FadeOut(fade_mask);
- if (fade_mask == REDRAW_ALL)
- {
- RedrawGlobalBorder();
-
- OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
- }
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
ClearField();
FadeOut(fade_mask);
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
ClearField();
HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, ti_ptr);
PlayMenuSound();
PlayMenuMusic();
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE);
DrawMaskedBorder(fade_mask);
FadeOut(fade_mask);
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
ClearField();
if (setup_mode == SETUP_MODE_MAIN)