static boolean DoGlobalAnim_EventAction(struct GlobalAnimPartControlInfo *part)
{
- int anim_event_action = (part->init_event_state ?
- part->control_info.init_event_action :
- part->control_info.anim_event_action);
+ int event_action = (part->init_event_state ?
+ part->control_info.init_event_action :
+ part->control_info.anim_event_action);
- if (anim_event_action == -1)
+ if (event_action == ANIM_EVENT_ACTION_NONE)
return FALSE;
- PushUserEvent(USEREVENT_ANIM_EVENT_ACTION, anim_event_action, 0);
+ PushUserEvent(USEREVENT_ANIM_EVENT_ACTION, event_action, 0);
// check if further actions are allowed to be executed
if (part->control_info.style & STYLE_MULTIPLE_ACTIONS)