return result;
}
-int get_switch3_from_string(char *s)
+int get_switch_3_state_from_string(char *s)
{
char *s_lower = getStringToLower(s);
int result = FALSE;
int get_integer_from_string(char *);
boolean get_boolean_from_string(char *);
-int get_switch3_from_string(char *);
+int get_switch_3_state_from_string(char *);
int get_player_nr_from_string(char *);
ListNode *newListNode(void);
break;
case TYPE_SWITCH_3_STATES:
- *(int *)setup_value = get_switch3_from_string(token_value);
+ *(int *)setup_value = get_switch_3_state_from_string(token_value);
break;
case TYPE_KEY: