/* THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */
static struct AudioFormatInfo afmt;
-static struct SoundControl playlist[NUM_MIXER_CHANNELS];
-static int playing_sounds = 0;
+static struct SoundControl mixer[NUM_MIXER_CHANNELS];
+static int mixer_active_channels = 0;
/* forward declaration of internal functions */
-static void SoundServer_InsertNewSound(struct SoundControl);
+static void Mixer_Main(void);
+static void Mixer_InsertNewSound(struct SoundControl);
static void InitAudioDevice(struct AudioFormatInfo *);
#if defined(PLATFORM_UNIX)
static int ulaw_to_linear(unsigned char);
#endif
#elif defined(PLATFORM_MSDOS)
-static void SoundServer_InsertNewSound(struct SoundControl);
-static void SoundServer_StopSound(struct SoundControl);
-static void SoundServer_StopAllSounds();
+static void Mixer_InsertNewSound(struct SoundControl);
+static void Mixer_StopSound(struct SoundControl);
+static void Mixer_StopAllSounds();
#endif
static void ReloadCustomSounds();
#if !defined(TARGET_SDL)
static boolean ForkAudioProcess(void)
{
- if (pipe(audio.soundserver_pipe) < 0)
+ if (pipe(audio.mixer_pipe) < 0)
{
Error(ERR_WARN, "cannot create pipe -- no sounds");
return FALSE;
}
- if ((audio.soundserver_pid = fork()) < 0)
+ if ((audio.mixer_pid = fork()) < 0)
{
Error(ERR_WARN, "cannot create sound server process -- no sounds");
return FALSE;
}
- if (audio.soundserver_pid == 0) /* we are child process */
+ if (audio.mixer_pid == 0) /* we are child process */
{
- SoundServer();
+ Mixer_Main();
/* never reached */
exit(0);
}
else /* we are parent */
- close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
+ close(audio.mixer_pipe[0]); /* no reading from pipe needed */
return TRUE;
}
if (audio.device_fd)
close(audio.device_fd);
- if (audio.soundserver_pid > 0) /* we are parent process */
- kill(audio.soundserver_pid, SIGTERM);
+ if (audio.mixer_pid > 0) /* we are parent process */
+ kill(audio.mixer_pid, SIGTERM);
}
static void WriteReloadInfoToPipe(char *set_name, int type)
unsigned long str_size2 = strlen(ti->basepath) + 1;
unsigned long str_size3 = strlen(ti->fullpath) + 1;
+ if (audio.mixer_pid == 0) /* we are child process */
+ return;
+
+ if (leveldir_current == NULL) /* should never happen */
+ Error(ERR_EXIT, "leveldir_current == NULL");
+
snd_ctrl.active = FALSE;
snd_ctrl.state = type;
snd_ctrl.data_len = strlen(set_name) + 1;
- if (write(audio.soundserver_pipe[1], &snd_ctrl,
+ if (write(audio.mixer_pipe[1], &snd_ctrl,
sizeof(snd_ctrl)) < 0 ||
- write(audio.soundserver_pipe[1], set_name,
+ write(audio.mixer_pipe[1], set_name,
snd_ctrl.data_len) < 0 ||
- write(audio.soundserver_pipe[1], leveldir_current,
+ write(audio.mixer_pipe[1], leveldir_current,
sizeof(TreeInfo)) < 0 ||
- write(audio.soundserver_pipe[1], ti,
+ write(audio.mixer_pipe[1], ti,
sizeof(TreeInfo)) < 0 ||
- write(audio.soundserver_pipe[1], &str_size1,
+ write(audio.mixer_pipe[1], &str_size1,
sizeof(unsigned long)) < 0 ||
- write(audio.soundserver_pipe[1], &str_size2,
+ write(audio.mixer_pipe[1], &str_size2,
sizeof(unsigned long)) < 0 ||
- write(audio.soundserver_pipe[1], &str_size3,
+ write(audio.mixer_pipe[1], &str_size3,
sizeof(unsigned long)) < 0 ||
- write(audio.soundserver_pipe[1], leveldir_current->fullpath,
+ write(audio.mixer_pipe[1], leveldir_current->fullpath,
str_size1) < 0 ||
- write(audio.soundserver_pipe[1], ti->basepath,
+ write(audio.mixer_pipe[1], ti->basepath,
str_size2) < 0 ||
- write(audio.soundserver_pipe[1], ti->fullpath,
+ write(audio.mixer_pipe[1], ti->fullpath,
str_size3) < 0)
{
Error(ERR_WARN, "cannot pipe to child process -- no sounds");
if (ti->fullpath != NULL)
free(ti->fullpath);
- if (read(audio.soundserver_pipe[0], set_name,
+ if (read(audio.mixer_pipe[0], set_name,
snd_ctrl.data_len) != snd_ctrl.data_len ||
- read(audio.soundserver_pipe[0], leveldir_current,
+ read(audio.mixer_pipe[0], leveldir_current,
sizeof(TreeInfo)) != sizeof(TreeInfo) ||
- read(audio.soundserver_pipe[0], ti,
+ read(audio.mixer_pipe[0], ti,
sizeof(TreeInfo)) != sizeof(TreeInfo) ||
- read(audio.soundserver_pipe[0], &str_size1,
+ read(audio.mixer_pipe[0], &str_size1,
sizeof(unsigned long)) != sizeof(unsigned long) ||
- read(audio.soundserver_pipe[0], &str_size2,
+ read(audio.mixer_pipe[0], &str_size2,
sizeof(unsigned long)) != sizeof(unsigned long) ||
- read(audio.soundserver_pipe[0], &str_size3,
+ read(audio.mixer_pipe[0], &str_size3,
sizeof(unsigned long)) != sizeof(unsigned long))
Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
ti->basepath = checked_calloc(str_size2);
ti->fullpath = checked_calloc(str_size3);
- if (read(audio.soundserver_pipe[0], leveldir_current->fullpath,
+ if (read(audio.mixer_pipe[0], leveldir_current->fullpath,
str_size1) != str_size1 ||
- read(audio.soundserver_pipe[0], ti->basepath,
+ read(audio.mixer_pipe[0], ti->basepath,
str_size2) != str_size2 ||
- read(audio.soundserver_pipe[0], ti->fullpath,
+ read(audio.mixer_pipe[0], ti->fullpath,
str_size3) != str_size3)
Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
}
#endif /* PLATFORM_UNIX */
-void InitPlaylist(void)
+void Mixer_InitChannels()
{
int i;
for(i=0; i<audio.num_channels; i++)
- playlist[i].active = FALSE;
- playing_sounds = 0;
+ mixer[i].active = FALSE;
+ mixer_active_channels = 0;
}
-static void PlaylistRemoveSound(int pos)
+static void Mixer_FadeSound(int channel)
{
- if (!playing_sounds || !playlist[pos].active)
+ mixer[channel].state |= SND_CTRL_FADE;
+}
+
+static void Mixer_RemoveSound(int channel)
+{
+ if (!mixer_active_channels || !mixer[channel].active)
return;
#if 0
- printf("REMOVING PLAYLIST SOUND %d\n", pos);
+ printf("REMOVING MIXER SOUND %d\n", channel);
#endif
- playlist[pos].active = FALSE;
- playing_sounds--;
+ mixer[channel].active = FALSE;
+ mixer_active_channels--;
}
-static void PlaylistInsertSound(struct SoundControl snd_ctrl)
+static void Mixer_InsertSound(struct SoundControl snd_ctrl)
{
SoundInfo *snd_info;
int i, k;
}
#if 0
- printf("-> %d\n", playing_sounds);
+ printf("-> %d\n", mixer_active_channels);
#endif
- if (playing_sounds == audio.num_channels)
+ if (mixer_active_channels == audio.num_channels)
{
for (i=0; i<audio.num_channels; i++)
{
- if (playlist[i].data_ptr == NULL)
+ if (mixer[i].data_ptr == NULL)
{
#if 1
printf("THIS SHOULD NEVER HAPPEN! [%d]\n", i);
#endif
- PlaylistRemoveSound(i);
+ Mixer_RemoveSound(i);
}
}
}
- /* if playlist is full, remove oldest sound */
- if (playing_sounds == audio.num_channels)
+ /* if mixer is full, remove oldest sound */
+ if (mixer_active_channels == audio.num_channels)
{
int longest = 0, longest_nr = audio.first_sound_channel;
for (i=audio.first_sound_channel; i<audio.num_channels; i++)
{
#if !defined(PLATFORM_MSDOS)
