},
{
TYPE_SWITCH,
- &setup.skip_scores_after_game, "skip_scores_after_game"
+ &setup.show_scores_after_game, "show_scores_after_game"
},
{
TYPE_SWITCH,
si->skip_levels = TRUE;
si->increment_levels = TRUE;
si->auto_play_next_level = TRUE;
- si->skip_scores_after_game = FALSE;
+ si->show_scores_after_game = TRUE;
si->time_limit = TRUE;
si->fullscreen = FALSE;
si->window_scaling_percent = STD_WINDOW_SCALING_PERCENT;
hi_pos = NewHiScore(last_level_nr);
- if (hi_pos >= 0 && !setup.skip_scores_after_game)
+ if (hi_pos >= 0 && setup.show_scores_after_game)
{
SetGameStatus(GAME_MODE_SCORES);
boolean skip_levels;
boolean increment_levels;
boolean auto_play_next_level;
- boolean skip_scores_after_game;
+ boolean show_scores_after_game;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
{ TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" },
{ TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" },
{ TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" },
- { TYPE_SWITCH, &setup.skip_scores_after_game,"Skip Scores After Game:" },
+ { TYPE_SWITCH, &setup.show_scores_after_game,"Show Scores After Game:" },
{ TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" },
{ TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" },
{ TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },