &touch_controls_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupChooseGridXSize_0, "Horizontal Buttons (Landscape):" },
+ { TYPE_STRING, &grid_size_text[0][0], "" },
+ { TYPE_ENTER_LIST, execSetupChooseGridYSize_0, "Vertical Buttons (Landscape):" },
+ { TYPE_STRING, &grid_size_text[0][1], "" },
+ { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" },
+ { TYPE_STRING, &transparency_text, "" },
+ { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" },
+ { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_touch_virtual_buttons_1[] =
{
- { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
- { TYPE_STRING, &touch_controls_text, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_ENTER_LIST, execSetupChooseGridXSize_1, "Horizontal Buttons (Portrait):" },
- { TYPE_STRING, &grid_size_text[1][0], "" },
- { TYPE_ENTER_LIST, execSetupChooseGridYSize_1, "Vertical Buttons (Portrait):" },
- { TYPE_STRING, &grid_size_text[1][1], "" },
- { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" },
- { TYPE_STRING, &transparency_text, "" },
- { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" },
- { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
+ { TYPE_STRING, &touch_controls_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupChooseGridXSize_1, "Horizontal Buttons (Portrait):" },
+ { TYPE_STRING, &grid_size_text[1][0], "" },
+ { TYPE_ENTER_LIST, execSetupChooseGridYSize_1, "Vertical Buttons (Portrait):" },
+ { TYPE_STRING, &grid_size_text[1][1], "" },
+ { TYPE_ENTER_LIST, execSetupChooseTransparency, "Button Transparency:" },
+ { TYPE_STRING, &transparency_text, "" },
+ { TYPE_SWITCH, &setup.touch.draw_outlined, "Draw Buttons Outlined:" },
+ { TYPE_SWITCH, &setup.touch.draw_pressed, "Highlight Pressed Buttons:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupConfigureVirtualButtons, "Configure Virtual Buttons" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo *setup_info_touch_virtual_buttons[] =
static struct TokenInfo setup_info_touch_wipe_gestures[] =
{
- { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
- { TYPE_STRING, &touch_controls_text, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_ENTER_LIST, execSetupChooseMoveDistance, "Move Trigger Distance:" },
- { TYPE_STRING, &move_distance_text, "" },
- { TYPE_ENTER_LIST, execSetupChooseDropDistance, "Drop Trigger Distance:" },
- { TYPE_STRING, &drop_distance_text, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_ENTER_LIST, execSetupChooseTouchControls, "Touch Control Type:" },
+ { TYPE_STRING, &touch_controls_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_ENTER_LIST, execSetupChooseMoveDistance, "Move Trigger Distance:" },
+ { TYPE_STRING, &move_distance_text, "" },
+ { TYPE_ENTER_LIST, execSetupChooseDropDistance, "Drop Trigger Distance:" },
+ { TYPE_STRING, &drop_distance_text, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_shortcuts[] =
{
- { TYPE_ENTER_MENU, execSetupShortcuts1, "Various Keys" },
- { TYPE_ENTER_MENU, execSetupShortcuts2, "Player Focus" },
- { TYPE_ENTER_MENU, execSetupShortcuts3, "Tape Buttons" },
- { TYPE_ENTER_MENU, execSetupShortcuts4, "Sound & Music" },