- int actual = 100 * playlist[i].playingpos / playlist[i].data_len;
+ int actual = 100 * mixer[i].playingpos / mixer[i].data_len;
#else
- int actual = playlist[i].playingpos;
+ int actual = mixer[i].playingpos;
#endif
- if (!IS_LOOP(playlist[i]) && actual > longest)
+ if (!IS_LOOP(mixer[i]) && actual > longest)
{
longest = actual;
longest_nr = i;
}
}
#if defined(PLATFORM_MSDOS)
- voice_set_volume(playlist[longest_nr].voice, 0);
- deallocate_voice(playlist[longest_nr].voice);
+ voice_set_volume(mixer[longest_nr].voice, 0);
+ deallocate_voice(mixer[longest_nr].voice);
#endif
- PlaylistRemoveSound(longest_nr);
+ Mixer_RemoveSound(longest_nr);
}
/* check if sound is already being played (and how often) */
for (k=0, i=audio.first_sound_channel; i<audio.num_channels; i++)
- if (playlist[i].nr == snd_ctrl.nr)
+ if (mixer[i].nr == snd_ctrl.nr)
k++;
/* restart loop sounds only if they are just fading out */
{
for(i=audio.first_sound_channel; i<audio.num_channels; i++)
{
- if (playlist[i].nr == snd_ctrl.nr && IS_FADING(playlist[i]))
+ if (mixer[i].nr == snd_ctrl.nr && IS_FADING(mixer[i]))
{
- playlist[i].state &= ~SND_CTRL_FADE;
- playlist[i].volume = PSND_MAX_VOLUME;
+ mixer[i].state &= ~SND_CTRL_FADE;
+ mixer[i].volume = PSND_MAX_VOLUME;
#if defined(PLATFORM_MSDOS)
- playlist[i].state |= SND_CTRL_LOOP;
- voice_stop_volumeramp(playlist[i].voice);
- voice_ramp_volume(playlist[i].voice, playlist[i].volume, 1000);
+ mixer[i].state |= SND_CTRL_LOOP;
+ voice_stop_volumeramp(mixer[i].voice);
+ voice_ramp_volume(mixer[i].voice, mixer[i].volume, 1000);
#endif
}
}
{
int actual;
- if (!playlist[i].active || playlist[i].nr != snd_ctrl.nr)
+ if (!mixer[i].active || mixer[i].nr != snd_ctrl.nr)
continue;
#if !defined(PLATFORM_MSDOS)
- actual = 100 * playlist[i].playingpos / playlist[i].data_len;
+ actual = 100 * mixer[i].playingpos / mixer[i].data_len;
#else
- actual = playlist[i].playingpos;
+ actual = mixer[i].playingpos;
#endif
if (actual >= longest)
{
}
#if defined(PLATFORM_MSDOS)
- voice_set_volume(playlist[longest_nr].voice, 0);
- deallocate_voice(playlist[longest_nr].voice);
+ voice_set_volume(mixer[longest_nr].voice, 0);
+ deallocate_voice(mixer[longest_nr].voice);
#endif
- PlaylistRemoveSound(longest_nr);
+ Mixer_RemoveSound(longest_nr);
}
- /* add new sound to playlist */
+ /* add new sound to mixer */
for(i=0; i<audio.num_channels; i++)
{
#if 0
#endif
/*
- if (!playlist[i].active ||
+ if (!mixer[i].active ||
(IS_MUSIC(snd_ctrl) && i == audio.music_channel))
*/
if ((i == audio.music_channel && IS_MUSIC(snd_ctrl)) ||
- (i != audio.music_channel && !playlist[i].active))
+ (i != audio.music_channel && !mixer[i].active))
{
snd_ctrl.data_ptr = snd_info->data_ptr;
snd_ctrl.data_len = snd_info->data_len;
#endif
#if 1
- if (IS_MUSIC(snd_ctrl) && i == audio.music_channel && playlist[i].active)
+ if (IS_MUSIC(snd_ctrl) && i == audio.music_channel && mixer[i].active)
{
printf("THIS SHOULD NEVER HAPPEN! [adding music twice]\n");
#if 1
- PlaylistRemoveSound(i);
+ Mixer_RemoveSound(i);
#endif
}
#endif
- playlist[i] = snd_ctrl;
- playing_sounds++;
+ mixer[i] = snd_ctrl;
+ mixer_active_channels++;
#if 0
- printf("NEW SOUND %d ADDED TO PLAYLIST\n", snd_ctrl.nr);
+ printf("NEW SOUND %d ADDED TO MIXER\n", snd_ctrl.nr);
#endif
#if defined(PLATFORM_MSDOS)
- playlist[i].voice = allocate_voice((SAMPLE *)playlist[i].data_ptr);
