added support for snapshot when collecting diamond for BD engine
authorHolger Schemel <info@artsoft.org>
Fri, 21 Feb 2025 19:58:20 +0000 (20:58 +0100)
committerHolger Schemel <info@artsoft.org>
Fri, 21 Feb 2025 12:50:03 +0000 (13:50 +0100)
src/game_bd/bd_caveengine.c

index 17acfafca0f1edcc22d350bde178b3afdfdbf281..18d8ecc659f6ac862408ba65a7846641eb00f549 100644 (file)
@@ -1183,6 +1183,8 @@ static GdElement player_eat_element(GdCave *cave, const GdElement element, int x
       cave->score += cave->diamond_value;
       cave->diamonds_collected++;
 
+      game.snapshot.collected_item = TRUE;
+
       if (cave->diamonds_needed == cave->diamonds_collected)
       {
        cave->gate_open = TRUE;