default_action_graphic = element_info[EL_SP_DEFAULT].graphic[act];
if (IS_SB_ELEMENT(i) && element_info[EL_SB_DEFAULT].graphic[act] != -1)
default_action_graphic = element_info[EL_SB_DEFAULT].graphic[act];
+ if (IS_MM_ELEMENT(i) && element_info[EL_MM_DEFAULT].graphic[act] != -1)
+ default_action_graphic = element_info[EL_MM_DEFAULT].graphic[act];
if (IS_BD_ELEMENT(i) && element_info[EL_BD_DEFAULT].crumbled[act] != -1)
default_action_crumbled = element_info[EL_BD_DEFAULT].crumbled[act];
default_action_crumbled = element_info[EL_SP_DEFAULT].crumbled[act];
if (IS_SB_ELEMENT(i) && element_info[EL_SB_DEFAULT].crumbled[act] != -1)
default_action_crumbled = element_info[EL_SB_DEFAULT].crumbled[act];
+ if (IS_MM_ELEMENT(i) && element_info[EL_MM_DEFAULT].crumbled[act] != -1)
+ default_action_crumbled = element_info[EL_MM_DEFAULT].crumbled[act];
/* !!! needed because EL_EMPTY_SPACE treated as IS_SP_ELEMENT !!! */
/* !!! make this better !!! */
default_action_sound = element_info[EL_SP_DEFAULT].sound[act];
if (IS_SB_ELEMENT(i) && element_info[EL_SB_DEFAULT].sound[act] != -1)
default_action_sound = element_info[EL_SB_DEFAULT].sound[act];
+ if (IS_MM_ELEMENT(i) && element_info[EL_MM_DEFAULT].sound[act] != -1)
+ default_action_sound = element_info[EL_MM_DEFAULT].sound[act];
/* !!! needed because EL_EMPTY_SPACE treated as IS_SP_ELEMENT !!! */
/* !!! make this better !!! */