+ mixer[i].voice = allocate_voice((SAMPLE *)mixer[i].data_ptr);
if (snd_ctrl.loop)
- voice_set_playmode(playlist[i].voice, PLAYMODE_LOOP);
+ voice_set_playmode(mixer[i].voice, PLAYMODE_LOOP);
- voice_set_volume(playlist[i].voice, snd_ctrl.volume);
- voice_set_pan(playlist[i].voice, snd_ctrl.stereo);
- voice_start(playlist[i].voice);
+ voice_set_volume(mixer[i].voice, snd_ctrl.volume);
+ voice_set_pan(mixer[i].voice, snd_ctrl.stereo);
+ voice_start(mixer[i].voice);
#endif
break;
}
if (IS_RELOADING(snd_ctrl)) /* load new sound or music files */
{
ReadReloadInfoFromPipe(snd_ctrl);
- InitPlaylist();
+ Mixer_InitChannels();
CloseAudioDevice(&audio.device_fd);
if (snd_ctrl.state & SND_CTRL_RELOAD_SOUNDS)
}
else if (IS_FADING(snd_ctrl)) /* fade out existing sound or music */
{
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
if (IS_MUSIC(snd_ctrl))
{
- playlist[audio.music_channel].state |= SND_CTRL_FADE;
+ mixer[audio.music_channel].state |= SND_CTRL_FADE;
return;
}
for(i=audio.first_sound_channel; i<audio.num_channels; i++)
- if (playlist[i].nr == snd_ctrl.nr || ALL_SOUNDS(snd_ctrl))
- playlist[i].state |= SND_CTRL_FADE;
+ if (mixer[i].nr == snd_ctrl.nr || ALL_SOUNDS(snd_ctrl))
+ mixer[i].state |= SND_CTRL_FADE;
}
else if (IS_STOPPING(snd_ctrl)) /* stop existing sound or music */
{
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
if (IS_MUSIC(snd_ctrl))
{
- PlaylistRemoveSound(audio.music_channel);
+ Mixer_RemoveSound(audio.music_channel);
return;
}
for(i=audio.first_sound_channel; i<audio.num_channels; i++)
- if (playlist[i].nr == snd_ctrl.nr || ALL_SOUNDS(snd_ctrl))
- PlaylistRemoveSound(i);
+ if (mixer[i].nr == snd_ctrl.nr || ALL_SOUNDS(snd_ctrl))
+ Mixer_RemoveSound(i);
- if (!playing_sounds)
+ if (!mixer_active_channels)
CloseAudioDevice(&audio.device_fd);
}
- else if (snd_ctrl.active) /* add new sound to playlist */
+ else if (snd_ctrl.active) /* add new sound to mixer */
{
- SoundServer_InsertNewSound(snd_ctrl);
+ Mixer_InsertNewSound(snd_ctrl);
}
}
-void StartSoundserver(void)
+void StartMixer(void)
{
if (!audio.sound_available)
return;
}
#if defined(AUDIO_STREAMING_DSP)
-static void SoundServer_Mixer()
+static void Mixer_Main_DSP()
{
static int stereo_volume[PSND_MAX_LEFT2RIGHT + 1];
static boolean stereo_volume_calculated = FALSE;
stereo_volume_calculated = TRUE;
}
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
if (audio.device_fd < 0)
int sample_pos;
int sample_size;
- if (!playlist[i].active)
+ if (!mixer[i].active)
continue;
/* pointer, lenght and actual playing position of sound sample */
- sample_ptr = playlist[i].data_ptr;
- sample_len = playlist[i].data_len;
- sample_pos = playlist[i].playingpos;
+ sample_ptr = mixer[i].data_ptr;
+ sample_len = mixer[i].data_len;
+ sample_pos = mixer[i].playingpos;
sample_size = MIN(max_sample_size, sample_len - sample_pos);
- playlist[i].playingpos += sample_size;
+ mixer[i].playingpos += sample_size;
/* copy original sample to first mixing buffer */
- CopySampleToMixingBuffer(&playlist[i], sample_pos, sample_size,
+ CopySampleToMixingBuffer(&mixer[i], sample_pos, sample_size,
premix_first_buffer);
/* are we about to restart a looping sound? */
- if (IS_LOOP(playlist[i]) && sample_size < max_sample_size)
+ if (IS_LOOP(mixer[i]) && sample_size < max_sample_size)
{
while (sample_size < max_sample_size)
{
int restarted_sample_size =
MIN(max_sample_size - sample_size, sample_len);
