This is the same bugfix as in commit
a42f3002 (which for whatever
reason was "unfixed" since that commit).
boolean restart_music = (game_status != game_status_last_screen &&
game_status_last_screen != GAME_MODE_SCOREINFO);
+ scores.continue_on_return = (game_status == GAME_MODE_SCORES &&
+ game_status_last_screen == GAME_MODE_PLAYING);
+
if (CheckFadeAll())
fade_mask = REDRAW_ALL;
void DrawHallOfFame(int nr)
{
scores.last_level_nr = nr;
- scores.continue_on_return = (game_status_last_screen == GAME_MODE_PLAYING);
// (this is needed when called from GameEnd() after winning a game)
KeyboardAutoRepeatOn();