*/
+// ----------------------------------------------------------------------------
+// Base64 encoder/decoder code was altered for integration in Rocks'n'Diamonds
+// ----------------------------------------------------------------------------
+
#include <stdio.h>
#include <stdlib.h>
#include "base64.h"
-const static char* b64="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" ;
-
-// maps A=>0,B=>1..
-const static unsigned char unb64[]={
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //10
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //20
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //30
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //40
- 0, 0, 0, 62, 0, 0, 0, 63, 52, 53, //50
- 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, //60
- 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, //70
- 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, //80
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, //90
- 25, 0, 0, 0, 0, 0, 0, 26, 27, 28, //100
- 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, //110
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, //120
- 49, 50, 51, 0, 0, 0, 0, 0, 0, 0, //130
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //140
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //150
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //160
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //180
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //190
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //200
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //210
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //220
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //230
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //240
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //250
- 0, 0, 0, 0, 0, 0,
-}; // This array has 256 elements
-
-// Converts binary data of length=len to base64 characters.
-// Length of the resultant string is stored in flen
-// (you must pass pointer flen).
-char* base64( const void* binaryData, int len, int *flen )
+const static char *b64encode =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
+int base64_encoded_size(int unencoded_size)
{
- const unsigned char* bin = (const unsigned char*) binaryData ;
- char* res ;
+ int mod = unencoded_size % 3;
+ int pad = (mod > 0 ? 3 - mod : 0);
- int rc = 0 ; // result counter
- int byteNo ; // I need this after the loop
+ return 4 * (unencoded_size + pad) / 3 + 1;
+}
- int modulusLen = len % 3 ;
- int pad = ((modulusLen&1)<<1) + ((modulusLen&2)>>1) ; // 2 gives 1 and 1 gives 2, but 0 gives 0.
+void base64_encode(char *encoded_data,
+ const void *unencoded_ptr, int unencoded_size)
+{
+ const byte *unencoded_data = (const byte *)unencoded_ptr;
+ char *ptr = encoded_data;
+ int i;
- *flen = 4*(len + pad)/3 ;
- res = (char*) malloc( *flen + 1 ) ; // and one for the null
- if( !res )
- {
- puts( "ERROR: base64 could not allocate enough memory." ) ;
- puts( "I must stop because I could not get enough" ) ;
- return 0;
- }
+ int mod = unencoded_size % 3;
+ int pad = (mod > 0 ? 3 - mod : 0);
- for( byteNo = 0 ; byteNo <= len-3 ; byteNo+=3 )
+ for (i = 0; i <= unencoded_size - 3; i += 3)
{
- unsigned char BYTE0=bin[byteNo];
- unsigned char BYTE1=bin[byteNo+1];
- unsigned char BYTE2=bin[byteNo+2];
- res[rc++] = b64[ BYTE0 >> 2 ] ;
- res[rc++] = b64[ ((0x3&BYTE0)<<4) + (BYTE1 >> 4) ] ;
- res[rc++] = b64[ ((0x0f&BYTE1)<<2) + (BYTE2>>6) ] ;
- res[rc++] = b64[ 0x3f&BYTE2 ] ;
+ byte byte0 = unencoded_data[i];
+ byte byte1 = unencoded_data[i + 1];
+ byte byte2 = unencoded_data[i + 2];
+
+ *ptr++ = b64encode[byte0 >> 2];
+ *ptr++ = b64encode[((byte0 & 0x03) << 4) + (byte1 >> 4)];
+ *ptr++ = b64encode[((byte1 & 0x0f) << 2) + (byte2 >> 6)];
+ *ptr++ = b64encode[byte2 & 0x3f];
}
- if( pad==2 )
+ if (pad == 1)
{
- res[rc++] = b64[ bin[byteNo] >> 2 ] ;
- res[rc++] = b64[ (0x3&bin[byteNo])<<4 ] ;
- res[rc++] = '=';
- res[rc++] = '=';
+ byte byte0 = unencoded_data[i];
+ byte byte1 = unencoded_data[i + 1];
+
+ *ptr++ = b64encode[byte0 >> 2];
+ *ptr++ = b64encode[((byte0 & 0x03) << 4) + (byte1 >> 4)];
+ *ptr++ = b64encode[((byte1 & 0x0f) << 2)];
+ *ptr++ = '=';
}
- else if( pad==1 )
+ else if (pad == 2)
{
- res[rc++] = b64[ bin[byteNo] >> 2 ] ;
- res[rc++] = b64[ ((0x3&bin[byteNo])<<4) + (bin[byteNo+1] >> 4) ] ;
- res[rc++] = b64[ (0x0f&bin[byteNo+1])<<2 ] ;
- res[rc++] = '=';
+ byte byte0 = unencoded_data[i];
+
+ *ptr++ = b64encode[byte0 >> 2];
+ *ptr++ = b64encode[(byte0 & 0x03) << 4];
+ *ptr++ = '=';
+ *ptr++ = '=';
}
- res[rc]=0; // NULL TERMINATOR! ;)
- return res ;
+ *ptr++= '\0';
}
-unsigned char* unbase64( const char* ascii, int len, int *flen )
+const static byte b64decode[] =
{
- const unsigned char *safeAsciiPtr = (const unsigned char*)ascii ;
- unsigned char *bin ;
- int cb=0;
- int charNo;
- int pad = 0 ;
-
- if( len < 2 ) { // 2 accesses below would be OOB.