- if (playlist[i].format == AUDIO_FORMAT_U8)
+ if (mixer[i].format == AUDIO_FORMAT_U8)
for (j=0; j<restarted_sample_size; j++)
premix_first_buffer[sample_size + j] =
((short)(((byte *)sample_ptr)[j] ^ 0x80)) << 8;
premix_first_buffer[sample_size + j] =
((short *)sample_ptr)[j];
- playlist[i].playingpos = restarted_sample_size;
+ mixer[i].playingpos = restarted_sample_size;
sample_size += restarted_sample_size;
}
}
/* decrease volume if sound is fading out */
- if (IS_FADING(playlist[i]) &&
- playlist[i].volume >= SOUND_FADING_VOLUME_THRESHOLD)
- playlist[i].volume -= SOUND_FADING_VOLUME_STEP;
+ if (IS_FADING(mixer[i]) &&
+ mixer[i].volume >= SOUND_FADING_VOLUME_THRESHOLD)
+ mixer[i].volume -= SOUND_FADING_VOLUME_STEP;
/* adjust volume of actual sound sample */
- if (playlist[i].volume != PSND_MAX_VOLUME)
+ if (mixer[i].volume != PSND_MAX_VOLUME)
for(j=0; j<sample_size; j++)
premix_first_buffer[j] =
- (playlist[i].volume * (long)premix_first_buffer[j])
+ (mixer[i].volume * (long)premix_first_buffer[j])
>> PSND_MAX_VOLUME_BITS;
/* fill the last mixing buffer with stereo or mono sound */
if (stereo)
{
int middle_pos = PSND_MAX_LEFT2RIGHT / 2;
- int left_volume = stereo_volume[middle_pos + playlist[i].stereo];
- int right_volume= stereo_volume[middle_pos - playlist[i].stereo];
+ int left_volume = stereo_volume[middle_pos + mixer[i].stereo];
+ int right_volume= stereo_volume[middle_pos - mixer[i].stereo];
for(j=0; j<sample_size; j++)
{
premix_last_buffer[j] += premix_first_buffer[j];
}
- /* delete completed sound entries from the playlist */
- if (playlist[i].playingpos >= playlist[i].data_len)
+ /* delete completed sound entries from the mixer */
+ if (mixer[i].playingpos >= mixer[i].data_len)
{
- if (IS_LOOP(playlist[i]))
- playlist[i].playingpos = 0;
+ if (IS_LOOP(mixer[i]))
+ mixer[i].playingpos = 0;
else
- PlaylistRemoveSound(i);
+ Mixer_RemoveSound(i);
}
- else if (playlist[i].volume <= SOUND_FADING_VOLUME_THRESHOLD)
- PlaylistRemoveSound(i);
+ else if (mixer[i].volume <= SOUND_FADING_VOLUME_THRESHOLD)
+ Mixer_RemoveSound(i);
}
/* prepare final playing buffer according to system audio format */
/* finally play the sound fragment */
write(audio.device_fd, playing_buffer, fragment_size);
- if (!playing_sounds)
+ if (!mixer_active_channels)
CloseAudioDevice(&audio.device_fd);
}
#else /* !AUDIO_STREAMING_DSP */
-static int SoundServer_SimpleAudio(struct SoundControl snd_ctrl)
+static int Mixer_Main_SimpleAudio(struct SoundControl snd_ctrl)
{
static short premix_first_buffer[SND_BLOCKSIZE];
static byte playing_buffer[SND_BLOCKSIZE];
i = 1;
/* pointer, lenght and actual playing position of sound sample */
- sample_ptr = playlist[i].data_ptr;
- sample_len = playlist[i].data_len;
- sample_pos = playlist[i].playingpos;
+ sample_ptr = mixer[i].data_ptr;
+ sample_len = mixer[i].data_len;
+ sample_pos = mixer[i].playingpos;
sample_size = MIN(max_sample_size, sample_len - sample_pos);
- playlist[i].playingpos += sample_size;
+ mixer[i].playingpos += sample_size;
/* copy original sample to first mixing buffer */
- CopySampleToMixingBuffer(&playlist[i], sample_pos, sample_size,
+ CopySampleToMixingBuffer(&mixer[i], sample_pos, sample_size,
premix_first_buffer);
/* adjust volume of actual sound sample */
- if (playlist[i].volume != PSND_MAX_VOLUME)
+ if (mixer[i].volume != PSND_MAX_VOLUME)
