case GAME_MODE_LEVELNR:
case GAME_MODE_SETUP:
case GAME_MODE_INFO:
+ case GAME_MODE_SCORES:
{
static unsigned int joystickmove_delay = 0;
static unsigned int joystickmove_delay_value = GADGET_FRAME_DELAY;
HandleSetupScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);
else if (game_status == GAME_MODE_INFO)
HandleInfoScreen(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);
+ else if (game_status == GAME_MODE_SCORES)
+ HandleHallOfFame(0,0,dx,dy, newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);
joystick_last = joystick;
break;
}
- case GAME_MODE_SCORES:
- HandleHallOfFame(0, 0, dx, dy, !newbutton);
- break;
-
case GAME_MODE_PLAYING:
if (tape.playing || keyboard)
newbutton = ((joy & JOY_BUTTON) != 0);