int Score;
};
-struct EditorInfo
-{
- boolean draw_walls_masked;
-};
-
extern Bitmap *pix[];
extern DrawBuffer *fieldbuffer;
extern DrawBuffer *drawto_field;
extern struct SetupInfo setup;
extern struct GameInfo_MM game_mm;
extern struct LaserInfo laser;
-extern struct EditorInfo editor;
extern struct GlobalInfo global;
extern short LX, LY, XS, YS, ELX, ELY;
getMiniGraphicSource(graphic, &bitmap, &gx, &gy);
- if (game_status != LEVELED || !editor.draw_walls_masked)
- DrawGraphic_MM(x, y, IMG_EMPTY);
+ DrawGraphic_MM(x, y, IMG_EMPTY);
/*
if (IS_WALL_WOOD(element) || IS_WALL_AMOEBA(element) ||
if (element & (1 << i))
BlitBitmap(bitmap, drawto, gx, gy, MINI_TILEX, MINI_TILEY,
dest_x, dest_y);
- else if (!editor.draw_walls_masked)
+ else
ClearRectangle(drawto, dest_x, dest_y, MINI_TILEX, MINI_TILEY);
}