for(j=0; j<sample_size; j++)
premix_first_buffer[j] =
- (playlist[i].volume * (long)premix_first_buffer[j])
+ (mixer[i].volume * (long)premix_first_buffer[j])
>> PSND_MAX_VOLUME_BITS;
/* might be needed for u-law /dev/audio */
linear_to_ulaw(premix_first_buffer[j]);
#endif
- /* delete completed sound entries from the playlist */
- if (playlist[i].playingpos >= playlist[i].data_len)
- PlaylistRemoveSound(i);
+ /* delete completed sound entries from the mixer */
+ if (mixer[i].playingpos >= mixer[i].data_len)
+ Mixer_RemoveSound(i);
for(i=0; i<sample_size; i++)
playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80;
}
#endif /* !AUDIO_STREAMING_DSP */
-void SoundServer()
+void Mixer_Main()
{
struct SoundControl snd_ctrl;
- fd_set sound_fdset;
+ fd_set mixer_fdset;
- close(audio.soundserver_pipe[1]); /* no writing into pipe needed */
+ close(audio.mixer_pipe[1]); /* no writing into pipe needed */
- InitPlaylist();
+ Mixer_InitChannels();
#if defined(PLATFORM_HPUX)
InitAudioDevice(&afmt);
#endif
- FD_ZERO(&sound_fdset);
- FD_SET(audio.soundserver_pipe[0], &sound_fdset);
+ FD_ZERO(&mixer_fdset);
+ FD_SET(audio.mixer_pipe[0], &mixer_fdset);
while(1) /* wait for sound playing commands from client */
{
struct timeval delay = { 0, 0 };
- FD_SET(audio.soundserver_pipe[0], &sound_fdset);
- select(audio.soundserver_pipe[0] + 1, &sound_fdset, NULL, NULL, NULL);
- if (!FD_ISSET(audio.soundserver_pipe[0], &sound_fdset))
+ FD_SET(audio.mixer_pipe[0], &mixer_fdset);
+ select(audio.mixer_pipe[0] + 1, &mixer_fdset, NULL, NULL, NULL);
+ if (!FD_ISSET(audio.mixer_pipe[0], &mixer_fdset))
continue;
- if (read(audio.soundserver_pipe[0], &snd_ctrl, sizeof(snd_ctrl))
+ if (read(audio.mixer_pipe[0], &snd_ctrl, sizeof(snd_ctrl))
!= sizeof(snd_ctrl))
Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
#if defined(AUDIO_STREAMING_DSP)
- while (playing_sounds && select(audio.soundserver_pipe[0] + 1,
- &sound_fdset, NULL, NULL, &delay) < 1)
+ while (mixer_active_channels &&
+ select(audio.mixer_pipe[0] + 1,
+ &mixer_fdset, NULL, NULL, &delay) < 1)
{
- FD_SET(audio.soundserver_pipe[0], &sound_fdset);
+ FD_SET(audio.mixer_pipe[0], &mixer_fdset);
- SoundServer_Mixer();
+ Mixer_Main_DSP();
}
#else /* !AUDIO_STREAMING_DSP */
delay.tv_sec = 0;
delay.tv_usec = 0;
- while (playing_sounds && select(audio.soundserver_pipe[0] + 1,
- &sound_fdset, NULL, NULL, &delay) < 1)
+ while (mixer_active_channels &&
+ select(audio.mixer_pipe[0] + 1,
+ &mixer_fdset, NULL, NULL, &delay) < 1)
{
int wait_percent = 90; /* wait 90% of the real playing time */
int sample_size;
- FD_SET(audio.soundserver_pipe[0], &sound_fdset);
+ FD_SET(audio.mixer_pipe[0], &mixer_fdset);
- sample_size = SoundServer_SimpleAudio(snd_ctrl);
+ sample_size = Mixer_Main_SimpleAudio(snd_ctrl);
delay.tv_sec = 0;
delay.tv_usec =
CloseAudioDevice(&audio.device_fd);
- /* delete all sounds from playlist */
- InitPlaylist();
+ Mixer_InitChannels(); /* remove all sounds from mixer */
#endif /* !AUDIO_STREAMING_DSP */
}
if (snd_ctrl.fade_sound)
{
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
for (i=0; i<audio.num_channels; i++)
if ((snd_ctrl.stop_all_sounds ||
- (i != audio.music_channel && playlist[i].nr == snd_ctrl.nr) ||
+ (i != audio.music_channel && mixer[i].nr == snd_ctrl.nr) ||
(i == audio.music_channel && snd_ctrl.music)) &&
- !playlist[i].fade_sound)
