forced screen redraw in every frame to continue drawing global animations
authorHolger Schemel <info@artsoft.org>
Tue, 8 Mar 2016 12:01:56 +0000 (13:01 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 8 Mar 2016 12:01:56 +0000 (13:01 +0100)
src/tools.c

index 5bd1569946b0db561d25fd28cd54818677bc4eb8..a2184cc19036eebf9f5fd9ad8fb78c51e998a327 100644 (file)
@@ -509,6 +509,9 @@ void BackToFront()
   }
 
   redraw_mask = REDRAW_NONE;
+
+  // force screen redraw in every frame to continue drawing global animations
+  redraw_mask = REDRAW_ALL;
 }
 
 static void FadeCrossSaveBackbuffer()