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fixed bug with short reactivation of overlay buttons while closing door
author
Holger Schemel
<info@artsoft.org>
Tue, 14 Jun 2022 22:34:53 +0000
(
00:34
+0200)
committer
Holger Schemel
<info@artsoft.org>
Tue, 14 Jun 2022 22:34:53 +0000
(
00:34
+0200)
src/game.c
patch
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diff --git
a/src/game.c
b/src/game.c
index 259d19b6c54f858bee6ca6701bd6ce5b64ec94fd..3985ce1b47564ae57618bd167260cb80bc41a71b 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-15692,6
+15692,7
@@
void RequestQuitGameExt(boolean skip_request, boolean quick_quit, char *message)
{
// prevent short reactivation of overlay buttons while closing door
SetOverlayActive(FALSE);
+ UnmapGameButtons();
// door may still be open due to skipped or envelope style request
CloseDoor(score_info_tape_play ? DOOR_CLOSE_ALL : DOOR_CLOSE_1);