+ !mixer[i].fade_sound)
{
- playlist[i].fade_sound = TRUE;
- if (voice_check(playlist[i].voice))
- voice_ramp_volume(playlist[i].voice, 1000, 0);
- playlist[i].state &= ~SND_CTRL_IS_LOOP;
+ mixer[i].fade_sound = TRUE;
+ if (voice_check(mixer[i].voice))
+ voice_ramp_volume(mixer[i].voice, 1000, 0);
+ mixer[i].state &= ~SND_CTRL_IS_LOOP;
}
}
else if (snd_ctrl.stop_all_sounds)
{
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
- SoundServer_StopAllSounds();
+ Mixer_StopAllSounds();
}
else if (snd_ctrl.stop_sound)
{
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
- SoundServer_StopSound(snd_ctrl);
+ Mixer_StopSound(snd_ctrl);
}
for (i=0; i<audio.num_channels; i++)
{
- if (!playlist[i].active || playlist[i].loop)
+ if (!mixer[i].active || mixer[i].loop)
continue;
- playlist[i].playingpos = voice_get_position(playlist[i].voice);
- playlist[i].volume = voice_get_volume(playlist[i].voice);
- if (playlist[i].playingpos == -1 || !playlist[i].volume)
+ mixer[i].playingpos = voice_get_position(mixer[i].voice);
+ mixer[i].volume = voice_get_volume(mixer[i].voice);
+ if (mixer[i].playingpos == -1 || !mixer[i].volume)
{
- deallocate_voice(playlist[i].voice);
- PlaylistRemoveSound(i);
+ deallocate_voice(mixer[i].voice);
+ Mixer_RemoveSound(i);
}
}
if (snd_ctrl.active)
- SoundServer_InsertNewSound(snd_ctrl);
+ Mixer_InsertNewSound(snd_ctrl);
}
#endif /* PLATFORM_MSDOS */
#endif
#if !defined(PLATFORM_WIN32)
-static void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
+static void Mixer_InsertNewSound(struct SoundControl snd_ctrl)
{
- PlaylistInsertSound(snd_ctrl);
+ Mixer_InsertSound(snd_ctrl);
}
#endif /* !PLATFORM_WIN32 */
/*
-void SoundServer_FadeSound(int nr)
+void Mixer_FadeSound(int nr)
{
int i;
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
for(i=0;i<audio.num_channels;i++)
- if (snd_ctrl.stop_all_sounds || playlist[i].nr == snd_ctrl.nr)
- playlist[i].fade_sound = TRUE;
+ if (snd_ctrl.stop_all_sounds || mixer[i].nr == snd_ctrl.nr)
+ mixer[i].fade_sound = TRUE;
}
*/
#if !defined(PLATFORM_WIN32)
#if defined(PLATFORM_MSDOS)
-static void SoundServer_StopSound(struct SoundControl snd_ctrl)
+static void Mixer_StopSound(struct SoundControl snd_ctrl)
{
int nr = snd_ctrl.nr;
int i;
- if (!playing_sounds)
+ if (!mixer_active_channels)
return;
for(i=0; i<audio.num_channels; i++)
{
if ((i == audio.music_channel && snd_ctrl.music) ||
- (i != audio.music_channel && playlist[i].nr == nr))
+ (i != audio.music_channel && mixer[i].nr == nr))
{
#if defined(PLATFORM_MSDOS)
- voice_set_volume(playlist[i].voice, 0);
- deallocate_voice(playlist[i].voice);
+ voice_set_volume(mixer[i].voice, 0);
+ deallocate_voice(mixer[i].voice);
#endif
- PlaylistRemoveSound(i);
+ Mixer_RemoveSound(i);
}
}
#if !defined(PLATFORM_MSDOS)
- if (!playing_sounds)
+ if (!mixer_active_channels)
close(audio.device_fd);
#endif
}
-static void SoundServer_StopAllSounds()
+static void Mixer_StopAllSounds()
{
int i;
for(i=0; i<audio.num_channels; i++)
{
#if defined(PLATFORM_MSDOS)
- voice_set_volume(playlist[i].voice, 0);
- deallocate_voice(playlist[i].voice);
+ voice_set_volume(mixer[i].voice, 0);
+ deallocate_voice(mixer[i].voice);
#endif
- PlaylistRemoveSound(i);
+ Mixer_RemoveSound(i);
}
- playing_sounds = 0;
+ mixer_active_channels = 0;
#if !defined(PLATFORM_MSDOS)
close(audio.device_fd);
Mix_PlayChannel(-1, Sound[nr]->data_ptr, (state & SND_CTRL_LOOP ? -1 : 0));