- { TYPE_ENTER_MENU, execSetupShortcuts5, "TAS Snap Keys" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupMain, "Back" },
+ { TYPE_ENTER_MENU, execSetupShortcuts1, "Various Keys" },
+ { TYPE_ENTER_MENU, execSetupShortcuts2, "Player Focus" },
+ { TYPE_ENTER_MENU, execSetupShortcuts3, "Tape Buttons" },
+ { TYPE_ENTER_MENU, execSetupShortcuts4, "Sound & Music" },
+ { TYPE_ENTER_MENU, execSetupShortcuts5, "TAS Snap Keys" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Back" },
- { 0, NULL, NULL }
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_shortcuts_1[] =
{
- { TYPE_KEYTEXT, NULL, "Quick Save Game to Tape:", },
- { TYPE_KEY, &setup.shortcut.save_game, "" },
- { TYPE_KEYTEXT, NULL, "Quick Load Game from Tape:", },
- { TYPE_KEY, &setup.shortcut.load_game, "" },
- { TYPE_KEYTEXT, NULL, "Restart Game:", },
- { TYPE_KEY, &setup.shortcut.restart_game, "" },
- { TYPE_KEYTEXT, NULL, "Replay & Pause Before End:", },
- { TYPE_KEY, &setup.shortcut.pause_before_end, "" },
- { TYPE_KEYTEXT, NULL, "Start Game & Toggle Pause:", },
- { TYPE_KEY, &setup.shortcut.toggle_pause, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_YES_NO, &setup.ask_on_escape, "Ask on 'Esc' Key:" },
- { TYPE_YES_NO, &setup.ask_on_escape_editor, "Ask on 'Esc' Key (Editor):" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_KEYTEXT, NULL, "Quick Save Game to Tape:" },
+ { TYPE_KEY, &setup.shortcut.save_game, "" },
+ { TYPE_KEYTEXT, NULL, "Quick Load Game from Tape:" },
+ { TYPE_KEY, &setup.shortcut.load_game, "" },
+ { TYPE_KEYTEXT, NULL, "Restart Game:" },
+ { TYPE_KEY, &setup.shortcut.restart_game, "" },
+ { TYPE_KEYTEXT, NULL, "Replay & Pause Before End:" },
+ { TYPE_KEY, &setup.shortcut.pause_before_end, "" },
+ { TYPE_KEYTEXT, NULL, "Start Game & Toggle Pause:" },
+ { TYPE_KEY, &setup.shortcut.toggle_pause, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_YES_NO, &setup.ask_on_escape, "Ask on 'Esc' Key:" },
+ { TYPE_YES_NO, &setup.ask_on_escape_editor, "Ask on 'Esc' Key (Editor):" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_shortcuts_2[] =
{
- { TYPE_KEYTEXT, NULL, "Set Focus to Player 1:", },
- { TYPE_KEY, &setup.shortcut.focus_player[0], "" },
- { TYPE_KEYTEXT, NULL, "Set Focus to Player 2:", },
- { TYPE_KEY, &setup.shortcut.focus_player[1], "" },
- { TYPE_KEYTEXT, NULL, "Set Focus to Player 3:", },
- { TYPE_KEY, &setup.shortcut.focus_player[2], "" },
- { TYPE_KEYTEXT, NULL, "Set Focus to Player 4:", },
- { TYPE_KEY, &setup.shortcut.focus_player[3], "" },
- { TYPE_KEYTEXT, NULL, "Set Focus to All Players:", },
- { TYPE_KEY, &setup.shortcut.focus_player_all, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_KEYTEXT, NULL, "Set Focus to Player 1:" },
+ { TYPE_KEY, &setup.shortcut.focus_player[0], "" },
+ { TYPE_KEYTEXT, NULL, "Set Focus to Player 2:" },
+ { TYPE_KEY, &setup.shortcut.focus_player[1], "" },
+ { TYPE_KEYTEXT, NULL, "Set Focus to Player 3:" },
+ { TYPE_KEY, &setup.shortcut.focus_player[2], "" },
+ { TYPE_KEYTEXT, NULL, "Set Focus to Player 4:" },
+ { TYPE_KEY, &setup.shortcut.focus_player[3], "" },
+ { TYPE_KEYTEXT, NULL, "Set Focus to All Players:" },