- // catch empty string, return NULL as result.
- puts( "ERROR: You passed an invalid base64 string (too short). You get NULL back." ) ;
- *flen=0;
- return 0 ;
- }
- if( safeAsciiPtr[ len-1 ]=='=' ) ++pad ;
- if( safeAsciiPtr[ len-2 ]=='=' ) ++pad ;
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63, // 32
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0, // 48
+
+ 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, // 64
+ 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0, // 80
+ 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, // 96
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0, // 112
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 128
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 144
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 160
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 176
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 192
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 208
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 224
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 240
+};
+
+int base64_decoded_size(const char *encoded_data)
+{
+ int encoded_size = strlen(encoded_data);
- *flen = 3*len/4 - pad ;
- bin = (unsigned char*)malloc( *flen ) ;
- if( !bin )
- {
- puts( "ERROR: unbase64 could not allocate enough memory." ) ;
- puts( "I must stop because I could not get enough" ) ;
+ if (encoded_size < 2)
return 0;
- }
- for( charNo=0; charNo <= len - 4 - pad ; charNo+=4 )
+ int pad = 0;
+
+ if (encoded_data[encoded_size - 1] == '=')
+ pad++;
+ if (encoded_data[encoded_size - 2] == '=')
+ pad++;
+
+ return 3 * encoded_size / 4 - pad;
+}
+
+void base64_decode(byte *decoded_data, const char *encoded_ptr)
+{
+ const byte *encoded_data = (const byte *)encoded_ptr;
+ byte *ptr = decoded_data;
+ int encoded_size = strlen(encoded_ptr);
+ int i;
+
+ if (encoded_size < 2)
+ return;
+
+ int pad = 0;
+
+ if (encoded_data[encoded_size - 1] == '=')
+ pad++;
+ if (encoded_data[encoded_size - 2] == '=')
+ pad++;
+
+ for (i = 0; i <= encoded_size - 4 - pad; i += 4)
{
- int A=unb64[safeAsciiPtr[charNo]];
- int B=unb64[safeAsciiPtr[charNo+1]];
- int C=unb64[safeAsciiPtr[charNo+2]];
- int D=unb64[safeAsciiPtr[charNo+3]];
-
- bin[cb++] = (A<<2) | (B>>4) ;
- bin[cb++] = (B<<4) | (C>>2) ;
- bin[cb++] = (C<<6) | (D) ;
+ byte byte0 = b64decode[encoded_data[i]];
+ byte byte1 = b64decode[encoded_data[i + 1]];
+ byte byte2 = b64decode[encoded_data[i + 2]];
+ byte byte3 = b64decode[encoded_data[i + 3]];
+
+ *ptr++ = (byte0 << 2) | (byte1 >> 4);
+ *ptr++ = (byte1 << 4) | (byte2 >> 2);
+ *ptr++ = (byte2 << 6) | (byte3);
}
- if( pad==1 )
+ if (pad == 1)
{
- int A=unb64[safeAsciiPtr[charNo]];
- int B=unb64[safeAsciiPtr[charNo+1]];
- int C=unb64[safeAsciiPtr[charNo+2]];
+ byte byte0 = b64decode[encoded_data[i]];
+ byte byte1 = b64decode[encoded_data[i + 1]];
+ byte byte2 = b64decode[encoded_data[i + 2]];
- bin[cb++] = (A<<2) | (B>>4) ;
- bin[cb++] = (B<<4) | (C>>2) ;
+ *ptr++ = (byte0 << 2) | (byte1 >> 4);
+ *ptr++ = (byte1 << 4) | (byte2 >> 2);
}
- else if( pad==2 )
+ else if (pad == 2)
{
- int A=unb64[safeAsciiPtr[charNo]];
- int B=unb64[safeAsciiPtr[charNo+1]];
+ byte byte0 = b64decode[encoded_data[i]];
+ byte byte1 = b64decode[encoded_data[i + 1]];
- bin[cb++] = (A<<2) | (B>>4) ;
+ *ptr++ = (byte0 << 2) | (byte1 >> 4);
}
-
- return bin ;
}