}
#elif defined(PLATFORM_UNIX)
- if (audio.soundserver_pid == 0) /* we are child process */
+ if (audio.mixer_pid == 0) /* we are child process */
return;
- if (write(audio.soundserver_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
+ if (write(audio.mixer_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
{
Error(ERR_WARN, "cannot pipe to child process -- no sounds");
audio.sound_available = audio.sound_enabled = FALSE;
#elif !defined(PLATFORM_MSDOS)
- if (audio.soundserver_pid == 0) /* we are child process */
+ if (audio.mixer_pid == 0) /* we are child process */
return;
- if (write(audio.soundserver_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
+ if (write(audio.mixer_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
{
Error(ERR_WARN, "cannot pipe to child process -- no sounds");
audio.sound_available = audio.sound_enabled = FALSE;
LoadCustomMusic();
}
-static void InitReloadSoundsOrMusic(char *set_name, int type)
+void InitReloadSounds(char *set_name)
{
if (!audio.sound_available)
return;
#if defined(TARGET_SDL) || defined(TARGET_ALLEGRO)
- if (type == SND_CTRL_RELOAD_SOUNDS)
- ReloadCustomSounds();
- else
- ReloadCustomMusic();
+ ReloadCustomSounds();
#elif defined(PLATFORM_UNIX)
- if (audio.soundserver_pid == 0) /* we are child process */
- return;
-
- if (leveldir_current == NULL) /* should never happen */
- Error(ERR_EXIT, "leveldir_current == NULL");
-
-#if 1
- WriteReloadInfoToPipe(set_name, type);
-#else
-
- snd_ctrl.active = FALSE;
- snd_ctrl.state = type;
- snd_ctrl.data_len = strlen(set_name) + 1;
-
- if (write(audio.soundserver_pipe[1], &snd_ctrl,
- sizeof(snd_ctrl)) < 0 ||
- write(audio.soundserver_pipe[1], set_name,
- snd_ctrl.data_len) < 0 ||
- write(audio.soundserver_pipe[1], leveldir_current,
- sizeof(TreeInfo)) < 0 ||
- write(audio.soundserver_pipe[1], ti,
- sizeof(TreeInfo)) < 0 ||
- write(audio.soundserver_pipe[1], &str_size1,
- sizeof(unsigned long)) < 0 ||
- write(audio.soundserver_pipe[1], &str_size2,
- sizeof(unsigned long)) < 0 ||
- write(audio.soundserver_pipe[1], &str_size3,
- sizeof(unsigned long)) < 0 ||
- write(audio.soundserver_pipe[1], leveldir_current->fullpath,
- str_size1) < 0 ||
- write(audio.soundserver_pipe[1], ti->basepath,
- str_size2) < 0 ||
- write(audio.soundserver_pipe[1], ti->fullpath,
- str_size3) < 0)
- {
- Error(ERR_WARN, "cannot pipe to child process -- no sounds");
- audio.sound_available = audio.sound_enabled = FALSE;
- return;
- }
+ WriteReloadInfoToPipe(set_name, SND_CTRL_RELOAD_SOUNDS);
#endif
-
-#endif
-}
-
-void InitReloadSounds(char *set_name)
-{
- InitReloadSoundsOrMusic(set_name, SND_CTRL_RELOAD_SOUNDS);
}
void InitReloadMusic(char *set_name)
{
- InitReloadSoundsOrMusic(set_name, SND_CTRL_RELOAD_MUSIC);
+ if (!audio.music_available)
+ return;
+
+#if defined(TARGET_SDL) || defined(TARGET_ALLEGRO)
+ ReloadCustomMusic();
+#elif defined(PLATFORM_UNIX)
+ WriteReloadInfoToPipe(set_name, SND_CTRL_RELOAD_MUSIC);
+#endif
}
void FreeSound(void *ptr)
return;
printf("%s: FREEING SOUNDS ...\n",
- audio.soundserver_pid == 0 ? "CHILD" : "PARENT");
+ audio.mixer_pid == 0 ? "CHILD" : "PARENT");
for(i=0; i<num_sounds; i++)
deleteSoundEntry(&Sound[i]);
*/
printf("%s: FREEING SOUNDS -- DONE\n",
- audio.soundserver_pid == 0 ? "CHILD" : "PARENT");
+ audio.mixer_pid == 0 ? "CHILD" : "PARENT");
free(Sound);