changed fading sounds and music before closing door when playing
authorHolger Schemel <holger.schemel@virtion.de>
Tue, 14 Jan 2025 22:14:25 +0000 (23:14 +0100)
committerHolger Schemel <holger.schemel@virtion.de>
Tue, 14 Jan 2025 22:14:27 +0000 (23:14 +0100)
src/game.c

index f931600887696a134a21ff984cc0a24fb1c48753..03b555bff585023b6b8a65fbdb35fe47288ad52c 100644 (file)
@@ -3820,6 +3820,8 @@ void InitGame(void)
   // cover BD screen before closing game panel door
   CoverScreen();
 
+  FadeLevelSoundsAndMusic();
+
   if (checkCloseGamePanelDoor(restarting))
     CloseDoor(DOOR_CLOSE_1);
 
@@ -3831,8 +3833,6 @@ void InitGame(void)
   if (CheckFadeAll())
     fade_mask = REDRAW_ALL;
 
-  FadeLevelSoundsAndMusic();
-
   ExpireSoundLoops(TRUE);
 
   FadeOut(fade_mask);