+ { TYPE_KEY, &setup.shortcut.focus_player_all, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_shortcuts_3[] =
{
- { TYPE_KEYTEXT, NULL, "Eject Tape:", },
- { TYPE_KEY, &setup.shortcut.tape_eject, "" },
- { TYPE_KEYTEXT, NULL, "Warp / Single Step:", },
- { TYPE_KEY, &setup.shortcut.tape_extra, "" },
- { TYPE_KEYTEXT, NULL, "Stop Tape:", },
- { TYPE_KEY, &setup.shortcut.tape_stop, "" },
- { TYPE_KEYTEXT, NULL, "Pause / Unpause Tape:",},
- { TYPE_KEY, &setup.shortcut.tape_pause, "" },
- { TYPE_KEYTEXT, NULL, "Record Tape:", },
- { TYPE_KEY, &setup.shortcut.tape_record, "" },
- { TYPE_KEYTEXT, NULL, "Play Tape:", },
- { TYPE_KEY, &setup.shortcut.tape_play, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_KEYTEXT, NULL, "Eject Tape:" },
+ { TYPE_KEY, &setup.shortcut.tape_eject, "" },
+ { TYPE_KEYTEXT, NULL, "Warp / Single Step:" },
+ { TYPE_KEY, &setup.shortcut.tape_extra, "" },
+ { TYPE_KEYTEXT, NULL, "Stop Tape:" },
+ { TYPE_KEY, &setup.shortcut.tape_stop, "" },
+ { TYPE_KEYTEXT, NULL, "Pause / Unpause Tape:" },
+ { TYPE_KEY, &setup.shortcut.tape_pause, "" },
+ { TYPE_KEYTEXT, NULL, "Record Tape:" },
+ { TYPE_KEY, &setup.shortcut.tape_record, "" },
+ { TYPE_KEYTEXT, NULL, "Play Tape:" },
+ { TYPE_KEY, &setup.shortcut.tape_play, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
+
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_shortcuts_4[] =
{
- { TYPE_KEYTEXT, NULL, "Toggle Sound Effects (Normal):", },
- { TYPE_KEY, &setup.shortcut.sound_simple, "" },
- { TYPE_KEYTEXT, NULL, "Toggle Sound Effects (Looping):", },
- { TYPE_KEY, &setup.shortcut.sound_loops, "" },
- { TYPE_KEYTEXT, NULL, "Toggle Music:", },
- { TYPE_KEY, &setup.shortcut.sound_music, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
+ { TYPE_KEYTEXT, NULL, "Toggle Sound Effects (Normal):" },
+ { TYPE_KEY, &setup.shortcut.sound_simple, "" },
+ { TYPE_KEYTEXT, NULL, "Toggle Sound Effects (Looping):" },
+ { TYPE_KEY, &setup.shortcut.sound_loops, "" },
+ { TYPE_KEYTEXT, NULL, "Toggle Music:" },
+ { TYPE_KEY, &setup.shortcut.sound_music, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
- { 0, NULL, NULL }
+ { 0, NULL, NULL }
};
static struct TokenInfo setup_info_shortcuts_5[] =
{
- { TYPE_KEYTEXT, NULL, "Snap Left:", },
- { TYPE_KEY, &setup.shortcut.snap_left, "" },
- { TYPE_KEYTEXT, NULL, "Snap Right:", },
- { TYPE_KEY, &setup.shortcut.snap_right, "" },
- { TYPE_KEYTEXT, NULL, "Snap Up:", },
- { TYPE_KEY, &setup.shortcut.snap_up, "" },
- { TYPE_KEYTEXT, NULL, "Snap Down:", },
- { TYPE_KEY, &setup.shortcut.snap_down, "" },
- { TYPE_EMPTY, NULL, "" },
- { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
-
- { 0, NULL, NULL }
+ { TYPE_KEYTEXT, NULL, "Snap Left:" },
+ { TYPE_KEY, &setup.shortcut.snap_left, "" },
+ { TYPE_KEYTEXT, NULL, "Snap Right:" },
+ { TYPE_KEY, &setup.shortcut.snap_right, "" },
+ { TYPE_KEYTEXT, NULL, "Snap Up:" },
+ { TYPE_KEY, &setup.shortcut.snap_up, "" },
+ { TYPE_KEYTEXT, NULL, "Snap Down:" },
+ { TYPE_KEY, &setup.shortcut.snap_down, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
+
+ { 0, NULL, NULL }
};
static Key getSetupKey(void)