{ ".diggable_like", ARG_UNDEFINED, TYPE_ELEMENT },
{ ".border_size", ARG_UNDEFINED, TYPE_INTEGER },
{ ".step_offset", "4", TYPE_INTEGER },
+ { ".step_xoffset", ARG_UNDEFINED, TYPE_INTEGER },
+ { ".step_yoffset", ARG_UNDEFINED, TYPE_INTEGER },
{ ".step_delay", "1", TYPE_INTEGER },
{ ".direction", ARG_UNDEFINED, TYPE_STRING },
{ ".position", ARG_UNDEFINED, TYPE_STRING },
g->post_delay_random = parameter[GFX_ARG_POST_DELAY_RANDOM];
/* this is only used for toon animations */
- g->step_offset = parameter[GFX_ARG_STEP_OFFSET];
- g->step_delay = parameter[GFX_ARG_STEP_DELAY];
+ g->step_offset = parameter[GFX_ARG_STEP_OFFSET];
+ g->step_xoffset = parameter[GFX_ARG_STEP_XOFFSET];
+ g->step_yoffset = parameter[GFX_ARG_STEP_YOFFSET];
+ g->step_delay = parameter[GFX_ARG_STEP_DELAY];
+ g->direction = parameter[GFX_ARG_DIRECTION];
+ g->position = parameter[GFX_ARG_POSITION];
/* this is only used for drawing font characters */
g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET];
strEqual(value, "up") ? MV_UP :
strEqual(value, "down") ? MV_DOWN : MV_NONE);
}
+ else if (strEqual(suffix, ".position"))
+ {
+ result = (strEqual(value, "left") ? POS_LEFT :
+ strEqual(value, "right") ? POS_RIGHT :
+ strEqual(value, "top") ? POS_TOP :
+ strEqual(value, "upper") ? POS_UPPER :
+ strEqual(value, "middle") ? POS_MIDDLE :
+ strEqual(value, "lower") ? POS_LOWER :
+ strEqual(value, "bottom") ? POS_BOTTOM :
+ strEqual(value, "any") ? POS_ANY : POS_UNDEFINED);
+ }
else if (strEqual(suffix, ".align"))
{
result = (strEqual(value, "left") ? ALIGN_LEFT :
string_has_parameter(value, "horizontal") ? ANIM_HORIZONTAL :
string_has_parameter(value, "vertical") ? ANIM_VERTICAL :
string_has_parameter(value, "centered") ? ANIM_CENTERED :
+ string_has_parameter(value, "all") ? ANIM_ALL :
ANIM_DEFAULT);
if (string_has_parameter(value, "reverse"))
#define GFX_ARG_DIGGABLE_LIKE 23
#define GFX_ARG_BORDER_SIZE 24
#define GFX_ARG_STEP_OFFSET 25
-#define GFX_ARG_STEP_DELAY 26
-#define GFX_ARG_DIRECTION 27
-#define GFX_ARG_POSITION 28
-#define GFX_ARG_DRAW_XOFFSET 29
-#define GFX_ARG_DRAW_YOFFSET 30
-#define GFX_ARG_DRAW_MASKED 31
-#define GFX_ARG_ANIM_DELAY_FIXED 32
-#define GFX_ARG_ANIM_DELAY_RANDOM 33
-#define GFX_ARG_POST_DELAY_FIXED 34
-#define GFX_ARG_POST_DELAY_RANDOM 35
-#define GFX_ARG_NAME 36
-#define GFX_ARG_SCALE_UP_FACTOR 37
-#define GFX_ARG_TILE_SIZE 38
-#define GFX_ARG_CLONE_FROM 39
-#define GFX_ARG_FADE_MODE 40
-#define GFX_ARG_FADE_DELAY 41
-#define GFX_ARG_POST_DELAY 42
-#define GFX_ARG_AUTO_DELAY 43
-#define GFX_ARG_ALIGN 44
-#define GFX_ARG_VALIGN 45
-#define GFX_ARG_SORT_PRIORITY 46
-#define GFX_ARG_CLASS 47
-#define GFX_ARG_STYLE 48
-#define GFX_ARG_ACTIVE_XOFFSET 49
-#define GFX_ARG_ACTIVE_YOFFSET 50
-#define GFX_ARG_PRESSED_XOFFSET 51
-#define GFX_ARG_PRESSED_YOFFSET 52
-
-#define NUM_GFX_ARGS 53
+#define GFX_ARG_STEP_XOFFSET 26
+#define GFX_ARG_STEP_YOFFSET 27
+#define GFX_ARG_STEP_DELAY 28
+#define GFX_ARG_DIRECTION 29
+#define GFX_ARG_POSITION 30
+#define GFX_ARG_DRAW_XOFFSET 31
+#define GFX_ARG_DRAW_YOFFSET 32
+#define GFX_ARG_DRAW_MASKED 33
+#define GFX_ARG_ANIM_DELAY_FIXED 34
+#define GFX_ARG_ANIM_DELAY_RANDOM 35
+#define GFX_ARG_POST_DELAY_FIXED 36
+#define GFX_ARG_POST_DELAY_RANDOM 37
+#define GFX_ARG_NAME 38
+#define GFX_ARG_SCALE_UP_FACTOR 39
+#define GFX_ARG_TILE_SIZE 40
+#define GFX_ARG_CLONE_FROM 41
+#define GFX_ARG_FADE_MODE 42
+#define GFX_ARG_FADE_DELAY 43
+#define GFX_ARG_POST_DELAY 44
+#define GFX_ARG_AUTO_DELAY 45
+#define GFX_ARG_ALIGN 46
+#define GFX_ARG_VALIGN 47
+#define GFX_ARG_SORT_PRIORITY 48
+#define GFX_ARG_CLASS 49
+#define GFX_ARG_STYLE 50
+#define GFX_ARG_ACTIVE_XOFFSET 51
+#define GFX_ARG_ACTIVE_YOFFSET 52
+#define GFX_ARG_PRESSED_XOFFSET 53
+#define GFX_ARG_PRESSED_YOFFSET 54
+
+#define NUM_GFX_ARGS 55
/* values for sound configuration suffixes */
int post_delay_random; /* next intervall (bored animation only) */
int step_offset; /* optional step offset of toon animations */
+ int step_xoffset; /* optional step offset of toon animations */
+ int step_yoffset; /* optional step offset of toon animations */
int step_delay; /* optional step delay of toon animations */
+ int direction; /* optional move direction of toon animations */
+ int position; /* optional draw position of toon animations */
int draw_xoffset; /* optional offset for drawing font chars */
int draw_yoffset; /* optional offset for drawing font chars */